| Commit message (Expand) | Author | Age | Files | Lines |
* | more detailed timing on completmovement | UbitUmarov | 2014-08-16 | 1 | -0/+19 |
* | minor low resolution debug timming | UbitUmarov | 2014-08-16 | 2 | -3/+8 |
* | send avatar Height to children, use it in region tp height check | UbitUmarov | 2014-08-16 | 1 | -4/+12 |
* | change how avatar data, appearance and animations are sent, specially | UbitUmarov | 2014-08-16 | 1 | -112/+98 |
* | NextAnimationSequenceNumber be a udpserver variable with random start | UbitUmarov | 2014-08-16 | 2 | -2/+22 |
* | *test* just send default appearance ( something along path doesnt like | UbitUmarov | 2014-08-16 | 1 | -3/+6 |
* | on teleports dont send baked textures assets in CreateClient, they will do on... | UbitUmarov | 2014-08-15 | 1 | -1/+4 |
* | remove duplication of textures, wearables and attachments on crossings. | UbitUmarov | 2014-08-15 | 1 | -34/+49 |
* | cleanup a bit | UbitUmarov | 2014-08-15 | 1 | -10/+1 |
* | do CrossAttachmentsIntoNewRegion for old versions in the right place | UbitUmarov | 2014-08-15 | 1 | -7/+8 |
* | refix hide on crossings | UbitUmarov | 2014-08-15 | 1 | -1/+2 |
* | let failed crossing say something abotu reason | UbitUmarov | 2014-08-15 | 1 | -5/+14 |
* | adjust createAgent delay on childs creation. Beeing bad, it should be high | UbitUmarov | 2014-08-15 | 1 | -3/+9 |
* | remove ban check from create caps. That needs to be done on caller | UbitUmarov | 2014-08-15 | 1 | -5/+19 |
* | remove the delay on child creation on Neighbour since its amout in not | UbitUmarov | 2014-08-15 | 1 | -3/+4 |
* | add a extra delay in EnableChildAgents between CreateAgent() return and | UbitUmarov | 2014-08-14 | 1 | -5/+14 |
* | reduce ping cliping lower limit | UbitUmarov | 2014-08-14 | 1 | -2/+2 |
* | in show connections show also if it is a childagent connection | UbitUmarov | 2014-08-14 | 1 | -7/+15 |
* | reduce ping filter time constant | UbitUmarov | 2014-08-14 | 1 | -1/+1 |
* | add a estimator of client ping time, and painfully make it visible in show | UbitUmarov | 2014-08-14 | 8 | -6/+52 |
* | try external bakedModule when local cache is invalid and not just at login | UbitUmarov | 2014-08-14 | 1 | -9/+13 |
* | dont mess with Throttles in code also used to send to main regions. Use | UbitUmarov | 2014-08-14 | 1 | -2/+6 |
* | reduced debug msgs | UbitUmarov | 2014-08-14 | 1 | -3/+7 |
* | only try external baked texture module on login | UbitUmarov | 2014-08-14 | 1 | -26/+36 |
* | *DANGER* dont send baked textures assets to Neighbours. Possible we could | UbitUmarov | 2014-08-14 | 2 | -5/+16 |
* | *DANGER* make baked textures cross and make use of it * UNTESTED * | UbitUmarov | 2014-08-14 | 3 | -97/+167 |
* | put back baked textures debug msgs at start of validatebaked... | UbitUmarov | 2014-08-13 | 1 | -0/+12 |
* | remove creative hack and try to fix | UbitUmarov | 2014-08-13 | 1 | -100/+92 |
* | Merge branch 'master' into ubitworkmaster | UbitUmarov | 2014-08-13 | 3 | -20/+31 |
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| * | Merge branch 'ubitworkmaster' | Melanie Thielker | 2014-08-13 | 2 | -63/+68 |
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| * | | Revert "make HandlerRegionHandshakeReply processing async and delay it a bit.... | Melanie Thielker | 2014-08-13 | 1 | -6/+2 |
| * | | Merge branch 'ubitworkmaster' | Melanie Thielker | 2014-08-12 | 3 | -56/+86 |
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| * \ \ | Merge branch 'ubitworkmaster' | Melanie Thielker | 2014-08-11 | 7 | -96/+114 |
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| * | | | | Fix a condition check | Melanie Thielker | 2014-08-11 | 1 | -1/+1 |
| * | | | | Make texture anims work right on singu | Melanie Thielker | 2014-08-11 | 1 | -12/+19 |
| * | | | | LSL llListFindList fix: check types as well as content. Items must be same type | Melanie Thielker | 2014-08-10 | 1 | -2/+10 |
* | | | | | remove the region where we are root from the list of Neighbours and | UbitUmarov | 2014-08-13 | 1 | -0/+12 |
* | | | | | reverted last change since it did nothing usefull | UbitUmarov | 2014-08-13 | 1 | -3/+0 |
* | | | | | TEST do a Animator.UpdateMovementAnimations() when making root ( in | UbitUmarov | 2014-08-13 | 1 | -1/+5 |
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* | | | | remove HandleCompleteMovementIntoRegion delay hack from llUDPserver. If we | UbitUmarov | 2014-08-13 | 2 | -11/+17 |
* | | | | process AgentUpdates in order with rest of packets. Only give higher priority... | UbitUmarov | 2014-08-13 | 1 | -2/+4 |
* | | | | take agentUpdate checks out of llUDPserver (disabling useless debug) and | UbitUmarov | 2014-08-12 | 2 | -43/+35 |
* | | | | do the significance test invalidation at MoveAgentToRegion | UbitUmarov | 2014-08-12 | 1 | -4/+3 |
* | | | | no need to go from cos into squared sin when just abs of cos is as good | UbitUmarov | 2014-08-12 | 1 | -5/+7 |
* | | | | force AgentUpdate after CompleteAgentMovement to pass by significance test | UbitUmarov | 2014-08-12 | 1 | -5/+9 |
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* | | | fix the damm thing | UbitUmarov | 2014-08-12 | 1 | -6/+13 |
* | | | use Vector3.normalize in place of util.GetNormalize | UbitUmarov | 2014-08-12 | 1 | -6/+3 |
* | | | try no send current LookAt, remove redundant incomplete position height | UbitUmarov | 2014-08-12 | 1 | -9/+13 |
* | | | fix VS creative indentation | UbitUmarov | 2014-08-12 | 1 | -136/+136 |
* | | | change XMLIrpgGroups attach to events, using the more correct | UbitUmarov | 2014-08-12 | 2 | -158/+180 |
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