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* ubOde revert making vehicle hover height disable hover. This at least ↵UbitUmarov2016-08-062-16/+20
| | | | breaks current scripts. wikis say it should, but makes no sense with vehicle type parameters defaults. Hover it again only disabled with timescale >300; handle llSameGroup on attachments
* ubOde a few changes to collisions reportingUbitUmarov2016-08-063-31/+62
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* fix incorrect ids in llDetected collision parametersUbitUmarov2016-08-061-2/+4
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* fill data for llDetected funtions of collisions closer to the event. ↵UbitUmarov2016-08-054-58/+106
| | | | (xengine wasn't update with this on merge bc was not used there). fix some parameters
* remove country from avatars DetectParams, since it is only used on a cm ↵UbitUmarov2016-08-052-7/+13
| | | | function that can get it directly
* fix parcel Avatar Sounds using group membership not active groupUbitUmarov2016-08-051-1/+1
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* use group provided by viewer on Object rez from inventoryUbitUmarov2016-08-051-3/+3
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* more changes relative to incorrect use of activegroupidUbitUmarov2016-08-0510-48/+95
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* also use group provided by viewer on ObjectDuplicateOnRayUbitUmarov2016-08-051-1/+1
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* duplicate objects with the group requested by viewers and not internal idea ↵UbitUmarov2016-08-051-1/+1
| | | | of active one
* rez new objects with the group requested by viewers and not internal idea of ↵UbitUmarov2016-08-051-1/+1
| | | | active one
* revert a variable renameUbitUmarov2016-08-041-6/+6
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* cancel sending group powers on crossings, they are no longer needed.UbitUmarov2016-08-042-78/+21
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* make sure all new scenepresences have fresh groups information at creation ↵UbitUmarov2016-08-043-2/+25
| | | | time (grouptitle missing but not that needed at that point) (use direct calls exactly where we want things to happen), reusing a funtion name to rename later
* add GetActiveMembershipData() to groups modules, let core groups also have ↵UbitUmarov2016-08-044-5/+24
| | | | GetMembershipData(), wait for client to ask for it not telling in OnNewClient, as other modules do.
* add a weak safeguardUbitUmarov2016-08-041-1/+9
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* do friends recaching on MakeRoot for normal tps, delay it on crossingsUbitUmarov2016-08-041-11/+2
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* fix a typoUbitUmarov2016-08-043-3/+3
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* also disable vehicle hover if its hover is set to zeroUbitUmarov2016-08-041-1/+1
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* apply external forces and torque to vehicles also, as other engines doUbitUmarov2016-08-042-8/+15
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* let get by handle also search on inner lookup tableUbitUmarov2016-08-041-0/+8
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* well then also no need to remove them :)UbitUmarov2016-08-041-16/+22
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* no need to place normal size regions on the inner lookup table (HANDLEMASH ? ↵UbitUmarov2016-08-041-2/+9
| | | | its MASK)
* try to speed up get by position X,Y on region info cacheUbitUmarov2016-08-041-3/+224
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* Provide tests for native datatypes where LSL Constants are used in lists as ↵BlueWall2016-08-031-6/+24
| | | | | | JSON elements. Namely: LSL_Float/double, LSL_String/string, LSL_Integer/int. Fixes http://opensimulator.org/mantis/view.php?id=7957 Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
* reduce ubOde walking super climbersUbitUmarov2016-08-021-0/+17
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* (mantis 7983) update local cache when storing a baked tex on assets serverUbitUmarov2016-08-021-9/+11
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* stop a spamming robust debug messageUbitUmarov2016-08-021-4/+4
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* do not try to cache same asset twice with hg enabledUbitUmarov2016-08-021-2/+2
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* minor cleanupUbitUmarov2016-08-021-1/+7
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* revert that and actually don't loose the estates :)UbitUmarov2016-08-021-6/+6
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* add a extra null check on epxirecache out ( ?? )UbitUmarov2016-08-021-3/+3
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* missed a Math.sqrt ...UbitUmarov2016-08-011-4/+4
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* replace DateTime.Now by utcNow in another placeUbitUmarov2016-08-011-2/+2
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* bug fix: use UtcNow in both places :)UbitUmarov2016-08-011-2/+2
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* on 0.8 grids compatibility code just do a BIG range request. It whould be ↵UbitUmarov2016-07-311-49/+25
| | | | done in most cases (open borders) plus 4 more. In future this code should not be used if the grid is >=0.9
* simply NotFoundLocationCache, comment out some debug messagesUbitUmarov2016-07-312-74/+55
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* bug fixUbitUmarov2016-07-311-3/+7
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* Change RegionInfoCache again...UbitUmarov2016-07-313-278/+368
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* rearrange handlers convertion math, harcoding the grid unit size of 256m, ↵UbitUmarov2016-07-311-17/+17
| | | | also inviting jit to use cpu barrel shifters.
* rename a few things to reduce confusion between regions wold location and ↵UbitUmarov2016-07-313-10/+12
| | | | grid location (a lot more elsewhere)
* cleanup to go break something elseUbitUmarov2016-07-311-4/+0
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* another try on jenkinsUbitUmarov2016-07-302-6/+4
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* move some code back to AddRegion because some tests dont issue RegionLoadedUbitUmarov2016-07-301-13/+18
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* still on jenkinsUbitUmarov2016-07-301-6/+12
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* do not set m_RegionInfoCache null on each LocalGridServicesConnector ↵UbitUmarov2016-07-301-1/+1
| | | | construction
* test jenkins for the null objectUbitUmarov2016-07-301-3/+6
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* test jenkins for error line numberUbitUmarov2016-07-302-8/+9
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* stop creating caches on all standalone regions on a single instance ( why ↵UbitUmarov2016-07-302-3/+6
| | | | are shared modules been created on every scene?? )
* fix NULL references added in recente changes in standalone modeUbitUmarov2016-07-302-6/+10
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