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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Teleport users to the cornfield when they are teleported with
Melanie
2012-03-05
1
-3
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+13
*
llListSort SL compatibility: When sorting strided list and the list
Melanie
2012-03-05
1
-2
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+5
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SL compatibility - return only points on segemtn, not ray in llCastRay
Melanie
2012-03-05
1
-0
/
+5
*
A stab at making llEjectFromLand work in all cases
Melanie
2012-03-05
1
-3
/
+10
*
Zero velocity when drag-copying
Melanie
2012-03-04
1
-0
/
+2
*
This still causes terrain artefacts
Melanie
2012-03-02
1
-3
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+3
*
This still causes terrain artefacts
Melanie
2012-03-02
1
-3
/
+1
*
Fix and hook up llTeleportAgent
Melanie
2012-02-28
3
-1
/
+7
*
Implement llTeleportAgent
Melanie
2012-02-28
1
-0
/
+22
*
made box a little larger
UbitUmarov
2012-02-28
1
-6
/
+6
*
A few blind changes to go try to go around bad mesh little box replacement fail
UbitUmarov
2012-02-28
1
-67
/
+50
*
Really dirty hack to make sims start. Causes errors but the ting runs. Remove
Melanie
2012-02-28
1
-1
/
+5
*
Let inworld meshs colide as such and not as basic prim all the time. Removed...
UbitUmarov
2012-02-27
2
-5
/
+10
*
Merge branch 'ubitwork'
Melanie
2012-02-27
4
-568
/
+378
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update ubitODE to my current working state
UbitUmarov
2012-02-27
4
-568
/
+378
*
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Fix vehicles going physical stopping llTargetOmega parts (boat radar)
Melanie
2012-02-27
1
-3
/
+5
*
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Fix NPC appearance setting to include attachments again
Melanie
2012-02-27
1
-1
/
+4
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/
*
Merge branch 'ubitwork'
Melanie
2012-02-26
2
-3
/
+41
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*
added in chODE GeomTriMeshDataDestroy to explicity release internal trimesh d...
UbitUmarov
2012-02-26
2
-3
/
+41
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*
Implement KeyframedMotion selection behavior
Melanie
2012-02-26
3
-2
/
+37
*
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Make llSetKeyframedMotion prims waut at the borders of down sims and try again
Melanie
2012-02-26
2
-0
/
+18
*
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Move KeyframeMotion from SOG to SOP because we can't persist it any
Melanie
2012-02-26
8
-41
/
+75
*
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Implement proper selection behavior
Melanie
2012-02-26
3
-2
/
+37
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/
*
Fix deserialization of Buoyancy, Force and Torque. Remove debug from the new
Melanie
2012-02-26
5
-11
/
+9
*
Fix an infinite recursion caused by checking the wrong values for
Melanie
2012-02-26
1
-24
/
+27
*
Serialize Keyframe motion for region crossings
Melanie
2012-02-26
4
-4
/
+96
*
Zero force and torque on take so that items don't run away when rezzed
Melanie
2012-02-26
1
-0
/
+2
*
Merge branch 'ubitwork'
Melanie
2012-02-26
3
-35
/
+98
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changed SOP Force and Torque, adding XML (de/)serialization, also changed Bu...
UbitUmarov
2012-02-25
3
-35
/
+98
*
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Implement llSetKeyframedMotion. No persistence, no region crossing. Yet.
Melanie
2012-02-26
9
-2
/
+493
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/
*
Delay the sending of the initial werables update until the inventory and
Melanie
2012-02-25
2
-8
/
+12
*
Merge branch 'ubitwork'
Melanie
2012-02-24
1
-5
/
+21
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*
replace bad meshs by a small cube and log it.
UbitUmarov
2012-02-24
1
-5
/
+21
*
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Try not to send the avatar updates on login. This may mean loggin in with
Melanie
2012-02-24
1
-1
/
+2
*
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Add a cache on GridService requests
Melanie
2012-02-24
1
-0
/
+10
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/
*
stop using useless geom tricallback.
UbitUmarov
2012-02-24
1
-1
/
+2
*
Prevent a nullref when nonphysical motion objects cross sim boundaries
Melanie
2012-02-23
1
-1
/
+1
*
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Melanie
2012-02-23
2
-6
/
+9
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*
Partially apply the core banlines fix
Melanie
2012-02-23
2
-6
/
+9
*
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Correct sit position calculations
Melanie
2012-02-23
1
-2
/
+2
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/
*
Fix preserving the animation state of a crossing seated avatar
Melanie
2012-02-23
1
-2
/
+10
*
Properly sequence updates of avatars and attachments so that we don't
Melanie
2012-02-23
2
-0
/
+11
*
Merge branch 'ubitwork'
Melanie
2012-02-23
1
-3
/
+5
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*
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-02-23
11
-31
/
+94
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*
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fix the last fix. Regions are square but... Also remove the 0.5 offset in ma...
UbitUmarov
2012-02-23
1
-1
/
+3
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*
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fix my bug on ChODE terrain heightmap build
UbitUmarov
2012-02-23
1
-3
/
+3
*
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Show avatars as sitting on proot prims only to avoid motion jitter
Melanie
2012-02-23
1
-5
/
+31
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*
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Merge branch 'master' into careminster
Melanie
2012-02-23
8
-29
/
+28
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*
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-02-23
1
-8
/
+2
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*
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Remove two spurious m_sceneGraph != null checks in Scene.cs. It's set in con...
Justin Clark-Casey (justincc)
2012-02-22
1
-8
/
+2
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