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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using OpenMetaverse;
namespace OpenSim.Region.Framework.Interfaces
{
public enum HttpRequestConstants
{
HTTP_METHOD = 0,
HTTP_MIMETYPE = 1,
HTTP_BODY_MAXLENGTH = 2,
HTTP_VERIFY_CERT = 3,
HTTP_VERBOSE_THROTTLE = 4,
HTTP_CUSTOM_HEADER = 5,
HTTP_PRAGMA_NO_CACHE = 6
}
/// <summary>
/// The initial status of the request before it is placed on the wire.
/// </summary>
/// <remarks>
/// The request may still fail later on, in which case the normal HTTP status is set.
/// </remarks>
[Flags]
public enum HttpInitialRequestStatus
{
OK = 1,
DISALLOWED_BY_FILTER = 2
}
public interface IHttpRequestModule
{
UUID MakeHttpRequest(string url, string parameters, string body);
/// <summary>
/// Starts the http request.
/// </summary>
/// <remarks>
/// This is carried out asynchronously unless it fails initial checks. Results are fetched by the script engine
/// HTTP requests module to be distributed back to scripts via a script event.
/// </remarks>
/// <returns>The ID of the request. If the requested could not be performed then this is UUID.Zero</returns>
/// <param name="localID">Local ID of the object containing the script making the request.</param>
/// <param name="itemID">Item ID of the script making the request.</param>
/// <param name="url">Url to request.</param>
/// <param name="parameters">LSL parameters for the request.</param>
/// <param name="headers">Extra headers for the request.</param>
/// <param name="body">Body of the request.</param>
/// <param name="status">
/// Initial status of the request. If OK then the request is actually made to the URL. Subsequent status is
/// then returned via IServiceRequest when the response is asynchronously fetched.
/// </param>
UUID StartHttpRequest(
uint localID, UUID itemID, string url, List<string> parameters, Dictionary<string, string> headers, string body,
out HttpInitialRequestStatus status);
/// <summary>
/// Stop and remove all http requests for the given script.
/// </summary>
/// <param name='id'></param>
void StopHttpRequest(uint m_localID, UUID m_itemID);
IServiceRequest GetNextCompletedRequest();
void RemoveCompletedRequest(UUID id);
bool CheckThrottle(uint localID, UUID onerID);
}
}
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