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* Merge commit '3843efe478ed682fd08bf12ea8bd7377c68a36fb' into bigmergeMelanie2011-10-251-1/+2
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| * Restore [Startup] physical_prim flag which can stop any prims being subject ↵Justin Clark-Casey (justincc)2011-10-151-1/+2
| | | | | | | | | | | | | | to physics This had stopped working. However, at the moment it still allows the physics flag to be set even though this has no effect. This needs to be fixed. Default for this flag is true as previously.
* | Merge commit '03102864f0d9851b6937ca5472f48f10ec861a26' into bigmergeMelanie2011-10-251-2/+2
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| * change default ODE world_stepsize to 0.0178 from 0.02Justin Clark-Casey (justincc)2011-10-141-2/+2
| | | | | | | | | | | | | | | | | | This exactly fits five ODE steps in the default frame time (0.089). This means that ODE execution time now matches the default minimum frame time. This eliminates errors between distance travelled as calculated by ODE in clear air and simple extrapolation. On the old values, ODE would actually do calculations over 0.1 seconds rather than 0.089. This means that once the avatar is at top speed, no additional packets need to be sent for smooth movement, since no error develops between server and viewer. This approach replaces the tweaks previously discussed on the opensim-dev mailing list
* | Merge commit '4e7d4330c2b2c61e64c9f82efa7b824b717b2e4d' into bigmergeMelanie2011-10-251-0/+42
|\ \ | |/ | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs
| * Expose minimum frame time and update periods for experimentation.Justin Clark-Casey (justincc)2011-10-131-0/+42
| | | | | | | | | | | | | | Settings are at bottom of [Startup] in OpenSimDefaults.ini, override in OpenSim.ini to change Defaults are the same as previously. More information to come on opensim-dev shortly. Feel free to tweak but if you do please don't expect any support unless feedback on certain tweaks is explicitly requested.
* | Disable Flotsam groups messaging module in our config baseMelanie2011-10-121-1/+1
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* Update OpenSimDefaults.ini to make the prior state (Groups messaging enabledMelanie2011-10-121-1/+1
| | | | | by default) the config default. This way it will work for current cases while allowing the use of other groups modules without config bloat.
* Provide a way to turn the MonitorModule on and offJustin Clark-Casey (justincc)2011-10-101-0/+5
| | | | Default is currently on since this is the historical setting
* Improve explanation of access_ip_addresses in [RemoteAdmin] to say that ↵Justin Clark-Casey (justincc)2011-10-081-0/+1
| | | | there are no restrictions if not set
* Add option to allow only explicitly listed IPs to access RemoteAdmin facilities.Justin Clark-Casey (justincc)2011-10-081-0/+4
| | | | | | Also adds password check to some functions where this was missing and fixes some parameter checking. This is a patch from http://opensimulator.org/mantis/view.php?id=5715 with a few small unrelated spacing tweaks from me. Thanks Michelle Argus.
* Clarify explanation of DeleteScriptsOnStartup switch in [XEngine].Justin Clark-Casey (justincc)2011-10-041-4/+3
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* copy config information on allow/disallow individual os functions into ↵Justin Clark-Casey (justincc)2011-09-301-19/+19
| | | | | | OpenSim.ini.example I this is generally useful rather than a 'default' setting
* Add Enabled switch in new [Attachments] section in OpenSimDefaults.ini to ↵Justin Clark-Casey (justincc)2011-09-301-0/+8
| | | | | | allow attachments to be temporarily turned off. This is for debugging purposes. Defaults to Attachments Enabled
* Added a setting to [Startup] section of config that will allow the simulator ↵Kevin Houlihan & Michelle Argus2011-09-241-0/+4
| | | | | | to start up with no regions configured. I added the boolean config setting "allow_regionless", defaulting to false. If set to true, opensim will start up ok if no region configurations are found in the specified region_info_source. It will not ask the user to create a region.
* Clarify explanation of the "DeleteScriptsOnStartup" config switch and add ↵Justin Clark-Casey (justincc)2011-09-241-5/+6
| | | | | | this to OpenSim.ini.example since it's very useful if you're not updating OpenSim from source. On reflection, "DeleteScriptsOnStartup" isn't a great name since it suggests real script deletion rather than compiled versions.
* BulletSim: update values in OpenSimDefaults.ini to the same as defaults in ↵Robert Adams2011-08-301-4/+4
| | | | the source.
* BulletSim: add mesh representation. Use meshes for static objects and switch ↵Robert Adams2011-08-261-1/+3
| | | | to hulls for physical objects.
* Merge branch 'master' into bulletsimMic Bowman2011-08-191-0/+3
|\ | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneManager.cs
| * WorldMap: Added map item for Land-for-Sale. Implemented backlist item ↵Snoopy Pfeffer2011-08-141-0/+3
| | | | | | | | timeouts (default 10 minutes; see also new config file setting BlacklistTimeout) and removing backlisted neigboring regions that have been restarted from the blacklist.
* | Merge branch 'master' into bulletsimMic Bowman2011-08-051-4/+13
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| * correct config comments mistakesJustin Clark-Casey (justincc)2011-08-031-1/+1
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| * Put config to enable disable [NPC] module.Justin Clark-Casey (justincc)2011-08-031-0/+4
| | | | | | | | Default is disabled. You will need to explicitly enable to toy with this.
| * Make it clearer what the save_crashes setting in [Startup] actually does.Justin Clark-Casey (justincc)2011-07-301-0/+3
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| * Change default AllowScriptCrossings config setting to true.Justin Clark-Casey (justincc)2011-07-231-2/+4
| | | | | | | | | | | | When this setting is false and other defaults haven't been changed, scripts entering the simulator from another sim are automatically restarted but their state is not preserved. When this setting is true, state that accompanies the script is reloaded (e.g. if a script had a variable i = 1 when leaving the source region, it will still have i = 1 on the destination region). This setting does not affect crossings when regions are run in the same simulator. In this case, state is already preserved.
| * Fixed serverside_object_permission default value conflictionMakopoppo2011-07-231-2/+2
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* | BulletSim: Parameters settable from ini file. Linksets. Physical property ↵Robert Adams2011-08-051-0/+42
|/ | | | value tuning
* make [SMTP] default comment option match actual defaultJustin Clark-Casey (justincc)2011-07-211-9/+9
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* minor: group all the map tile options togetherJustin Clark-Casey (justincc)2011-07-211-6/+7
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* remove pointless quotes from GenerateMaptiles option in OpenSimDefaults.iniJustin Clark-Casey (justincc)2011-07-211-1/+4
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* make default TextureOnMapTile true for the older map imagerJustin Clark-Casey (justincc)2011-07-211-1/+1
| | | | Don't know of a good reason not to do this, seems to work fine.
* improve and tidy up some config file commentsJustin Clark-Casey (justincc)2011-06-301-8/+15
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* Remove the now unused [cms] section from OpenSimDefaults.iniJustin Clark-Casey (justincc)2011-06-251-5/+0
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* Optionally, don't delete previously compiled scripts on startupOren Hurvitz2011-06-241-0/+6
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* Tell hypergridders when their teleports fail because of the 4096 limit ↵Justin Clark-Casey (justincc)2011-06-241-0/+4
| | | | | | | | | | | rather than just saying "destination not found" Instead of performing the 4096 check when the region is linked (and subsequently removing the link), leave the link in place and perform the check in the entity transfer module This allows us to explicitly tell the hypergridder why the teleport failed (region out of range). It also allows people on regions that are within range (on a large source grid) to teleport. The Check4096 config parameter in the [GridService] section is replaced by a max_distance paramter in a new [EntityTransfer] section in OpenSimDefaults.ini Since the parameter is in OpenSimDefaults.ini no action needs to be taken unless you want to increase this limit. It could also be decreased. The check is being made in the base entity transfer module, since I believe the viewer problem occurs both on extremely large grids and while hypergridding.
* Comment the alert_uri so it remains disabled until setBlueWall2011-05-281-1/+1
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* Adding an event to signal that logins are enabledBlueWall2011-05-281-0/+3
| | | | Added an event to signal the eabling of logins and added an alert to send to a configured service.
* Add option to disable loginsBlueWall2011-05-281-0/+1
| | | | This just covers script loading for now. More to come.
* Merge branch 'master' of https://github.com/allquixotic/opensim-autobackupJustin Clark-Casey (justincc)2011-05-061-0/+4
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| * Merge git://opensimulator.org/git/opensimSean McNamara2011-05-021-23/+17
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| * \ Merge git://opensimulator.org/git/opensimSean McNamara2011-04-231-28/+41
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| * | | Fix most issues raised by justincc: ↵Sean McNamara2011-04-231-0/+4
| | | | | | | | | | | | | | | | http://opensimulator.org/mantis/view.php?id=5440
* | | | Adding ssl supportBlueWall2011-05-051-0/+14
| | | | | | | | | | | | | | | | | | | | Adding ssl support for "Out of Band" applications such as the remote admin module or Robust services
* | | | Changed the defaults, so that it behaves exactly is it has been behaving (no ↵Diva Canto2011-05-021-40/+49
| | | | | | | | | | | | | | | | WebFetch cap by default).
* | | | How this might look like from a configuration perspective. Changes ↵Diva Canto2011-05-011-0/+59
| |_|/ |/| | | | | | | | OpenSimDefaults.ini.
* | | Cleaned up various configuration options. Removed the category throttleMic Bowman2011-04-251-23/+17
| |/ |/| | | | | | | | | | | | | | | limits because the only ones used now are the defaults (which are overwritten by the client throttles anyway). Updated the default rates to correspond to about 350kbps. Also added a configuration to disable adaptive throttle. The default is the previous behavior (no adaptation).
* | some mesh config astheticsBlueWall2011-04-211-1/+1
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* | Group collada meshies settings under [Mesh] in OpensimDefaults.iniBlueWall2011-04-211-6/+6
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* | Move mesh on/off swtich from [Startup] to [Mesh] in anticipation of future ↵Justin Clark-Casey (justincc)2011-04-181-4/+6
| | | | | | | | | | | | | | config parameters. Default remains true. OpenSimDefault.ini changed so if you haven't overriden this switch then you don't need to do anything.
* | Provide a configuration setting to control whether multiple taken objects ↵Justin Clark-Casey (justincc)2011-04-181-0/+7
| | | | | | | | | | | | | | are coalesced to inventory This is the CoalesceMultipleObjectsToInventory setting in [Inventory] in OpenSimDefaults.ini Default is true.