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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq;
using System.Net;
namespace OpenSim.Framework.ServiceAuth
{
public class CompoundAuthentication : IServiceAuth
{
private List<IServiceAuth> m_authentications = new List<IServiceAuth>();
public int Count { get { return m_authentications.Count; } }
public void AddAuthenticator(IServiceAuth auth)
{
m_authentications.Add(auth);
}
public void RemoveAuthenticator(IServiceAuth auth)
{
m_authentications.Remove(auth);
}
public void AddAuthorization(NameValueCollection headers) {}
public bool Authenticate(string data)
{
return m_authentications.TrueForAll(a => a.Authenticate(data));
}
public bool Authenticate(NameValueCollection requestHeaders, AddHeaderDelegate d, out HttpStatusCode statusCode)
{
foreach (IServiceAuth auth in m_authentications)
{
if (!auth.Authenticate(requestHeaders, d, out statusCode))
return false;
}
statusCode = HttpStatusCode.OK;
return true;
}
}
}
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