aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
blob: a49feb0278e77d91e56393536fe70c0911b87f41 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSimulator Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System;
using System.Collections;
using OpenSim.Region.ScriptEngine.Interfaces;

using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;

namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
{
    public enum ThreatLevel
    {
        NoAccess = -1,
        None = 0,
        Nuisance = 1,
        VeryLow = 2,
        Low = 3,
        Moderate = 4,
        High = 5,
        VeryHigh = 6,
        Severe = 7
    };

    public interface IOSSL_Api
    {
        void CheckThreatLevel(ThreatLevel level, string function);

        //OpenSim functions
        string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer);
        string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams,
                                           int timer, int alpha);
        string osSetDynamicTextureURLBlendFace(string dynamicID, string contentType, string url, string extraParams,
                                           bool blend, int disp, int timer, int alpha, int face);
        string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, int timer);
        string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams,
                                            int timer, int alpha);
        string osSetDynamicTextureDataBlendFace(string dynamicID, string contentType, string data, string extraParams,
                                            bool blend, int disp, int timer, int alpha, int face);

        LSL_Float osGetTerrainHeight(int x, int y);
        LSL_Float osTerrainGetHeight(int x, int y); // Deprecated
        LSL_Integer osSetTerrainHeight(int x, int y, double val);
        LSL_Integer osTerrainSetHeight(int x, int y, double val); //Deprecated
        void osTerrainFlush();

        int osRegionRestart(double seconds);
        void osRegionNotice(string msg);
        bool osConsoleCommand(string Command);
        void osSetParcelMediaURL(string url);
        void osSetPrimFloatOnWater(int floatYN);
        void osSetParcelSIPAddress(string SIPAddress);

        // Avatar Info Commands
        string osGetAgentIP(string agent);
        LSL_List osGetAgents();
        
        // Teleport commands
        void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
        void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
        void osTeleportAgent(string agent, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
        void osTeleportOwner(string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
        void osTeleportOwner(int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);
        void osTeleportOwner(LSL_Types.Vector3 position, LSL_Types.Vector3 lookat);

        // Animation commands
        void osAvatarPlayAnimation(string avatar, string animation);
        void osAvatarStopAnimation(string avatar, string animation);

        //texture draw functions
        string osMovePen(string drawList, int x, int y);
        string osDrawLine(string drawList, int startX, int startY, int endX, int endY);
        string osDrawLine(string drawList, int endX, int endY);
        string osDrawText(string drawList, string text);
        string osDrawEllipse(string drawList, int width, int height);
        string osDrawRectangle(string drawList, int width, int height);
        string osDrawFilledRectangle(string drawList, int width, int height);
        string osDrawPolygon(string drawList, LSL_List x, LSL_List y);
        string osDrawFilledPolygon(string drawList, LSL_List x, LSL_List y);
        string osSetFontName(string drawList, string fontName);
        string osSetFontSize(string drawList, int fontSize);
        string osSetPenSize(string drawList, int penSize);
        string osSetPenColor(string drawList, string color);
        string osSetPenColour(string drawList, string colour); // Deprecated
        string osSetPenCap(string drawList, string direction, string type);
        string osDrawImage(string drawList, int width, int height, string imageUrl);
        vector osGetDrawStringSize(string contentType, string text, string fontName, int fontSize);
        void osSetStateEvents(int events);

        double osList2Double(LSL_Types.list src, int index);

        void osSetRegionWaterHeight(double height);
        void osSetRegionSunSettings(bool useEstateSun, bool sunFixed, double sunHour);
        void osSetEstateSunSettings(bool sunFixed, double sunHour);
        double osGetCurrentSunHour();
        double osGetSunParam(string param);
        double osSunGetParam(string param); // Deprecated
        void osSetSunParam(string param, double value);
        void osSunSetParam(string param, double value); // Deprecated

        // Wind Module Functions
        string osWindActiveModelPluginName();
        void osSetWindParam(string plugin, string param, LSL_Float value);
        LSL_Float osGetWindParam(string plugin, string param);

        // Parcel commands
        void osParcelJoin(vector pos1, vector pos2);
        void osParcelSubdivide(vector pos1, vector pos2);
        void osSetParcelDetails(vector pos, LSL_List rules);
        void osParcelSetDetails(vector pos, LSL_List rules); // Deprecated

        string osGetScriptEngineName();
        string osGetSimulatorVersion();
        Object osParseJSONNew(string JSON);
        Hashtable osParseJSON(string JSON);

        void osMessageObject(key objectUUID,string message);

        void osMakeNotecard(string notecardName, LSL_Types.list contents);

        string osGetNotecardLine(string name, int line);
        string osGetNotecard(string name);
        int osGetNumberOfNotecardLines(string name);

        string osAvatarName2Key(string firstname, string lastname);
        string osKey2Name(string id);

        // Grid Info Functions
        string osGetGridNick();
        string osGetGridName();
        string osGetGridLoginURI();

        LSL_String osFormatString(string str, LSL_List strings);
        LSL_List osMatchString(string src, string pattern, int start);

        // Information about data loaded into the region
        string osLoadedCreationDate();
        string osLoadedCreationTime();
        string osLoadedCreationID();

        LSL_List osGetLinkPrimitiveParams(int linknumber, LSL_List rules);

        key osNpcCreate(string user, string name, vector position, string notecard);
        LSL_Key osNpcSaveAppearance(key npc, string notecard);
        void osNpcLoadAppearance(key npc, string notecard);
        vector osNpcGetPos(key npc);
        void osNpcMoveTo(key npc, vector position);
        void osNpcMoveToTarget(key npc, vector target, int options);
        rotation osNpcGetRot(key npc);
        void osNpcSetRot(LSL_Key npc, rotation rot);
        void osNpcStopMoveToTarget(LSL_Key npc);
        void osNpcSay(key npc, string message);
        void osNpcSit(key npc, key target, int options);
        void osNpcStand(LSL_Key npc);
        void osNpcRemove(key npc);

        LSL_Key osOwnerSaveAppearance(string notecard);
        LSL_Key osAgentSaveAppearance(key agentId, string notecard);

        key osGetMapTexture();
        key osGetRegionMapTexture(string regionName);
        LSL_List osGetRegionStats();

        int osGetSimulatorMemory();
        void osKickAvatar(string FirstName,string SurName,string alert);
        void osSetSpeed(string UUID, LSL_Float SpeedModifier);
        void osCauseHealing(string avatar, double healing);
        void osCauseDamage(string avatar, double damage);
        LSL_List osGetPrimitiveParams(LSL_Key prim, LSL_List rules);
        void osSetPrimitiveParams(LSL_Key prim, LSL_List rules);
        void osSetProjectionParams(bool projection, LSL_Key texture, double fov, double focus, double amb);
        void osSetProjectionParams(LSL_Key prim, bool projection, LSL_Key texture, double fov, double focus, double amb);

        LSL_List osGetAvatarList();

        LSL_String osUnixTimeToTimestamp(long time);
    }
}