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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using System.IO;
using log4net;
using Mono.Addins;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework.Console;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
using OpenSim.Capabilities.Handlers;
namespace OpenSim.Region.ClientStack.LindenCaps
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AgentPreferencesModule")]
public class AgentPreferencesModule : ISharedRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private List<Scene> m_scenes = new List<Scene>();
public void Initialise(IConfigSource source)
{
}
#region Region module
public void AddRegion(Scene scene)
{
lock (m_scenes) m_scenes.Add(scene);
}
public void RemoveRegion(Scene scene)
{
lock (m_scenes) m_scenes.Remove(scene);
scene.EventManager.OnRegisterCaps -= RegisterCaps;
scene = null;
}
public void RegionLoaded(Scene scene)
{
scene.EventManager.OnRegisterCaps += delegate(UUID agentID, OpenSim.Framework.Capabilities.Caps caps)
{
RegisterCaps(agentID, caps);
};
ISimulatorFeaturesModule simFeatures = scene.RequestModuleInterface<ISimulatorFeaturesModule>();
if(simFeatures != null)
simFeatures.AddFeature("AvatarHoverHeightEnabled",OSD.FromBoolean(true));
}
public void PostInitialise() {}
public void Close() {}
public string Name { get { return "AgentPreferencesModule"; } }
public Type ReplaceableInterface
{
get { return null; }
}
public void RegisterCaps(UUID agent, Caps caps)
{
UUID capId = UUID.Random();
caps.RegisterHandler("AgentPreferences",
new RestStreamHandler("POST", "/CAPS/" + capId,
delegate(string request, string path, string param,
IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
return UpdateAgentPreferences(request, path, param, agent);
}));
caps.RegisterHandler("UpdateAgentLanguage",
new RestStreamHandler("POST", "/CAPS/" + capId,
delegate(string request, string path, string param,
IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
return UpdateAgentPreferences(request, path, param, agent);
}));
caps.RegisterHandler("UpdateAgentInformation",
new RestStreamHandler("POST", "/CAPS/" + capId,
delegate(string request, string path, string param,
IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
return UpdateAgentPreferences(request, path, param, agent);
}));
}
public string UpdateAgentPreferences(string request, string path, string param, UUID agent)
{
OSDMap resp = new OSDMap();
// if there is no preference service,
// we'll return a null llsd block for debugging purposes. This may change if someone knows what the
// correct server response would be here.
if (m_scenes[0].AgentPreferencesService == null)
{
return OSDParser.SerializeLLSDXmlString(resp);
}
m_log.DebugFormat("[AgentPrefs]: UpdateAgentPreferences for {0}", agent.ToString());
OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request);
AgentPrefs data = m_scenes[0].AgentPreferencesService.GetAgentPreferences(agent);
if (data == null)
{
data = new AgentPrefs(agent);
}
if (req.ContainsKey("access_prefs"))
{
OSDMap accessPrefs = (OSDMap)req["access_prefs"]; // We could check with ContainsKey...
data.AccessPrefs = accessPrefs["max"].AsString();
}
if (req.ContainsKey("default_object_perm_masks"))
{
OSDMap permsMap = (OSDMap)req["default_object_perm_masks"];
data.PermEveryone = permsMap["Everyone"].AsInteger();
data.PermGroup = permsMap["Group"].AsInteger();
data.PermNextOwner = permsMap["NextOwner"].AsInteger();
}
if (req.ContainsKey("hover_height"))
{
data.HoverHeight = (float)req["hover_height"].AsReal();
}
if (req.ContainsKey("language"))
{
data.Language = req["language"].AsString();
}
if (req.ContainsKey("language_is_public"))
{
data.LanguageIsPublic = req["language_is_public"].AsBoolean();
}
m_scenes[0].AgentPreferencesService.StoreAgentPreferences(data);
OSDMap respAccessPrefs = new OSDMap();
respAccessPrefs["max"] = data.AccessPrefs;
resp["access_prefs"] = respAccessPrefs;
OSDMap respDefaultPerms = new OSDMap();
respDefaultPerms["Everyone"] = data.PermEveryone;
respDefaultPerms["Group"] = data.PermGroup;
respDefaultPerms["NextOwner"] = data.PermNextOwner;
resp["default_object_perm_masks"] = respDefaultPerms;
resp["god_level"] = 0; // *TODO: Add this
resp["hover_height"] = data.HoverHeight;
resp["language"] = data.Language;
resp["language_is_public"] = data.LanguageIsPublic;
IAvatarFactoryModule afm = m_scenes[0].RequestModuleInterface<IAvatarFactoryModule>();
afm?.SetPreferencesHoverZ(agent, (float)data.HoverHeight);
string response = OSDParser.SerializeLLSDXmlString(resp);
return response;
}
#endregion Region module
}
}
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