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* mantis 8257: fix the default realm (ie table name) of AuthenticationServiceUbitUmarov2018-03-202-5/+5
* Removed trailing semi-colons from option settingsKevin Cozens2018-03-191-47/+47
* Removed trailing whitespaceKevin Cozens2018-03-1914-290/+290
* make the setting economymodule visible on Economy section of OpenSimDefaults....UbitUmarov2018-03-052-20/+32
* remove some tabs added to config filesUbitUmarov2018-01-045-7/+7
* update configuration files and examples for mutesUbitUmarov2018-01-045-2/+17
* increase sample rate of WaitGetScenePresence()UbitUmarov2017-12-112-0/+8
* Changing map tile colors This change also allows setting the water color, as ...TomTheDragon2017-11-131-0/+15
* add a warning in opensim.ini.example mute lists, about the fact viewers cache...UbitUmarov2017-11-121-1/+3
* change opensim.ini.example mutes coments to express what our current code doesUbitUmarov2017-11-121-6/+8
* Fixed typo in a comment.Kevin Cozens2017-10-261-1/+1
* Added missing Allow line for osGetSimulatorMemoryKB.Kevin Cozens2017-10-261-0/+1
* Sorted the groups of Allow statements by alphabetical order.Kevin Cozens2017-10-261-10/+10
* BulletSim: update MacOS version of libBulletSim to latest version.Robert Adams2017-09-202-0/+0
* BulletSim: Merge branch 'BulletSim2017'Robert Adams2017-09-054-0/+0
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| * BulletSim; Update BulletSim.dll's and so's for raycast.Robert Adams2017-09-034-0/+0
* | Fixed typos in comments in osslEnable.iniKevin Cozens2017-09-041-2/+2
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* BulletSim: Update macOS version of BulletSim with the actual BulletRobert Adams2017-08-182-0/+0
* Replaced libomv dlls with newly compiled ones to solve crashes with pCampBot....Diva Canto2017-08-174-0/+0
* BulletSim: Update macOS version of BulletSim with Bullet 2.86 and collision f...Robert Adams2017-08-172-0/+0
* Merge branch 'master' into BulletSim2017Robert Adams2017-08-152-0/+0
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| * update libode for MAC, thanks again Gavin HirdUbitUmarov2017-08-152-0/+0
* | Update BulletSim with corrected collision computations.Robert Adams2017-08-144-0/+0
* | Update BulletSim with Bullet V2.86.Robert Adams2017-08-094-0/+0
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* Remove profile from basic configurationKevin Cozens2017-08-051-3/+0
* upload ODE lib for linux. Plz keep previus version in case something goes wro...UbitUmarov2017-07-292-0/+0
* mantis 8218 make Meshmerizer UseMeshiesPhysicsMesh defualt to true, to match ...UbitUmarov2017-07-271-1/+1
* ubOde: make option MinSizeToMeshmerize visible in OpenSimDefaults.iniUbitUmarov2017-07-221-6/+8
* fix a few EN typosUbitUmarov2017-07-211-5/+5
* ubOde suport convex shapes on all normal prims and sculpts. Since code is exp...UbitUmarov2017-07-211-7/+24
* fixes and changes on TreePopulatorModule. Please read OpenSimDefaults.iniUbitUmarov2017-07-151-6/+14
* update libomv fixing EnUsCultureUbitUmarov2017-07-137-39672/+0
* ubOde don't use old ode body sleep option, a few changes on sleep control, up...UbitUmarov2017-07-072-0/+0
* ubOde: dont do avatar step climb on small true spheres. lets play simple foot...UbitUmarov2017-07-032-0/+0
* update ode.dll ( windows)UbitUmarov2017-07-022-0/+0
* a few changes to ubOde avatar collisionsUbitUmarov2017-07-013-1/+0
* do calls to m_host.AddScriptLPS() on the right place on osslm this stat is of...UbitUmarov2017-06-301-2/+2
* put osGetAgentIP() in threat control with level Severe so it can be disabled ...UbitUmarov2017-06-301-55/+61
* update ode.dll (windoes only. need bins for others :( )UbitUmarov2017-06-302-0/+0
* put back getAgentIP bug restricted, script owner must be a Administrator (god)UbitUmarov2017-06-281-1/+1
* add osGetNPCList()UbitUmarov2017-06-261-0/+1
* take a few more out of level checkUbitUmarov2017-06-261-31/+30
* update osslEnable.ini. functions that have no level check are still listed bu...UbitUmarov2017-06-261-2/+15
* add respective ossl helper funtion osDrawScaleTransform(string drawList, LSL_...UbitUmarov2017-06-251-2/+3
* add string osDrawTranslationTransform(string drawList, LSL_Float x, LSL_Float...UbitUmarov2017-06-241-16/+21
* revert the thread level change; remove unused dynamic texture timer from inte...UbitUmarov2017-06-241-1/+1
* change thread level of osSetDynamicTextureDataBlendFace to VeryHighUbitUmarov2017-06-241-1/+1
* osDrawFilledEllipse or string comand FillEllipse identical do Ellipse oneUbitUmarov2017-06-241-0/+1
* a defual can me comented outUbitUmarov2017-06-191-1/+1
* framework main thread pool is always active and in use ( even id hard to cat...UbitUmarov2017-06-161-0/+2