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using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.Environment;
using OpenSim.Region.Interfaces;
using OpenSim.Framework.Console;
using libsecondlife;
namespace OpenSim.DataStore.NullStorage
{
public class NullDataStore : IRegionDataStore
{
public void Initialise(string dbfile, string dbname)
{
return;
}
public void StoreObject(SceneObject obj)
{
}
public void RemoveObject(LLUUID obj)
{
}
public List<SceneObject> LoadObjects()
{
return new List<SceneObject>();
}
public void StoreTerrain(double[,] ter)
{
}
public double[,] LoadTerrain()
{
return null;
}
public void RemoveParcel(uint id)
{
}
public void StoreParcel(OpenSim.Region.Environment.Parcels.Parcel parcel)
{
}
public List<OpenSim.Region.Environment.Parcels.Parcel> LoadParcels()
{
return new List<OpenSim.Region.Environment.Parcels.Parcel>();
}
public void Shutdown()
{
}
}
}
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