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|
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Diagnostics; //for [DebuggerNonUserCode]
using System.Runtime.Remoting.Lifetime;
using System.Threading;
using System.Reflection;
using System.Collections;
using System.Collections.Generic;
using OpenSim.Region.ScriptEngine.Interfaces;
using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
{
public partial class ScriptBaseClass : MarshalByRefObject
{
public ILSL_Api m_LSL_Functions;
public void ApiTypeLSL(IScriptApi api)
{
if (!(api is ILSL_Api))
return;
m_LSL_Functions = (ILSL_Api)api;
}
public void state(string newState)
{
m_LSL_Functions.state(newState);
}
//
// Script functions
//
public LSL_Integer llAbs(int i)
{
return m_LSL_Functions.llAbs(i);
}
public LSL_Float llAcos(double val)
{
return m_LSL_Functions.llAcos(val);
}
public void llAddToLandBanList(string avatar, double hours)
{
m_LSL_Functions.llAddToLandBanList(avatar, hours);
}
public void llAddToLandPassList(string avatar, double hours)
{
m_LSL_Functions.llAddToLandPassList(avatar, hours);
}
public void llAdjustSoundVolume(double volume)
{
m_LSL_Functions.llAdjustSoundVolume(volume);
}
public void llAllowInventoryDrop(int add)
{
m_LSL_Functions.llAllowInventoryDrop(add);
}
public LSL_Float llAngleBetween(LSL_Rotation a, LSL_Rotation b)
{
return m_LSL_Functions.llAngleBetween(a, b);
}
public void llApplyImpulse(LSL_Vector force, int local)
{
m_LSL_Functions.llApplyImpulse(force, local);
}
public void llApplyRotationalImpulse(LSL_Vector force, int local)
{
m_LSL_Functions.llApplyRotationalImpulse(force, local);
}
public LSL_Float llAsin(double val)
{
return m_LSL_Functions.llAsin(val);
}
public LSL_Float llAtan2(double x, double y)
{
return m_LSL_Functions.llAtan2(x, y);
}
public void llAttachToAvatar(int attachment)
{
m_LSL_Functions.llAttachToAvatar(attachment);
}
public LSL_Key llAvatarOnSitTarget()
{
return m_LSL_Functions.llAvatarOnSitTarget();
}
public LSL_Key llAvatarOnLinkSitTarget(int linknum)
{
return m_LSL_Functions.llAvatarOnLinkSitTarget(linknum);
}
public LSL_Rotation llAxes2Rot(LSL_Vector fwd, LSL_Vector left, LSL_Vector up)
{
return m_LSL_Functions.llAxes2Rot(fwd, left, up);
}
public LSL_Rotation llAxisAngle2Rot(LSL_Vector axis, double angle)
{
return m_LSL_Functions.llAxisAngle2Rot(axis, angle);
}
public LSL_Integer llBase64ToInteger(string str)
{
return m_LSL_Functions.llBase64ToInteger(str);
}
public LSL_String llBase64ToString(string str)
{
return m_LSL_Functions.llBase64ToString(str);
}
public void llBreakAllLinks()
{
m_LSL_Functions.llBreakAllLinks();
}
public void llBreakLink(int linknum)
{
m_LSL_Functions.llBreakLink(linknum);
}
public LSL_Integer llCeil(double f)
{
return m_LSL_Functions.llCeil(f);
}
public void llClearCameraParams()
{
m_LSL_Functions.llClearCameraParams();
}
public void llCloseRemoteDataChannel(string channel)
{
m_LSL_Functions.llCloseRemoteDataChannel(channel);
}
public LSL_Float llCloud(LSL_Vector offset)
{
return m_LSL_Functions.llCloud(offset);
}
public void llCollisionFilter(string name, string id, int accept)
{
m_LSL_Functions.llCollisionFilter(name, id, accept);
}
public void llCollisionSound(string impact_sound, double impact_volume)
{
m_LSL_Functions.llCollisionSound(impact_sound, impact_volume);
}
public void llCollisionSprite(string impact_sprite)
{
m_LSL_Functions.llCollisionSprite(impact_sprite);
}
public LSL_Float llCos(double f)
{
return m_LSL_Functions.llCos(f);
}
public void llCreateLink(string target, int parent)
{
m_LSL_Functions.llCreateLink(target, parent);
}
public LSL_List llCSV2List(string src)
{
return m_LSL_Functions.llCSV2List(src);
}
public LSL_List llDeleteSubList(LSL_List src, int start, int end)
{
return m_LSL_Functions.llDeleteSubList(src, start, end);
}
public LSL_String llDeleteSubString(string src, int start, int end)
{
return m_LSL_Functions.llDeleteSubString(src, start, end);
}
public void llDetachFromAvatar()
{
m_LSL_Functions.llDetachFromAvatar();
}
public LSL_Vector llDetectedGrab(int number)
{
return m_LSL_Functions.llDetectedGrab(number);
}
public LSL_Integer llDetectedGroup(int number)
{
return m_LSL_Functions.llDetectedGroup(number);
}
public LSL_Key llDetectedKey(int number)
{
return m_LSL_Functions.llDetectedKey(number);
}
public LSL_Integer llDetectedLinkNumber(int number)
{
return m_LSL_Functions.llDetectedLinkNumber(number);
}
public LSL_String llDetectedName(int number)
{
return m_LSL_Functions.llDetectedName(number);
}
public LSL_Key llDetectedOwner(int number)
{
return m_LSL_Functions.llDetectedOwner(number);
}
public LSL_Vector llDetectedPos(int number)
{
return m_LSL_Functions.llDetectedPos(number);
}
public LSL_Rotation llDetectedRot(int number)
{
return m_LSL_Functions.llDetectedRot(number);
}
public LSL_Integer llDetectedType(int number)
{
return m_LSL_Functions.llDetectedType(number);
}
public LSL_Vector llDetectedTouchBinormal(int index)
{
return m_LSL_Functions.llDetectedTouchBinormal(index);
}
public LSL_Integer llDetectedTouchFace(int index)
{
return m_LSL_Functions.llDetectedTouchFace(index);
}
public LSL_Vector llDetectedTouchNormal(int index)
{
return m_LSL_Functions.llDetectedTouchNormal(index);
}
public LSL_Vector llDetectedTouchPos(int index)
{
return m_LSL_Functions.llDetectedTouchPos(index);
}
public LSL_Vector llDetectedTouchST(int index)
{
return m_LSL_Functions.llDetectedTouchST(index);
}
public LSL_Vector llDetectedTouchUV(int index)
{
return m_LSL_Functions.llDetectedTouchUV(index);
}
public LSL_Vector llDetectedVel(int number)
{
return m_LSL_Functions.llDetectedVel(number);
}
public void llDialog(string avatar, string message, LSL_List buttons, int chat_channel)
{
m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel);
}
[DebuggerNonUserCode]
public void llDie()
{
m_LSL_Functions.llDie();
}
public LSL_String llDumpList2String(LSL_List src, string seperator)
{
return m_LSL_Functions.llDumpList2String(src, seperator);
}
public LSL_Integer llEdgeOfWorld(LSL_Vector pos, LSL_Vector dir)
{
return m_LSL_Functions.llEdgeOfWorld(pos, dir);
}
public void llEjectFromLand(string pest)
{
m_LSL_Functions.llEjectFromLand(pest);
}
public void llEmail(string address, string subject, string message)
{
m_LSL_Functions.llEmail(address, subject, message);
}
public LSL_String llEscapeURL(string url)
{
return m_LSL_Functions.llEscapeURL(url);
}
public LSL_Rotation llEuler2Rot(LSL_Vector v)
{
return m_LSL_Functions.llEuler2Rot(v);
}
public LSL_Float llFabs(double f)
{
return m_LSL_Functions.llFabs(f);
}
public LSL_Integer llFloor(double f)
{
return m_LSL_Functions.llFloor(f);
}
public void llForceMouselook(int mouselook)
{
m_LSL_Functions.llForceMouselook(mouselook);
}
public LSL_Float llFrand(double mag)
{
return m_LSL_Functions.llFrand(mag);
}
public LSL_Vector llGetAccel()
{
return m_LSL_Functions.llGetAccel();
}
public LSL_Integer llGetAgentInfo(string id)
{
return m_LSL_Functions.llGetAgentInfo(id);
}
public LSL_String llGetAgentLanguage(string id)
{
return m_LSL_Functions.llGetAgentLanguage(id);
}
public LSL_Vector llGetAgentSize(string id)
{
return m_LSL_Functions.llGetAgentSize(id);
}
public LSL_Float llGetAlpha(int face)
{
return m_LSL_Functions.llGetAlpha(face);
}
public LSL_Float llGetAndResetTime()
{
return m_LSL_Functions.llGetAndResetTime();
}
public LSL_String llGetAnimation(string id)
{
return m_LSL_Functions.llGetAnimation(id);
}
public LSL_List llGetAnimationList(string id)
{
return m_LSL_Functions.llGetAnimationList(id);
}
public LSL_Integer llGetAttached()
{
return m_LSL_Functions.llGetAttached();
}
public LSL_List llGetBoundingBox(string obj)
{
return m_LSL_Functions.llGetBoundingBox(obj);
}
public LSL_Vector llGetCameraPos()
{
return m_LSL_Functions.llGetCameraPos();
}
public LSL_Rotation llGetCameraRot()
{
return m_LSL_Functions.llGetCameraRot();
}
public LSL_Vector llGetCenterOfMass()
{
return m_LSL_Functions.llGetCenterOfMass();
}
public LSL_Vector llGetColor(int face)
{
return m_LSL_Functions.llGetColor(face);
}
public LSL_String llGetCreator()
{
return m_LSL_Functions.llGetCreator();
}
public LSL_String llGetDate()
{
return m_LSL_Functions.llGetDate();
}
public LSL_Float llGetEnergy()
{
return m_LSL_Functions.llGetEnergy();
}
public LSL_Vector llGetForce()
{
return m_LSL_Functions.llGetForce();
}
public LSL_Integer llGetFreeMemory()
{
return m_LSL_Functions.llGetFreeMemory();
}
public LSL_Integer llGetUsedMemory()
{
return m_LSL_Functions.llGetUsedMemory();
}
public LSL_Integer llGetFreeURLs()
{
return m_LSL_Functions.llGetFreeURLs();
}
public LSL_Vector llGetGeometricCenter()
{
return m_LSL_Functions.llGetGeometricCenter();
}
public LSL_Float llGetGMTclock()
{
return m_LSL_Functions.llGetGMTclock();
}
public LSL_String llGetHTTPHeader(LSL_Key request_id, string header)
{
return m_LSL_Functions.llGetHTTPHeader(request_id, header);
}
public LSL_Key llGetInventoryCreator(string item)
{
return m_LSL_Functions.llGetInventoryCreator(item);
}
public LSL_Key llGetInventoryKey(string name)
{
return m_LSL_Functions.llGetInventoryKey(name);
}
public LSL_String llGetInventoryName(int type, int number)
{
return m_LSL_Functions.llGetInventoryName(type, number);
}
public LSL_Integer llGetInventoryNumber(int type)
{
return m_LSL_Functions.llGetInventoryNumber(type);
}
public LSL_Integer llGetInventoryPermMask(string item, int mask)
{
return m_LSL_Functions.llGetInventoryPermMask(item, mask);
}
public LSL_Integer llGetInventoryType(string name)
{
return m_LSL_Functions.llGetInventoryType(name);
}
public LSL_Key llGetKey()
{
return m_LSL_Functions.llGetKey();
}
public LSL_Key llGetLandOwnerAt(LSL_Vector pos)
{
return m_LSL_Functions.llGetLandOwnerAt(pos);
}
public LSL_Key llGetLinkKey(int linknum)
{
return m_LSL_Functions.llGetLinkKey(linknum);
}
public LSL_String llGetLinkName(int linknum)
{
return m_LSL_Functions.llGetLinkName(linknum);
}
public LSL_Integer llGetLinkNumber()
{
return m_LSL_Functions.llGetLinkNumber();
}
public LSL_Integer llGetListEntryType(LSL_List src, int index)
{
return m_LSL_Functions.llGetListEntryType(src, index);
}
public LSL_Integer llGetListLength(LSL_List src)
{
return m_LSL_Functions.llGetListLength(src);
}
public LSL_Vector llGetLocalPos()
{
return m_LSL_Functions.llGetLocalPos();
}
public LSL_Rotation llGetLocalRot()
{
return m_LSL_Functions.llGetLocalRot();
}
public LSL_Float llGetMass()
{
return m_LSL_Functions.llGetMass();
}
public void llGetNextEmail(string address, string subject)
{
m_LSL_Functions.llGetNextEmail(address, subject);
}
public LSL_String llGetNotecardLine(string name, int line)
{
return m_LSL_Functions.llGetNotecardLine(name, line);
}
public LSL_Key llGetNumberOfNotecardLines(string name)
{
return m_LSL_Functions.llGetNumberOfNotecardLines(name);
}
public LSL_Integer llGetNumberOfPrims()
{
return m_LSL_Functions.llGetNumberOfPrims();
}
public LSL_Integer llGetNumberOfSides()
{
return m_LSL_Functions.llGetNumberOfSides();
}
public LSL_String llGetObjectDesc()
{
return m_LSL_Functions.llGetObjectDesc();
}
public LSL_List llGetObjectDetails(string id, LSL_List args)
{
return m_LSL_Functions.llGetObjectDetails(id, args);
}
public LSL_Float llGetObjectMass(string id)
{
return m_LSL_Functions.llGetObjectMass(id);
}
public LSL_String llGetObjectName()
{
return m_LSL_Functions.llGetObjectName();
}
public LSL_Integer llGetObjectPermMask(int mask)
{
return m_LSL_Functions.llGetObjectPermMask(mask);
}
public LSL_Integer llGetObjectPrimCount(string object_id)
{
return m_LSL_Functions.llGetObjectPrimCount(object_id);
}
public LSL_Vector llGetOmega()
{
return m_LSL_Functions.llGetOmega();
}
public LSL_Key llGetOwner()
{
return m_LSL_Functions.llGetOwner();
}
public LSL_Key llGetOwnerKey(string id)
{
return m_LSL_Functions.llGetOwnerKey(id);
}
public LSL_List llGetParcelDetails(LSL_Vector pos, LSL_List param)
{
return m_LSL_Functions.llGetParcelDetails(pos, param);
}
public LSL_Integer llGetParcelFlags(LSL_Vector pos)
{
return m_LSL_Functions.llGetParcelFlags(pos);
}
public LSL_Integer llGetParcelMaxPrims(LSL_Vector pos, int sim_wide)
{
return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide);
}
public LSL_Integer llGetParcelPrimCount(LSL_Vector pos, int category, int sim_wide)
{
return m_LSL_Functions.llGetParcelPrimCount(pos, category, sim_wide);
}
public LSL_List llGetParcelPrimOwners(LSL_Vector pos)
{
return m_LSL_Functions.llGetParcelPrimOwners(pos);
}
public LSL_Integer llGetPermissions()
{
return m_LSL_Functions.llGetPermissions();
}
public LSL_Key llGetPermissionsKey()
{
return m_LSL_Functions.llGetPermissionsKey();
}
public LSL_Vector llGetPos()
{
return m_LSL_Functions.llGetPos();
}
public LSL_List llGetPrimitiveParams(LSL_List rules)
{
return m_LSL_Functions.llGetPrimitiveParams(rules);
}
public LSL_List llGetLinkPrimitiveParams(int linknum, LSL_List rules)
{
return m_LSL_Functions.llGetLinkPrimitiveParams(linknum, rules);
}
public LSL_Integer llGetRegionAgentCount()
{
return m_LSL_Functions.llGetRegionAgentCount();
}
public LSL_Vector llGetRegionCorner()
{
return m_LSL_Functions.llGetRegionCorner();
}
public LSL_Integer llGetRegionFlags()
{
return m_LSL_Functions.llGetRegionFlags();
}
public LSL_Float llGetRegionFPS()
{
return m_LSL_Functions.llGetRegionFPS();
}
public LSL_String llGetRegionName()
{
return m_LSL_Functions.llGetRegionName();
}
public LSL_Float llGetRegionTimeDilation()
{
return m_LSL_Functions.llGetRegionTimeDilation();
}
public LSL_Vector llGetRootPosition()
{
return m_LSL_Functions.llGetRootPosition();
}
public LSL_Rotation llGetRootRotation()
{
return m_LSL_Functions.llGetRootRotation();
}
public LSL_Rotation llGetRot()
{
return m_LSL_Functions.llGetRot();
}
public LSL_Vector llGetScale()
{
return m_LSL_Functions.llGetScale();
}
public LSL_String llGetScriptName()
{
return m_LSL_Functions.llGetScriptName();
}
public LSL_Integer llGetScriptState(string name)
{
return m_LSL_Functions.llGetScriptState(name);
}
public LSL_String llGetSimulatorHostname()
{
return m_LSL_Functions.llGetSimulatorHostname();
}
public LSL_Integer llGetStartParameter()
{
return m_LSL_Functions.llGetStartParameter();
}
public LSL_Integer llGetStatus(int status)
{
return m_LSL_Functions.llGetStatus(status);
}
public LSL_String llGetSubString(string src, int start, int end)
{
return m_LSL_Functions.llGetSubString(src, start, end);
}
public LSL_Vector llGetSunDirection()
{
return m_LSL_Functions.llGetSunDirection();
}
public LSL_String llGetTexture(int face)
{
return m_LSL_Functions.llGetTexture(face);
}
public LSL_Vector llGetTextureOffset(int face)
{
return m_LSL_Functions.llGetTextureOffset(face);
}
public LSL_Float llGetTextureRot(int side)
{
return m_LSL_Functions.llGetTextureRot(side);
}
public LSL_Vector llGetTextureScale(int side)
{
return m_LSL_Functions.llGetTextureScale(side);
}
public LSL_Float llGetTime()
{
return m_LSL_Functions.llGetTime();
}
public LSL_Float llGetTimeOfDay()
{
return m_LSL_Functions.llGetTimeOfDay();
}
public LSL_String llGetTimestamp()
{
return m_LSL_Functions.llGetTimestamp();
}
public LSL_Vector llGetTorque()
{
return m_LSL_Functions.llGetTorque();
}
public LSL_Integer llGetUnixTime()
{
return m_LSL_Functions.llGetUnixTime();
}
public LSL_Vector llGetVel()
{
return m_LSL_Functions.llGetVel();
}
public LSL_Float llGetWallclock()
{
return m_LSL_Functions.llGetWallclock();
}
public void llGiveInventory(string destination, string inventory)
{
m_LSL_Functions.llGiveInventory(destination, inventory);
}
public void llGiveInventoryList(string destination, string category, LSL_List inventory)
{
m_LSL_Functions.llGiveInventoryList(destination, category, inventory);
}
public LSL_Integer llGiveMoney(string destination, int amount)
{
return m_LSL_Functions.llGiveMoney(destination, amount);
}
public LSL_String llTransferLindenDollars(string destination, int amount)
{
return m_LSL_Functions.llTransferLindenDollars(destination, amount);
}
public void llGodLikeRezObject(string inventory, LSL_Vector pos)
{
m_LSL_Functions.llGodLikeRezObject(inventory, pos);
}
public LSL_Float llGround(LSL_Vector offset)
{
return m_LSL_Functions.llGround(offset);
}
public LSL_Vector llGroundContour(LSL_Vector offset)
{
return m_LSL_Functions.llGroundContour(offset);
}
public LSL_Vector llGroundNormal(LSL_Vector offset)
{
return m_LSL_Functions.llGroundNormal(offset);
}
public void llGroundRepel(double height, int water, double tau)
{
m_LSL_Functions.llGroundRepel(height, water, tau);
}
public LSL_Vector llGroundSlope(LSL_Vector offset)
{
return m_LSL_Functions.llGroundSlope(offset);
}
public LSL_String llHTTPRequest(string url, LSL_List parameters, string body)
{
return m_LSL_Functions.llHTTPRequest(url, parameters, body);
}
public void llHTTPResponse(LSL_Key id, int status, string body)
{
m_LSL_Functions.llHTTPResponse(id, status, body);
}
public LSL_String llInsertString(string dst, int position, string src)
{
return m_LSL_Functions.llInsertString(dst, position, src);
}
public void llInstantMessage(string user, string message)
{
m_LSL_Functions.llInstantMessage(user, message);
}
public LSL_String llIntegerToBase64(int number)
{
return m_LSL_Functions.llIntegerToBase64(number);
}
public LSL_String llKey2Name(string id)
{
return m_LSL_Functions.llKey2Name(id);
}
public LSL_String llGetUsername(string id)
{
return m_LSL_Functions.llGetUsername(id);
}
public LSL_String llRequestUsername(string id)
{
return m_LSL_Functions.llRequestUsername(id);
}
public LSL_String llGetDisplayName(string id)
{
return m_LSL_Functions.llGetDisplayName(id);
}
public LSL_String llRequestDisplayName(string id)
{
return m_LSL_Functions.llRequestDisplayName(id);
}
public void llLinkParticleSystem(int linknum, LSL_List rules)
{
m_LSL_Functions.llLinkParticleSystem(linknum, rules);
}
public LSL_String llList2CSV(LSL_List src)
{
return m_LSL_Functions.llList2CSV(src);
}
public LSL_Float llList2Float(LSL_List src, int index)
{
return m_LSL_Functions.llList2Float(src, index);
}
public LSL_Integer llList2Integer(LSL_List src, int index)
{
return m_LSL_Functions.llList2Integer(src, index);
}
public LSL_Key llList2Key(LSL_List src, int index)
{
return m_LSL_Functions.llList2Key(src, index);
}
public LSL_List llList2List(LSL_List src, int start, int end)
{
return m_LSL_Functions.llList2List(src, start, end);
}
public LSL_List llList2ListStrided(LSL_List src, int start, int end, int stride)
{
return m_LSL_Functions.llList2ListStrided(src, start, end, stride);
}
public LSL_Rotation llList2Rot(LSL_List src, int index)
{
return m_LSL_Functions.llList2Rot(src, index);
}
public LSL_String llList2String(LSL_List src, int index)
{
return m_LSL_Functions.llList2String(src, index);
}
public LSL_Vector llList2Vector(LSL_List src, int index)
{
return m_LSL_Functions.llList2Vector(src, index);
}
public LSL_Integer llListen(int channelID, string name, string ID, string msg)
{
return m_LSL_Functions.llListen(channelID, name, ID, msg);
}
public void llListenControl(int number, int active)
{
m_LSL_Functions.llListenControl(number, active);
}
public void llListenRemove(int number)
{
m_LSL_Functions.llListenRemove(number);
}
public LSL_Integer llListFindList(LSL_List src, LSL_List test)
{
return m_LSL_Functions.llListFindList(src, test);
}
public LSL_List llListInsertList(LSL_List dest, LSL_List src, int start)
{
return m_LSL_Functions.llListInsertList(dest, src, start);
}
public LSL_List llListRandomize(LSL_List src, int stride)
{
return m_LSL_Functions.llListRandomize(src, stride);
}
public LSL_List llListReplaceList(LSL_List dest, LSL_List src, int start, int end)
{
return m_LSL_Functions.llListReplaceList(dest, src, start, end);
}
public LSL_List llListSort(LSL_List src, int stride, int ascending)
{
return m_LSL_Functions.llListSort(src, stride, ascending);
}
public LSL_Float llListStatistics(int operation, LSL_List src)
{
return m_LSL_Functions.llListStatistics(operation, src);
}
public void llLoadURL(string avatar_id, string message, string url)
{
m_LSL_Functions.llLoadURL(avatar_id, message, url);
}
public LSL_Float llLog(double val)
{
return m_LSL_Functions.llLog(val);
}
public LSL_Float llLog10(double val)
{
return m_LSL_Functions.llLog10(val);
}
public void llLookAt(LSL_Vector target, double strength, double damping)
{
m_LSL_Functions.llLookAt(target, strength, damping);
}
public void llLoopSound(string sound, double volume)
{
m_LSL_Functions.llLoopSound(sound, volume);
}
public void llLoopSoundMaster(string sound, double volume)
{
m_LSL_Functions.llLoopSoundMaster(sound, volume);
}
public void llLoopSoundSlave(string sound, double volume)
{
m_LSL_Functions.llLoopSoundSlave(sound, volume);
}
public void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
{
m_LSL_Functions.llMakeExplosion(particles, scale, vel, lifetime, arc, texture, offset);
}
public void llMakeFire(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
{
m_LSL_Functions.llMakeFire(particles, scale, vel, lifetime, arc, texture, offset);
}
public void llMakeFountain(int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, LSL_Vector offset, double bounce_offset)
{
m_LSL_Functions.llMakeFountain(particles, scale, vel, lifetime, arc, bounce, texture, offset, bounce_offset);
}
public void llMakeSmoke(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
{
m_LSL_Functions.llMakeSmoke(particles, scale, vel, lifetime, arc, texture, offset);
}
public void llMapDestination(string simname, LSL_Vector pos, LSL_Vector look_at)
{
m_LSL_Functions.llMapDestination(simname, pos, look_at);
}
public LSL_String llMD5String(string src, int nonce)
{
return m_LSL_Functions.llMD5String(src, nonce);
}
public LSL_String llSHA1String(string src)
{
return m_LSL_Functions.llSHA1String(src);
}
public void llMessageLinked(int linknum, int num, string str, string id)
{
m_LSL_Functions.llMessageLinked(linknum, num, str, id);
}
public void llMinEventDelay(double delay)
{
m_LSL_Functions.llMinEventDelay(delay);
}
public void llModifyLand(int action, int brush)
{
m_LSL_Functions.llModifyLand(action, brush);
}
public LSL_Integer llModPow(int a, int b, int c)
{
return m_LSL_Functions.llModPow(a, b, c);
}
public void llMoveToTarget(LSL_Vector target, double tau)
{
m_LSL_Functions.llMoveToTarget(target, tau);
}
public void llOffsetTexture(double u, double v, int face)
{
m_LSL_Functions.llOffsetTexture(u, v, face);
}
public void llOpenRemoteDataChannel()
{
m_LSL_Functions.llOpenRemoteDataChannel();
}
public LSL_Integer llOverMyLand(string id)
{
return m_LSL_Functions.llOverMyLand(id);
}
public void llOwnerSay(string msg)
{
m_LSL_Functions.llOwnerSay(msg);
}
public void llParcelMediaCommandList(LSL_List commandList)
{
m_LSL_Functions.llParcelMediaCommandList(commandList);
}
public LSL_List llParcelMediaQuery(LSL_List aList)
{
return m_LSL_Functions.llParcelMediaQuery(aList);
}
public LSL_List llParseString2List(string str, LSL_List separators, LSL_List spacers)
{
return m_LSL_Functions.llParseString2List(str, separators, spacers);
}
public LSL_List llParseStringKeepNulls(string src, LSL_List seperators, LSL_List spacers)
{
return m_LSL_Functions.llParseStringKeepNulls(src, seperators, spacers);
}
public void llParticleSystem(LSL_List rules)
{
m_LSL_Functions.llParticleSystem(rules);
}
public void llPassCollisions(int pass)
{
m_LSL_Functions.llPassCollisions(pass);
}
public void llPassTouches(int pass)
{
m_LSL_Functions.llPassTouches(pass);
}
public void llPlaySound(string sound, double volume)
{
m_LSL_Functions.llPlaySound(sound, volume);
}
public void llPlaySoundSlave(string sound, double volume)
{
m_LSL_Functions.llPlaySoundSlave(sound, volume);
}
public void llPointAt(LSL_Vector pos)
{
m_LSL_Functions.llPointAt(pos);
}
public LSL_Float llPow(double fbase, double fexponent)
{
return m_LSL_Functions.llPow(fbase, fexponent);
}
public void llPreloadSound(string sound)
{
m_LSL_Functions.llPreloadSound(sound);
}
public void llPushObject(string target, LSL_Vector impulse, LSL_Vector ang_impulse, int local)
{
m_LSL_Functions.llPushObject(target, impulse, ang_impulse, local);
}
public void llRefreshPrimURL()
{
m_LSL_Functions.llRefreshPrimURL();
}
public void llRegionSay(int channelID, string text)
{
m_LSL_Functions.llRegionSay(channelID, text);
}
public void llRegionSayTo(string key, int channelID, string text)
{
m_LSL_Functions.llRegionSayTo(key, channelID, text);
}
public void llReleaseCamera(string avatar)
{
m_LSL_Functions.llReleaseCamera(avatar);
}
public void llReleaseURL(string url)
{
m_LSL_Functions.llReleaseURL(url);
}
public void llReleaseControls()
{
m_LSL_Functions.llReleaseControls();
}
public void llRemoteDataReply(string channel, string message_id, string sdata, int idata)
{
m_LSL_Functions.llRemoteDataReply(channel, message_id, sdata, idata);
}
public void llRemoteDataSetRegion()
{
m_LSL_Functions.llRemoteDataSetRegion();
}
public void llRemoteLoadScript(string target, string name, int running, int start_param)
{
m_LSL_Functions.llRemoteLoadScript(target, name, running, start_param);
}
public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param)
{
m_LSL_Functions.llRemoteLoadScriptPin(target, name, pin, running, start_param);
}
public void llRemoveFromLandBanList(string avatar)
{
m_LSL_Functions.llRemoveFromLandBanList(avatar);
}
public void llRemoveFromLandPassList(string avatar)
{
m_LSL_Functions.llRemoveFromLandPassList(avatar);
}
public void llRemoveInventory(string item)
{
m_LSL_Functions.llRemoveInventory(item);
}
public void llRemoveVehicleFlags(int flags)
{
m_LSL_Functions.llRemoveVehicleFlags(flags);
}
public LSL_Key llRequestAgentData(string id, int data)
{
return m_LSL_Functions.llRequestAgentData(id, data);
}
public LSL_Key llRequestInventoryData(string name)
{
return m_LSL_Functions.llRequestInventoryData(name);
}
public void llRequestPermissions(string agent, int perm)
{
m_LSL_Functions.llRequestPermissions(agent, perm);
}
public LSL_String llRequestSecureURL()
{
return m_LSL_Functions.llRequestSecureURL();
}
public LSL_Key llRequestSimulatorData(string simulator, int data)
{
return m_LSL_Functions.llRequestSimulatorData(simulator, data);
}
public LSL_Key llRequestURL()
{
return m_LSL_Functions.llRequestURL();
}
public void llResetLandBanList()
{
m_LSL_Functions.llResetLandBanList();
}
public void llResetLandPassList()
{
m_LSL_Functions.llResetLandPassList();
}
public void llResetOtherScript(string name)
{
m_LSL_Functions.llResetOtherScript(name);
}
public void llResetScript()
{
m_LSL_Functions.llResetScript();
}
public void llResetTime()
{
m_LSL_Functions.llResetTime();
}
public void llRezAtRoot(string inventory, LSL_Vector position, LSL_Vector velocity, LSL_Rotation rot, int param)
{
m_LSL_Functions.llRezAtRoot(inventory, position, velocity, rot, param);
}
public void llRezObject(string inventory, LSL_Vector pos, LSL_Vector vel, LSL_Rotation rot, int param)
{
m_LSL_Functions.llRezObject(inventory, pos, vel, rot, param);
}
public LSL_Float llRot2Angle(LSL_Rotation rot)
{
return m_LSL_Functions.llRot2Angle(rot);
}
public LSL_Vector llRot2Axis(LSL_Rotation rot)
{
return m_LSL_Functions.llRot2Axis(rot);
}
public LSL_Vector llRot2Euler(LSL_Rotation r)
{
return m_LSL_Functions.llRot2Euler(r);
}
public LSL_Vector llRot2Fwd(LSL_Rotation r)
{
return m_LSL_Functions.llRot2Fwd(r);
}
public LSL_Vector llRot2Left(LSL_Rotation r)
{
return m_LSL_Functions.llRot2Left(r);
}
public LSL_Vector llRot2Up(LSL_Rotation r)
{
return m_LSL_Functions.llRot2Up(r);
}
public void llRotateTexture(double rotation, int face)
{
m_LSL_Functions.llRotateTexture(rotation, face);
}
public LSL_Rotation llRotBetween(LSL_Vector start, LSL_Vector end)
{
return m_LSL_Functions.llRotBetween(start, end);
}
public void llRotLookAt(LSL_Rotation target, double strength, double damping)
{
m_LSL_Functions.llRotLookAt(target, strength, damping);
}
public LSL_Integer llRotTarget(LSL_Rotation rot, double error)
{
return m_LSL_Functions.llRotTarget(rot, error);
}
public void llRotTargetRemove(int number)
{
m_LSL_Functions.llRotTargetRemove(number);
}
public LSL_Integer llRound(double f)
{
return m_LSL_Functions.llRound(f);
}
public LSL_Integer llSameGroup(string agent)
{
return m_LSL_Functions.llSameGroup(agent);
}
public void llSay(int channelID, string text)
{
m_LSL_Functions.llSay(channelID, text);
}
public void llScaleTexture(double u, double v, int face)
{
m_LSL_Functions.llScaleTexture(u, v, face);
}
public LSL_Integer llScriptDanger(LSL_Vector pos)
{
return m_LSL_Functions.llScriptDanger(pos);
}
public LSL_Key llSendRemoteData(string channel, string dest, int idata, string sdata)
{
return m_LSL_Functions.llSendRemoteData(channel, dest, idata, sdata);
}
public void llSensor(string name, string id, int type, double range, double arc)
{
m_LSL_Functions.llSensor(name, id, type, range, arc);
}
public void llSensorRemove()
{
m_LSL_Functions.llSensorRemove();
}
public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate)
{
m_LSL_Functions.llSensorRepeat(name, id, type, range, arc, rate);
}
public void llSetAlpha(double alpha, int face)
{
m_LSL_Functions.llSetAlpha(alpha, face);
}
public void llSetBuoyancy(double buoyancy)
{
m_LSL_Functions.llSetBuoyancy(buoyancy);
}
public void llSetCameraAtOffset(LSL_Vector offset)
{
m_LSL_Functions.llSetCameraAtOffset(offset);
}
public void llSetCameraEyeOffset(LSL_Vector offset)
{
m_LSL_Functions.llSetCameraEyeOffset(offset);
}
public void llSetCameraParams(LSL_List rules)
{
m_LSL_Functions.llSetCameraParams(rules);
}
public void llSetClickAction(int action)
{
m_LSL_Functions.llSetClickAction(action);
}
public void llSetColor(LSL_Vector color, int face)
{
m_LSL_Functions.llSetColor(color, face);
}
public void llSetDamage(double damage)
{
m_LSL_Functions.llSetDamage(damage);
}
public void llSetForce(LSL_Vector force, int local)
{
m_LSL_Functions.llSetForce(force, local);
}
public void llSetForceAndTorque(LSL_Vector force, LSL_Vector torque, int local)
{
m_LSL_Functions.llSetForceAndTorque(force, torque, local);
}
public void llSetHoverHeight(double height, int water, double tau)
{
m_LSL_Functions.llSetHoverHeight(height, water, tau);
}
public void llSetInventoryPermMask(string item, int mask, int value)
{
m_LSL_Functions.llSetInventoryPermMask(item, mask, value);
}
public void llSetLinkAlpha(int linknumber, double alpha, int face)
{
m_LSL_Functions.llSetLinkAlpha(linknumber, alpha, face);
}
public void llSetLinkColor(int linknumber, LSL_Vector color, int face)
{
m_LSL_Functions.llSetLinkColor(linknumber, color, face);
}
public void llSetLinkPrimitiveParams(int linknumber, LSL_List rules)
{
m_LSL_Functions.llSetLinkPrimitiveParams(linknumber, rules);
}
public void llSetLinkTexture(int linknumber, string texture, int face)
{
m_LSL_Functions.llSetLinkTexture(linknumber, texture, face);
}
public void llSetLinkTextureAnim(int linknum, int mode, int face, int sizex, int sizey, double start, double length, double rate)
{
m_LSL_Functions.llSetLinkTextureAnim(linknum, mode, face, sizex, sizey, start, length, rate);
}
public void llSetLocalRot(LSL_Rotation rot)
{
m_LSL_Functions.llSetLocalRot(rot);
}
public void llSetObjectDesc(string desc)
{
m_LSL_Functions.llSetObjectDesc(desc);
}
public void llSetObjectName(string name)
{
m_LSL_Functions.llSetObjectName(name);
}
public void llSetObjectPermMask(int mask, int value)
{
m_LSL_Functions.llSetObjectPermMask(mask, value);
}
public void llSetParcelMusicURL(string url)
{
m_LSL_Functions.llSetParcelMusicURL(url);
}
public void llSetPayPrice(int price, LSL_List quick_pay_buttons)
{
m_LSL_Functions.llSetPayPrice(price, quick_pay_buttons);
}
public void llSetPos(LSL_Vector pos)
{
m_LSL_Functions.llSetPos(pos);
}
public void llSetPrimitiveParams(LSL_List rules)
{
m_LSL_Functions.llSetPrimitiveParams(rules);
}
public void llSetLinkPrimitiveParamsFast(int linknum, LSL_List rules)
{
m_LSL_Functions.llSetLinkPrimitiveParamsFast(linknum, rules);
}
public void llSetPrimURL(string url)
{
m_LSL_Functions.llSetPrimURL(url);
}
public void llSetRemoteScriptAccessPin(int pin)
{
m_LSL_Functions.llSetRemoteScriptAccessPin(pin);
}
public void llSetRot(LSL_Rotation rot)
{
m_LSL_Functions.llSetRot(rot);
}
public void llSetScale(LSL_Vector scale)
{
m_LSL_Functions.llSetScale(scale);
}
public void llSetScriptState(string name, int run)
{
m_LSL_Functions.llSetScriptState(name, run);
}
public void llSetSitText(string text)
{
m_LSL_Functions.llSetSitText(text);
}
public void llSetSoundQueueing(int queue)
{
m_LSL_Functions.llSetSoundQueueing(queue);
}
public void llSetSoundRadius(double radius)
{
m_LSL_Functions.llSetSoundRadius(radius);
}
public void llSetStatus(int status, int value)
{
m_LSL_Functions.llSetStatus(status, value);
}
public void llSetText(string text, LSL_Vector color, double alpha)
{
m_LSL_Functions.llSetText(text, color, alpha);
}
public void llSetTexture(string texture, int face)
{
m_LSL_Functions.llSetTexture(texture, face);
}
public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate)
{
m_LSL_Functions.llSetTextureAnim(mode, face, sizex, sizey, start, length, rate);
}
public void llSetTimerEvent(double sec)
{
m_LSL_Functions.llSetTimerEvent(sec);
}
public void llSetTorque(LSL_Vector torque, int local)
{
m_LSL_Functions.llSetTorque(torque, local);
}
public void llSetTouchText(string text)
{
m_LSL_Functions.llSetTouchText(text);
}
public void llSetVehicleFlags(int flags)
{
m_LSL_Functions.llSetVehicleFlags(flags);
}
public void llSetVehicleFloatParam(int param, LSL_Float value)
{
m_LSL_Functions.llSetVehicleFloatParam(param, value);
}
public void llSetVehicleRotationParam(int param, LSL_Rotation rot)
{
m_LSL_Functions.llSetVehicleRotationParam(param, rot);
}
public void llSetVehicleType(int type)
{
m_LSL_Functions.llSetVehicleType(type);
}
public void llSetVehicleVectorParam(int param, LSL_Vector vec)
{
m_LSL_Functions.llSetVehicleVectorParam(param, vec);
}
public void llShout(int channelID, string text)
{
m_LSL_Functions.llShout(channelID, text);
}
public LSL_Float llSin(double f)
{
return m_LSL_Functions.llSin(f);
}
public void llSitTarget(LSL_Vector offset, LSL_Rotation rot)
{
m_LSL_Functions.llSitTarget(offset, rot);
}
public void llSleep(double sec)
{
m_LSL_Functions.llSleep(sec);
}
public void llSound(string sound, double volume, int queue, int loop)
{
m_LSL_Functions.llSound(sound, volume, queue, loop);
}
public void llSoundPreload(string sound)
{
m_LSL_Functions.llSoundPreload(sound);
}
public LSL_Float llSqrt(double f)
{
return m_LSL_Functions.llSqrt(f);
}
public void llStartAnimation(string anim)
{
m_LSL_Functions.llStartAnimation(anim);
}
public void llStopAnimation(string anim)
{
m_LSL_Functions.llStopAnimation(anim);
}
public void llStopHover()
{
m_LSL_Functions.llStopHover();
}
public void llStopLookAt()
{
m_LSL_Functions.llStopLookAt();
}
public void llStopMoveToTarget()
{
m_LSL_Functions.llStopMoveToTarget();
}
public void llStopPointAt()
{
m_LSL_Functions.llStopPointAt();
}
public void llStopSound()
{
m_LSL_Functions.llStopSound();
}
public LSL_Integer llStringLength(string str)
{
return m_LSL_Functions.llStringLength(str);
}
public LSL_String llStringToBase64(string str)
{
return m_LSL_Functions.llStringToBase64(str);
}
public LSL_String llStringTrim(string src, int type)
{
return m_LSL_Functions.llStringTrim(src, type);
}
public LSL_Integer llSubStringIndex(string source, string pattern)
{
return m_LSL_Functions.llSubStringIndex(source, pattern);
}
public void llTakeCamera(string avatar)
{
m_LSL_Functions.llTakeCamera(avatar);
}
public void llTakeControls(int controls, int accept, int pass_on)
{
m_LSL_Functions.llTakeControls(controls, accept, pass_on);
}
public LSL_Float llTan(double f)
{
return m_LSL_Functions.llTan(f);
}
public LSL_Integer llTarget(LSL_Vector position, double range)
{
return m_LSL_Functions.llTarget(position, range);
}
public void llTargetOmega(LSL_Vector axis, double spinrate, double gain)
{
m_LSL_Functions.llTargetOmega(axis, spinrate, gain);
}
public void llTargetRemove(int number)
{
m_LSL_Functions.llTargetRemove(number);
}
public void llTeleportAgentHome(string agent)
{
m_LSL_Functions.llTeleportAgentHome(agent);
}
public void llTextBox(string avatar, string message, int chat_channel)
{
m_LSL_Functions.llTextBox(avatar, message, chat_channel);
}
public LSL_String llToLower(string source)
{
return m_LSL_Functions.llToLower(source);
}
public LSL_String llToUpper(string source)
{
return m_LSL_Functions.llToUpper(source);
}
public void llTriggerSound(string sound, double volume)
{
m_LSL_Functions.llTriggerSound(sound, volume);
}
public void llTriggerSoundLimited(string sound, double volume, LSL_Vector top_north_east, LSL_Vector bottom_south_west)
{
m_LSL_Functions.llTriggerSoundLimited(sound, volume, top_north_east, bottom_south_west);
}
public LSL_String llUnescapeURL(string url)
{
return m_LSL_Functions.llUnescapeURL(url);
}
public void llUnSit(string id)
{
m_LSL_Functions.llUnSit(id);
}
public LSL_Float llVecDist(LSL_Vector a, LSL_Vector b)
{
return m_LSL_Functions.llVecDist(a, b);
}
public LSL_Float llVecMag(LSL_Vector v)
{
return m_LSL_Functions.llVecMag(v);
}
public LSL_Vector llVecNorm(LSL_Vector v)
{
return m_LSL_Functions.llVecNorm(v);
}
public void llVolumeDetect(int detect)
{
m_LSL_Functions.llVolumeDetect(detect);
}
public LSL_Float llWater(LSL_Vector offset)
{
return m_LSL_Functions.llWater(offset);
}
public void llWhisper(int channelID, string text)
{
m_LSL_Functions.llWhisper(channelID, text);
}
public LSL_Vector llWind(LSL_Vector offset)
{
return m_LSL_Functions.llWind(offset);
}
public LSL_String llXorBase64Strings(string str1, string str2)
{
return m_LSL_Functions.llXorBase64Strings(str1, str2);
}
public LSL_String llXorBase64StringsCorrect(string str1, string str2)
{
return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2);
}
public LSL_List llGetPrimMediaParams(int face, LSL_List rules)
{
return m_LSL_Functions.llGetPrimMediaParams(face, rules);
}
public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules)
{
return m_LSL_Functions.llSetPrimMediaParams(face, rules);
}
public LSL_Integer llClearPrimMedia(LSL_Integer face)
{
return m_LSL_Functions.llClearPrimMedia(face);
}
public LSL_Integer llGetLinkNumberOfSides(LSL_Integer link)
{
return m_LSL_Functions.llGetLinkNumberOfSides(link);
}
}
}
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