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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Concurrent;
using System.Reflection;
using System.Threading;
using Mono.Addins;
using OpenSim.Framework.Monitoring;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Capabilities.Handlers;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Region.ClientStack.Linden
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GetAssetsModule")]
public class GetAssetsModule : INonSharedRegionModule
{
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
private bool m_Enabled;
private string m_GetTextureURL;
private string m_GetMeshURL;
private string m_GetMesh2URL;
// private string m_GetAssetURL;
class APollRequest
{
public PollServiceAssetEventArgs thepoll;
public UUID reqID;
public Hashtable request;
}
public class APollResponse
{
public Hashtable response;
public int bytes;
public bool throttle;
}
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static IAssetService m_assetService = null;
private static GetAssetsHandler m_getAssetHandler;
private static Thread[] m_workerThreads = null;
private static int m_NumberScenes = 0;
private static BlockingCollection<APollRequest> m_queue = new BlockingCollection<APollRequest>();
private static object m_loadLock = new object();
private Dictionary<UUID, string> m_capsDictTexture = new Dictionary<UUID, string>();
private Dictionary<UUID, string> m_capsDictGetMesh = new Dictionary<UUID, string>();
private Dictionary<UUID, string> m_capsDictGetMesh2 = new Dictionary<UUID, string>();
//private Dictionary<UUID, string> m_capsDictGetAsset = new Dictionary<UUID, string>();
#region Region Module interfaceBase Members
public Type ReplaceableInterface
{
get { return null; }
}
public void Initialise(IConfigSource source)
{
IConfig config = source.Configs["ClientStack.LindenCaps"];
if (config == null)
return;
m_GetTextureURL = config.GetString("Cap_GetTexture", string.Empty);
if (m_GetTextureURL != string.Empty)
m_Enabled = true;
m_GetMeshURL = config.GetString("Cap_GetMesh", string.Empty);
if (m_GetMeshURL != string.Empty)
m_Enabled = true;
m_GetMesh2URL = config.GetString("Cap_GetMesh2", string.Empty);
if (m_GetMesh2URL != string.Empty)
m_Enabled = true;
/*
m_GetAssetURL = config.GetString("Cap_GetAsset", string.Empty);
if (m_GetAssetURL != string.Empty)
m_Enabled = true;
*/
}
public void AddRegion(Scene pScene)
{
if (!m_Enabled)
return;
m_scene = pScene;
}
public void RemoveRegion(Scene s)
{
if (!m_Enabled)
return;
s.EventManager.OnRegisterCaps -= RegisterCaps;
s.EventManager.OnDeregisterCaps -= DeregisterCaps;
m_NumberScenes--;
m_scene = null;
}
public void RegionLoaded(Scene s)
{
if (!m_Enabled)
return;
lock(m_loadLock)
{
if (m_assetService == null && m_NumberScenes == 0)
{
m_assetService = s.RequestModuleInterface<IAssetService>();
// We'll reuse the same handler for all requests.
m_getAssetHandler = new GetAssetsHandler(m_assetService);
}
if (m_assetService == null)
{
m_Enabled = false;
return;
}
s.EventManager.OnRegisterCaps += RegisterCaps;
s.EventManager.OnDeregisterCaps += DeregisterCaps;
m_NumberScenes++;
if (m_workerThreads == null)
{
m_workerThreads = new Thread[3];
for (uint i = 0; i < 3; i++)
{
m_workerThreads[i] = WorkManager.StartThread(DoAssetRequests,
String.Format("GetCapsAssetWorker{0}", i),
ThreadPriority.Normal,
true,
false,
null,
int.MaxValue);
}
}
}
}
public void Close()
{
if(m_NumberScenes <= 0 && m_workerThreads != null)
{
m_log.DebugFormat("[GetAssetsModule] Closing");
foreach (Thread t in m_workerThreads)
Watchdog.AbortThread(t.ManagedThreadId);
// This will fail on region shutdown. Its harmless.
// Prevent red ink.
try
{
m_queue.Dispose();
}
catch {}
}
}
public string Name { get { return "GetAssetsModule"; } }
#endregion
private static void DoAssetRequests()
{
try
{
while (m_NumberScenes > 0)
{
APollRequest poolreq;
if (m_queue.TryTake(out poolreq, 4500))
{
if (m_NumberScenes <= 0)
break;
Watchdog.UpdateThread();
if (poolreq.reqID != UUID.Zero)
poolreq.thepoll.Process(poolreq);
poolreq = null;
}
Watchdog.UpdateThread();
}
}
catch (ThreadAbortException)
{
Thread.ResetAbort();
}
}
private class PollServiceAssetEventArgs : PollServiceEventArgs
{
private List<Hashtable> requests = new List<Hashtable>();
private Dictionary<UUID, APollResponse> responses =new Dictionary<UUID, APollResponse>();
private HashSet<UUID> dropedResponses = new HashSet<UUID>();
private Scene m_scene;
private ScenePresence m_presence;
public PollServiceAssetEventArgs(string uri, UUID pId, Scene scene) :
base(null, uri, null, null, null, null, pId, int.MaxValue)
{
m_scene = scene;
// x is request id, y is userid
HasEvents = (x, y) =>
{
lock (responses)
{
APollResponse response;
if (responses.TryGetValue(x, out response))
{
if (m_presence == null)
m_presence = m_scene.GetScenePresence(pId);
if (m_presence == null || m_presence.IsDeleted)
return true;
if(response.throttle)
return m_presence.CapCanSendAsset(1, response.bytes);
return m_presence.CapCanSendAsset(2, response.bytes);
}
return false;
}
};
Drop = (x, y) =>
{
lock (responses)
{
responses.Remove(x);
lock(dropedResponses)
dropedResponses.Add(x);
}
};
GetEvents = (x, y) =>
{
lock (responses)
{
try
{
return responses[x].response;
}
finally
{
responses.Remove(x);
}
}
};
// x is request id, y is request data hashtable
Request = (x, y) =>
{
APollRequest reqinfo = new APollRequest();
reqinfo.thepoll = this;
reqinfo.reqID = x;
reqinfo.request = y;
m_queue.Add(reqinfo);
};
// this should never happen except possible on shutdown
NoEvents = (x, y) =>
{
/*
lock (requests)
{
Hashtable request = requests.Find(id => id["RequestID"].ToString() == x.ToString());
requests.Remove(request);
}
*/
Hashtable response = new Hashtable();
response["int_response_code"] = 500;
response["str_response_string"] = "timeout";
response["content_type"] = "text/plain";
response["keepalive"] = false;
return response;
};
}
public void Process(APollRequest requestinfo)
{
Hashtable curresponse;
UUID requestID = requestinfo.reqID;
if(m_scene.ShuttingDown)
return;
lock(responses)
{
lock(dropedResponses)
{
if(dropedResponses.Contains(requestID))
{
dropedResponses.Remove(requestID);
return;
}
}
/* can't do this with current viewers; HG problem
// If the avatar is gone, don't bother to get the texture
if(m_scene.GetScenePresence(Id) == null)
{
curresponse = new Hashtable();
curresponse["int_response_code"] = 500;
curresponse["str_response_string"] = "timeout";
curresponse["content_type"] = "text/plain";
curresponse["keepalive"] = false;
responses[requestID] = new APollResponse() { bytes = 0, response = curresponse };
return;
}
*/
}
curresponse = m_getAssetHandler.Handle(requestinfo.request);
lock(responses)
{
lock(dropedResponses)
{
if(dropedResponses.Contains(requestID))
{
dropedResponses.Remove(requestID);
return;
}
}
APollResponse preq= new APollResponse()
{
bytes = (int)curresponse["int_bytes"],
response = curresponse
};
if(curresponse.Contains("throttle"))
preq.throttle = true;
responses[requestID] = preq;
}
}
}
public void RegisterCaps(UUID agentID, Caps caps)
{
string hostName = m_scene.RegionInfo.ExternalHostName;
uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port;
string protocol = "http";
if (MainServer.Instance.UseSSL)
{
hostName = MainServer.Instance.SSLCommonName;
port = MainServer.Instance.SSLPort;
protocol = "https";
}
string baseURL = String.Format("{0}://{1}:{2}", protocol, hostName, port);
if (m_GetTextureURL == "localhost")
{
string capUrl = "/CAPS/" + UUID.Random() + "/";
// Register this as a poll service
PollServiceAssetEventArgs args = new PollServiceAssetEventArgs(capUrl, agentID, m_scene);
args.Type = PollServiceEventArgs.EventType.Texture;
MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args);
IExternalCapsModule handler = m_scene.RequestModuleInterface<IExternalCapsModule>();
if (handler != null)
handler.RegisterExternalUserCapsHandler(agentID, caps, "GetTexture", capUrl);
else
caps.RegisterHandler("GetTexture", baseURL + capUrl);
m_capsDictTexture[agentID] = capUrl;
}
else
{
caps.RegisterHandler("GetTexture", m_GetTextureURL);
}
//GetMesh
if (m_GetMeshURL == "localhost")
{
string capUrl = "/CAPS/" + UUID.Random() + "/";
PollServiceAssetEventArgs args = new PollServiceAssetEventArgs(capUrl, agentID, m_scene);
args.Type = PollServiceEventArgs.EventType.Mesh;
MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args);
IExternalCapsModule handler = m_scene.RequestModuleInterface<IExternalCapsModule>();
if (handler != null)
handler.RegisterExternalUserCapsHandler(agentID, caps, "GetMesh", capUrl);
else
caps.RegisterHandler("GetMesh", baseURL + capUrl);
m_capsDictGetMesh[agentID] = capUrl;
}
else if (m_GetMeshURL != string.Empty)
caps.RegisterHandler("GetMesh", m_GetMeshURL);
//GetMesh2
if (m_GetMesh2URL == "localhost")
{
string capUrl = "/CAPS/" + UUID.Random() + "/";
PollServiceAssetEventArgs args = new PollServiceAssetEventArgs(capUrl, agentID, m_scene);
args.Type = PollServiceEventArgs.EventType.Mesh2;
MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args);
IExternalCapsModule handler = m_scene.RequestModuleInterface<IExternalCapsModule>();
if (handler != null)
handler.RegisterExternalUserCapsHandler(agentID, caps, "GetMesh2", capUrl);
else
caps.RegisterHandler("GetMesh2", baseURL + capUrl);
m_capsDictGetMesh2[agentID] = capUrl;
}
else if (m_GetMesh2URL != string.Empty)
caps.RegisterHandler("GetMesh2", m_GetMesh2URL);
/* we can't support this cap. Current viewers connect to the wrong regions.
//ViewerAsset
if (m_GetAssetURL == "localhost")
{
string capUrl = "/CAPS/" + UUID.Random() + "/";
PollServiceAssetEventArgs args = new PollServiceAssetEventArgs(capUrl, agentID, m_scene);
args.Type = PollServiceEventArgs.EventType.Asset;
MainServer.Instance.AddPollServiceHTTPHandler(capUrl, args);
IExternalCapsModule handler = m_scene.RequestModuleInterface<IExternalCapsModule>();
if (handler != null)
handler.RegisterExternalUserCapsHandler(agentID, caps, "ViewerAsset", capUrl);
else
caps.RegisterHandler("ViewerAsset", baseURL + capUrl);
m_capsDictGetAsset[agentID] = capUrl;
}
else if (m_GetAssetURL != string.Empty)
caps.RegisterHandler("ViewerAsset", m_GetMesh2URL);
*/
}
private void DeregisterCaps(UUID agentID, Caps caps)
{
string capUrl;
if (m_capsDictTexture.TryGetValue(agentID, out capUrl))
{
MainServer.Instance.RemovePollServiceHTTPHandler("", capUrl);
m_capsDictTexture.Remove(agentID);
}
if (m_capsDictGetMesh.TryGetValue(agentID, out capUrl))
{
MainServer.Instance.RemovePollServiceHTTPHandler("", capUrl);
m_capsDictGetMesh.Remove(agentID);
}
if (m_capsDictGetMesh2.TryGetValue(agentID, out capUrl))
{
MainServer.Instance.RemovePollServiceHTTPHandler("", capUrl);
m_capsDictGetMesh2.Remove(agentID);
}
/*
if (m_capsDictGetAsset.TryGetValue(agentID, out capUrl))
{
MainServer.Instance.RemovePollServiceHTTPHandler("", capUrl);
m_capsDictGetAsset.Remove(agentID);
}
*/
}
}
}
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