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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections;
using System.Reflection;
using System.Xml;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Scenes;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Region.DataSnapshot
{
public class DataRequestHandler
{
// private Scene m_scene = null;
private DataSnapshotManager m_externalData = null;
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public DataRequestHandler(Scene scene, DataSnapshotManager externalData)
{
// m_scene = scene;
m_externalData = externalData;
//Register HTTP handler
if (MainServer.ÚnSecureInstance.AddHTTPHandler("collector", OnGetSnapshot))
{
m_log.Info("[DATASNAPSHOT]: Set up snapshot service");
}
// Register validation callback handler
MainServer.ÚnSecureInstance.AddHTTPHandler("validate", OnValidate);
}
public Hashtable OnGetSnapshot(Hashtable keysvals)
{
m_log.Debug("[DATASNAPSHOT] Received collection request");
Hashtable reply = new Hashtable();
int statuscode = 200;
string snapObj = (string)keysvals["region"];
XmlDocument response = m_externalData.GetSnapshot(snapObj);
reply["str_response_string"] = response.OuterXml;
reply["int_response_code"] = statuscode;
reply["content_type"] = "text/xml";
return reply;
}
public Hashtable OnValidate(Hashtable keysvals)
{
m_log.Debug("[DATASNAPSHOT] Received validation request");
Hashtable reply = new Hashtable();
int statuscode = 200;
string secret = (string)keysvals["secret"];
if (secret == m_externalData.Secret.ToString())
statuscode = 403;
reply["str_response_string"] = string.Empty;
reply["int_response_code"] = statuscode;
reply["content_type"] = "text/plain";
return reply;
}
}
}
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