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author | UbitUmarov | 2016-08-02 17:45:06 +0100 |
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committer | UbitUmarov | 2016-08-02 17:45:06 +0100 |
commit | a99df75a3009a839c36102a2625aed3c0fcd17c5 (patch) | |
tree | c95496c1f6f1bc9594f090fce1503ea65f5511e5 /OpenSim | |
parent | stop a spamming robust debug message (diff) | |
download | opensim-SC-a99df75a3009a839c36102a2625aed3c0fcd17c5.zip opensim-SC-a99df75a3009a839c36102a2625aed3c0fcd17c5.tar.gz opensim-SC-a99df75a3009a839c36102a2625aed3c0fcd17c5.tar.bz2 opensim-SC-a99df75a3009a839c36102a2625aed3c0fcd17c5.tar.xz |
(mantis 7983) update local cache when storing a baked tex on assets server
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | 20 |
1 files changed, 11 insertions, 9 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 08b276d..41a3f52 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -288,23 +288,24 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
288 | if (bakedTextures.Count == 0) | 288 | if (bakedTextures.Count == 0) |
289 | return false; | 289 | return false; |
290 | 290 | ||
291 | IImprovedAssetCache cache = sp.Scene.RequestModuleInterface<IImprovedAssetCache>(); | ||
292 | if(cache == null) | ||
293 | return true; // no baked local caching so nothing to do | ||
294 | |||
291 | foreach (BakeType bakeType in bakedTextures.Keys) | 295 | foreach (BakeType bakeType in bakedTextures.Keys) |
292 | { | 296 | { |
293 | Primitive.TextureEntryFace bakedTextureFace = bakedTextures[bakeType]; | 297 | Primitive.TextureEntryFace bakedTextureFace = bakedTextures[bakeType]; |
294 | 298 | ||
295 | if (bakedTextureFace == null) | 299 | if (bakedTextureFace == null) |
296 | { | ||
297 | // This can happen legitimately, since some baked textures might not exist | ||
298 | //m_log.WarnFormat( | ||
299 | // "[AV FACTORY]: No texture ID set for {0} for {1} in {2} not found when trying to save permanently", | ||
300 | // bakeType, sp.Name, m_scene.RegionInfo.RegionName); | ||
301 | continue; | 300 | continue; |
302 | } | ||
303 | 301 | ||
304 | AssetBase asset = m_scene.AssetService.Get(bakedTextureFace.TextureID.ToString()); | 302 | AssetBase asset = cache.Get(bakedTextureFace.TextureID.ToString()); |
305 | 303 | ||
306 | if (asset != null) | 304 | if (asset != null && asset.Local) |
307 | { | 305 | { |
306 | // cache does not update asset contents | ||
307 | cache.Expire(bakedTextureFace.TextureID.ToString()); | ||
308 | |||
308 | // Replace an HG ID with the simple asset ID so that we can persist textures for foreign HG avatars | 309 | // Replace an HG ID with the simple asset ID so that we can persist textures for foreign HG avatars |
309 | asset.ID = asset.FullID.ToString(); | 310 | asset.ID = asset.FullID.ToString(); |
310 | 311 | ||
@@ -312,7 +313,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
312 | asset.Local = false; | 313 | asset.Local = false; |
313 | m_scene.AssetService.Store(asset); | 314 | m_scene.AssetService.Store(asset); |
314 | } | 315 | } |
315 | else | 316 | |
317 | if (asset == null) | ||
316 | { | 318 | { |
317 | m_log.WarnFormat( | 319 | m_log.WarnFormat( |
318 | "[AV FACTORY]: Baked texture id {0} not found for bake {1} for avatar {2} in {3} when trying to save permanently", | 320 | "[AV FACTORY]: Baked texture id {0} not found for bake {1} for avatar {2} in {3} when trying to save permanently", |