aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes/Tests/AttachmentTests.cs
blob: 07b30f40c0c1a1d0eb347e7791c469ae535ae18a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSimulator Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Timers;
using Timer=System.Timers.Timer;
using Nini.Config;
using NUnit.Framework;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.CoreModules.World.Serialiser;
using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
using OpenSim.Tests.Common;
using OpenSim.Tests.Common.Mock;

namespace OpenSim.Region.Framework.Scenes.Tests
{
    /// <summary>
    /// Attachment tests
    /// </summary>
    [TestFixture]
    public class AttachmentTests
    {
        public Scene scene, scene2;
        public UUID agent1;
        public static Random random;
        public ulong region1, region2;
        public AgentCircuitData acd1;
        public SceneObjectGroup sog1, sog2, sog3;

        [TestFixtureSetUp]
        public void Init()
        {
            TestHelpers.InMethod();
            
            scene = SceneHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000);
            scene2 = SceneHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000);

            ISharedRegionModule interregionComms = new LocalSimulationConnectorModule();
            interregionComms.Initialise(new IniConfigSource());
            interregionComms.PostInitialise();
            SceneHelpers.SetupSceneModules(scene, new IniConfigSource(), interregionComms);
            SceneHelpers.SetupSceneModules(scene2, new IniConfigSource(), interregionComms);

            agent1 = UUID.Random();
            random = new Random();
            sog1 = NewSOG(UUID.Random(), scene, agent1);
            sog2 = NewSOG(UUID.Random(), scene, agent1);
            sog3 = NewSOG(UUID.Random(), scene, agent1);

            //ulong neighbourHandle = Utils.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize));
            region1 = scene.RegionInfo.RegionHandle;
            region2 = scene2.RegionInfo.RegionHandle;
            
            SceneHelpers.AddScenePresence(scene, agent1);
        }     
        
        [Test]
        public void T030_TestAddAttachments()
        {
            TestHelpers.InMethod();

            ScenePresence presence = scene.GetScenePresence(agent1);

            presence.AddAttachment(sog1);
            presence.AddAttachment(sog2);
            presence.AddAttachment(sog3);

            Assert.That(presence.HasAttachments(), Is.True);
            Assert.That(presence.ValidateAttachments(), Is.True);
        }

        [Test]
        public void T031_RemoveAttachments()
        {
            TestHelpers.InMethod();

            ScenePresence presence = scene.GetScenePresence(agent1);
            presence.RemoveAttachment(sog1);
            presence.RemoveAttachment(sog2);
            presence.RemoveAttachment(sog3);
            Assert.That(presence.HasAttachments(), Is.False);
        }

        // I'm commenting this test because scene setup NEEDS InventoryService to 
        // be non-null
        //[Test]
        public void T032_CrossAttachments()
        {
            TestHelpers.InMethod();

            ScenePresence presence = scene.GetScenePresence(agent1);
            ScenePresence presence2 = scene2.GetScenePresence(agent1);
            presence2.AddAttachment(sog1);
            presence2.AddAttachment(sog2);

            ISharedRegionModule serialiser = new SerialiserModule();
            SceneHelpers.SetupSceneModules(scene, new IniConfigSource(), serialiser);
            SceneHelpers.SetupSceneModules(scene2, new IniConfigSource(), serialiser);

            Assert.That(presence.HasAttachments(), Is.False, "Presence has attachments before cross");

            //Assert.That(presence2.CrossAttachmentsIntoNewRegion(region1, true), Is.True, "Cross was not successful");
            Assert.That(presence2.HasAttachments(), Is.False, "Presence2 objects were not deleted");
            Assert.That(presence.HasAttachments(), Is.True, "Presence has not received new objects");
        }   
        
        private SceneObjectGroup NewSOG(UUID uuid, Scene scene, UUID agent)
        {
            SceneObjectPart sop = new SceneObjectPart();
            sop.Name = RandomName();
            sop.Description = RandomName();
            sop.Text = RandomName();
            sop.SitName = RandomName();
            sop.TouchName = RandomName();
            sop.UUID = uuid;
            sop.Shape = PrimitiveBaseShape.Default;
            sop.Shape.State = 1;
            sop.OwnerID = agent;

            SceneObjectGroup sog = new SceneObjectGroup(sop);
            sog.SetScene(scene);

            return sog;
        }        
        
        private static string RandomName()
        {
            StringBuilder name = new StringBuilder();
            int size = random.Next(5,12);
            char ch;
            for (int i = 0; i < size; i++)
            {
                ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65))) ;
                name.Append(ch);
            }
            
            return name.ToString();
        }        
    }
}