1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
|
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Client;
using OpenSim.Region.Framework.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
namespace OpenSim.Region.Framework.Scenes
{
/// <summary>
/// A class for triggering remote scene events.
/// </summary>
public class EventManager
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public delegate void OnFrameDelegate();
/// <summary>
/// Triggered on each sim frame.
/// </summary>
/// <remarks>
/// This gets triggered in <see cref="OpenSim.Region.Framework.Scenes.Scene.Update"/>
/// Core uses it for things like Sun, Wind & Clouds
/// The MRM module also uses it.
/// </remarks>
public event OnFrameDelegate OnFrame;
public delegate void ClientMovement(ScenePresence client);
/// <summary>
/// Trigerred when an agent moves.
/// </summary>
/// <remarks>
/// This gets triggered in <see cref="OpenSim.Region.Framework.Scenes.ScenePresence.HandleAgentUpdate"/>
/// prior to <see cref="OpenSim.Region.Framework.Scenes.ScenePresence.TriggerScenePresenceUpdated"/>
/// </remarks>
public event ClientMovement OnClientMovement;
public delegate void OnTerrainTaintedDelegate();
/// <summary>
/// Triggered if the terrain has been edited
/// </summary>
/// <remarks>
/// This gets triggered in <see cref="OpenSim.Region.CoreModules.World.Terrain.CheckForTerrainUpdates"/>
/// after it determines that an update has been made.
/// </remarks>
public event OnTerrainTaintedDelegate OnTerrainTainted;
public delegate void OnTerrainTickDelegate();
/// <summary>
/// Triggered if the terrain has been edited
/// </summary>
/// <remarks>
/// This gets triggered in <see cref="OpenSim.Region.Framework.Scenes.Scene.UpdateTerrain"/>
/// but is used by core solely to update the physics engine.
/// </remarks>
public event OnTerrainTickDelegate OnTerrainTick;
public delegate void OnTerrainUpdateDelegate();
public event OnTerrainUpdateDelegate OnTerrainUpdate;
public delegate void OnBackupDelegate(ISimulationDataService datastore, bool forceBackup);
/// <summary>
/// Triggered when a region is backed up/persisted to storage
/// </summary>
/// <remarks>
/// This gets triggered in <see cref="OpenSim.Region.Framework.Scenes.Scene.Backup"/>
/// and is fired before the persistence occurs.
/// </remarks>
public event OnBackupDelegate OnBackup;
public delegate void OnClientConnectCoreDelegate(IClientCore client);
/// <summary>
/// Triggered when a new client connects to the scene.
/// </summary>
/// <remarks>
/// This gets triggered in <see cref="TriggerOnNewClient"/>,
/// which checks if an instance of <see cref="OpenSim.Framework.IClientAPI"/>
/// also implements <see cref="OpenSim.Framework.Client.IClientCore"/> and as such,
/// is not triggered by <see cref="OpenSim.Region.OptionalModules.World.NPC">NPCs</see>.
/// </remarks>
public event OnClientConnectCoreDelegate OnClientConnect;
public delegate void OnNewClientDelegate(IClientAPI client);
/// <summary>
/// Triggered when a new client is added to the scene.
/// </summary>
/// <remarks>
/// This is triggered for both child and root agent client connections.
/// Triggered before OnClientLogin.
/// </remarks>
public event OnNewClientDelegate OnNewClient;
/// <summary>
/// Fired if the client entering this sim is doing so as a new login
/// </summary>
public event Action<IClientAPI> OnClientLogin;
public delegate void OnNewPresenceDelegate(ScenePresence presence);
/// <summary>
/// Triggered when a new presence is added to the scene
/// </summary>
/// <remarks>
/// Triggered in <see cref="OpenSim.Region.Framework.Scenes.Scene.AddNewClient"/> which is used by both
/// <see cref="OpenSim.Framework.PresenceType.User">users</see> and <see cref="OpenSim.Framework.PresenceType.Npc">NPCs</see>
/// </remarks>
public event OnNewPresenceDelegate OnNewPresence;
public delegate void OnRemovePresenceDelegate(UUID agentId);
/// <summary>
/// Triggered when a presence is removed from the scene
/// </summary>
/// <remarks>
/// Triggered in <see cref="OpenSim.Region.Framework.Scenes.Scene.AddNewClient"/> which is used by both
/// <see cref="OpenSim.Framework.PresenceType.User">users</see> and <see cref="OpenSim.Framework.PresenceType.Npc">NPCs</see>
/// </remarks>
public event OnRemovePresenceDelegate OnRemovePresence;
public delegate void OnParcelPrimCountUpdateDelegate();
/// <summary>
/// Triggered whenever the prim count may have been altered, or prior
/// to an action that requires the current prim count to be accurate.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerParcelPrimCountUpdate"/> in
/// <see cref="OpenSim.OpenSimBase.CreateRegion"/>,
/// <see cref="OpenSim.Region.CoreModules.World.Land.LandManagementModule.EventManagerOnRequestParcelPrimCountUpdate"/>,
/// <see cref="OpenSim.Region.CoreModules.World.Land.LandManagementModule.ClientOnParcelObjectOwnerRequest"/>,
/// <see cref="OpenSim.Region.CoreModules.World.Land.LandObject.GetPrimsFree"/>,
/// <see cref="OpenSim.Region.CoreModules.World.Land.LandObject.UpdateLandSold"/>,
/// <see cref="OpenSim.Region.CoreModules.World.Land.LandObject.DeedToGroup"/>,
/// <see cref="OpenSim.Region.CoreModules.World.Land.LandObject.SendLandUpdateToClient"/>
/// </remarks>
public event OnParcelPrimCountUpdateDelegate OnParcelPrimCountUpdate;
public delegate void OnParcelPrimCountAddDelegate(SceneObjectGroup obj);
/// <summary>
/// Triggered in response to <see cref="OnParcelPrimCountUpdate"/> for
/// objects that actually contribute to parcel prim count.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerParcelPrimCountAdd"/> in
/// <see cref="OpenSim.Region.CoreModules.World.Land.LandManagementModule.EventManagerOnParcelPrimCountUpdate"/>
/// </remarks>
public event OnParcelPrimCountAddDelegate OnParcelPrimCountAdd;
public delegate void OnPluginConsoleDelegate(string[] args);
/// <summary>
/// Triggered after <see cref="OpenSim.IApplicationPlugin.PostInitialise"/>
/// has been called for all <see cref="OpenSim.IApplicationPlugin"/>
/// loaded via <see cref="OpenSim.OpenSimBase.LoadPlugins"/>.
/// Handlers for this event are typically used to parse the arguments
/// from <see cref="OnPluginConsoleDelegate"/> in order to process or
/// filter the arguments and pass them onto <see cref="OpenSim.Region.CoreModules.Framework.InterfaceCommander.Commander.ProcessConsoleCommand"/>
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerOnPluginConsole"/> in
/// <see cref="Scene.SendCommandToPlugins"/> via
/// <see cref="SceneManager.SendCommandToPluginModules"/> via
/// <see cref="OpenSim.OpenSimBase.HandleCommanderCommand"/> via
/// <see cref="OpenSim.OpenSimBase.AddPluginCommands"/> via
/// <see cref="OpenSim.OpenSimBase.StartupSpecific"/>
/// </remarks>
public event OnPluginConsoleDelegate OnPluginConsole;
/// <summary>
/// Triggered when the entire simulator is shutdown.
/// </summary>
public event Action OnShutdown;
public delegate void ObjectDeGrabDelegate(uint localID, uint originalID, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs);
public delegate void ScriptResetDelegate(uint localID, UUID itemID);
public delegate void OnPermissionErrorDelegate(UUID user, string reason);
public delegate void OnSetRootAgentSceneDelegate(UUID agentID, Scene scene);
/// <summary>
/// Triggered before the grunt work for adding a root agent to a
/// scene has been performed (resuming attachment scripts, physics,
/// animations etc.)
/// </summary>
/// <remarks>
/// Triggered before <see cref="OnMakeRootAgent"/>
/// by <see cref="TriggerSetRootAgentScene"/>
/// in <see cref="ScenePresence.MakeRootAgent"/>
/// via <see cref="Scene.AgentCrossing"/>
/// and <see cref="ScenePresence.CompleteMovement"/>
/// </remarks>
public event OnSetRootAgentSceneDelegate OnSetRootAgentScene;
/// <summary>
/// Triggered after parcel properties have been updated.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerOnParcelPropertiesUpdateRequest"/> in
/// <see cref="OpenSim.Region.CoreModules.World.Land.LandManagementModule.ClientOnParcelPropertiesUpdateRequest"/>,
/// <see cref="OpenSim.Region.CoreModules.World.Land.LandManagementModule.ProcessPropertiesUpdate"/>
/// </remarks>
public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest;
/// <summary>
/// Triggered when an individual scene is shutdown.
/// </summary>
/// <remarks>
/// This does not automatically mean that the entire simulator is shutting down. Listen to OnShutdown for that
/// notification.
/// </remarks>
public event Action<Scene> OnSceneShuttingDown;
/// <summary>
/// Fired when an object is touched/grabbed.
/// </summary>
/// <remarks>
/// The originalID is the local ID of the part that was actually touched. The localID itself is always that of
/// the root part.
/// Triggerd in response to <see cref="OpenSim.Framework.IClientAPI.OnGrabObject"/>
/// via <see cref="TriggerObjectGrab"/>
/// in <see cref="Scene.ProcessObjectGrab"/>
/// </remarks>
public event ObjectGrabDelegate OnObjectGrab;
public delegate void ObjectGrabDelegate(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs);
/// <summary>
/// Triggered when an object is being touched/grabbed continuously.
/// </summary>
/// <remarks>
/// Triggered in response to <see cref="OpenSim.Framework.IClientAPI.OnGrabUpdate"/>
/// via <see cref="TriggerObjectGrabbing"/>
/// in <see cref="Scene.ProcessObjectGrabUpdate"/>
/// </remarks>
public event ObjectGrabDelegate OnObjectGrabbing;
/// <summary>
/// Triggered when an object stops being touched/grabbed.
/// </summary>
/// <remarks>
/// Triggered in response to <see cref="OpenSim.Framework.IClientAPI.OnDeGrabObject"/>
/// via <see cref="TriggerObjectDeGrab"/>
/// in <see cref="Scene.ProcessObjectDeGrab"/>
/// </remarks>
public event ObjectDeGrabDelegate OnObjectDeGrab;
/// <summary>
/// Triggered when a script resets.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerScriptReset"/>
/// in <see cref="Scene.ProcessScriptReset"/>
/// via <see cref="OpenSim.Framework.IClientAPI.OnScriptReset"/>
/// via <see cref="OpenSim.Region.ClientStack.LindenUDP.LLClientView.HandleScriptReset"/>
/// </remarks>
public event ScriptResetDelegate OnScriptReset;
public event OnPermissionErrorDelegate OnPermissionError;
/// <summary>
/// Fired when a script is run.
/// </summary>
/// <remarks>
/// Occurs after OnNewScript.
/// Triggered by <see cref="TriggerRezScript"/>
/// in <see cref="SceneObjectPartInventory.CreateScriptInstance"/>
/// </remarks>
public event NewRezScript OnRezScript;
public delegate void NewRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource);
public delegate void RemoveScript(uint localID, UUID itemID);
/// <summary>
/// Triggered when a script is removed from an object.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerRemoveScript"/>
/// in <see cref="Scene.RemoveTaskInventory"/>,
/// <see cref="Scene.CreateAgentInventoryItemFromTask"/>,
/// <see cref="SceneObjectPartInventory.RemoveScriptInstance"/>,
/// <see cref="SceneObjectPartInventory.RemoveInventoryItem"/>
/// </remarks>
public event RemoveScript OnRemoveScript;
public delegate void StartScript(uint localID, UUID itemID);
/// <summary>
/// Triggered when a script starts.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerStartScript"/>
/// in <see cref="Scene.SetScriptRunning"/>
/// via <see cref="OpenSim.Framework.IClientAPI.OnSetScriptRunning"/>,
/// via <see cref="OpenSim.Region.ClientStack.LindenUDP.HandleSetScriptRunning"/>
/// </remarks>
public event StartScript OnStartScript;
public delegate void StopScript(uint localID, UUID itemID);
/// <summary>
/// Triggered when a script stops.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerStopScript"/>,
/// in <see cref="SceneObjectPartInventory.CreateScriptInstance"/>,
/// <see cref="SceneObjectPartInventory.StopScriptInstance"/>,
/// <see cref="Scene.SetScriptRunning"/>
/// </remarks>
public event StopScript OnStopScript;
public delegate bool SceneGroupMoved(UUID groupID, Vector3 delta);
/// <summary>
/// Triggered when an object is moved.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerGroupMove"/>
/// in <see cref="SceneObjectGroup.UpdateGroupPosition"/>,
/// <see cref="SceneObjectGroup.GrabMovement"/>
/// </remarks>
public event SceneGroupMoved OnSceneGroupMove;
public delegate void SceneGroupGrabed(UUID groupID, Vector3 offset, UUID userID);
/// <summary>
/// Triggered when an object is grabbed.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerGroupGrab"/>
/// in <see cref="SceneObjectGroup.OnGrabGroup"/>
/// via <see cref="SceneObjectGroup.ObjectGrabHandler"/>
/// via <see cref="Scene.ProcessObjectGrab"/>
/// via <see cref="OpenSim.Framework.IClientAPI.OnGrabObject"/>
/// via <see cref="OpenSim.Region.ClientStack.LindenUDP.LLClientView.HandleObjectGrab"/>
/// </remarks>
public event SceneGroupGrabed OnSceneGroupGrab;
public delegate bool SceneGroupSpinStarted(UUID groupID);
/// <summary>
/// Triggered when an object starts to spin.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerGroupSpinStart"/>
/// in <see cref="SceneObjectGroup.SpinStart"/>
/// via <see cref="SceneGraph.SpinStart"/>
/// via <see cref="OpenSim.Framework.IClientAPI.OnSpinStart"/>
/// via <see cref="OpenSim.Region.ClientStack.LindenUDP.LLClientView.HandleObjectSpinStart"/>
/// </remarks>
public event SceneGroupSpinStarted OnSceneGroupSpinStart;
public delegate bool SceneGroupSpun(UUID groupID, Quaternion rotation);
/// <summary>
/// Triggered when an object is being spun.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerGroupSpin"/>
/// in <see cref="SceneObjectGroup.SpinMovement"/>
/// via <see cref="SceneGraph.SpinObject"/>
/// via <see cref="OpenSim.Framework.IClientAPI.OnSpinUpdate"/>
/// via <see cref="OpenSim.Region.ClientStack.LindenUDP.LLClientView.HandleObjectSpinUpdate"/>
/// </remarks>
public event SceneGroupSpun OnSceneGroupSpin;
public delegate void LandObjectAdded(ILandObject newParcel);
public event LandObjectAdded OnLandObjectAdded;
public delegate void LandObjectRemoved(UUID globalID);
public event LandObjectRemoved OnLandObjectRemoved;
public delegate void AvatarEnteringNewParcel(ScenePresence avatar, int localLandID, UUID regionID);
public event AvatarEnteringNewParcel OnAvatarEnteringNewParcel;
public delegate void AvatarAppearanceChange(ScenePresence avatar);
public event AvatarAppearanceChange OnAvatarAppearanceChange;
public event Action<ScenePresence> OnSignificantClientMovement;
public delegate void IncomingInstantMessage(GridInstantMessage message);
public event IncomingInstantMessage OnIncomingInstantMessage;
public event IncomingInstantMessage OnUnhandledInstantMessage;
public delegate void ClientClosed(UUID clientID, Scene scene);
/// <summary>
/// Fired when a client is removed from a scene whether it's a child or a root agent.
/// </summary>
/// <remarks>
/// At the point of firing, the scene still contains the client's scene presence.
/// </remarks>
public event ClientClosed OnClientClosed;
public delegate void NewScript(UUID clientID, SceneObjectPart part, UUID itemID);
/// <summary>
/// Fired when a script is created.
/// </summary>
/// <remarks>
/// Occurs before OnRezScript
/// Triggered by <see cref="TriggerNewScript"/>
/// in <see cref="Scene.RezScriptFromAgentInventory"/>,
/// <see cref="Scene.RezNewScript"/>
/// </remarks>
public event NewScript OnNewScript;
public delegate void ExtraSettingChangedDelegate(Scene scene, string name, string value);
public event ExtraSettingChangedDelegate OnExtraSettingChanged;
public virtual void TriggerNewScript(UUID clientID, SceneObjectPart part, UUID itemID)
{
NewScript handlerNewScript = OnNewScript;
if (handlerNewScript != null)
{
foreach (NewScript d in handlerNewScript.GetInvocationList())
{
try
{
d(clientID, part, itemID);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerNewScript failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public delegate void UpdateScript(UUID clientID, UUID itemId, UUID primId, bool isScriptRunning, UUID newAssetID);
/// <summary>
/// An indication that the script has changed.
/// </summary>
/// <remarks>
/// Triggered after the scene receives a client's upload of an updated script and has stored it in an asset.
/// Triggered by <see cref="TriggerUpdateScript"/>
/// in <see cref="Scene.CapsUpdateTaskInventoryScriptAsset"/>
/// via <see cref="Scene.CapsUpdateTaskInventoryScriptAsset"/>
/// via <see cref="OpenSim.Region.ClientStack.Linden.BunchOfCaps.TaskScriptUpdated"/>
/// via <see cref="OpenSim.Region.ClientStack.Linden.TaskInventoryScriptUpdater.OnUpLoad"/>
/// via <see cref="OpenSim.Region.ClientStack.Linden.TaskInventoryScriptUpdater.uploaderCaps"/>
/// </remarks>
public event UpdateScript OnUpdateScript;
public virtual void TriggerUpdateScript(UUID clientId, UUID itemId, UUID primId, bool isScriptRunning, UUID newAssetID)
{
UpdateScript handlerUpdateScript = OnUpdateScript;
if (handlerUpdateScript != null)
{
foreach (UpdateScript d in handlerUpdateScript.GetInvocationList())
{
try
{
d(clientId, itemId, primId, isScriptRunning, newAssetID);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerUpdateScript failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
/// <summary>
/// Triggered when some scene object properties change.
/// </summary>
/// <remarks>
/// ScriptChangedEvent is fired when a scene object property that a script might be interested
/// in (such as color, scale or inventory) changes. Only enough information sent is for the LSL changed event.
/// This is not an indication that the script has changed (see OnUpdateScript for that).
/// This event is sent to a script to tell it that some property changed on
/// the object the script is in. See http://lslwiki.net/lslwiki/wakka.php?wakka=changed .
/// Triggered by <see cref="TriggerOnScriptChangedEvent"/>
/// in <see cref="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.TeleportAgentWithinRegion"/>,
/// <see cref="SceneObjectPart.TriggerScriptChangedEvent"/>
/// </remarks>
public event ScriptChangedEvent OnScriptChangedEvent;
public delegate void ScriptChangedEvent(uint localID, uint change);
public delegate void ScriptControlEvent(UUID item, UUID avatarID, uint held, uint changed);
/// <summary>
/// Triggered when a script receives control input from an agent.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerControlEvent"/>
/// in <see cref="ScenePresence.SendControlsToScripts"/>
/// via <see cref="ScenePresence.HandleAgentUpdate"/>
/// via <see cref="OpenSim.Framework.IClientAPI.OnAgentUpdate"/>
/// via <see cref="OpenSim.Region.ClientStack.LindenUDP.LLClientView.HandleAgentUpdate"/>
/// </remarks>
public event ScriptControlEvent OnScriptControlEvent;
public delegate void ScriptAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 atpos);
/// <summary>
/// Triggered when an object has arrived within a tolerance distance
/// of a motion target.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerAtTargetEvent"/>
/// in <see cref="SceneObjectGroup.checkAtTargets"/>
/// via <see cref="SceneObjectGroup.ScheduleGroupForFullUpdate"/>,
/// <see cref="Scene.CheckAtTargets"/> via <see cref="Scene.Update"/>
/// </remarks>
public event ScriptAtTargetEvent OnScriptAtTargetEvent;
public delegate void ScriptNotAtTargetEvent(uint localID);
/// <summary>
/// Triggered when an object has a motion target but has not arrived
/// within a tolerance distance.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerNotAtTargetEvent"/>
/// in <see cref="SceneObjectGroup.checkAtTargets"/>
/// via <see cref="SceneObjectGroup.ScheduleGroupForFullUpdate"/>,
/// <see cref="Scene.CheckAtTargets"/> via <see cref="Scene.Update"/>
/// </remarks>
public event ScriptNotAtTargetEvent OnScriptNotAtTargetEvent;
public delegate void ScriptAtRotTargetEvent(uint localID, uint handle, Quaternion targetrot, Quaternion atrot);
/// <summary>
/// Triggered when an object has arrived within a tolerance rotation
/// of a rotation target.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerAtRotTargetEvent"/>
/// in <see cref="SceneObjectGroup.checkAtTargets"/>
/// via <see cref="SceneObjectGroup.ScheduleGroupForFullUpdate"/>,
/// <see cref="Scene.CheckAtTargets"/> via <see cref="Scene.Update"/>
/// </remarks>
public event ScriptAtRotTargetEvent OnScriptAtRotTargetEvent;
public delegate void ScriptNotAtRotTargetEvent(uint localID);
/// <summary>
/// Triggered when an object has a rotation target but has not arrived
/// within a tolerance rotation.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerNotAtRotTargetEvent"/>
/// in <see cref="SceneObjectGroup.checkAtTargets"/>
/// via <see cref="SceneObjectGroup.ScheduleGroupForFullUpdate"/>,
/// <see cref="Scene.CheckAtTargets"/> via <see cref="Scene.Update"/>
/// </remarks>
public event ScriptNotAtRotTargetEvent OnScriptNotAtRotTargetEvent;
public delegate void ScriptColliding(uint localID, ColliderArgs colliders);
/// <summary>
/// Triggered when a physical collision has started between a prim
/// and something other than the region terrain.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerScriptCollidingStart"/>
/// in <see cref="SceneObjectPart.SendCollisionEvent"/>
/// via <see cref="SceneObjectPart.PhysicsCollision"/>
/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/>
/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/>
/// </remarks>
public event ScriptColliding OnScriptColliderStart;
/// <summary>
/// Triggered when something that previously collided with a prim has
/// not stopped colliding with it.
/// </summary>
/// <remarks>
/// <seealso cref="OnScriptColliderStart"/>
/// Triggered by <see cref="TriggerScriptColliding"/>
/// in <see cref="SceneObjectPart.SendCollisionEvent"/>
/// via <see cref="SceneObjectPart.PhysicsCollision"/>
/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/>
/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/>
/// </remarks>
public event ScriptColliding OnScriptColliding;
/// <summary>
/// Triggered when something that previously collided with a prim has
/// stopped colliding with it.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerScriptCollidingEnd"/>
/// in <see cref="SceneObjectPart.SendCollisionEvent"/>
/// via <see cref="SceneObjectPart.PhysicsCollision"/>
/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/>
/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/>
/// </remarks>
public event ScriptColliding OnScriptCollidingEnd;
/// <summary>
/// Triggered when a physical collision has started between an object
/// and the region terrain.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerScriptLandCollidingStart"/>
/// in <see cref="SceneObjectPart.SendLandCollisionEvent"/>
/// via <see cref="SceneObjectPart.PhysicsCollision"/>
/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/>
/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/>
/// </remarks>
public event ScriptColliding OnScriptLandColliderStart;
/// <summary>
/// Triggered when an object that previously collided with the region
/// terrain has not yet stopped colliding with it.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerScriptLandColliding"/>
/// in <see cref="SceneObjectPart.SendLandCollisionEvent"/>
/// via <see cref="SceneObjectPart.PhysicsCollision"/>
/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/>
/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/>
/// </remarks>
public event ScriptColliding OnScriptLandColliding;
/// <summary>
/// Triggered when an object that previously collided with the region
/// terrain has stopped colliding with it.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerScriptLandCollidingEnd"/>
/// in <see cref="SceneObjectPart.SendLandCollisionEvent"/>
/// via <see cref="SceneObjectPart.PhysicsCollision"/>
/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.OnCollisionUpdate"/>
/// via <see cref="OpenSim.Region.Physics.Manager.PhysicsActor.SendCollisionUpdate"/>
/// </remarks>
public event ScriptColliding OnScriptLandColliderEnd;
public delegate void OnMakeChildAgentDelegate(ScenePresence presence);
/// <summary>
/// Triggered when an agent has been made a child agent of a scene.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerOnMakeChildAgent"/>
/// in <see cref="ScenePresence.MakeChildAgent"/>
/// via <see cref="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.CrossAgentToNewRegionAsync"/>,
/// <see cref="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.DoTeleport"/>,
/// <see cref="OpenSim.Region.CoreModules.InterGrid.KillAUser.ShutdownNoLogout"/>
/// </remarks>
public event OnMakeChildAgentDelegate OnMakeChildAgent;
public delegate void OnSaveNewWindlightProfileDelegate();
public delegate void OnSendNewWindlightProfileTargetedDelegate(RegionLightShareData wl, UUID user);
/// <summary>
/// Triggered after the grunt work for adding a root agent to a
/// scene has been performed (resuming attachment scripts, physics,
/// animations etc.)
/// </summary>
/// <remarks>
/// This event is on the critical path for transferring an avatar from one region to another. Try and do
/// as little work on this event as possible, or do work asynchronously.
/// Triggered after <see cref="OnSetRootAgentScene"/>
/// by <see cref="TriggerOnMakeRootAgent"/>
/// in <see cref="ScenePresence.MakeRootAgent"/>
/// via <see cref="Scene.AgentCrossing"/>
/// and <see cref="ScenePresence.CompleteMovement"/>
/// </remarks>
public event Action<ScenePresence> OnMakeRootAgent;
public event OnSendNewWindlightProfileTargetedDelegate OnSendNewWindlightProfileTargeted;
public event OnSaveNewWindlightProfileDelegate OnSaveNewWindlightProfile;
/// <summary>
/// Triggered when an object or attachment enters a scene
/// </summary>
public event OnIncomingSceneObjectDelegate OnIncomingSceneObject;
public delegate void OnIncomingSceneObjectDelegate(SceneObjectGroup so);
public delegate void NewInventoryItemUploadComplete(UUID avatarID, UUID assetID, string name, int userlevel);
public event NewInventoryItemUploadComplete OnNewInventoryItemUploadComplete;
public delegate void RequestChangeWaterHeight(float height);
public event RequestChangeWaterHeight OnRequestChangeWaterHeight;
/// <summary>
/// Fired if any avatar is 'killed' due to its health falling to zero
/// </summary>
public event AvatarKillData OnAvatarKilled;
public delegate void AvatarKillData(uint KillerLocalID, ScenePresence avatar);
/*
public delegate void ScriptTimerEvent(uint localID, double timerinterval);
/// <summary>
/// Used to be triggered when the LSL timer event fires.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerTimerEvent"/>
/// via <see cref="SceneObjectPart.handleTimerAccounting"/>
/// </remarks>
public event ScriptTimerEvent OnScriptTimerEvent;
*/
public delegate void EstateToolsSunUpdate(ulong regionHandle, bool FixedTime, bool EstateSun, float LindenHour);
public delegate void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID);
public event EstateToolsSunUpdate OnEstateToolsSunUpdate;
/// <summary>
/// Triggered when an object is added to the scene.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerObjectAddedToScene"/>
/// in <see cref="Scene.AddNewSceneObject"/>,
/// <see cref="Scene.DuplicateObject"/>,
/// <see cref="Scene.doObjectDuplicateOnRay"/>
/// </remarks>
public event Action<SceneObjectGroup> OnObjectAddedToScene;
/// <summary>
/// Delegate for <see cref="OnObjectBeingRemovedFromScene"/>
/// </summary>
/// <param name="obj">The object being removed from the scene</param>
public delegate void ObjectBeingRemovedFromScene(SceneObjectGroup obj);
/// <summary>
/// Triggered when an object is removed from the scene.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerObjectBeingRemovedFromScene"/>
/// in <see cref="Scene.DeleteSceneObject"/>
/// </remarks>
public event ObjectBeingRemovedFromScene OnObjectBeingRemovedFromScene;
public delegate void NoticeNoLandDataFromStorage();
public event NoticeNoLandDataFromStorage OnNoticeNoLandDataFromStorage;
public delegate void IncomingLandDataFromStorage(List<LandData> data);
public event IncomingLandDataFromStorage OnIncomingLandDataFromStorage;
public delegate void SetAllowForcefulBan(bool allow);
public event SetAllowForcefulBan OnSetAllowForcefulBan;
public delegate void RequestParcelPrimCountUpdate();
public event RequestParcelPrimCountUpdate OnRequestParcelPrimCountUpdate;
public delegate void ParcelPrimCountTainted();
/// <summary>
/// Triggered when the parcel prim count has been altered.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerParcelPrimCountTainted"/> in
/// <see cref="OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule.DetachSingleAttachmentToGround"/>,
/// <see cref="OpenSim.Region.CoreModules.Avatar.Attachments.AttachmentsModule.AttachToAgent"/>,
/// <see cref="Scene.DeleteSceneObject"/>,
/// <see cref="Scene.SelectPrim"/>,
/// <see cref="Scene.DeselectPrim"/>,
/// <see cref="SceneObjectGroup.UpdatePrimFlags"/>,
/// <see cref="SceneObjectGroup.AbsolutePosition"/>
/// </remarks>
public event ParcelPrimCountTainted OnParcelPrimCountTainted;
public event GetScriptRunning OnGetScriptRunning;
/// <summary>
/// RegisterCapsEvent is called by Scene after the Caps object
/// has been instantiated and before it is return to the
/// client and provides region modules to add their caps.
/// </summary>
public delegate void RegisterCapsEvent(UUID agentID, Caps caps);
public event RegisterCapsEvent OnRegisterCaps;
/// <summary>
/// DeregisterCapsEvent is called by Scene when the caps
/// handler for an agent are removed.
/// </summary>
public delegate void DeregisterCapsEvent(UUID agentID, Caps caps);
public event DeregisterCapsEvent OnDeregisterCaps;
/// <summary>
/// ChatFromWorldEvent is called via Scene when a chat message
/// from world comes in.
/// </summary>
public delegate void ChatFromWorldEvent(Object sender, OSChatMessage chat);
public event ChatFromWorldEvent OnChatFromWorld;
/// <summary>
/// ChatFromClientEvent is triggered via ChatModule (or
/// substitutes thereof) when a chat message
/// from the client comes in.
/// </summary>
public delegate void ChatFromClientEvent(Object sender, OSChatMessage chat);
public event ChatFromClientEvent OnChatFromClient;
/// <summary>
/// ChatToClientsEvent is triggered via ChatModule (or
/// substitutes thereof) when a chat message is actually sent to clients. Clients will only be sent a
/// received chat message if they satisfy various conditions (within audible range, etc.)
/// </summary>
public delegate void ChatToClientsEvent(
UUID senderID, HashSet<UUID> receiverIDs,
string message, ChatTypeEnum type, Vector3 fromPos, string fromName,
ChatSourceType src, ChatAudibleLevel level);
public event ChatToClientsEvent OnChatToClients;
/// <summary>
/// ChatBroadcastEvent is called via Scene when a broadcast chat message
/// from world comes in
/// </summary>
public delegate void ChatBroadcastEvent(Object sender, OSChatMessage chat);
public event ChatBroadcastEvent OnChatBroadcast;
public delegate float SunLindenHour();
public event SunLindenHour OnGetCurrentTimeAsLindenSunHour;
/// <summary>
/// Called when oar file has finished loading, although
/// the scripts may not have started yet
/// Message is non empty string if there were problems loading the oar file
/// </summary>
public delegate void OarFileLoaded(Guid guid, List<UUID> loadedScenes, string message);
public event OarFileLoaded OnOarFileLoaded;
/// <summary>
/// Called when an oar file has finished saving
/// Message is non empty string if there were problems saving the oar file
/// If a guid was supplied on the original call to identify, the request, this is returned. Otherwise
/// Guid.Empty is returned.
/// </summary>
public delegate void OarFileSaved(Guid guid, string message);
public event OarFileSaved OnOarFileSaved;
/// <summary>
/// Called when the script compile queue becomes empty
/// Returns the number of scripts which failed to start
/// </summary>
public delegate void EmptyScriptCompileQueue(int numScriptsFailed, string message);
public event EmptyScriptCompileQueue OnEmptyScriptCompileQueue;
/// <summary>
/// Called whenever an object is attached, or detached from an in-world presence.
/// </summary>
/// If the object is being attached, then the avatarID will be present. If the object is being detached then
/// the avatarID is UUID.Zero (I know, this doesn't make much sense but now it's historical).
public delegate void Attach(uint localID, UUID itemID, UUID avatarID);
public event Attach OnAttach;
/// <summary>
/// Called immediately after an object is loaded from storage.
/// </summary>
public event SceneObjectDelegate OnSceneObjectLoaded;
public delegate void SceneObjectDelegate(SceneObjectGroup so);
/// <summary>
/// Called immediately before an object is saved to storage.
/// </summary>
/// <param name="persistingSo">
/// The scene object being persisted.
/// This is actually a copy of the original scene object so changes made here will be saved to storage but will not be kept in memory.
/// </param>
/// <param name="originalSo">
/// The original scene object being persisted. Changes here will stay in memory but will not be saved to storage on this save.
/// </param>
public event SceneObjectPreSaveDelegate OnSceneObjectPreSave;
public delegate void SceneObjectPreSaveDelegate(SceneObjectGroup persistingSo, SceneObjectGroup originalSo);
/// <summary>
/// Called when a scene object part is cloned within the region.
/// </summary>
/// <param name="copy"></param>
/// <param name="original"></param>
/// <param name="userExposed">True if the duplicate will immediately be in the scene, false otherwise</param>
/// <remarks>
/// Triggered in <see cref="OpenSim.Region.Framework.Scenes.SceneObjectPart.Copy"/>
/// </remarks>
public event SceneObjectPartCopyDelegate OnSceneObjectPartCopy;
public delegate void SceneObjectPartCopyDelegate(SceneObjectPart copy, SceneObjectPart original, bool userExposed);
public delegate void SceneObjectPartUpdated(SceneObjectPart sop);
public event SceneObjectPartUpdated OnSceneObjectPartUpdated;
public delegate void ScenePresenceUpdated(ScenePresence sp);
public event ScenePresenceUpdated OnScenePresenceUpdated;
public delegate void RegionUp(GridRegion region);
public event RegionUp OnRegionUp;
public delegate void RegionStarted(Scene scene);
public event RegionStarted OnRegionStarted;
public delegate void RegionHeartbeatEnd(Scene scene);
public event RegionHeartbeatEnd OnRegionHeartbeatEnd;
/// <summary>
/// Fired when logins to a region are enabled or disabled.
/// </summary>
/// <remarks>
///
/// </remarks>
/// Fired
public event RegionLoginsStatusChange OnRegionLoginsStatusChange;
public delegate void RegionLoginsStatusChange(IScene scene);
/// <summary>
/// Fired when a region is considered ready for use.
/// </summary>
/// <remarks>
/// A region is considered ready when startup operations such as loading of scripts already on the region
/// have been completed.
/// </remarks>
public event Action<IScene> OnRegionReadyStatusChange;
public delegate void PrimsLoaded(Scene s);
public event PrimsLoaded OnPrimsLoaded;
public delegate void TeleportStart(IClientAPI client, GridRegion destination, GridRegion finalDestination, uint teleportFlags, bool gridLogout);
/// <summary>
/// Triggered when a teleport starts
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerTeleportStart"/>
/// in <see cref="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.CreateAgent"/>
/// and <see cref="OpenSim.Region.CoreModules.Framework.EntityTransfer.HGEntityTransferModule.CreateAgent"/>
/// via <see cref="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.DoTeleport"/>
/// </remarks>
public event TeleportStart OnTeleportStart;
public delegate void TeleportFail(IClientAPI client, bool gridLogout);
/// <summary>
/// Trigered when a teleport fails.
/// </summary>
/// <remarks>
/// Triggered by <see cref="TriggerTeleportFail"/>
/// in <see cref="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.Fail"/>
/// via <see cref="OpenSim.Region.CoreModules.Framework.EntityTransfer.EntityTransferModule.DoTeleport"/>
/// </remarks>
public event TeleportFail OnTeleportFail;
public class MoneyTransferArgs : EventArgs
{
public UUID sender;
public UUID receiver;
/// <summary>
/// Always false. The SL protocol sucks.
/// </summary>
public bool authenticated = false;
public int amount;
public int transactiontype;
public string description;
public MoneyTransferArgs(UUID asender, UUID areceiver, int aamount, int atransactiontype, string adescription)
{
sender = asender;
receiver = areceiver;
amount = aamount;
transactiontype = atransactiontype;
description = adescription;
}
}
public class LandBuyArgs : EventArgs
{
public UUID agentId = UUID.Zero;
public UUID groupId = UUID.Zero;
public UUID parcelOwnerID = UUID.Zero;
public bool final = false;
public bool groupOwned = false;
public bool removeContribution = false;
public int parcelLocalID = 0;
public int parcelArea = 0;
public int parcelPrice = 0;
public bool authenticated = false;
public bool landValidated = false;
public bool economyValidated = false;
public int transactionID = 0;
public int amountDebited = 0;
public LandBuyArgs(UUID pagentId, UUID pgroupId, bool pfinal, bool pgroupOwned,
bool premoveContribution, int pparcelLocalID, int pparcelArea, int pparcelPrice,
bool pauthenticated)
{
agentId = pagentId;
groupId = pgroupId;
final = pfinal;
groupOwned = pgroupOwned;
removeContribution = premoveContribution;
parcelLocalID = pparcelLocalID;
parcelArea = pparcelArea;
parcelPrice = pparcelPrice;
authenticated = pauthenticated;
}
}
public delegate void MoneyTransferEvent(Object sender, MoneyTransferArgs e);
public delegate void LandBuy(Object sender, LandBuyArgs e);
/// <summary>
/// Triggered when an attempt to transfer grid currency occurs
/// </summary>
/// <remarks>
/// Triggered in <see cref="OpenSim.Region.Framework.Scenes.Scene.ProcessMoneyTransferRequest"/>
/// via <see cref="OpenSim.Region.Framework.Scenes.Scene.SubscribeToClientGridEvents"/>
/// via <see cref="OpenSim.Region.Framework.Scenes.Scene.SubscribeToClientEvents"/>
/// via <see cref="OpenSim.Region.Framework.Scenes.Scene.AddNewClient"/>
/// </remarks>
public event MoneyTransferEvent OnMoneyTransfer;
/// <summary>
/// Triggered after after <see cref="OnValidateLandBuy"/>
/// </summary>
public event LandBuy OnLandBuy;
/// <summary>
/// Triggered to allow or prevent a real estate transaction
/// </summary>
/// <remarks>
/// Triggered in <see cref="OpenSim.Region.Framework.Scenes.Scene.ProcessParcelBuy"/>
/// <seealso cref="OpenSim.Region.OptionalModules.World.MoneyModule.SampleMoneyModule.ValidateLandBuy"/>
/// </remarks>
public event LandBuy OnValidateLandBuy;
public void TriggerOnAttach(uint localID, UUID itemID, UUID avatarID)
{
Attach handlerOnAttach = OnAttach;
if (handlerOnAttach != null)
{
foreach (Attach d in handlerOnAttach.GetInvocationList())
{
try
{
d(localID, itemID, avatarID);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnAttach failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerGetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID)
{
GetScriptRunning handlerGetScriptRunning = OnGetScriptRunning;
if (handlerGetScriptRunning != null)
{
foreach (GetScriptRunning d in handlerGetScriptRunning.GetInvocationList())
{
try
{
d(controllingClient, objectID, itemID);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerGetScriptRunning failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnScriptChangedEvent(uint localID, uint change)
{
ScriptChangedEvent handlerScriptChangedEvent = OnScriptChangedEvent;
if (handlerScriptChangedEvent != null)
{
foreach (ScriptChangedEvent d in handlerScriptChangedEvent.GetInvocationList())
{
try
{
d(localID, change);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnScriptChangedEvent failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnClientMovement(ScenePresence avatar)
{
ClientMovement handlerClientMovement = OnClientMovement;
if (handlerClientMovement != null)
{
foreach (ClientMovement d in handlerClientMovement.GetInvocationList())
{
try
{
d(avatar);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnClientMovement failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerPermissionError(UUID user, string reason)
{
OnPermissionErrorDelegate handlerPermissionError = OnPermissionError;
if (handlerPermissionError != null)
{
foreach (OnPermissionErrorDelegate d in handlerPermissionError.GetInvocationList())
{
try
{
d(user, reason);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerPermissionError failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnPluginConsole(string[] args)
{
OnPluginConsoleDelegate handlerPluginConsole = OnPluginConsole;
if (handlerPluginConsole != null)
{
foreach (OnPluginConsoleDelegate d in handlerPluginConsole.GetInvocationList())
{
try
{
d(args);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnPluginConsole failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnFrame()
{
OnFrameDelegate handlerFrame = OnFrame;
if (handlerFrame != null)
{
foreach (OnFrameDelegate d in handlerFrame.GetInvocationList())
{
try
{
d();
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnFrame failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnNewClient(IClientAPI client)
{
OnNewClientDelegate handlerNewClient = OnNewClient;
if (handlerNewClient != null)
{
foreach (OnNewClientDelegate d in handlerNewClient.GetInvocationList())
{
try
{
d(client);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnNewClient failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
if (client is IClientCore)
{
OnClientConnectCoreDelegate handlerClientConnect = OnClientConnect;
if (handlerClientConnect != null)
{
foreach (OnClientConnectCoreDelegate d in handlerClientConnect.GetInvocationList())
{
try
{
d((IClientCore)client);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnNewClient (IClientCore) failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
}
public void TriggerOnClientLogin(IClientAPI client)
{
Action<IClientAPI> handlerClientLogin = OnClientLogin;
if (handlerClientLogin != null)
{
foreach (Action<IClientAPI> d in handlerClientLogin.GetInvocationList())
{
try
{
d(client);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnClientLogin failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnNewPresence(ScenePresence presence)
{
OnNewPresenceDelegate handlerNewPresence = OnNewPresence;
if (handlerNewPresence != null)
{
foreach (OnNewPresenceDelegate d in handlerNewPresence.GetInvocationList())
{
try
{
d(presence);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnNewPresence failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnRemovePresence(UUID agentId)
{
OnRemovePresenceDelegate handlerRemovePresence = OnRemovePresence;
if (handlerRemovePresence != null)
{
foreach (OnRemovePresenceDelegate d in handlerRemovePresence.GetInvocationList())
{
try
{
d(agentId);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnRemovePresence failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnBackup(ISimulationDataService dstore, bool forced)
{
OnBackupDelegate handlerOnAttach = OnBackup;
if (handlerOnAttach != null)
{
foreach (OnBackupDelegate d in handlerOnAttach.GetInvocationList())
{
try
{
d(dstore, forced);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnBackup failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerParcelPrimCountUpdate()
{
OnParcelPrimCountUpdateDelegate handlerParcelPrimCountUpdate = OnParcelPrimCountUpdate;
if (handlerParcelPrimCountUpdate != null)
{
foreach (OnParcelPrimCountUpdateDelegate d in handlerParcelPrimCountUpdate.GetInvocationList())
{
try
{
d();
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerParcelPrimCountUpdate failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs args)
{
MoneyTransferEvent handlerMoneyTransfer = OnMoneyTransfer;
if (handlerMoneyTransfer != null)
{
foreach (MoneyTransferEvent d in handlerMoneyTransfer.GetInvocationList())
{
try
{
d(sender, args);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerMoneyTransfer failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerTerrainUpdate()
{
OnTerrainUpdateDelegate handlerTerrainUpdate = OnTerrainUpdate;
if (handlerTerrainUpdate != null)
{
foreach (OnTerrainUpdateDelegate d in handlerTerrainUpdate.GetInvocationList())
{
try
{
d();
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerTerrainUpdate failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerTerrainTick()
{
OnTerrainTickDelegate handlerTerrainTick = OnTerrainTick;
if (handlerTerrainTick != null)
{
foreach (OnTerrainTickDelegate d in handlerTerrainTick.GetInvocationList())
{
try
{
d();
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerTerrainTick failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerTerrainTainted()
{
OnTerrainTaintedDelegate handlerTerrainTainted = OnTerrainTainted;
if (handlerTerrainTainted != null)
{
foreach (OnTerrainTaintedDelegate d in handlerTerrainTainted.GetInvocationList())
{
try
{
d();
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerTerrainTainted failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerParcelPrimCountAdd(SceneObjectGroup obj)
{
OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = OnParcelPrimCountAdd;
if (handlerParcelPrimCountAdd != null)
{
foreach (OnParcelPrimCountAddDelegate d in handlerParcelPrimCountAdd.GetInvocationList())
{
try
{
d(obj);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerParcelPrimCountAdd failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerObjectAddedToScene(SceneObjectGroup obj)
{
Action<SceneObjectGroup> handler = OnObjectAddedToScene;
if (handler != null)
{
foreach (Action<SceneObjectGroup> d in handler.GetInvocationList())
{
try
{
d(obj);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerObjectAddedToScene failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerObjectBeingRemovedFromScene(SceneObjectGroup obj)
{
ObjectBeingRemovedFromScene handlerObjectBeingRemovedFromScene = OnObjectBeingRemovedFromScene;
if (handlerObjectBeingRemovedFromScene != null)
{
foreach (ObjectBeingRemovedFromScene d in handlerObjectBeingRemovedFromScene.GetInvocationList())
{
try
{
d(obj);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerObjectBeingRemovedFromScene failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerShutdown()
{
Action handlerShutdown = OnShutdown;
if (handlerShutdown != null)
{
foreach (Action d in handlerShutdown.GetInvocationList())
{
try
{
d();
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerShutdown failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerObjectGrab(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs)
{
ObjectGrabDelegate handlerObjectGrab = OnObjectGrab;
if (handlerObjectGrab != null)
{
foreach (ObjectGrabDelegate d in handlerObjectGrab.GetInvocationList())
{
try
{
d(localID, originalID, offsetPos, remoteClient, surfaceArgs);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerObjectGrab failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerObjectGrabbing(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs)
{
ObjectGrabDelegate handlerObjectGrabbing = OnObjectGrabbing;
if (handlerObjectGrabbing != null)
{
foreach (ObjectGrabDelegate d in handlerObjectGrabbing.GetInvocationList())
{
try
{
d(localID, originalID, offsetPos, remoteClient, surfaceArgs);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerObjectGrabbing failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerObjectDeGrab(uint localID, uint originalID, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs)
{
ObjectDeGrabDelegate handlerObjectDeGrab = OnObjectDeGrab;
if (handlerObjectDeGrab != null)
{
foreach (ObjectDeGrabDelegate d in handlerObjectDeGrab.GetInvocationList())
{
try
{
d(localID, originalID, remoteClient, surfaceArgs);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerObjectDeGrab failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerScriptReset(uint localID, UUID itemID)
{
ScriptResetDelegate handlerScriptReset = OnScriptReset;
if (handlerScriptReset != null)
{
foreach (ScriptResetDelegate d in handlerScriptReset.GetInvocationList())
{
try
{
d(localID, itemID);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerScriptReset failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource)
{
NewRezScript handlerRezScript = OnRezScript;
if (handlerRezScript != null)
{
foreach (NewRezScript d in handlerRezScript.GetInvocationList())
{
try
{
d(localID, itemID, script, startParam, postOnRez, engine, stateSource);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerRezScript failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerStartScript(uint localID, UUID itemID)
{
StartScript handlerStartScript = OnStartScript;
if (handlerStartScript != null)
{
foreach (StartScript d in handlerStartScript.GetInvocationList())
{
try
{
d(localID, itemID);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerStartScript failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerStopScript(uint localID, UUID itemID)
{
StopScript handlerStopScript = OnStopScript;
if (handlerStopScript != null)
{
foreach (StopScript d in handlerStopScript.GetInvocationList())
{
try
{
d(localID, itemID);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerStopScript failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerRemoveScript(uint localID, UUID itemID)
{
RemoveScript handlerRemoveScript = OnRemoveScript;
if (handlerRemoveScript != null)
{
foreach (RemoveScript d in handlerRemoveScript.GetInvocationList())
{
try
{
d(localID, itemID);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerRemoveScript failed - continuing. {0} {1}",
e.Message, e.StackTrace);
m_log.ErrorFormat(Environment.StackTrace);
}
}
}
}
public bool TriggerGroupMove(UUID groupID, Vector3 delta)
{
bool result = true;
SceneGroupMoved handlerSceneGroupMove = OnSceneGroupMove;
if (handlerSceneGroupMove != null)
{
foreach (SceneGroupMoved d in handlerSceneGroupMove.GetInvocationList())
{
try
{
if (d(groupID, delta) == false)
result = false;
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnAttach failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
return result;
}
public bool TriggerGroupSpinStart(UUID groupID)
{
bool result = true;
SceneGroupSpinStarted handlerSceneGroupSpinStarted = OnSceneGroupSpinStart;
if (handlerSceneGroupSpinStarted != null)
{
foreach (SceneGroupSpinStarted d in handlerSceneGroupSpinStarted.GetInvocationList())
{
try
{
if (d(groupID) == false)
result = false;
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerGroupSpinStart failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
return result;
}
public bool TriggerGroupSpin(UUID groupID, Quaternion rotation)
{
bool result = true;
SceneGroupSpun handlerSceneGroupSpin = OnSceneGroupSpin;
if (handlerSceneGroupSpin != null)
{
foreach (SceneGroupSpun d in handlerSceneGroupSpin.GetInvocationList())
{
try
{
if (d(groupID, rotation) == false)
result = false;
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerGroupSpin failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
return result;
}
public void TriggerGroupGrab(UUID groupID, Vector3 offset, UUID userID)
{
SceneGroupGrabed handlerSceneGroupGrab = OnSceneGroupGrab;
if (handlerSceneGroupGrab != null)
{
foreach (SceneGroupGrabed d in handlerSceneGroupGrab.GetInvocationList())
{
try
{
d(groupID, offset, userID);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerGroupGrab failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerLandObjectAdded(ILandObject newParcel)
{
LandObjectAdded handlerLandObjectAdded = OnLandObjectAdded;
if (handlerLandObjectAdded != null)
{
foreach (LandObjectAdded d in handlerLandObjectAdded.GetInvocationList())
{
try
{
d(newParcel);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerLandObjectAdded failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerLandObjectRemoved(UUID globalID)
{
LandObjectRemoved handlerLandObjectRemoved = OnLandObjectRemoved;
if (handlerLandObjectRemoved != null)
{
foreach (LandObjectRemoved d in handlerLandObjectRemoved.GetInvocationList())
{
try
{
d(globalID);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerLandObjectRemoved failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerLandObjectUpdated(uint localParcelID, ILandObject newParcel)
{
TriggerLandObjectAdded(newParcel);
}
public void TriggerAvatarEnteringNewParcel(ScenePresence avatar, int localLandID, UUID regionID)
{
AvatarEnteringNewParcel handlerAvatarEnteringNewParcel = OnAvatarEnteringNewParcel;
if (handlerAvatarEnteringNewParcel != null)
{
foreach (AvatarEnteringNewParcel d in handlerAvatarEnteringNewParcel.GetInvocationList())
{
try
{
d(avatar, localLandID, regionID);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerAvatarEnteringNewParcel failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerAvatarAppearanceChanged(ScenePresence avatar)
{
AvatarAppearanceChange handler = OnAvatarAppearanceChange;
if (handler != null)
{
foreach (AvatarAppearanceChange d in handler.GetInvocationList())
{
try
{
d(avatar);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerAvatarAppearanceChanged failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerIncomingInstantMessage(GridInstantMessage message)
{
IncomingInstantMessage handlerIncomingInstantMessage = OnIncomingInstantMessage;
if (handlerIncomingInstantMessage != null)
{
foreach (IncomingInstantMessage d in handlerIncomingInstantMessage.GetInvocationList())
{
try
{
d(message);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerIncomingInstantMessage failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerUnhandledInstantMessage(GridInstantMessage message)
{
IncomingInstantMessage handlerUnhandledInstantMessage = OnUnhandledInstantMessage;
if (handlerUnhandledInstantMessage != null)
{
foreach (IncomingInstantMessage d in handlerUnhandledInstantMessage.GetInvocationList())
{
try
{
d(message);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnAttach failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerClientClosed(UUID ClientID, Scene scene)
{
ClientClosed handlerClientClosed = OnClientClosed;
if (handlerClientClosed != null)
{
foreach (ClientClosed d in handlerClientClosed.GetInvocationList())
{
try
{
d(ClientID, scene);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerClientClosed failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnMakeChildAgent(ScenePresence presence)
{
OnMakeChildAgentDelegate handlerMakeChildAgent = OnMakeChildAgent;
if (handlerMakeChildAgent != null)
{
foreach (OnMakeChildAgentDelegate d in handlerMakeChildAgent.GetInvocationList())
{
try
{
d(presence);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnMakeChildAgent failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnSendNewWindlightProfileTargeted(RegionLightShareData wl, UUID user)
{
OnSendNewWindlightProfileTargetedDelegate handlerSendNewWindlightProfileTargeted = OnSendNewWindlightProfileTargeted;
if (handlerSendNewWindlightProfileTargeted != null)
{
handlerSendNewWindlightProfileTargeted(wl, user);
}
}
public void TriggerOnSaveNewWindlightProfile()
{
OnSaveNewWindlightProfileDelegate handlerSaveNewWindlightProfile = OnSaveNewWindlightProfile;
if (handlerSaveNewWindlightProfile != null)
{
handlerSaveNewWindlightProfile();
}
}
public void TriggerOnMakeRootAgent(ScenePresence presence)
{
Action<ScenePresence> handlerMakeRootAgent = OnMakeRootAgent;
if (handlerMakeRootAgent != null)
{
foreach (Action<ScenePresence> d in handlerMakeRootAgent.GetInvocationList())
{
try
{
d(presence);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnMakeRootAgent failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnIncomingSceneObject(SceneObjectGroup so)
{
OnIncomingSceneObjectDelegate handlerIncomingSceneObject = OnIncomingSceneObject;
if (handlerIncomingSceneObject != null)
{
foreach (OnIncomingSceneObjectDelegate d in handlerIncomingSceneObject.GetInvocationList())
{
try
{
d(so);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnIncomingSceneObject failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnRegisterCaps(UUID agentID, Caps caps)
{
RegisterCapsEvent handlerRegisterCaps = OnRegisterCaps;
if (handlerRegisterCaps != null)
{
foreach (RegisterCapsEvent d in handlerRegisterCaps.GetInvocationList())
{
try
{
d(agentID, caps);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnRegisterCaps failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnDeregisterCaps(UUID agentID, Caps caps)
{
DeregisterCapsEvent handlerDeregisterCaps = OnDeregisterCaps;
if (handlerDeregisterCaps != null)
{
foreach (DeregisterCapsEvent d in handlerDeregisterCaps.GetInvocationList())
{
try
{
d(agentID, caps);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnDeregisterCaps failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnNewInventoryItemUploadComplete(UUID agentID, UUID AssetID, String AssetName, int userlevel)
{
NewInventoryItemUploadComplete handlerNewInventoryItemUpdateComplete = OnNewInventoryItemUploadComplete;
if (handlerNewInventoryItemUpdateComplete != null)
{
foreach (NewInventoryItemUploadComplete d in handlerNewInventoryItemUpdateComplete.GetInvocationList())
{
try
{
d(agentID, AssetID, AssetName, userlevel);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnNewInventoryItemUploadComplete failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerLandBuy(Object sender, LandBuyArgs args)
{
LandBuy handlerLandBuy = OnLandBuy;
if (handlerLandBuy != null)
{
foreach (LandBuy d in handlerLandBuy.GetInvocationList())
{
try
{
d(sender, args);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerLandBuy failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerValidateLandBuy(Object sender, LandBuyArgs args)
{
LandBuy handlerValidateLandBuy = OnValidateLandBuy;
if (handlerValidateLandBuy != null)
{
foreach (LandBuy d in handlerValidateLandBuy.GetInvocationList())
{
try
{
d(sender, args);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerValidateLandBuy failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 currentpos)
{
ScriptAtTargetEvent handlerScriptAtTargetEvent = OnScriptAtTargetEvent;
if (handlerScriptAtTargetEvent != null)
{
foreach (ScriptAtTargetEvent d in handlerScriptAtTargetEvent.GetInvocationList())
{
try
{
d(localID, handle, targetpos, currentpos);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerAtTargetEvent failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerNotAtTargetEvent(uint localID)
{
ScriptNotAtTargetEvent handlerScriptNotAtTargetEvent = OnScriptNotAtTargetEvent;
if (handlerScriptNotAtTargetEvent != null)
{
foreach (ScriptNotAtTargetEvent d in handlerScriptNotAtTargetEvent.GetInvocationList())
{
try
{
d(localID);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerNotAtTargetEvent failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerAtRotTargetEvent(uint localID, uint handle, Quaternion targetrot, Quaternion currentrot)
{
ScriptAtRotTargetEvent handlerScriptAtRotTargetEvent = OnScriptAtRotTargetEvent;
if (handlerScriptAtRotTargetEvent != null)
{
foreach (ScriptAtRotTargetEvent d in handlerScriptAtRotTargetEvent.GetInvocationList())
{
try
{
d(localID, handle, targetrot, currentrot);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerAtRotTargetEvent failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerNotAtRotTargetEvent(uint localID)
{
ScriptNotAtRotTargetEvent handlerScriptNotAtRotTargetEvent = OnScriptNotAtRotTargetEvent;
if (handlerScriptNotAtRotTargetEvent != null)
{
foreach (ScriptNotAtRotTargetEvent d in handlerScriptNotAtRotTargetEvent.GetInvocationList())
{
try
{
d(localID);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerNotAtRotTargetEvent failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerRequestChangeWaterHeight(float height)
{
if (height < 0)
{
// ignore negative water height
return;
}
RequestChangeWaterHeight handlerRequestChangeWaterHeight = OnRequestChangeWaterHeight;
if (handlerRequestChangeWaterHeight != null)
{
foreach (RequestChangeWaterHeight d in handlerRequestChangeWaterHeight.GetInvocationList())
{
try
{
d(height);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerRequestChangeWaterHeight failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerAvatarKill(uint KillerObjectLocalID, ScenePresence DeadAvatar)
{
AvatarKillData handlerAvatarKill = OnAvatarKilled;
if (handlerAvatarKill != null)
{
foreach (AvatarKillData d in handlerAvatarKill.GetInvocationList())
{
try
{
d(KillerObjectLocalID, DeadAvatar);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerAvatarKill failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerSignificantClientMovement(ScenePresence presence)
{
Action<ScenePresence> handlerSignificantClientMovement = OnSignificantClientMovement;
if (handlerSignificantClientMovement != null)
{
foreach (Action<ScenePresence> d in handlerSignificantClientMovement.GetInvocationList())
{
try
{
d(presence);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerSignificantClientMovement failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnChatFromWorld(Object sender, OSChatMessage chat)
{
ChatFromWorldEvent handlerChatFromWorld = OnChatFromWorld;
if (handlerChatFromWorld != null)
{
foreach (ChatFromWorldEvent d in handlerChatFromWorld.GetInvocationList())
{
try
{
d(sender, chat);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnChatFromWorld failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnChatFromClient(Object sender, OSChatMessage chat)
{
ChatFromClientEvent handlerChatFromClient = OnChatFromClient;
if (handlerChatFromClient != null)
{
foreach (ChatFromClientEvent d in handlerChatFromClient.GetInvocationList())
{
try
{
d(sender, chat);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnChatFromClient failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnChatToClients(
UUID senderID, HashSet<UUID> receiverIDs,
string message, ChatTypeEnum type, Vector3 fromPos, string fromName,
ChatSourceType src, ChatAudibleLevel level)
{
ChatToClientsEvent handler = OnChatToClients;
if (handler != null)
{
foreach (ChatToClientsEvent d in handler.GetInvocationList())
{
try
{
d(senderID, receiverIDs, message, type, fromPos, fromName, src, level);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnChatToClients failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnChatBroadcast(Object sender, OSChatMessage chat)
{
ChatBroadcastEvent handlerChatBroadcast = OnChatBroadcast;
if (handlerChatBroadcast != null)
{
foreach (ChatBroadcastEvent d in handlerChatBroadcast.GetInvocationList())
{
try
{
d(sender, chat);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnChatBroadcast failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
internal void TriggerControlEvent(UUID scriptUUID, UUID avatarID, uint held, uint _changed)
{
ScriptControlEvent handlerScriptControlEvent = OnScriptControlEvent;
if (handlerScriptControlEvent != null)
{
foreach (ScriptControlEvent d in handlerScriptControlEvent.GetInvocationList())
{
try
{
d(scriptUUID, avatarID, held, _changed);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerControlEvent failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerNoticeNoLandDataFromStorage()
{
NoticeNoLandDataFromStorage handlerNoticeNoLandDataFromStorage = OnNoticeNoLandDataFromStorage;
if (handlerNoticeNoLandDataFromStorage != null)
{
foreach (NoticeNoLandDataFromStorage d in handlerNoticeNoLandDataFromStorage.GetInvocationList())
{
try
{
d();
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerNoticeNoLandDataFromStorage failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerIncomingLandDataFromStorage(List<LandData> landData)
{
IncomingLandDataFromStorage handlerIncomingLandDataFromStorage = OnIncomingLandDataFromStorage;
if (handlerIncomingLandDataFromStorage != null)
{
foreach (IncomingLandDataFromStorage d in handlerIncomingLandDataFromStorage.GetInvocationList())
{
try
{
d(landData);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerIncomingLandDataFromStorage failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerSetAllowForcefulBan(bool allow)
{
SetAllowForcefulBan handlerSetAllowForcefulBan = OnSetAllowForcefulBan;
if (handlerSetAllowForcefulBan != null)
{
foreach (SetAllowForcefulBan d in handlerSetAllowForcefulBan.GetInvocationList())
{
try
{
d(allow);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerSetAllowForcefulBan failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerRequestParcelPrimCountUpdate()
{
RequestParcelPrimCountUpdate handlerRequestParcelPrimCountUpdate = OnRequestParcelPrimCountUpdate;
if (handlerRequestParcelPrimCountUpdate != null)
{
foreach (RequestParcelPrimCountUpdate d in handlerRequestParcelPrimCountUpdate.GetInvocationList())
{
try
{
d();
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerRequestParcelPrimCountUpdate failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerParcelPrimCountTainted()
{
ParcelPrimCountTainted handlerParcelPrimCountTainted = OnParcelPrimCountTainted;
if (handlerParcelPrimCountTainted != null)
{
foreach (ParcelPrimCountTainted d in handlerParcelPrimCountTainted.GetInvocationList())
{
try
{
d();
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerParcelPrimCountTainted failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
/// <summary>
/// this lets us keep track of nasty script events like timer, etc.
/// </summary>
/// <param name="objLocalID"></param>
/// <param name="Interval"></param>
public void TriggerTimerEvent(uint objLocalID, double Interval)
{
throw new NotImplementedException("TriggerTimerEvent was thought to be not used anymore and the registration for the event from scene object part has been commented out due to a memory leak");
//handlerScriptTimerEvent = OnScriptTimerEvent;
//if (handlerScriptTimerEvent != null)
//{
// handlerScriptTimerEvent(objLocalID, Interval);
//}
}
/// <summary>
/// Updates the system as to how the position of the sun should be handled.
/// </summary>
/// <param name="regionHandle"></param>
/// <param name="FixedTime">True if the Sun Position is fixed</param>
/// <param name="useEstateTime">True if the Estate Settings should be used instead of region</param>
/// <param name="FixedSunHour">The hour 0.0 <= FixedSunHour <= 24.0 at which the sun is fixed at. Sun Hour 0 is sun-rise, when Day/Night ratio is 1:1</param>
public void TriggerEstateToolsSunUpdate(ulong regionHandle, bool FixedTime, bool useEstateTime, float FixedSunHour)
{
EstateToolsSunUpdate handlerEstateToolsSunUpdate = OnEstateToolsSunUpdate;
if (handlerEstateToolsSunUpdate != null)
{
foreach (EstateToolsSunUpdate d in handlerEstateToolsSunUpdate.GetInvocationList())
{
try
{
d(regionHandle, FixedTime, useEstateTime, FixedSunHour);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerEstateToolsSunUpdate failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public float GetCurrentTimeAsSunLindenHour()
{
SunLindenHour handlerCurrentTimeAsLindenSunHour = OnGetCurrentTimeAsLindenSunHour;
if (handlerCurrentTimeAsLindenSunHour != null)
{
foreach (SunLindenHour d in handlerCurrentTimeAsLindenSunHour.GetInvocationList())
{
try
{
return d();
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnAttach failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
return 6;
}
public void TriggerOarFileLoaded(Guid requestId, List<UUID> loadedScenes, string message)
{
OarFileLoaded handlerOarFileLoaded = OnOarFileLoaded;
if (handlerOarFileLoaded != null)
{
foreach (OarFileLoaded d in handlerOarFileLoaded.GetInvocationList())
{
try
{
d(requestId, loadedScenes, message);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOarFileLoaded failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOarFileSaved(Guid requestId, string message)
{
OarFileSaved handlerOarFileSaved = OnOarFileSaved;
if (handlerOarFileSaved != null)
{
foreach (OarFileSaved d in handlerOarFileSaved.GetInvocationList())
{
try
{
d(requestId, message);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOarFileSaved failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerEmptyScriptCompileQueue(int numScriptsFailed, string message)
{
EmptyScriptCompileQueue handlerEmptyScriptCompileQueue = OnEmptyScriptCompileQueue;
if (handlerEmptyScriptCompileQueue != null)
{
foreach (EmptyScriptCompileQueue d in handlerEmptyScriptCompileQueue.GetInvocationList())
{
try
{
d(numScriptsFailed, message);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerEmptyScriptCompileQueue failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerScriptCollidingStart(uint localId, ColliderArgs colliders)
{
ScriptColliding handlerCollidingStart = OnScriptColliderStart;
if (handlerCollidingStart != null)
{
foreach (ScriptColliding d in handlerCollidingStart.GetInvocationList())
{
try
{
d(localId, colliders);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerScriptCollidingStart failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerScriptColliding(uint localId, ColliderArgs colliders)
{
ScriptColliding handlerColliding = OnScriptColliding;
if (handlerColliding != null)
{
foreach (ScriptColliding d in handlerColliding.GetInvocationList())
{
try
{
d(localId, colliders);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerScriptColliding failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerScriptCollidingEnd(uint localId, ColliderArgs colliders)
{
ScriptColliding handlerCollidingEnd = OnScriptCollidingEnd;
if (handlerCollidingEnd != null)
{
foreach (ScriptColliding d in handlerCollidingEnd.GetInvocationList())
{
try
{
d(localId, colliders);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerScriptCollidingEnd failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerScriptLandCollidingStart(uint localId, ColliderArgs colliders)
{
ScriptColliding handlerLandCollidingStart = OnScriptLandColliderStart;
if (handlerLandCollidingStart != null)
{
foreach (ScriptColliding d in handlerLandCollidingStart.GetInvocationList())
{
try
{
d(localId, colliders);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerScriptLandCollidingStart failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerScriptLandColliding(uint localId, ColliderArgs colliders)
{
ScriptColliding handlerLandColliding = OnScriptLandColliding;
if (handlerLandColliding != null)
{
foreach (ScriptColliding d in handlerLandColliding.GetInvocationList())
{
try
{
d(localId, colliders);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerScriptLandColliding failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerScriptLandCollidingEnd(uint localId, ColliderArgs colliders)
{
ScriptColliding handlerLandCollidingEnd = OnScriptLandColliderEnd;
if (handlerLandCollidingEnd != null)
{
foreach (ScriptColliding d in handlerLandCollidingEnd.GetInvocationList())
{
try
{
d(localId, colliders);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerScriptLandCollidingEnd failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerSetRootAgentScene(UUID agentID, Scene scene)
{
OnSetRootAgentSceneDelegate handlerSetRootAgentScene = OnSetRootAgentScene;
if (handlerSetRootAgentScene != null)
{
foreach (OnSetRootAgentSceneDelegate d in handlerSetRootAgentScene.GetInvocationList())
{
try
{
d(agentID, scene);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerSetRootAgentScene failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnRegionUp(GridRegion otherRegion)
{
RegionUp handlerOnRegionUp = OnRegionUp;
if (handlerOnRegionUp != null)
{
foreach (RegionUp d in handlerOnRegionUp.GetInvocationList())
{
try
{
d(otherRegion);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnRegionUp failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnSceneObjectLoaded(SceneObjectGroup so)
{
SceneObjectDelegate handler = OnSceneObjectLoaded;
if (handler != null)
{
foreach (SceneObjectDelegate d in handler.GetInvocationList())
{
try
{
d(so);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnSceneObjectLoaded failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnSceneObjectPreSave(SceneObjectGroup persistingSo, SceneObjectGroup originalSo)
{
SceneObjectPreSaveDelegate handler = OnSceneObjectPreSave;
if (handler != null)
{
foreach (SceneObjectPreSaveDelegate d in handler.GetInvocationList())
{
try
{
d(persistingSo, originalSo);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnSceneObjectPreSave failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnSceneObjectPartCopy(SceneObjectPart copy, SceneObjectPart original, bool userExposed)
{
SceneObjectPartCopyDelegate handler = OnSceneObjectPartCopy;
if (handler != null)
{
foreach (SceneObjectPartCopyDelegate d in handler.GetInvocationList())
{
try
{
d(copy, original, userExposed);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnSceneObjectPartCopy failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerSceneObjectPartUpdated(SceneObjectPart sop)
{
SceneObjectPartUpdated handler = OnSceneObjectPartUpdated;
if (handler != null)
{
foreach (SceneObjectPartUpdated d in handler.GetInvocationList())
{
try
{
d(sop);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerSceneObjectPartUpdated failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerScenePresenceUpdated(ScenePresence sp)
{
ScenePresenceUpdated handler = OnScenePresenceUpdated;
if (handler != null)
{
foreach (ScenePresenceUpdated d in handler.GetInvocationList())
{
try
{
d(sp);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerScenePresenceUpdated failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnParcelPropertiesUpdateRequest(LandUpdateArgs args,
int local_id, IClientAPI remote_client)
{
ParcelPropertiesUpdateRequest handler = OnParcelPropertiesUpdateRequest;
if (handler != null)
{
foreach (ParcelPropertiesUpdateRequest d in handler.GetInvocationList())
{
try
{
d(args, local_id, remote_client);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerOnSceneObjectPartCopy failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerSceneShuttingDown(Scene s)
{
Action<Scene> handler = OnSceneShuttingDown;
if (handler != null)
{
foreach (Action<Scene> d in handler.GetInvocationList())
{
try
{
d(s);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[EVENT MANAGER]: Delegate for TriggerSceneShuttingDown failed - continuing. {0} {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerOnRegionStarted(Scene scene)
{
RegionStarted handler = OnRegionStarted;
if (handler != null)
{
foreach (RegionStarted d in handler.GetInvocationList())
{
try
{
d(scene);
}
catch (Exception e)
{
m_log.ErrorFormat("[EVENT MANAGER]: Delegate for RegionStarted failed - continuing {0} - {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerRegionHeartbeatEnd(Scene scene)
{
RegionHeartbeatEnd handler = OnRegionHeartbeatEnd;
if (handler != null)
{
foreach (RegionHeartbeatEnd d in handler.GetInvocationList())
{
try
{
d(scene);
}
catch (Exception e)
{
m_log.ErrorFormat("[EVENT MANAGER]: Delegate for OnRegionHeartbeatEnd failed - continuing {0} - {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerRegionLoginsStatusChange(IScene scene)
{
RegionLoginsStatusChange handler = OnRegionLoginsStatusChange;
if (handler != null)
{
foreach (RegionLoginsStatusChange d in handler.GetInvocationList())
{
try
{
d(scene);
}
catch (Exception e)
{
m_log.ErrorFormat("[EVENT MANAGER]: Delegate for OnRegionLoginsStatusChange failed - continuing {0} - {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerRegionReadyStatusChange(IScene scene)
{
Action<IScene> handler = OnRegionReadyStatusChange;
if (handler != null)
{
foreach (Action<IScene> d in handler.GetInvocationList())
{
try
{
d(scene);
}
catch (Exception e)
{
m_log.ErrorFormat("[EVENT MANAGER]: Delegate for OnRegionReadyStatusChange failed - continuing {0} - {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerPrimsLoaded(Scene s)
{
PrimsLoaded handler = OnPrimsLoaded;
if (handler != null)
{
foreach (PrimsLoaded d in handler.GetInvocationList())
{
try
{
d(s);
}
catch (Exception e)
{
m_log.ErrorFormat("[EVENT MANAGER]: Delegate for PrimsLoaded failed - continuing {0} - {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerTeleportStart(IClientAPI client, GridRegion destination, GridRegion finalDestination, uint teleportFlags, bool gridLogout)
{
TeleportStart handler = OnTeleportStart;
if (handler != null)
{
foreach (TeleportStart d in handler.GetInvocationList())
{
try
{
d(client, destination, finalDestination, teleportFlags, gridLogout);
}
catch (Exception e)
{
m_log.ErrorFormat("[EVENT MANAGER]: Delegate for TeleportStart failed - continuing {0} - {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerTeleportFail(IClientAPI client, bool gridLogout)
{
TeleportFail handler = OnTeleportFail;
if (handler != null)
{
foreach (TeleportFail d in handler.GetInvocationList())
{
try
{
d(client, gridLogout);
}
catch (Exception e)
{
m_log.ErrorFormat("[EVENT MANAGER]: Delegate for TeleportFail failed - continuing {0} - {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerExtraSettingChanged(Scene scene, string name, string val)
{
ExtraSettingChangedDelegate handler = OnExtraSettingChanged;
if (handler != null)
{
foreach (ExtraSettingChangedDelegate d in handler.GetInvocationList())
{
try
{
d(scene, name, val);
}
catch (Exception e)
{
m_log.ErrorFormat("[EVENT MANAGER]: Delegate for ExtraSettingChanged failed - continuing {0} - {1}",
e.Message, e.StackTrace);
}
}
}
}
}
}
|