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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
remove some dead code
UbitUmarov
2016-08-17
1
-240
/
+2
*
increase physics collisions report rate back to 20/s
UbitUmarov
2016-08-17
1
-1
/
+1
*
add GetMultiAccounts USER SERVICE HANDLER. UNTESTED !!!
UbitUmarov
2016-08-17
1
-0
/
+46
*
add GetUsersNames(string[] ids) to UserManagement. Make GetDisplayNames cap ...
UbitUmarov
2016-08-17
5
-36
/
+143
*
drasticly reduce HG inventory caches Expire times, Remove them all onClientC...
UbitUmarov
2016-08-16
2
-10
/
+22
*
fix tests acording
UbitUmarov
2016-08-16
1
-2
/
+4
*
libOMV PrimFlags.JointLP2P does not exist. Its bit now means
UbitUmarov
2016-08-16
1
-2
/
+18
*
fix misspelled message mantis: 7996
UbitUmarov
2016-08-16
1
-1
/
+1
*
fix llVolumeDetect(FALSE) not working
UbitUmarov
2016-08-16
1
-53
/
+5
*
remove OptionalModules\ViewerSupport\SimulatorFeaturesHelper ShouldSend() sin...
UbitUmarov
2016-08-14
3
-105
/
+5
*
remove a parameter for detection of grid fail to suport getting multiple user...
UbitUmarov
2016-08-13
7
-15
/
+31
*
add some wiring to have GetUserAccounts for multiple IDs on a single request...
UbitUmarov
2016-08-13
7
-0
/
+139
*
add a missing cast to ulong in RegionGridLocToHandle (mantis: 7994)
UbitUmarov
2016-08-13
1
-1
/
+2
*
avoid automatic packet spliting in GroupMembersReply
UbitUmarov
2016-08-12
1
-10
/
+19
*
only reissue a kill if a update is for a deleted sog root part.
UbitUmarov
2016-08-12
1
-3
/
+2
*
partially revert commit 42a9afdc43cc.. of 06-12 not allowing more updates to...
UbitUmarov
2016-08-12
4
-41
/
+26
*
remove code from httptests branch
UbitUmarov
2016-08-11
1
-2
/
+1
*
to do that don't use slideexpiration; add cap event ChatterBoxForceClose
UbitUmarov
2016-08-11
5
-7
/
+33
*
stop renewing xml cache entries expires. Let them expire or grid changes wil...
UbitUmarov
2016-08-11
1
-4
/
+4
*
let physics know about region water level change
UbitUmarov
2016-08-09
1
-1
/
+5
*
add a SimpleAngularDistance Updates prioritazition scheme. Results don't look...
UbitUmarov
2016-08-09
3
-11
/
+97
*
add a simple prim area estimator
UbitUmarov
2016-08-09
1
-0
/
+23
*
tell prim name on some more ubMeshmerizer error/warn messages
UbitUmarov
2016-08-09
1
-2
/
+2
*
fix entity update flags update
UbitUmarov
2016-08-07
1
-9
/
+8
*
move updates from updates queues into udp queues acording to their payload es...
UbitUmarov
2016-08-07
2
-40
/
+46
*
several changes related to culling option
UbitUmarov
2016-08-07
3
-136
/
+116
*
if a viewer overloads region capability to process RequestMapBlocks, ignore ...
UbitUmarov
2016-08-06
1
-11
/
+64
*
ubOde revert making vehicle hover height disable hover. This at least breaks...
UbitUmarov
2016-08-06
2
-16
/
+20
*
ubOde a few changes to collisions reporting
UbitUmarov
2016-08-06
3
-31
/
+62
*
fix incorrect ids in llDetected collision parameters
UbitUmarov
2016-08-06
1
-2
/
+4
*
fill data for llDetected funtions of collisions closer to the event. (xengin...
UbitUmarov
2016-08-05
4
-58
/
+106
*
remove country from avatars DetectParams, since it is only used on a cm func...
UbitUmarov
2016-08-05
2
-7
/
+13
*
fix parcel Avatar Sounds using group membership not active group
UbitUmarov
2016-08-05
1
-1
/
+1
*
use group provided by viewer on Object rez from inventory
UbitUmarov
2016-08-05
1
-3
/
+3
*
more changes relative to incorrect use of activegroupid
UbitUmarov
2016-08-05
10
-48
/
+95
*
also use group provided by viewer on ObjectDuplicateOnRay
UbitUmarov
2016-08-05
1
-1
/
+1
*
duplicate objects with the group requested by viewers and not internal idea o...
UbitUmarov
2016-08-05
1
-1
/
+1
*
rez new objects with the group requested by viewers and not internal idea of ...
UbitUmarov
2016-08-05
1
-1
/
+1
*
revert a variable rename
UbitUmarov
2016-08-04
1
-6
/
+6
*
cancel sending group powers on crossings, they are no longer needed.
UbitUmarov
2016-08-04
2
-78
/
+21
*
make sure all new scenepresences have fresh groups information at creation ti...
UbitUmarov
2016-08-04
3
-2
/
+25
*
add GetActiveMembershipData() to groups modules, let core groups also have Ge...
UbitUmarov
2016-08-04
4
-5
/
+24
*
add a weak safeguard
UbitUmarov
2016-08-04
1
-1
/
+9
*
do friends recaching on MakeRoot for normal tps, delay it on crossings
UbitUmarov
2016-08-04
1
-11
/
+2
*
fix a typo
UbitUmarov
2016-08-04
3
-3
/
+3
*
also disable vehicle hover if its hover is set to zero
UbitUmarov
2016-08-04
1
-1
/
+1
*
apply external forces and torque to vehicles also, as other engines do
UbitUmarov
2016-08-04
2
-8
/
+15
*
let get by handle also search on inner lookup table
UbitUmarov
2016-08-04
1
-0
/
+8
*
well then also no need to remove them :)
UbitUmarov
2016-08-04
1
-16
/
+22
*
no need to place normal size regions on the inner lookup table (HANDLEMASH ? ...
UbitUmarov
2016-08-04
1
-2
/
+9
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