aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Services/AssetService/AssetService.cs
blob: ee2e56871fe358026ebf065a6b29879206204e09 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSimulator Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using Nini.Config;
using log4net;
using OpenSim.Framework;
using OpenSim.Data;
using OpenSim.Services.Interfaces;
using OpenMetaverse;

namespace OpenSim.Services.AssetService
{
    public class AssetService : AssetServiceBase, IAssetService
    {
        private static readonly ILog m_log =
                LogManager.GetLogger(
                MethodBase.GetCurrentMethod().DeclaringType);

        protected static AssetService m_RootInstance;

        public AssetService(IConfigSource config)
            : this(config, "AssetService")
        {
        }

        public AssetService(IConfigSource config, string configName) : base(config, configName)
        {
            if (m_RootInstance == null)
            {
                m_RootInstance = this;

                if (m_AssetLoader != null)
                {
                    IConfig assetConfig = config.Configs[m_ConfigName];
                    if (assetConfig == null)
                        throw new Exception("No " + m_ConfigName + " configuration");

                    string loaderArgs = assetConfig.GetString("AssetLoaderArgs",
                            String.Empty);

                    bool assetLoaderEnabled = assetConfig.GetBoolean("AssetLoaderEnabled", true);

                    if (assetLoaderEnabled)
                    {
                        m_log.DebugFormat("[ASSET SERVICE]: Loading default asset set from {0}", loaderArgs);

                        m_AssetLoader.ForEachDefaultXmlAsset(
                            loaderArgs,
                            delegate(AssetBase a)
                            {
                                AssetBase existingAsset = Get(a.ID);
//                                AssetMetadata existingMetadata = GetMetadata(a.ID);

                                if (existingAsset == null || Util.SHA1Hash(existingAsset.Data) != Util.SHA1Hash(a.Data))
                                {
//                                    m_log.DebugFormat("[ASSET]: Storing {0} {1}", a.Name, a.ID);
                                    m_Database.StoreAsset(a);
                                }
                            });
                    }

                    m_log.Debug("[ASSET SERVICE]: Local asset service enabled");
                }
            }
        }

        public virtual AssetBase Get(string id)
        {
//            m_log.DebugFormat("[ASSET SERVICE]: Get asset for {0}", id);

            UUID assetID;

            if (!UUID.TryParse(id, out assetID))
            {
                m_log.WarnFormat("[ASSET SERVICE]: Could not parse requested asset id {0}", id);
                return null;
            }

            try
            {
                return m_Database.GetAsset(assetID);
            }
            catch (Exception e)
            {
                m_log.ErrorFormat("[ASSET SERVICE]: Exception getting asset {0} {1}", assetID, e);
                return null;
            }
        }

        public virtual AssetBase GetCached(string id)
        {
            return Get(id);
        }

        public virtual AssetMetadata GetMetadata(string id)
        {
//            m_log.DebugFormat("[ASSET SERVICE]: Get asset metadata for {0}", id);

            AssetBase asset = Get(id);

            if (asset != null)
                return asset.Metadata;
            else
                return null;
        }

        public virtual byte[] GetData(string id)
        {
//            m_log.DebugFormat("[ASSET SERVICE]: Get asset data for {0}", id);

            AssetBase asset = Get(id);

            if (asset != null)
                return asset.Data;
            else
                return null;
        }

        public virtual bool Get(string id, Object sender, AssetRetrieved handler)
        {
            //m_log.DebugFormat("[AssetService]: Get asset async {0}", id);

            handler(id, sender, Get(id));

            return true;
        }

        public virtual bool[] AssetsExist(string[] ids)
        {
            try
            {
                UUID[] uuid = Array.ConvertAll(ids, id => UUID.Parse(id));
                return m_Database.AssetsExist(uuid);
            }
            catch (Exception e)
            {
                m_log.Error("[ASSET SERVICE]: Exception getting assets ", e);
                return new bool[ids.Length];
            }
        }

        public virtual string Store(AssetBase asset)
        {
            bool exists = m_Database.AssetsExist(new[] { asset.FullID })[0];
            if (!exists)
            {
//                m_log.DebugFormat(
//                    "[ASSET SERVICE]: Storing asset {0} {1}, bytes {2}", asset.Name, asset.FullID, asset.Data.Length);
               if (!m_Database.StoreAsset(asset))
                {
                return UUID.Zero.ToString();
                }
            }
//            else
//            {
//                m_log.DebugFormat(
//                    "[ASSET SERVICE]: Not storing asset {0} {1}, bytes {2} as it already exists", asset.Name, asset.FullID, asset.Data.Length);
//            }

            return asset.ID;
        }

        public bool UpdateContent(string id, byte[] data)
        {
            return false;
        }

        public virtual bool Delete(string id)
        {
//            m_log.DebugFormat("[ASSET SERVICE]: Deleting asset {0}", id);

            UUID assetID;
            if (!UUID.TryParse(id, out assetID))
                return false;

            return m_Database.Delete(id);
        }
    }
}