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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Runtime.Remoting.Lifetime;
using System.Threading;
using System.Reflection;
using System.Collections;
using System.Collections.Generic;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.ScriptEngine.Interfaces;
using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
using integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
{
public partial class ScriptBaseClass : MarshalByRefObject
{
public IOSSL_Api m_OSSL_Functions;
public void ApiTypeOSSL(IScriptApi api)
{
if (!(api is IOSSL_Api))
return;
m_OSSL_Functions = (IOSSL_Api)api;
Prim = new OSSLPrim(this);
}
public void osSetRegionWaterHeight(double height)
{
m_OSSL_Functions.osSetRegionWaterHeight(height);
}
public void osSetRegionSunSettings(bool useEstateSun, bool sunFixed, double sunHour)
{
m_OSSL_Functions.osSetRegionSunSettings(useEstateSun, sunFixed, sunHour);
}
public void osSetEstateSunSettings(bool sunFixed, double sunHour)
{
m_OSSL_Functions.osSetEstateSunSettings(sunFixed, sunHour);
}
public double osGetCurrentSunHour()
{
return m_OSSL_Functions.osGetCurrentSunHour();
}
public double osSunGetParam(string param)
{
return m_OSSL_Functions.osSunGetParam(param);
}
public void osSunSetParam(string param, double value)
{
m_OSSL_Functions.osSunSetParam(param, value);
}
public string osWindActiveModelPluginName()
{
return m_OSSL_Functions.osWindActiveModelPluginName();
}
// Not yet plugged in as available OSSL functions, so commented out
// void osWindParamSet(string plugin, string param, float value)
// {
// m_OSSL_Functions.osWindParamSet(plugin, param, value);
// }
//
// float osWindParamGet(string plugin, string param)
// {
// return m_OSSL_Functions.osWindParamGet(plugin, param);
// }
public double osList2Double(LSL_Types.list src, int index)
{
return m_OSSL_Functions.osList2Double(src, index);
}
public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,
int timer)
{
return m_OSSL_Functions.osSetDynamicTextureURL(dynamicID, contentType, url, extraParams, timer);
}
public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams,
int timer)
{
return m_OSSL_Functions.osSetDynamicTextureData(dynamicID, contentType, data, extraParams, timer);
}
public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams,
int timer, int alpha)
{
return m_OSSL_Functions.osSetDynamicTextureURLBlend(dynamicID, contentType, url, extraParams, timer, alpha);
}
public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams,
int timer, int alpha)
{
return m_OSSL_Functions.osSetDynamicTextureDataBlend(dynamicID, contentType, data, extraParams, timer, alpha);
}
public LSL_Float osTerrainGetHeight(int x, int y)
{
return m_OSSL_Functions.osTerrainGetHeight(x, y);
}
public LSL_Integer osTerrainSetHeight(int x, int y, double val)
{
return m_OSSL_Functions.osTerrainSetHeight(x, y, val);
}
public void osTerrainFlush()
{
m_OSSL_Functions.osTerrainFlush();
}
public int osRegionRestart(double seconds)
{
return m_OSSL_Functions.osRegionRestart(seconds);
}
public void osRegionNotice(string msg)
{
m_OSSL_Functions.osRegionNotice(msg);
}
public bool osConsoleCommand(string Command)
{
return m_OSSL_Functions.osConsoleCommand(Command);
}
public void osSetParcelMediaURL(string url)
{
m_OSSL_Functions.osSetParcelMediaURL(url);
}
public void osSetPrimFloatOnWater(int floatYN)
{
m_OSSL_Functions.osSetPrimFloatOnWater(floatYN);
}
// Teleport Functions
public void osTeleportAgent(string agent, string regionName, vector position, vector lookat)
{
m_OSSL_Functions.osTeleportAgent(agent, regionName, position, lookat);
}
public void osTeleportAgent(string agent, long regionX, long regionY, vector position, vector lookat)
{
m_OSSL_Functions.osTeleportAgent(agent, (uint) regionX, (uint) regionY, position, lookat);
}
public void osTeleportAgent(string agent, vector position, vector lookat)
{
m_OSSL_Functions.osTeleportAgent(agent, position, lookat);
}
// Avatar info functions
public string osGetAgentIP(string agent)
{
return m_OSSL_Functions.osGetAgentIP(agent);
}
public LSL_List osGetAgents()
{
return m_OSSL_Functions.osGetAgents();
}
// Animation Functions
public void osAvatarPlayAnimation(string avatar, string animation)
{
m_OSSL_Functions.osAvatarPlayAnimation(avatar, animation);
}
public void osAvatarStopAnimation(string avatar, string animation)
{
m_OSSL_Functions.osAvatarStopAnimation(avatar, animation);
}
//Texture Draw functions
public string osMovePen(string drawList, int x, int y)
{
return m_OSSL_Functions.osMovePen(drawList, x, y);
}
public string osDrawLine(string drawList, int startX, int startY, int endX, int endY)
{
return m_OSSL_Functions.osDrawLine(drawList, startX, startY, endX, endY);
}
public string osDrawLine(string drawList, int endX, int endY)
{
return m_OSSL_Functions.osDrawLine(drawList, endX, endY);
}
public string osDrawText(string drawList, string text)
{
return m_OSSL_Functions.osDrawText(drawList, text);
}
public string osDrawEllipse(string drawList, int width, int height)
{
return m_OSSL_Functions.osDrawEllipse(drawList, width, height);
}
public string osDrawRectangle(string drawList, int width, int height)
{
return m_OSSL_Functions.osDrawRectangle(drawList, width, height);
}
public string osDrawFilledRectangle(string drawList, int width, int height)
{
return m_OSSL_Functions.osDrawFilledRectangle(drawList, width, height);
}
public string osSetFontSize(string drawList, int fontSize)
{
return m_OSSL_Functions.osSetFontSize(drawList, fontSize);
}
public string osSetPenSize(string drawList, int penSize)
{
return m_OSSL_Functions.osSetPenSize(drawList, penSize);
}
public string osSetPenColour(string drawList, string colour)
{
return m_OSSL_Functions.osSetPenColour(drawList, colour);
}
public string osDrawImage(string drawList, int width, int height, string imageUrl)
{
return m_OSSL_Functions.osDrawImage(drawList, width, height, imageUrl);
}
public vector osGetDrawStringSize(string contentType, string text, string fontName, int fontSize)
{
return m_OSSL_Functions.osGetDrawStringSize(contentType, text, fontName, fontSize);
}
public void osSetStateEvents(int events)
{
m_OSSL_Functions.osSetStateEvents(events);
}
public string osGetScriptEngineName()
{
return m_OSSL_Functions.osGetScriptEngineName();
}
public string osGetSimulatorVersion()
{
return m_OSSL_Functions.osGetSimulatorVersion();
}
public Hashtable osParseJSON(string JSON)
{
return m_OSSL_Functions.osParseJSON(JSON);
}
public void osMessageObject(key objectUUID,string message)
{
m_OSSL_Functions.osMessageObject(objectUUID,message);
}
public void osMakeNotecard(string notecardName, LSL_Types.list contents)
{
m_OSSL_Functions.osMakeNotecard(notecardName, contents);
}
public string osGetNotecardLine(string name, int line)
{
return m_OSSL_Functions.osGetNotecardLine(name, line);
}
public int osGetNumberOfNotecardLines(string name)
{
return m_OSSL_Functions.osGetNumberOfNotecardLines(name);
}
public string osAvatarName2Key(string firstname, string lastname)
{
return m_OSSL_Functions.osAvatarName2Key(firstname, lastname);
}
public string osKey2Name(string id)
{
return m_OSSL_Functions.osKey2Name(id);
}
public string osGetGridNick()
{
return m_OSSL_Functions.osGetGridNick();
}
public string osGetGridName()
{
return m_OSSL_Functions.osGetGridName();
}
public string osGetGridLoginURI()
{
return m_OSSL_Functions.osGetGridLoginURI();
}
public LSL_String osFormatString(string str, LSL_List strings)
{
return m_OSSL_Functions.osFormatString(str, strings);
}
public LSL_List osMatchString(string src, string pattern, int start)
{
return m_OSSL_Functions.osMatchString(src, pattern, start);
}
public OSSLPrim Prim;
[Serializable]
public class OSSLPrim
{
internal ScriptBaseClass OSSL;
public OSSLPrim(ScriptBaseClass bc)
{
OSSL = bc;
Position = new OSSLPrim_Position(this);
Rotation = new OSSLPrim_Rotation(this);
}
public OSSLPrim_Position Position;
public OSSLPrim_Rotation Rotation;
private TextStruct _text;
public TextStruct Text
{
get { return _text; }
set
{
_text = value;
OSSL.llSetText(_text.Text, _text.color, _text.alpha);
}
}
[Serializable]
public struct TextStruct
{
public string Text;
public LSL_Types.Vector3 color;
public double alpha;
}
}
[Serializable]
public class OSSLPrim_Position
{
private OSSLPrim prim;
private LSL_Types.Vector3 Position;
public OSSLPrim_Position(OSSLPrim _prim)
{
prim = _prim;
}
private void Load()
{
Position = prim.OSSL.llGetPos();
}
private void Save()
{
if (Position.x > 255)
Position.x = 255;
if (Position.x < 0)
Position.x = 0;
if (Position.y > 255)
Position.y = 255;
if (Position.y < 0)
Position.y = 0;
if (Position.z > 768)
Position.z = 768;
if (Position.z < 0)
Position.z = 0;
prim.OSSL.llSetPos(Position);
}
public double x
{
get
{
Load();
return Position.x;
}
set
{
Load();
Position.x = value;
Save();
}
}
public double y
{
get
{
Load();
return Position.y;
}
set
{
Load();
Position.y = value;
Save();
}
}
public double z
{
get
{
Load();
return Position.z;
}
set
{
Load();
Position.z = value;
Save();
}
}
}
[Serializable]
public class OSSLPrim_Rotation
{
private OSSLPrim prim;
private LSL_Types.Quaternion Rotation;
public OSSLPrim_Rotation(OSSLPrim _prim)
{
prim = _prim;
}
private void Load()
{
Rotation = prim.OSSL.llGetRot();
}
private void Save()
{
prim.OSSL.llSetRot(Rotation);
}
public double x
{
get
{
Load();
return Rotation.x;
}
set
{
Load();
Rotation.x = value;
Save();
}
}
public double y
{
get
{
Load();
return Rotation.y;
}
set
{
Load();
Rotation.y = value;
Save();
}
}
public double z
{
get
{
Load();
return Rotation.z;
}
set
{
Load();
Rotation.z = value;
Save();
}
}
public double s
{
get
{
Load();
return Rotation.s;
}
set
{
Load();
Rotation.s = value;
Save();
}
}
}
}
}
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