1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
|
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using log4net;
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using OpenMetaverse;
namespace OpenSim.Services.Connectors
{
public class InventoryServicesConnector : ISessionAuthInventoryService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
private string m_ServerURI = String.Empty;
private Dictionary<UUID, InventoryReceiptCallback> m_RequestingInventory = new Dictionary<UUID, InventoryReceiptCallback>();
private Dictionary<UUID, DateTime> m_RequestTime = new Dictionary<UUID, DateTime>();
public InventoryServicesConnector()
{
}
public InventoryServicesConnector(string serverURI)
{
m_ServerURI = serverURI.TrimEnd('/');
}
public InventoryServicesConnector(IConfigSource source)
{
Initialise(source);
}
public virtual void Initialise(IConfigSource source)
{
IConfig inventoryConfig = source.Configs["InventoryService"];
if (inventoryConfig == null)
{
m_log.Error("[INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini");
throw new Exception("InventoryService missing from OpenSim.ini");
}
string serviceURI = inventoryConfig.GetString("InventoryServerURI",
String.Empty);
if (serviceURI == String.Empty)
{
m_log.Error("[INVENTORY CONNECTOR]: No Server URI named in section InventoryService");
throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
}
m_ServerURI = serviceURI.TrimEnd('/');
}
#region ISessionAuthInventoryService
public string Host
{
get { return m_ServerURI; }
}
/// <summary>
/// Caller must catch eventual Exceptions.
/// </summary>
/// <param name="userID"></param>
/// <param name="sessionID"></param>
/// <param name="callback"></param>
public void GetUserInventory(string userIDStr, UUID sessionID, InventoryReceiptCallback callback)
{
UUID userID = UUID.Zero;
if (UUID.TryParse(userIDStr, out userID))
{
lock (m_RequestingInventory)
{
// *HACK ALERT*
// If an inventory request times out, it blocks any further requests from the
// same user, even after a relog. This is bad, and makes me sad.
// Really, we should detect a timeout and report a failure to the callback,
// BUT in my testing i found that it's hard to detect a timeout.. sometimes,
// a partial response is recieved, and sometimes a null response.
// So, for now, add a timer of ten seconds (which is the request timeout).
// This should basically have the same effect.
lock (m_RequestTime)
{
if (m_RequestTime.ContainsKey(userID))
{
TimeSpan interval = DateTime.Now - m_RequestTime[userID];
if (interval.TotalSeconds > 10)
{
m_RequestTime.Remove(userID);
if (m_RequestingInventory.ContainsKey(userID))
{
m_RequestingInventory.Remove(userID);
}
}
}
if (!m_RequestingInventory.ContainsKey(userID))
{
m_RequestTime.Add(userID, DateTime.Now);
m_RequestingInventory.Add(userID, callback);
}
else
{
m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetUserInventory - ignoring repeated request for user {0}", userID);
return;
}
}
}
m_log.InfoFormat(
"[INVENTORY CONNECTOR]: Requesting inventory from {0}/GetInventory/ for user {1}",
m_ServerURI, userID);
RestSessionObjectPosterResponse<Guid, InventoryCollection> requester
= new RestSessionObjectPosterResponse<Guid, InventoryCollection>();
requester.ResponseCallback = InventoryResponse;
requester.BeginPostObject(m_ServerURI + "/GetInventory/", userID.Guid, sessionID.ToString(), userID.ToString());
}
}
/// <summary>
/// Gets the user folder for the given folder-type
/// </summary>
/// <param name="userID"></param>
/// <param name="type"></param>
/// <returns></returns>
public Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(string userID, UUID sessionID)
{
try
{
List<InventoryFolderBase> folders = SynchronousRestSessionObjectPoster<Guid, List<InventoryFolderBase>>.BeginPostObject(
"POST", m_ServerURI + "/SystemFolders/", new Guid(userID), sessionID.ToString(), userID.ToString());
Dictionary<AssetType, InventoryFolderBase> dFolders = new Dictionary<AssetType, InventoryFolderBase>();
foreach (InventoryFolderBase f in folders)
dFolders[(AssetType)f.Type] = f;
return dFolders;
}
catch (Exception e)
{
m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetSystemFolders operation failed, {0} {1}",
e.Source, e.Message);
}
return new Dictionary<AssetType, InventoryFolderBase>();
}
/// <summary>
/// Gets everything (folders and items) inside a folder
/// </summary>
/// <param name="userId"></param>
/// <param name="folderID"></param>
/// <returns></returns>
public InventoryCollection GetFolderContent(string userID, UUID folderID, UUID sessionID)
{
try
{
return SynchronousRestSessionObjectPoster<Guid, InventoryCollection>.BeginPostObject(
"POST", m_ServerURI + "/GetFolderContent/", folderID.Guid, sessionID.ToString(), userID.ToString());
}
catch (Exception e)
{
m_log.ErrorFormat("[INVENTORY CONNECTOR]: GetFolderForType operation failed, {0} {1}",
e.Source, e.Message);
}
return null;
}
public bool AddFolder(string userID, InventoryFolderBase folder, UUID sessionID)
{
try
{
return SynchronousRestSessionObjectPoster<InventoryFolderBase, bool>.BeginPostObject(
"POST", m_ServerURI + "/NewFolder/", folder, sessionID.ToString(), folder.Owner.ToString());
}
catch (Exception e)
{
m_log.ErrorFormat("[INVENTORY CONNECTOR]: Add new inventory folder operation failed, {0} {1}",
e.Source, e.Message);
}
return false;
}
public bool UpdateFolder(string userID, InventoryFolderBase folder, UUID sessionID)
{
try
{
return SynchronousRestSessionObjectPoster<InventoryFolderBase, bool>.BeginPostObject(
"POST", m_ServerURI + "/UpdateFolder/", folder, sessionID.ToString(), folder.Owner.ToString());
}
catch (Exception e)
{
m_log.ErrorFormat("[INVENTORY CONNECTOR]: Update inventory folder operation failed, {0} {1}",
e.Source, e.Message);
}
return false;
}
public bool MoveFolder(string userID, InventoryFolderBase folder, UUID sessionID)
{
try
{
return SynchronousRestSessionObjectPoster<InventoryFolderBase, bool>.BeginPostObject(
"POST", m_ServerURI + "/MoveFolder/", folder, sessionID.ToString(), folder.Owner.ToString());
}
catch (Exception e)
{
m_log.ErrorFormat("[INVENTORY CONNECTOR]: Move inventory folder operation failed, {0} {1}",
e.Source, e.Message);
}
return false;
}
public bool PurgeFolder(string userID, InventoryFolderBase folder, UUID sessionID)
{
try
{
return SynchronousRestSessionObjectPoster<InventoryFolderBase, bool>.BeginPostObject(
"POST", m_ServerURI + "/PurgeFolder/", folder, sessionID.ToString(), folder.Owner.ToString());
}
catch (Exception e)
{
m_log.ErrorFormat("[INVENTORY CONNECTOR]: Move inventory folder operation failed, {0} {1}",
e.Source, e.Message);
}
return false;
}
public bool AddItem(string userID, InventoryItemBase item, UUID sessionID)
{
try
{
return SynchronousRestSessionObjectPoster<InventoryItemBase, bool>.BeginPostObject(
"POST", m_ServerURI + "/NewItem/", item, sessionID.ToString(), item.Owner.ToString());
}
catch (Exception e)
{
m_log.ErrorFormat("[INVENTORY CONNECTOR]: Add new inventory item operation failed, {0} {1}",
e.Source, e.Message);
}
return false;
}
public bool UpdateItem(string userID, InventoryItemBase item, UUID sessionID)
{
try
{
return SynchronousRestSessionObjectPoster<InventoryItemBase, bool>.BeginPostObject(
"POST", m_ServerURI + "/NewItem/", item, sessionID.ToString(), item.Owner.ToString());
}
catch (Exception e)
{
m_log.ErrorFormat("[INVENTORY CONNECTOR]: Update new inventory item operation failed, {0} {1}",
e.Source, e.Message);
}
return false;
}
public bool DeleteItem(string userID, InventoryItemBase item, UUID sessionID)
{
try
{
return SynchronousRestSessionObjectPoster<InventoryItemBase, bool>.BeginPostObject(
"POST", m_ServerURI + "/DeleteItem/", item, sessionID.ToString(), item.Owner.ToString());
}
catch (Exception e)
{
m_log.ErrorFormat("[INVENTORY CONNECTOR]: Delete inventory item operation failed, {0} {1}",
e.Source, e.Message);
}
return false;
}
public InventoryItemBase QueryItem(string userID, InventoryItemBase item, UUID sessionID)
{
try
{
return SynchronousRestSessionObjectPoster<InventoryItemBase, InventoryItemBase>.BeginPostObject(
"POST", m_ServerURI + "/QueryItem/", item, sessionID.ToString(), item.Owner.ToString());
}
catch (Exception e)
{
m_log.ErrorFormat("[INVENTORY CONNECTOR]: Query inventory item operation failed, {0} {1}",
e.Source, e.Message);
}
return null;
}
public InventoryFolderBase QueryFolder(string userID, InventoryFolderBase item, UUID sessionID)
{
try
{
return SynchronousRestSessionObjectPoster<InventoryFolderBase, InventoryFolderBase>.BeginPostObject(
"POST", m_ServerURI + "/QueryFolder/", item, sessionID.ToString(), item.Owner.ToString());
}
catch (Exception e)
{
m_log.ErrorFormat("[INVENTORY CONNECTOR]: Query inventory item operation failed, {0} {1}",
e.Source, e.Message);
}
return null;
}
public int GetAssetPermissions(string userID, UUID assetID, UUID sessionID)
{
try
{
InventoryItemBase item = new InventoryItemBase();
item.Owner = new UUID(userID);
item.AssetID = assetID;
return SynchronousRestSessionObjectPoster<InventoryItemBase, int>.BeginPostObject(
"POST", m_ServerURI + "/AssetPermissions/", item, sessionID.ToString(), userID);
}
catch (Exception e)
{
m_log.ErrorFormat("[INVENTORY CONNECTOR]: AssetPermissions operation failed, {0} {1}",
e.Source, e.Message);
}
return 0;
}
#endregion
/// <summary>
/// Callback used by the inventory server GetInventory request
/// </summary>
/// <param name="userID"></param>
private void InventoryResponse(InventoryCollection response)
{
UUID userID = response.UserID;
InventoryReceiptCallback callback = null;
lock (m_RequestingInventory)
{
if (m_RequestingInventory.ContainsKey(userID))
{
callback = m_RequestingInventory[userID];
m_RequestingInventory.Remove(userID);
lock (m_RequestTime)
{
if (m_RequestTime.ContainsKey(userID))
{
m_RequestTime.Remove(userID);
}
}
}
else
{
m_log.WarnFormat(
"[INVENTORY CONNECTOR]: " +
"Received inventory response for {0} for which we do not have a record of requesting!",
userID);
return;
}
}
m_log.InfoFormat("[INVENTORY CONNECTOR]: " +
"Received inventory response for user {0} containing {1} folders and {2} items",
userID, response.Folders.Count, response.Items.Count);
InventoryFolderImpl rootFolder = null;
ICollection<InventoryFolderImpl> folders = new List<InventoryFolderImpl>();
ICollection<InventoryItemBase> items = new List<InventoryItemBase>();
foreach (InventoryFolderBase folder in response.Folders)
{
if (folder.ParentID == UUID.Zero)
{
rootFolder = new InventoryFolderImpl(folder);
folders.Add(rootFolder);
break;
}
}
if (rootFolder != null)
{
foreach (InventoryFolderBase folder in response.Folders)
{
if (folder.ID != rootFolder.ID)
{
folders.Add(new InventoryFolderImpl(folder));
}
}
foreach (InventoryItemBase item in response.Items)
{
items.Add(item);
}
}
else
{
m_log.ErrorFormat("[INVENTORY CONNECTOR]: Did not get back an inventory containing a root folder for user {0}", userID);
}
callback(folders, items);
}
}
}
|