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* remove pointless IsDeleted check on SP.RezAttachments()Justin Clark-Casey (justincc)2011-08-241-3/+0
* refactor: simplify EntityBase.IsDeleted propertyJustin Clark-Casey (justincc)2011-08-243-10/+5
* extend initial rez regression test to check that attachment is phantomJustin Clark-Casey (justincc)2011-08-241-9/+14
* Make objects attached from the ground phantomJustin Clark-Casey (justincc)2011-08-242-2/+12
* add SOG helper properties IsPhantom, IsTemporary, etc. to improve code readab...Justin Clark-Casey (justincc)2011-08-241-20/+46
* return InventoryItemBase from AddSceneObjectAsAttachment()Justin Clark-Casey (justincc)2011-08-241-8/+4
* refactor: move Scene.Inventory.attachObjectAssetStore() into AttachmentsModul...Justin Clark-Casey (justincc)2011-08-242-86/+100
* get rid of pointless grp null check in attachObjectAssetStore()Justin Clark-Casey (justincc)2011-08-241-73/+69
* minor: remove hardcoded region numbers with the region size constant and a cu...Justin Clark-Casey (justincc)2011-08-241-2/+2
* refactor: remove pointless AgentId argument from attachObjectAssetStore()Justin Clark-Casey (justincc)2011-08-242-2/+2
* add TestAddAttachmentFromGround() regression testJustin Clark-Casey (justincc)2011-08-242-2/+32
* Fix llAttachToAvatar()Justin Clark-Casey (justincc)2011-08-246-24/+80
* rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmen...Justin Clark-Casey (justincc)2011-08-234-23/+14
* remove mono compiler warningsJustin Clark-Casey (justincc)2011-08-239-16/+4
* replace TestRemoveAttachments() with a more thorough TestRemoveAttachment()Justin Clark-Casey (justincc)2011-08-231-51/+27
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2011-08-231-3/+10
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| * Protect a check for default texture entry when setting alpha values. ApparentlyMic Bowman2011-08-231-3/+10
* | replace old TestAddAttachments() with a more thorough TestAddAttachment()Justin Clark-Casey (justincc)2011-08-231-7/+28
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* Remove pointless contains check in ScenePresence.RemoveAttachment()Justin Clark-Casey (justincc)2011-08-231-6/+1
* If an object failed to attach due to an exception, then try and detach it fro...Justin Clark-Casey (justincc)2011-08-231-1/+2
* If an attachment fails, then start logging the exception for now, in order to...Justin Clark-Casey (justincc)2011-08-223-61/+84
* Add warning log message to say which attachment fails validation in order to ...Justin Clark-Casey (justincc)2011-08-221-0/+10
* minor: remove mono compiler warningJustin Clark-Casey (justincc)2011-08-221-3/+1
* minor: comment out simulator features log lineJustin Clark-Casey (justincc)2011-08-221-1/+1
* Add ISimulatorFeaturesModule so that other modules can register features in a...Justin Clark-Casey (justincc)2011-08-222-36/+129
* Thanks Neil Canham for fixing bulk inventory updates, no sending BulkInventor...Snoopy Pfeffer2011-08-222-2/+13
* read m_rpcHandlersKeepAlive under appropriate lockJustin Clark-Casey (justincc)2011-08-221-2/+4
* oops, fix build break from last commitJustin Clark-Casey (justincc)2011-08-221-12/+8
* improve locking of m_agentHandlers in BaseHttpServerJustin Clark-Casey (justincc)2011-08-221-10/+10
* improve locking of m_HTTPHandlers in BaseHttpServerJustin Clark-Casey (justincc)2011-08-221-2/+2
* improve locking of m_streamHandlers in BaseHttpServerJustin Clark-Casey (justincc)2011-08-221-2/+4
* remove necessity to catch a KeyNotFoundException in BaseHttpServer.RemoveLLSD...Justin Clark-Casey (justincc)2011-08-221-11/+6
* improve locking of m_llsdHandlers in BaseHttpServerJustin Clark-Casey (justincc)2011-08-221-30/+32
* minor: remove mono compiler warningJustin Clark-Casey (justincc)2011-08-221-3/+3
* improve locking of m_rpcHandlers in BaseHttpServerJustin Clark-Casey (justincc)2011-08-221-1/+2
* Add avatar and attachments to llRegionSayBlueWall2011-08-203-11/+71
* Add llRegionSayToBlueWall2011-08-195-6/+68
* Fix exception when using BasicPhysicsRobert Adams2011-08-191-2/+2
* Stop NPC's getting hypergrid like names in some circumstances.Justin Clark-Casey (justincc)2011-08-195-29/+102
* Don't need to try both AssetService.Get and GetCached in GetMesh since Get al...Justin Clark-Casey (justincc)2011-08-182-38/+15
* refactor: fold CreateSceneViewer() back into ScenePresence constructorJustin Clark-Casey (justincc)2011-08-181-6/+1
* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2011-08-182-2/+2
* refactor: Fold 3 ScenePresence() constructors into one since only one is called.Justin Clark-Casey (justincc)2011-08-181-9/+2
* Don't try to save changed attachment states when an NPC with attachments is r...Justin Clark-Casey (justincc)2011-08-1814-23/+71
* comment out noisy attachments loggingJustin Clark-Casey (justincc)2011-08-171-5/+5
* minor: remove mono compiler warningJustin Clark-Casey (justincc)2011-08-171-1/+1
* In the asset service, check that an asset exists before attempting to store it.Justin Clark-Casey (justincc)2011-08-172-6/+13
* For now, supress 'OH NOES' warnings given by HGInventoryBroker.CacheInventory...Justin Clark-Casey (justincc)2011-08-171-5/+5
* Fix issue where loading a new appearance onto an NPC would not remove the pre...Justin Clark-Casey (justincc)2011-08-173-3/+14
* extend test to check that there is one attachment and that it has the right nameJustin Clark-Casey (justincc)2011-08-171-1/+6