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* we don't need to keep refs to baked textures assetsUbitUmarov2017-05-311-6/+9
* oops..UbitUmarov2017-05-311-1/+1
* remove the option to store baked textures on assets service, thats suicide us...UbitUmarov2017-05-314-192/+24
* remove debug messagesUbitUmarov2017-05-311-2/+2
* merge LocalNeighbourServicesConnector and RemoteNeighbourServicesConnector in...UbitUmarov2017-05-312-202/+34
* remove anoying crossing messages on open bordersUbitUmarov2017-05-301-3/+4
* do another dns request via new cache. My problems bf wheren't mono after all,...UbitUmarov2017-05-301-17/+2
* put back soft http closeUbitUmarov2017-05-301-6/+4
* webrequests serialiazation per endpoint its now ServicePointManager jobUbitUmarov2017-05-302-101/+2
* change servicePoint dns expire also to 5min, let the endpoints expire slide. ...UbitUmarov2017-05-293-5/+9
* cache endpoints (and other paths) dns requests for 5min, this delay should be...UbitUmarov2017-05-291-5/+25
* remove a unnecessary dns checkUbitUmarov2017-05-291-3/+0
* some cleanup and assume Linux/mono DNS is just broken...UbitUmarov2017-05-293-45/+57
* no.. still a failUbitUmarov2017-05-292-20/+14
* mono is a total crapUbitUmarov2017-05-293-26/+30
* cleanup util.cs get dnsUbitUmarov2017-05-292-78/+81
* add temporary debug msgsUbitUmarov2017-05-292-0/+8
* remove a now anoying message..UbitUmarov2017-05-291-3/+3
* enclose GetRequestStream on try/catchUbitUmarov2017-05-281-6/+6
* enclose GetRequestStream on try/catchUbitUmarov2017-05-281-12/+13
* need to delay even more agent close after teleport to compensate for slow ma...UbitUmarov2017-05-281-3/+4
* a null ref check left behind on previus commitsUbitUmarov2017-05-281-1/+2
* make use of a rare thing called StringBuilder on LSL_List. LSL_List uses may...UbitUmarov2017-05-281-30/+39
* make LSL_list a CLASS again. Now we need to it allover again. Scripts need t...UbitUmarov2017-05-281-1/+1
* minor cleanupUbitUmarov2017-05-271-0/+1
* minor cleanupUbitUmarov2017-05-273-86/+56
* lose a refUbitUmarov2017-05-261-5/+12
* cleanup (grid)region info endpoint; add log to try to find some xml decode is...UbitUmarov2017-05-264-88/+75
* mantis 8181: don't try to delete contents of a non exitent folderUbitUmarov2017-05-261-4/+13
* avoid some wrong watchdog timeoutsUbitUmarov2017-05-262-3/+2
* make BlockingQueue.Dequeue timeouts more coerent (just less than watchdog tim...UbitUmarov2017-05-264-10/+9
* missing file change.. actually use watchdog threads on assetsconnector andUbitUmarov2017-05-262-5/+13
* change wrong watchdog stopped thread check code, and don't log itUbitUmarov2017-05-262-5/+10
* add some checks for valid endpointsUbitUmarov2017-05-252-59/+33
* move assetsconnector threads to whatchdog; Abort all alive threads known to w...UbitUmarov2017-05-256-2/+30
* use threads from main pool on assetsconnectorUbitUmarov2017-05-252-4/+1
* minor changesUbitUmarov2017-05-253-6/+13
* another oneUbitUmarov2017-05-252-1/+9
* make a few more threads background onesUbitUmarov2017-05-252-3/+3
* make some threads background onesUbitUmarov2017-05-253-2/+3
* remove use of libomv BlockingQueueUbitUmarov2017-05-253-7/+7
* add a bit more pre exit cleanupUbitUmarov2017-05-244-4/+23
* give up on the code to stop AsyncCommandManager. It fails with many scripts r...UbitUmarov2017-05-242-2/+4
* dont log timeouts on stopped threadsUbitUmarov2017-05-231-1/+2
* fix lock position removing a not necessary functionUbitUmarov2017-05-231-10/+1
* allow new thread creation if it was aborted on AsyncCommandManagerUbitUmarov2017-05-231-3/+6
* protect AsyncCommandManager thread from fails on the several things it checksUbitUmarov2017-05-231-6/+7
* only remove AsyncCommandManager thread when last instance is deletedUbitUmarov2017-05-231-4/+11
* dont fail saving a OAR because of a broken materialUbitUmarov2017-05-231-1/+10
* stop a few more threads on exitUbitUmarov2017-05-233-17/+21