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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Region.ScriptEngine.Yengine;
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Reflection.Emit;
namespace OpenSim.Region.ScriptEngine.Yengine
{
public delegate void ScriptEventHandler(XMRInstAbstract instance);
/*
* This object represents the output of the compilation.
* Once the compilation is complete, its contents should be
* considered 'read-only', so it can be shared among multiple
* instances of the script.
*
* It gets created by ScriptCodeGen.
* It gets used by XMRInstance to create script instances.
*/
public class ScriptObjCode
{
public string sourceHash; // source text hash code
public XMRInstArSizes glblSizes = new XMRInstArSizes();
// number of global variables of various types
public string[] stateNames; // convert state number to corresponding string
public ScriptEventHandler[,] scriptEventHandlerTable;
// entrypoints to all event handler functions
// 1st subscript = state code number (0=default)
// 2nd subscript = event code number
// null entry means no handler defined for that state,event
public Dictionary<string, TokenDeclSDType> sdObjTypesName;
// all script-defined types by name
public TokenDeclSDType[] sdObjTypesIndx;
// all script-defined types by sdTypeIndex
public Dictionary<Type, string> sdDelTypes;
// all script-defined delegates (including anonymous)
public Dictionary<string, DynamicMethod> dynamicMethods;
// all dyanmic methods
public Dictionary<string, KeyValuePair<int, ScriptSrcLoc>[]> scriptSrcLocss;
// method,iloffset -> source file,line,posn
public int refCount; // used by engine to keep track of number of
// instances that are using this object code
public Dictionary<string, Dictionary<int, string>> globalVarNames = new Dictionary<string, Dictionary<int, string>>();
/**
* @brief Fill in ScriptObjCode from an YEngine object file.
* 'objFileReader' is a serialized form of the CIL code we generated
* 'asmFileWriter' is where we write the disassembly to (or null if not wanted)
* 'srcFileWriter' is where we write the decompilation to (or null if not wanted)
* Throws an exception if there is any error (theoretically).
*/
public ScriptObjCode(BinaryReader objFileReader, TextWriter asmFileWriter, TextWriter srcFileWriter)
{
// Check version number to make sure we know how to process file contents.
char[] ocm = objFileReader.ReadChars(ScriptCodeGen.OBJECT_CODE_MAGIC.Length);
if(new String(ocm) != ScriptCodeGen.OBJECT_CODE_MAGIC)
throw new CVVMismatchException("Not an Yengine object file (bad magic)");
int cvv = objFileReader.ReadInt32();
if(cvv != ScriptCodeGen.COMPILED_VERSION_VALUE)
throw new CVVMismatchException(
"Object version is " + cvv.ToString() + " but accept only " + ScriptCodeGen.COMPILED_VERSION_VALUE.ToString());
// Fill in simple parts of scriptObjCode object.
sourceHash = objFileReader.ReadString();
glblSizes.ReadFromFile(objFileReader);
int nStates = objFileReader.ReadInt32();
stateNames = new string[nStates];
for(int i = 0; i < nStates; i++)
{
stateNames[i] = objFileReader.ReadString();
if(asmFileWriter != null)
asmFileWriter.WriteLine(" state[{0}] = {1}", i, stateNames[i]);
}
if(asmFileWriter != null)
glblSizes.WriteAsmFile(asmFileWriter, "numGbl");
string gblName;
while((gblName = objFileReader.ReadString()) != "")
{
string gblType = objFileReader.ReadString();
int gblIndex = objFileReader.ReadInt32();
Dictionary<int, string> names;
if(!globalVarNames.TryGetValue(gblType, out names))
{
names = new Dictionary<int, string>();
globalVarNames.Add(gblType, names);
}
names.Add(gblIndex, gblName);
if(asmFileWriter != null)
asmFileWriter.WriteLine(" {0} = {1}[{2}]", gblName, gblType, gblIndex);
}
// Read in script-defined types.
sdObjTypesName = new Dictionary<string, TokenDeclSDType>();
sdDelTypes = new Dictionary<Type, string>();
int maxIndex = -1;
while((gblName = objFileReader.ReadString()) != "")
{
TokenDeclSDType sdt = TokenDeclSDType.ReadFromFile(sdObjTypesName,
gblName, objFileReader, asmFileWriter);
sdObjTypesName.Add(gblName, sdt);
if(maxIndex < sdt.sdTypeIndex)
maxIndex = sdt.sdTypeIndex;
if(sdt is TokenDeclSDTypeDelegate)
sdDelTypes.Add(sdt.GetSysType(), gblName);
}
sdObjTypesIndx = new TokenDeclSDType[maxIndex + 1];
foreach(TokenDeclSDType sdt in sdObjTypesName.Values)
sdObjTypesIndx[sdt.sdTypeIndex] = sdt;
// Now fill in the methods (the hard part).
scriptEventHandlerTable = new ScriptEventHandler[nStates, (int)ScriptEventCode.Size];
dynamicMethods = new Dictionary<string, DynamicMethod>();
scriptSrcLocss = new Dictionary<string, KeyValuePair<int, ScriptSrcLoc>[]>();
ObjectTokens objectTokens = null;
if(asmFileWriter != null)
objectTokens = new OTDisassemble(this, asmFileWriter);
else if(srcFileWriter != null)
objectTokens = new OTDecompile(this, srcFileWriter);
try
{
ScriptObjWriter.CreateObjCode(sdObjTypesName, objFileReader, this, objectTokens);
}
finally
{
if(objectTokens != null)
objectTokens.Close();
}
// We enter all script event handler methods in the ScriptEventHandler table.
// They are named: <statename> <eventname>
foreach(KeyValuePair<string, DynamicMethod> kvp in dynamicMethods)
{
string methName = kvp.Key;
int i = methName.IndexOf(' ');
if(i < 0)
continue;
string stateName = methName.Substring(0, i);
string eventName = methName.Substring(++i);
int stateCode;
for(stateCode = stateNames.Length; --stateCode >= 0;)
if(stateNames[stateCode] == stateName)
break;
int eventCode = (int)Enum.Parse(typeof(ScriptEventCode), eventName);
scriptEventHandlerTable[stateCode, eventCode] =
(ScriptEventHandler)kvp.Value.CreateDelegate(typeof(ScriptEventHandler));
}
// Fill in all script-defined class vtables.
foreach(TokenDeclSDType sdt in sdObjTypesIndx)
{
if((sdt != null) && (sdt is TokenDeclSDTypeClass))
{
TokenDeclSDTypeClass sdtc = (TokenDeclSDTypeClass)sdt;
sdtc.FillVTables(this);
}
}
}
/**
* @brief Called once for every method found in objFileReader file.
* It enters the method in the ScriptObjCode object table so it can be called.
*/
public void EndMethod(DynamicMethod method, Dictionary<int, ScriptSrcLoc> srcLocs)
{
// Save method object code pointer.
dynamicMethods.Add(method.Name, method);
// Build and sort iloffset -> source code location array.
int n = srcLocs.Count;
KeyValuePair<int, ScriptSrcLoc>[] srcLocArray = new KeyValuePair<int, ScriptSrcLoc>[n];
n = 0;
foreach(KeyValuePair<int, ScriptSrcLoc> kvp in srcLocs)
srcLocArray[n++] = kvp;
Array.Sort(srcLocArray, endMethodWrapper);
// Save sorted array.
scriptSrcLocss.Add(method.Name, srcLocArray);
}
/**
* @brief Called once for every method found in objFileReader file.
* It enters the method in the ScriptObjCode object table so it can be called.
*/
private static EndMethodWrapper endMethodWrapper = new EndMethodWrapper();
private class EndMethodWrapper: System.Collections.IComparer
{
public int Compare(object x, object y)
{
KeyValuePair<int, ScriptSrcLoc> kvpx = (KeyValuePair<int, ScriptSrcLoc>)x;
KeyValuePair<int, ScriptSrcLoc> kvpy = (KeyValuePair<int, ScriptSrcLoc>)y;
return kvpx.Key - kvpy.Key;
}
}
}
}
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