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/*
* Copyright (c) Contributors
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Reflection;
using OpenMetaverse;
namespace OpenSim.Region.Framework.Interfaces
{
// these could be expanded at some point to provide more type information
// for now value accounts for all base types
public enum JsonStoreNodeType
{
Undefined = 0,
Object = 1,
Array = 2,
Value = 3
}
public enum JsonStoreValueType
{
Undefined = 0,
Boolean = 1,
Integer = 2,
Float = 3,
String = 4,
UUID = 5
}
public delegate void TakeValueCallback(string s);
public interface IJsonStoreModule
{
bool AttachObjectStore(UUID objectID);
bool CreateStore(string value, ref UUID result);
bool DestroyStore(UUID storeID);
JsonStoreNodeType GetNodeType(UUID storeID, string path);
JsonStoreValueType GetValueType(UUID storeID, string path);
bool TestStore(UUID storeID);
bool SetValue(UUID storeID, string path, string value, bool useJson);
bool RemoveValue(UUID storeID, string path);
bool GetValue(UUID storeID, string path, bool useJson, out string value);
void TakeValue(UUID storeID, string path, bool useJson, TakeValueCallback cback);
void ReadValue(UUID storeID, string path, bool useJson, TakeValueCallback cback);
int GetArrayLength(UUID storeID, string path);
}
}
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