aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/UserStatistics/WebStatsModule.cs
blob: 8ccb7516829e32a9ec19360d9f102b496f5a05d3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSimulator Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Net; // to be used for REST-->Grid shortly
using System.Reflection;
using System.Text;
using System.Threading;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using Mono.Data.SqliteClient;
using Mono.Addins;

using Caps = OpenSim.Framework.Capabilities.Caps;

using OSD = OpenMetaverse.StructuredData.OSD;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;

[assembly: Addin("WebStats", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]

namespace OpenSim.Region.UserStatistics
{
    [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "WebStatsModule")]
    public class WebStatsModule : ISharedRegionModule
    {
        private static readonly ILog m_log =
            LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
        
        private static SqliteConnection dbConn;

        /// <summary>
        /// User statistics sessions keyed by agent ID
        /// </summary>
        private Dictionary<UUID, UserSession> m_sessions = new Dictionary<UUID, UserSession>();

        private List<Scene> m_scenes = new List<Scene>();
        private Dictionary<string, IStatsController> reports = new Dictionary<string, IStatsController>();
        private Dictionary<UUID, USimStatsData> m_simstatsCounters = new Dictionary<UUID, USimStatsData>(); 
        private const int updateStatsMod = 6;
        private int updateLogMod = 1;
        private volatile int updateLogCounter = 0;
        private volatile int concurrencyCounter = 0;
        private bool enabled = false;
        private string m_loglines = String.Empty;
        private volatile int lastHit = 12000;

        #region ISharedRegionModule

        public virtual void Initialise(IConfigSource config)
        {
            IConfig cnfg = config.Configs["WebStats"];

            if (cnfg != null)
                enabled = cnfg.GetBoolean("enabled", false);
        }

        public virtual void PostInitialise()
        {
            if (!enabled)
                return;

            if (Util.IsWindows())
                Util.LoadArchSpecificWindowsDll("sqlite3.dll");

            //IConfig startupConfig = config.Configs["Startup"];

            dbConn = new SqliteConnection("URI=file:LocalUserStatistics.db,version=3");
            dbConn.Open();
            CreateTables(dbConn);

            Prototype_distributor protodep = new Prototype_distributor();
            Updater_distributor updatedep = new Updater_distributor();
            ActiveConnectionsAJAX ajConnections = new ActiveConnectionsAJAX();
            SimStatsAJAX ajSimStats = new SimStatsAJAX();
            LogLinesAJAX ajLogLines = new LogLinesAJAX();
            Default_Report defaultReport = new Default_Report();
            Clients_report clientReport = new Clients_report();
            Sessions_Report sessionsReport = new Sessions_Report();

            reports.Add("prototype.js", protodep);
            reports.Add("updater.js", updatedep);
            reports.Add("activeconnectionsajax.html", ajConnections);
            reports.Add("simstatsajax.html", ajSimStats);
            reports.Add("activelogajax.html", ajLogLines);
            reports.Add("default.report", defaultReport);
            reports.Add("clients.report", clientReport);
            reports.Add("sessions.report", sessionsReport);

            reports.Add("sim.css", new Prototype_distributor("sim.css"));
            reports.Add("sim.html", new Prototype_distributor("sim.html"));
            reports.Add("jquery.js", new Prototype_distributor("jquery.js"));

            ////
            // Add Your own Reports here (Do Not Modify Lines here Devs!)
            ////

            ////
            // End Own reports section
            ////

            MainServer.Instance.AddHTTPHandler("/SStats/", HandleStatsRequest);
            MainServer.Instance.AddHTTPHandler("/CAPS/VS/", HandleUnknownCAPSRequest);
        }

        public virtual void AddRegion(Scene scene)
        {
            if (!enabled)
                return;

            lock (m_scenes)
            {
                m_scenes.Add(scene);
                updateLogMod = m_scenes.Count * 2;

                m_simstatsCounters.Add(scene.RegionInfo.RegionID, new USimStatsData(scene.RegionInfo.RegionID));

                scene.EventManager.OnRegisterCaps += OnRegisterCaps;
                scene.EventManager.OnDeregisterCaps += OnDeRegisterCaps;
                scene.EventManager.OnClientClosed += OnClientClosed;
                scene.EventManager.OnMakeRootAgent += OnMakeRootAgent;
                scene.StatsReporter.OnSendStatsResult += ReceiveClassicSimStatsPacket;
            }
        }

        public void RegionLoaded(Scene scene)
        {
        }

        public void RemoveRegion(Scene scene)
        {
            if (!enabled)
                return;

            lock (m_scenes)
            {
                m_scenes.Remove(scene);
                updateLogMod = m_scenes.Count * 2;
                m_simstatsCounters.Remove(scene.RegionInfo.RegionID);
            }
        }

        public virtual void Close()
        {
            if (!enabled)
                return;

            dbConn.Close();
            dbConn.Dispose();
            m_sessions.Clear();
            m_scenes.Clear();
            reports.Clear();
            m_simstatsCounters.Clear();
        }

        public virtual string Name
        {
            get { return "ViewerStatsModule"; }
        }

        public Type ReplaceableInterface
        {
            get { return null; }
        }

        #endregion

        private void ReceiveClassicSimStatsPacket(SimStats stats)
        {
            if (!enabled)
                return;

            try
            {
                // Ignore the update if there's a report running right now
                // ignore the update if there hasn't been a hit in 30 seconds.
                if (concurrencyCounter > 0 || System.Environment.TickCount - lastHit > 30000)
                    return;

                // We will conduct this under lock so that fields such as updateLogCounter do not potentially get
                // confused if a scene is removed.
                // XXX: Possibly the scope of this lock could be reduced though it's not critical.
                lock (m_scenes)
                {
                    if (updateLogMod != 0 && updateLogCounter++ % updateLogMod == 0)
                    {
                        m_loglines = readLogLines(10);

                        if (updateLogCounter > 10000) 
                            updateLogCounter = 1;
                    }

                    USimStatsData ss = m_simstatsCounters[stats.RegionUUID];

                    if ((++ss.StatsCounter % updateStatsMod) == 0)
                    {
                        ss.ConsumeSimStats(stats);
                    }
                }
            } 
            catch (KeyNotFoundException)
            {
            }
        }
        
        private Hashtable HandleUnknownCAPSRequest(Hashtable request)
        {
            //string regpath = request["uri"].ToString();
            int response_code = 200;
            string contenttype = "text/html";
            UpdateUserStats(ParseViewerStats(request["body"].ToString(), UUID.Zero), dbConn);
            Hashtable responsedata = new Hashtable();

            responsedata["int_response_code"] = response_code;
            responsedata["content_type"] = contenttype;
            responsedata["keepalive"] = false;
            responsedata["str_response_string"] = string.Empty;
            return responsedata;
        }

        private Hashtable HandleStatsRequest(Hashtable request)
        {
            lastHit = System.Environment.TickCount;
            Hashtable responsedata = new Hashtable();
            string regpath = request["uri"].ToString();
            int response_code = 404;
            string contenttype = "text/html";
            bool jsonFormatOutput = false;
            
            string strOut = string.Empty;

            // The request patch should be "/SStats/reportName" where 'reportName'
            // is one of the names added to the 'reports' hashmap.
            regpath = regpath.Remove(0, 8);
            if (regpath.Length == 0) regpath = "default.report";
            if (reports.ContainsKey(regpath))
            {
                IStatsController rep = reports[regpath];
                Hashtable repParams = new Hashtable();

                if (request.ContainsKey("json"))
                    jsonFormatOutput = true;

                if (request.ContainsKey("requestvars"))
                    repParams["RequestVars"] = request["requestvars"];
                else
                    repParams["RequestVars"] = new Hashtable();

                if (request.ContainsKey("querystringkeys"))
                    repParams["QueryStringKeys"] = request["querystringkeys"];
                else
                    repParams["QueryStringKeys"] = new string[0];


                repParams["DatabaseConnection"] = dbConn;
                repParams["Scenes"] = m_scenes;
                repParams["SimStats"] = m_simstatsCounters;
                repParams["LogLines"] = m_loglines;
                repParams["Reports"] = reports;
                
                concurrencyCounter++;

                if (jsonFormatOutput) 
                {
                    strOut = rep.RenderJson(rep.ProcessModel(repParams));
                    contenttype = "text/json";
                }
                else 
                {
                    strOut = rep.RenderView(rep.ProcessModel(repParams));
                }

                if (regpath.EndsWith("js"))
                {
                    contenttype = "text/javascript";
                }

                if (regpath.EndsWith("css"))
                {
                    contenttype = "text/css";
                }

                concurrencyCounter--;
                
                response_code = 200;
            }
            else
            {
                strOut = MainServer.Instance.GetHTTP404("");
            }

            responsedata["int_response_code"] = response_code;
            responsedata["content_type"] = contenttype;
            responsedata["keepalive"] = false;
            responsedata["str_response_string"] = strOut;

            return responsedata;
        }

        private void CreateTables(SqliteConnection db)
        {
            using (SqliteCommand createcmd = new SqliteCommand(SQL_STATS_TABLE_CREATE, db))
            {
                createcmd.ExecuteNonQuery();
            }
        }

        private void OnRegisterCaps(UUID agentID, Caps caps)
        {
//            m_log.DebugFormat("[WEB STATS MODULE]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps);

            string capsPath = "/CAPS/VS/" + UUID.Random();
            caps.RegisterHandler(
                "ViewerStats",
                new RestStreamHandler(
                    "POST",
                    capsPath,
                    (request, path, param, httpRequest, httpResponse)
                        => ViewerStatsReport(request, path, param, agentID, caps),
                    "ViewerStats",
                    agentID.ToString()));
        }

        private void OnDeRegisterCaps(UUID agentID, Caps caps)
        {
        }

        protected virtual void AddEventHandlers()
        {
            lock (m_scenes)
            {
                updateLogMod = m_scenes.Count * 2;
                foreach (Scene scene in m_scenes)
                {
                    scene.EventManager.OnRegisterCaps += OnRegisterCaps;
                    scene.EventManager.OnDeregisterCaps += OnDeRegisterCaps;
                    scene.EventManager.OnClientClosed += OnClientClosed;
                    scene.EventManager.OnMakeRootAgent += OnMakeRootAgent;
                }
            }
        }

        private void OnMakeRootAgent(ScenePresence agent)
        {
//            m_log.DebugFormat(
//                "[WEB STATS MODULE]: Looking for session {0} for {1} in {2}",
//                agent.ControllingClient.SessionId, agent.Name, agent.Scene.Name);

            lock (m_sessions)
            {
                UserSession uid;

                if (!m_sessions.ContainsKey(agent.UUID))
                {
                    UserSessionData usd = UserSessionUtil.newUserSessionData();
                    uid = new UserSession();
                    uid.name_f = agent.Firstname;
                    uid.name_l = agent.Lastname;
                    uid.session_data = usd;

                    m_sessions.Add(agent.UUID, uid);
                }
                else
                {
                    uid = m_sessions[agent.UUID];
                }

                uid.region_id = agent.Scene.RegionInfo.RegionID;
                uid.session_id = agent.ControllingClient.SessionId;
            }
        }

        private void OnClientClosed(UUID agentID, Scene scene)
        {
            lock (m_sessions)
            {
                if (m_sessions.ContainsKey(agentID) && m_sessions[agentID].region_id == scene.RegionInfo.RegionID)
                {
                    m_sessions.Remove(agentID);
                }
            }
        }

        private string readLogLines(int amount)
        {
            Encoding encoding = Encoding.ASCII;
            int sizeOfChar = encoding.GetByteCount("\n");
            byte[] buffer = encoding.GetBytes("\n");
            string logfile = Util.logFile();
            FileStream fs = new FileStream(logfile, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
            Int64 tokenCount = 0;
            Int64 endPosition = fs.Length / sizeOfChar;

            for (Int64 position = sizeOfChar; position < endPosition; position += sizeOfChar)
            {
                fs.Seek(-position, SeekOrigin.End);
                fs.Read(buffer, 0, buffer.Length);

                if (encoding.GetString(buffer) == "\n")
                {
                    tokenCount++;
                    if (tokenCount == amount)
                    {
                        byte[] returnBuffer = new byte[fs.Length - fs.Position];
                        fs.Read(returnBuffer, 0, returnBuffer.Length);
                        fs.Close();
                        fs.Dispose();
                        return encoding.GetString(returnBuffer);
                    }
                }
            }

            // handle case where number of tokens in file is less than numberOfTokens
            fs.Seek(0, SeekOrigin.Begin);
            buffer = new byte[fs.Length];
            fs.Read(buffer, 0, buffer.Length);
            fs.Close();
            fs.Dispose();
            return encoding.GetString(buffer);
        }

        /// <summary>
        /// Callback for a viewerstats cap
        /// </summary>
        /// <param name="request"></param>
        /// <param name="path"></param>
        /// <param name="param"></param>
        /// <param name="agentID"></param>
        /// <param name="caps"></param>
        /// <returns></returns>
        private string ViewerStatsReport(string request, string path, string param,
                                      UUID agentID, Caps caps)
        {
//            m_log.DebugFormat("[WEB STATS MODULE]: Received viewer starts report from {0}", agentID);
 
            UpdateUserStats(ParseViewerStats(request, agentID), dbConn);

            return String.Empty;
        }

        private UserSession ParseViewerStats(string request, UUID agentID)
        {
            UserSession uid = new UserSession();
            UserSessionData usd;
            OSD message = OSDParser.DeserializeLLSDXml(request);
            OSDMap mmap;

            lock (m_sessions)
            {
                if (agentID != UUID.Zero)
                {
                    if (!m_sessions.ContainsKey(agentID))
                    {
                        m_log.WarnFormat("[WEB STATS MODULE]: no session for stat disclosure for agent {0}", agentID);
                        return new UserSession();
                    }

                    uid = m_sessions[agentID];

//                    m_log.DebugFormat("[WEB STATS MODULE]: Got session {0} for {1}", uid.session_id, agentID);
                }
                else
                {
                    // parse through the beginning to locate the session
                    if (message.Type != OSDType.Map)
                        return new UserSession();

                    mmap = (OSDMap)message;
                    {
                        UUID sessionID = mmap["session_id"].AsUUID();

                        if (sessionID == UUID.Zero)
                            return new UserSession();


                        // search through each session looking for the owner
                        foreach (UUID usersessionid in m_sessions.Keys)
                        {
                            // got it!
                            if (m_sessions[usersessionid].session_id == sessionID)
                            {
                                agentID = usersessionid;
                                uid = m_sessions[usersessionid];
                                break;
                            }

                        }

                        // can't find a session
                        if (agentID == UUID.Zero)
                        {
                            return new UserSession();
                        }
                    }
                }
            }
           
            usd = uid.session_data;

            if (message.Type != OSDType.Map)
                return new UserSession();

            mmap = (OSDMap)message;
            {
                if (mmap["agent"].Type != OSDType.Map)
                    return new UserSession();
                OSDMap agent_map = (OSDMap)mmap["agent"];
                usd.agent_id = agentID;
                usd.name_f = uid.name_f;
                usd.name_l = uid.name_l;
                usd.region_id = uid.region_id;
                usd.a_language = agent_map["language"].AsString();
                usd.mem_use = (float)agent_map["mem_use"].AsReal();
                usd.meters_traveled = (float)agent_map["meters_traveled"].AsReal();
                usd.regions_visited = agent_map["regions_visited"].AsInteger();
                usd.run_time = (float)agent_map["run_time"].AsReal();
                usd.start_time = (float)agent_map["start_time"].AsReal();
                usd.client_version = agent_map["version"].AsString();

                UserSessionUtil.UpdateMultiItems(ref usd, agent_map["agents_in_view"].AsInteger(),
                                                 (float)agent_map["ping"].AsReal(),
                                                 (float)agent_map["sim_fps"].AsReal(),
                                                 (float)agent_map["fps"].AsReal());

                if (mmap["downloads"].Type != OSDType.Map)
                    return new UserSession();
                OSDMap downloads_map = (OSDMap)mmap["downloads"];
                usd.d_object_kb = (float)downloads_map["object_kbytes"].AsReal();
                usd.d_texture_kb = (float)downloads_map["texture_kbytes"].AsReal();
                usd.d_world_kb = (float)downloads_map["workd_kbytes"].AsReal();

//                m_log.DebugFormat("[WEB STATS MODULE]: mmap[\"session_id\"] = [{0}]", mmap["session_id"].AsUUID());

                usd.session_id = mmap["session_id"].AsUUID();

                if (mmap["system"].Type != OSDType.Map)
                    return new UserSession();
                OSDMap system_map = (OSDMap)mmap["system"];

                usd.s_cpu = system_map["cpu"].AsString();
                usd.s_gpu = system_map["gpu"].AsString();
                usd.s_os = system_map["os"].AsString();
                usd.s_ram = system_map["ram"].AsInteger();

                if (mmap["stats"].Type != OSDType.Map)
                    return new UserSession();

                OSDMap stats_map = (OSDMap)mmap["stats"];
                {

                    if (stats_map["failures"].Type != OSDType.Map)
                        return new UserSession();
                    OSDMap stats_failures = (OSDMap)stats_map["failures"];
                    usd.f_dropped = stats_failures["dropped"].AsInteger();
                    usd.f_failed_resends = stats_failures["failed_resends"].AsInteger();
                    usd.f_invalid = stats_failures["invalid"].AsInteger();
                    usd.f_resent = stats_failures["resent"].AsInteger();
                    usd.f_send_packet = stats_failures["send_packet"].AsInteger();

                    if (stats_map["net"].Type != OSDType.Map)
                        return new UserSession();
                    OSDMap stats_net = (OSDMap)stats_map["net"];
                    {
                        if (stats_net["in"].Type != OSDType.Map)
                            return new UserSession();

                        OSDMap net_in = (OSDMap)stats_net["in"];
                        usd.n_in_kb = (float)net_in["kbytes"].AsReal();
                        usd.n_in_pk = net_in["packets"].AsInteger();

                        if (stats_net["out"].Type != OSDType.Map)
                            return new UserSession();
                        OSDMap net_out = (OSDMap)stats_net["out"];

                        usd.n_out_kb = (float)net_out["kbytes"].AsReal();
                        usd.n_out_pk = net_out["packets"].AsInteger();
                    }
                }
            }

            uid.session_data = usd;
            m_sessions[agentID] = uid;

//            m_log.DebugFormat(
//                "[WEB STATS MODULE]: Parse data for {0} {1}, session {2}", uid.name_f, uid.name_l, uid.session_id);

            return uid;
        }

        private void UpdateUserStats(UserSession uid, SqliteConnection db)
        {
//            m_log.DebugFormat(
//                "[WEB STATS MODULE]: Updating user stats for {0} {1}, session {2}", uid.name_f, uid.name_l, uid.session_id);

            if (uid.session_id == UUID.Zero)
                return;

            lock (db)
            {
                using (SqliteCommand updatecmd = new SqliteCommand(SQL_STATS_TABLE_INSERT, db))
                {
                    updatecmd.Parameters.Add(new SqliteParameter(":session_id", uid.session_data.session_id.ToString()));
                    updatecmd.Parameters.Add(new SqliteParameter(":agent_id", uid.session_data.agent_id.ToString()));
                    updatecmd.Parameters.Add(new SqliteParameter(":region_id", uid.session_data.region_id.ToString()));
                    updatecmd.Parameters.Add(new SqliteParameter(":last_updated", (int) uid.session_data.last_updated));
                    updatecmd.Parameters.Add(new SqliteParameter(":remote_ip", uid.session_data.remote_ip));
                    updatecmd.Parameters.Add(new SqliteParameter(":name_f", uid.session_data.name_f));
                    updatecmd.Parameters.Add(new SqliteParameter(":name_l", uid.session_data.name_l));
                    updatecmd.Parameters.Add(new SqliteParameter(":avg_agents_in_view", uid.session_data.avg_agents_in_view));
                    updatecmd.Parameters.Add(new SqliteParameter(":min_agents_in_view",
                                                                 (int) uid.session_data.min_agents_in_view));
                    updatecmd.Parameters.Add(new SqliteParameter(":max_agents_in_view",
                                                                 (int) uid.session_data.max_agents_in_view));
                    updatecmd.Parameters.Add(new SqliteParameter(":mode_agents_in_view",
                                                                 (int) uid.session_data.mode_agents_in_view));
                    updatecmd.Parameters.Add(new SqliteParameter(":avg_fps", uid.session_data.avg_fps));
                    updatecmd.Parameters.Add(new SqliteParameter(":min_fps", uid.session_data.min_fps));
                    updatecmd.Parameters.Add(new SqliteParameter(":max_fps", uid.session_data.max_fps));
                    updatecmd.Parameters.Add(new SqliteParameter(":mode_fps", uid.session_data.mode_fps));
                    updatecmd.Parameters.Add(new SqliteParameter(":a_language", uid.session_data.a_language));
                    updatecmd.Parameters.Add(new SqliteParameter(":mem_use", uid.session_data.mem_use));
                    updatecmd.Parameters.Add(new SqliteParameter(":meters_traveled", uid.session_data.meters_traveled));
                    updatecmd.Parameters.Add(new SqliteParameter(":avg_ping", uid.session_data.avg_ping));
                    updatecmd.Parameters.Add(new SqliteParameter(":min_ping", uid.session_data.min_ping));
                    updatecmd.Parameters.Add(new SqliteParameter(":max_ping", uid.session_data.max_ping));
                    updatecmd.Parameters.Add(new SqliteParameter(":mode_ping", uid.session_data.mode_ping));
                    updatecmd.Parameters.Add(new SqliteParameter(":regions_visited", uid.session_data.regions_visited));
                    updatecmd.Parameters.Add(new SqliteParameter(":run_time", uid.session_data.run_time));
                    updatecmd.Parameters.Add(new SqliteParameter(":avg_sim_fps", uid.session_data.avg_sim_fps));
                    updatecmd.Parameters.Add(new SqliteParameter(":min_sim_fps", uid.session_data.min_sim_fps));
                    updatecmd.Parameters.Add(new SqliteParameter(":max_sim_fps", uid.session_data.max_sim_fps));
                    updatecmd.Parameters.Add(new SqliteParameter(":mode_sim_fps", uid.session_data.mode_sim_fps));
                    updatecmd.Parameters.Add(new SqliteParameter(":start_time", uid.session_data.start_time));
                    updatecmd.Parameters.Add(new SqliteParameter(":client_version", uid.session_data.client_version));
                    updatecmd.Parameters.Add(new SqliteParameter(":s_cpu", uid.session_data.s_cpu));
                    updatecmd.Parameters.Add(new SqliteParameter(":s_gpu", uid.session_data.s_gpu));
                    updatecmd.Parameters.Add(new SqliteParameter(":s_os", uid.session_data.s_os));
                    updatecmd.Parameters.Add(new SqliteParameter(":s_ram", uid.session_data.s_ram));
                    updatecmd.Parameters.Add(new SqliteParameter(":d_object_kb", uid.session_data.d_object_kb));
                    updatecmd.Parameters.Add(new SqliteParameter(":d_texture_kb", uid.session_data.d_texture_kb));
                    updatecmd.Parameters.Add(new SqliteParameter(":d_world_kb", uid.session_data.d_world_kb));
                    updatecmd.Parameters.Add(new SqliteParameter(":n_in_kb", uid.session_data.n_in_kb));
                    updatecmd.Parameters.Add(new SqliteParameter(":n_in_pk", uid.session_data.n_in_pk));
                    updatecmd.Parameters.Add(new SqliteParameter(":n_out_kb", uid.session_data.n_out_kb));
                    updatecmd.Parameters.Add(new SqliteParameter(":n_out_pk", uid.session_data.n_out_pk));
                    updatecmd.Parameters.Add(new SqliteParameter(":f_dropped", uid.session_data.f_dropped));
                    updatecmd.Parameters.Add(new SqliteParameter(":f_failed_resends", uid.session_data.f_failed_resends));
                    updatecmd.Parameters.Add(new SqliteParameter(":f_invalid", uid.session_data.f_invalid));
                    updatecmd.Parameters.Add(new SqliteParameter(":f_off_circuit", uid.session_data.f_off_circuit));
                    updatecmd.Parameters.Add(new SqliteParameter(":f_resent", uid.session_data.f_resent));
                    updatecmd.Parameters.Add(new SqliteParameter(":f_send_packet", uid.session_data.f_send_packet));

//                        StringBuilder parameters = new StringBuilder();
//                        SqliteParameterCollection spc = updatecmd.Parameters;
//                        foreach (SqliteParameter sp in spc)
//                            parameters.AppendFormat("{0}={1},", sp.ParameterName, sp.Value);
//
//                        m_log.DebugFormat("[WEB STATS MODULE]: Parameters {0}", parameters);

//                    m_log.DebugFormat("[WEB STATS MODULE]: Database stats update for {0}", uid.session_data.agent_id);

                    updatecmd.ExecuteNonQuery();
                }
            }
        }

        #region SQL
        private const string SQL_STATS_TABLE_CREATE = @"CREATE TABLE IF NOT EXISTS stats_session_data (
               session_id VARCHAR(36) NOT NULL PRIMARY KEY,
               agent_id VARCHAR(36) NOT NULL DEFAULT '',
               region_id VARCHAR(36) NOT NULL DEFAULT '',
               last_updated INT NOT NULL DEFAULT '0',
               remote_ip VARCHAR(16) NOT NULL DEFAULT '',
               name_f VARCHAR(50) NOT NULL DEFAULT '',
               name_l VARCHAR(50) NOT NULL DEFAULT '',
               avg_agents_in_view FLOAT NOT NULL DEFAULT '0',
               min_agents_in_view INT NOT NULL DEFAULT '0',
               max_agents_in_view INT NOT NULL DEFAULT '0',
               mode_agents_in_view INT NOT NULL DEFAULT '0',
               avg_fps FLOAT NOT NULL DEFAULT '0',
               min_fps FLOAT NOT NULL DEFAULT '0',
               max_fps FLOAT NOT NULL DEFAULT '0',
               mode_fps FLOAT NOT NULL DEFAULT '0',
               a_language VARCHAR(25) NOT NULL DEFAULT '',
               mem_use FLOAT NOT NULL DEFAULT '0',
               meters_traveled FLOAT NOT NULL DEFAULT '0',
               avg_ping FLOAT NOT NULL DEFAULT '0',
               min_ping FLOAT NOT NULL DEFAULT '0',
               max_ping FLOAT NOT NULL DEFAULT '0',
               mode_ping FLOAT NOT NULL DEFAULT '0',
               regions_visited INT NOT NULL DEFAULT '0',
               run_time FLOAT NOT NULL DEFAULT '0',
               avg_sim_fps FLOAT NOT NULL DEFAULT '0',
               min_sim_fps FLOAT NOT NULL DEFAULT '0',
               max_sim_fps FLOAT NOT NULL DEFAULT '0',
               mode_sim_fps FLOAT NOT NULL DEFAULT '0',
               start_time FLOAT NOT NULL DEFAULT '0',
               client_version VARCHAR(255) NOT NULL DEFAULT '',
               s_cpu VARCHAR(255) NOT NULL DEFAULT '',
               s_gpu VARCHAR(255) NOT NULL DEFAULT '',
               s_os VARCHAR(2255) NOT NULL DEFAULT '',
               s_ram INT NOT NULL DEFAULT '0',
               d_object_kb FLOAT NOT NULL DEFAULT '0',
               d_texture_kb FLOAT NOT NULL DEFAULT '0',
               d_world_kb FLOAT NOT NULL DEFAULT '0',
               n_in_kb FLOAT NOT NULL DEFAULT '0',
               n_in_pk INT NOT NULL DEFAULT '0',
               n_out_kb FLOAT NOT NULL DEFAULT '0',
               n_out_pk INT NOT NULL DEFAULT '0',
               f_dropped INT NOT NULL DEFAULT '0',
               f_failed_resends INT NOT NULL DEFAULT '0',
               f_invalid INT NOT NULL DEFAULT '0',
               f_off_circuit INT NOT NULL DEFAULT '0',
               f_resent INT NOT NULL DEFAULT '0',
               f_send_packet INT NOT NULL DEFAULT '0'
            );";

        private const string SQL_STATS_TABLE_INSERT = @"INSERT OR REPLACE INTO stats_session_data (
session_id, agent_id, region_id, last_updated, remote_ip, name_f, name_l, avg_agents_in_view, min_agents_in_view, max_agents_in_view, 
mode_agents_in_view, avg_fps, min_fps, max_fps, mode_fps, a_language, mem_use, meters_traveled, avg_ping, min_ping, max_ping, mode_ping, 
regions_visited, run_time, avg_sim_fps, min_sim_fps, max_sim_fps, mode_sim_fps, start_time, client_version, s_cpu, s_gpu, s_os, s_ram,
d_object_kb, d_texture_kb, d_world_kb, n_in_kb, n_in_pk, n_out_kb, n_out_pk, f_dropped, f_failed_resends, f_invalid, f_off_circuit,
f_resent, f_send_packet
)
VALUES
(
:session_id, :agent_id, :region_id, :last_updated, :remote_ip, :name_f, :name_l, :avg_agents_in_view, :min_agents_in_view, :max_agents_in_view, 
:mode_agents_in_view, :avg_fps, :min_fps, :max_fps, :mode_fps, :a_language, :mem_use, :meters_traveled, :avg_ping, :min_ping, :max_ping, :mode_ping, 
:regions_visited, :run_time, :avg_sim_fps, :min_sim_fps, :max_sim_fps, :mode_sim_fps, :start_time, :client_version, :s_cpu, :s_gpu, :s_os, :s_ram,
:d_object_kb, :d_texture_kb, :d_world_kb, :n_in_kb, :n_in_pk, :n_out_kb, :n_out_pk, :f_dropped, :f_failed_resends, :f_invalid, :f_off_circuit,
:f_resent, :f_send_packet
)
";

    #endregion

    }

    public static class UserSessionUtil
    {
        public static UserSessionData newUserSessionData()
        {
            UserSessionData obj = ZeroSession(new UserSessionData());
            return obj;
        }

        public static void UpdateMultiItems(ref UserSessionData s, int agents_in_view, float ping, float sim_fps, float fps)
        {
            // don't insert zero values here or it'll skew the statistics.
            if (agents_in_view == 0 && fps == 0 && sim_fps == 0 && ping == 0)
                return;
            s._agents_in_view.Add(agents_in_view);
            s._fps.Add(fps);
            s._sim_fps.Add(sim_fps);
            s._ping.Add(ping);

            int[] __agents_in_view = s._agents_in_view.ToArray();

            s.avg_agents_in_view = ArrayAvg_i(__agents_in_view);
            s.min_agents_in_view = ArrayMin_i(__agents_in_view);
            s.max_agents_in_view = ArrayMax_i(__agents_in_view);
            s.mode_agents_in_view = ArrayMode_i(__agents_in_view);

            float[] __fps = s._fps.ToArray();
            s.avg_fps = ArrayAvg_f(__fps);
            s.min_fps = ArrayMin_f(__fps);
            s.max_fps = ArrayMax_f(__fps);
            s.mode_fps = ArrayMode_f(__fps);

            float[] __sim_fps = s._sim_fps.ToArray();
            s.avg_sim_fps = ArrayAvg_f(__sim_fps);
            s.min_sim_fps = ArrayMin_f(__sim_fps);
            s.max_sim_fps = ArrayMax_f(__sim_fps);
            s.mode_sim_fps = ArrayMode_f(__sim_fps);

            float[] __ping = s._ping.ToArray();
            s.avg_ping = ArrayAvg_f(__ping);
            s.min_ping = ArrayMin_f(__ping);
            s.max_ping = ArrayMax_f(__ping);
            s.mode_ping = ArrayMode_f(__ping);
        }

        #region Statistics

        public static int ArrayMin_i(int[] arr)
        {
            int cnt = arr.Length;
            if (cnt == 0)
                return 0;

            Array.Sort(arr);
            return arr[0];
        }

        public static int ArrayMax_i(int[] arr)
        {
            int cnt = arr.Length;
            if (cnt == 0)
                return 0;

            Array.Sort(arr);
            return arr[cnt-1];
        }

        public static float ArrayMin_f(float[] arr)
        {
            int cnt = arr.Length;
            if (cnt == 0)
                return 0;

            Array.Sort(arr);
            return arr[0];
        }

        public static float ArrayMax_f(float[] arr)
        {
            int cnt = arr.Length;
            if (cnt == 0)
                return 0;

            Array.Sort(arr);
            return arr[cnt - 1];
        }

        public static float ArrayAvg_i(int[] arr)
        {
            int cnt = arr.Length;

            if (cnt == 0)
                return 0;

            float result = arr[0];

            for (int i = 1; i < cnt; i++)
                result += arr[i];

            return result / cnt;
        }

        public static float ArrayAvg_f(float[] arr)
        {
            int cnt = arr.Length;

            if (cnt == 0)
                return 0;

            float result = arr[0];

            for (int i = 1; i < cnt; i++)
                result += arr[i];

            return result / cnt;
        }

        public static float ArrayMode_f(float[] arr)
        {
            List<float> mode = new List<float>();

            float[] srtArr = new float[arr.Length];
            float[,] freq = new float[arr.Length, 2];
            Array.Copy(arr, srtArr, arr.Length);
            Array.Sort(srtArr);

            float tmp = srtArr[0];
            int index = 0;
            int i = 0;
            while (i < srtArr.Length)
            {
                freq[index, 0] = tmp;

                while (tmp == srtArr[i])
                {
                    freq[index, 1]++;
                    i++;

                    if (i > srtArr.Length - 1)
                        break;
                }

                if (i < srtArr.Length)
                {
                    tmp = srtArr[i];
                    index++;
                }

            }

            Array.Clear(srtArr, 0, srtArr.Length);

            for (i = 0; i < srtArr.Length; i++)
                srtArr[i] = freq[i, 1];

            Array.Sort(srtArr);

            if ((srtArr[srtArr.Length - 1]) == 0 || (srtArr[srtArr.Length - 1]) == 1)
                return 0;

            float freqtest = (float)freq.Length / freq.Rank;

            for (i = 0; i < freqtest; i++)
            {
                if (freq[i, 1] == srtArr[index])
                    mode.Add(freq[i, 0]);

            }

            return mode.ToArray()[0];
        }

        public static int ArrayMode_i(int[] arr)
        {
            List<int> mode = new List<int>();

            int[] srtArr = new int[arr.Length];
            int[,] freq = new int[arr.Length, 2];
            Array.Copy(arr, srtArr, arr.Length);
            Array.Sort(srtArr);

            int tmp = srtArr[0];
            int index = 0;
            int i = 0;
            while (i < srtArr.Length)
            {
                freq[index, 0] = tmp;

                while (tmp == srtArr[i])
                {
                    freq[index, 1]++;
                    i++;

                    if (i > srtArr.Length - 1)
                        break;
                }

                if (i < srtArr.Length)
                {
                    tmp = srtArr[i];
                    index++;
                }

            }

            Array.Clear(srtArr, 0, srtArr.Length);

            for (i = 0; i < srtArr.Length; i++)
                srtArr[i] = freq[i, 1];

            Array.Sort(srtArr);

            if ((srtArr[srtArr.Length - 1]) == 0 || (srtArr[srtArr.Length - 1]) == 1)
                return 0;
           
            float freqtest = (float)freq.Length / freq.Rank;

            for (i = 0; i < freqtest; i++)
            {
                if (freq[i, 1] == srtArr[index])
                    mode.Add(freq[i, 0]);

            }

            return mode.ToArray()[0];
        }

        #endregion

        private static UserSessionData ZeroSession(UserSessionData s)
        {
            s.session_id = UUID.Zero;
            s.agent_id = UUID.Zero;
            s.region_id = UUID.Zero;
            s.last_updated = Util.UnixTimeSinceEpoch();
            s.remote_ip = "";
            s.name_f = "";
            s.name_l = "";
            s.avg_agents_in_view = 0;
            s.min_agents_in_view = 0;
            s.max_agents_in_view = 0;
            s.mode_agents_in_view = 0;
            s.avg_fps = 0;
            s.min_fps = 0;
            s.max_fps = 0;
            s.mode_fps = 0;
            s.a_language = "";
            s.mem_use = 0;
            s.meters_traveled = 0;
            s.avg_ping = 0;
            s.min_ping = 0;
            s.max_ping = 0;
            s.mode_ping = 0;
            s.regions_visited = 0;
            s.run_time = 0;
            s.avg_sim_fps = 0;
            s.min_sim_fps = 0;
            s.max_sim_fps = 0;
            s.mode_sim_fps = 0;
            s.start_time = 0;
            s.client_version = "";
            s.s_cpu = "";
            s.s_gpu = "";
            s.s_os = "";
            s.s_ram = 0;
            s.d_object_kb = 0;
            s.d_texture_kb = 0;
            s.d_world_kb = 0;
            s.n_in_kb = 0;
            s.n_in_pk = 0;
            s.n_out_kb = 0;
            s.n_out_pk = 0;
            s.f_dropped = 0;
            s.f_failed_resends = 0;
            s.f_invalid = 0;
            s.f_off_circuit = 0;
            s.f_resent = 0;
            s.f_send_packet = 0;
            s._ping = new List<float>();
            s._fps = new List<float>();
            s._sim_fps = new List<float>();
            s._agents_in_view = new List<int>();
            return s;
        }
    }
    #region structs

    public class UserSession
    {
        public UUID session_id;
        public UUID region_id;
        public string name_f;
        public string name_l;
        public UserSessionData session_data;
    }

    public struct UserSessionData
    {
        public UUID session_id;
        public UUID agent_id;
        public UUID region_id;
        public float last_updated;
        public string remote_ip;
        public string name_f;
        public string name_l;
        public float avg_agents_in_view;
        public float min_agents_in_view;
        public float max_agents_in_view;
        public float mode_agents_in_view;
        public float avg_fps;
        public float min_fps;
        public float max_fps;
        public float mode_fps;
        public string a_language;
        public float mem_use;
        public float meters_traveled;
        public float avg_ping;
        public float min_ping;
        public float max_ping;
        public float mode_ping;
        public int regions_visited;
        public float run_time;
        public float avg_sim_fps;
        public float min_sim_fps;
        public float max_sim_fps;
        public float mode_sim_fps;
        public float start_time;
        public string client_version;
        public string s_cpu;
        public string s_gpu;
        public string s_os;
        public int s_ram;
        public float d_object_kb;
        public float d_texture_kb;
        public float d_world_kb;
        public float n_in_kb;
        public int n_in_pk;
        public float n_out_kb;
        public int n_out_pk;
        public int f_dropped;
        public int f_failed_resends;
        public int f_invalid;
        public int f_off_circuit;
        public int f_resent;
        public int f_send_packet;
        public List<float> _ping;
        public List<float> _fps;
        public List<float> _sim_fps;
        public List<int> _agents_in_view;
    }
  
    #endregion

    public class USimStatsData
    {
        private UUID m_regionID = UUID.Zero;
        private volatile int m_statcounter = 0;
        private volatile float m_timeDilation;
        private volatile float m_simFps;
        private volatile float m_physicsFps;
        private volatile float m_agentUpdates;
        private volatile float m_rootAgents;
        private volatile float m_childAgents;
        private volatile float m_totalPrims;
        private volatile float m_activePrims;
        private volatile float m_totalFrameTime;
        private volatile float m_netFrameTime;
        private volatile float m_physicsFrameTime;
        private volatile float m_otherFrameTime;
        private volatile float m_imageFrameTime;
        private volatile float m_inPacketsPerSecond;
        private volatile float m_outPacketsPerSecond;
        private volatile float m_unackedBytes;
        private volatile float m_agentFrameTime;
        private volatile float m_pendingDownloads;
        private volatile float m_pendingUploads;
        private volatile float m_activeScripts;
        private volatile float m_scriptLinesPerSecond;

        public UUID RegionId { get { return m_regionID; } }
        public int StatsCounter { get { return m_statcounter; } set { m_statcounter = value;}}
        public float TimeDilation { get { return m_timeDilation; } }
        public float SimFps { get { return m_simFps; } }
        public float PhysicsFps { get { return m_physicsFps; } }
        public float AgentUpdates { get { return m_agentUpdates; } }
        public float RootAgents { get { return m_rootAgents; } }
        public float ChildAgents { get { return m_childAgents; } }
        public float TotalPrims { get { return m_totalPrims; } }
        public float ActivePrims { get { return m_activePrims; } }
        public float TotalFrameTime { get { return m_totalFrameTime; } }
        public float NetFrameTime { get { return m_netFrameTime; } }
        public float PhysicsFrameTime { get { return m_physicsFrameTime; } }
        public float OtherFrameTime { get { return m_otherFrameTime; } }
        public float ImageFrameTime { get { return m_imageFrameTime; } }
        public float InPacketsPerSecond { get { return m_inPacketsPerSecond; } }
        public float OutPacketsPerSecond { get { return m_outPacketsPerSecond; } }
        public float UnackedBytes { get { return m_unackedBytes; } }
        public float AgentFrameTime { get { return m_agentFrameTime; } }
        public float PendingDownloads { get { return m_pendingDownloads; } }
        public float PendingUploads { get { return m_pendingUploads; } }
        public float ActiveScripts { get { return m_activeScripts; } }
        public float ScriptLinesPerSecond { get { return m_scriptLinesPerSecond; } }

        public USimStatsData(UUID pRegionID)
        {
            m_regionID = pRegionID;
        }

        public void ConsumeSimStats(SimStats stats)
        {
            m_regionID = stats.RegionUUID;
            m_timeDilation = stats.StatsBlock[0].StatValue;
            m_simFps = stats.StatsBlock[1].StatValue;
            m_physicsFps = stats.StatsBlock[2].StatValue;
            m_agentUpdates = stats.StatsBlock[3].StatValue;
            m_rootAgents = stats.StatsBlock[4].StatValue;
            m_childAgents = stats.StatsBlock[5].StatValue;
            m_totalPrims = stats.StatsBlock[6].StatValue;
            m_activePrims = stats.StatsBlock[7].StatValue;
            m_totalFrameTime = stats.StatsBlock[8].StatValue;
            m_netFrameTime = stats.StatsBlock[9].StatValue;
            m_physicsFrameTime = stats.StatsBlock[10].StatValue;
            m_otherFrameTime = stats.StatsBlock[11].StatValue;
            m_imageFrameTime = stats.StatsBlock[12].StatValue;
            m_inPacketsPerSecond = stats.StatsBlock[13].StatValue;
            m_outPacketsPerSecond = stats.StatsBlock[14].StatValue;
            m_unackedBytes = stats.StatsBlock[15].StatValue;
            m_agentFrameTime = stats.StatsBlock[16].StatValue;
            m_pendingDownloads = stats.StatsBlock[17].StatValue;
            m_pendingUploads = stats.StatsBlock[18].StatValue;
            m_activeScripts = stats.StatsBlock[19].StatValue;
            m_scriptLinesPerSecond = stats.ExtraStatsBlock[0].StatValue;
        }
    }
}