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My fork of OpenSim for IG and DG, called SledjChisl.
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Avatar.cs
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Author
Age
Files
Lines
*
A PhysX physics plugin (that actually uses physX now but currently only works...
MW
2007-03-10
1
-13
/
+90
*
Changed water height to default of 20
gareth
2007-03-08
1
-1
/
+1
*
Primitives movement and rotation updates are now sent to all clients
MW
2007-03-07
1
-2
/
+0
*
Hopefully fixed the Session logout bug.
MW
2007-03-07
1
-6
/
+63
*
fixed last screwup
gareth
2007-03-07
1
-0
/
+355
*
Deleted old trunk code
gareth
2007-03-07
1
-256
/
+0
*
* Updating libsecondlife.dll to the latest version with a working LayerData f...
jhurliman
2007-03-07
1
-2
/
+2
*
Implemented local console and VERY rough skeleton for TCP/Worldchat console
gareth
2007-03-06
1
-9
/
+6
*
Added MW's fix for smooth movement
gareth
2007-03-04
1
-6
/
+10
*
Fixed up bugs from patch in PREV:
gareth
2007-03-04
1
-5
/
+10
*
Merged makomk's patch as per bug #61
gareth
2007-03-04
1
-6
/
+101
*
Rollback to r117
gareth
2007-03-03
1
-17
/
+1
*
Begun porting a (STABLE) version of MW's movement code
gareth
2007-03-03
1
-1
/
+17
*
We have a main update loop!
gareth
2007-03-03
1
-0
/
+4
*
r105 somehow got put in wrong place, so replacing files
MW
2007-03-02
1
-215
/
+132
*
A example of how the physics plugins might work
MW
2007-03-02
1
-132
/
+215
*
Lovely lovely flat island :)
gareth
2007-03-01
1
-4
/
+4
*
Imported fixed OGS asset server
gareth
2007-03-01
1
-5
/
+5
*
Broken asset code + ObjectUpdate FIXME
gareth
2007-03-01
1
-0
/
+54
*
Brought in newer libsl
gareth
2007-02-28
1
-0
/
+2
*
Half-working asset system, but avatar objectupdate stuff needs to be done by ...
gareth
2007-02-28
1
-0
/
+25
*
Got LayerData working, need asset management to get the avatar to display
gareth
2007-02-28
1
-2
/
+2
*
Brought in code from branches/gareth
gareth
2007-02-27
1
-0
/
+70