Commit message (Collapse) | Author | Age | Files | Lines | ||
---|---|---|---|---|---|---|
... | ||||||
| * | osLocalTeleportAgent: if lookat or fly options, just move the avatar, not ↵ | UbitUmarov | 2019-05-03 | 1 | -28/+33 | |
| | | | | | | | | telling viewer about any teleport | |||||
| * | soem cleanup | UbitUmarov | 2019-05-02 | 3 | -12/+18 | |
| | | ||||||
| * | osLocalTeleportAgent: no region crossings :( ; check avatar access to target ↵ | UbitUmarov | 2019-05-01 | 2 | -9/+69 | |
| | | | | | | | | position; flag 8 == force fly; 16 force nofly (both == fly) | |||||
| * | add osLocalTeleportAgent(key agent, vector position, vector velocity, vector ↵ | UbitUmarov | 2019-05-01 | 6 | -28/+62 | |
| | | | | | | | | lookat, LSL_Integer flags). Velocity only works with ubOde but still not good. flags = bit field: 1 use velocity, 2 use lookat, 4 rotate avatar look in current velocity direction (ignored if 2 ie flag = 7 is same as 3). This bypasses most the unnecessary logic of osTeleportAgent, having usage same permissions. It may do region crossings(?). Experimental stage, feedbakc expected ;) | |||||
| * | missing files... | UbitUmarov | 2019-04-30 | 1 | -1/+1 | |
| | | ||||||
| * | missing files... | UbitUmarov | 2019-04-30 | 5 | -7/+7 | |
| | | ||||||
| * | sop: rename a few fields | UbitUmarov | 2019-04-30 | 2 | -32/+32 | |
| | | ||||||
| * | primbasicshape: convert eventual MeshEP to SculpEP | UbitUmarov | 2019-04-30 | 1 | -1/+9 | |
| | | ||||||
| * | old typo | UbitUmarov | 2019-04-23 | 2 | -6/+6 | |
| | | ||||||
| * | change osSetProjectionParams a bit and add a variant that atkes a linknumber ↵ | UbitUmarov | 2019-04-18 | 3 | -7/+43 | |
| | | | | | | | | argument. For now can only change one prim per call | |||||
| * | mantis 8517: actually let NULL_KEY do the same as on PRIM_TEXTURE | UbitUmarov | 2019-04-18 | 1 | -1/+1 | |
| | | ||||||
| * | mantis 8517: let texture argument of PRIM_TEXTURE only change the other ↵ | UbitUmarov | 2019-04-18 | 1 | -53/+72 | |
| | | | | | | | | parameters. On PRIM_NORMAL and PRIM_SPECULAR will be as NULL_KEY removing the material. This may be changed for coerence in future | |||||
| * | lludp: change burst, make it per category (overall reduction) | UbitUmarov | 2019-04-16 | 2 | -22/+47 | |
| | | ||||||
| * | Yengine: rename a field, do some updates using interlocked | UbitUmarov | 2019-04-16 | 1 | -18/+18 | |
| | | ||||||
| * | typo on a debug message format | UbitUmarov | 2019-04-16 | 1 | -1/+1 | |
| | | ||||||
| * | Yengine: change binary code version, so scripts are automaticly recompiled ↵ | UbitUmarov | 2019-04-16 | 1 | -1/+1 | |
| | | | | | | | | with new changes | |||||
| * | Ynegine: add some missing memory usage on script reset | UbitUmarov | 2019-04-16 | 1 | -3/+13 | |
| | | ||||||
| * | mantis 8518: Yengine; we can't wait for GC (worse finalizers) to count ↵ | UbitUmarov | 2019-04-15 | 9 | -80/+178 | |
| | | | | | | | | released memory of some local variables, so add a pseudo free; fix memory account on timeslice rentry; change the folder for the debug IL files; fix memory usage on reset. This changes will only take effect on new compiles | |||||
| * | warp3d: reduce work prims textures to at most 256x256 | UbitUmarov | 2019-04-11 | 1 | -1/+1 | |
| | | ||||||
| * | do disable probes when voc is disabled | UbitUmarov | 2019-04-10 | 1 | -1/+1 | |
| | | ||||||
| * | degradate udp network efficiency a even more | UbitUmarov | 2019-04-10 | 1 | -6/+3 | |
| | | ||||||
| * | missing file | UbitUmarov | 2019-04-10 | 1 | -0/+1 | |
| | | ||||||
| * | dont send animation before object | UbitUmarov | 2019-04-10 | 1 | -5/+31 | |
| | | ||||||
| * | change to ping based RTO | UbitUmarov | 2019-04-09 | 3 | -72/+18 | |
| | | ||||||
| * | testing ... | UbitUmarov | 2019-04-09 | 3 | -3/+10 | |
| | | ||||||
| * | degradate udp network efficiency a bit more | UbitUmarov | 2019-04-09 | 1 | -1/+1 | |
| | | ||||||
| * | degradate udp network efficiency a bit | UbitUmarov | 2019-04-09 | 1 | -4/+4 | |
| | | ||||||
| * | old tp timing issues on grid presence notification did came back, so put ↵ | UbitUmarov | 2019-04-09 | 1 | -0/+5 | |
| | | | | | | | | back old hack | |||||
| * | testing ... | UbitUmarov | 2019-04-09 | 2 | -19/+9 | |
| | | ||||||
| * | linux likes other tz names | UbitUmarov | 2019-04-08 | 1 | -0/+11 | |
| | | ||||||
| * | add osGetPSTWallclock() returns wall clock in PST or PDT, for those that for ↵ | UbitUmarov | 2019-04-08 | 3 | -1/+29 | |
| | | | | | | | | some odd reason think need it. OpenSim girds shoudl use UTC (gtm) but whatever | |||||
| * | change interpretation of a viewer flag | UbitUmarov | 2019-04-06 | 3 | -14/+6 | |
| | | ||||||
| * | UserAgentService: change handling of its external IP | UbitUmarov | 2019-04-06 | 2 | -31/+28 | |
| | | ||||||
| * | presence detector: don't even try to logout agents that didn't made to root | UbitUmarov | 2019-04-06 | 1 | -8/+3 | |
| | | ||||||
| * | try handle the special case MaxRegionsViewDistance = 0 (agents only see void ↵ | UbitUmarov | 2019-04-05 | 2 | -13/+42 | |
| | | | | | | | | around region, even if there are regions around | |||||
| * | temp workaround on sits culling | UbitUmarov | 2019-04-05 | 1 | -11/+21 | |
| | | ||||||
| * | kill avatar on agents that do not see its new region | UbitUmarov | 2019-04-05 | 1 | -0/+8 | |
| | | ||||||
| * | make sure viewer knows where to place a sitting avatar, this will need deep ↵ | UbitUmarov | 2019-04-05 | 1 | -0/+13 | |
| | | | | | | | | revision with culling | |||||
| * | fix MinRegionViewDistance option (added in last commit); change regions ↵ | UbitUmarov | 2019-04-05 | 2 | -3/+7 | |
| | | | | | | | | view control | |||||
| * | add option RegionViewDistance | UbitUmarov | 2019-04-05 | 2 | -1/+13 | |
| | | ||||||
| * | duhhh npcs don't have child agents; plus minor typos | UbitUmarov | 2019-04-05 | 6 | -10/+17 | |
| | | ||||||
| * | change visible regions also by view range change; fix check on crossings | UbitUmarov | 2019-04-04 | 2 | -7/+11 | |
| | | ||||||
| * | control visible regions by avatar position and view range, first dirty code | UbitUmarov | 2019-04-04 | 4 | -144/+372 | |
| | | ||||||
| * | change region cacheid on restart. This should not be needed in future if ↵ | UbitUmarov | 2019-04-04 | 2 | -1/+6 | |
| | | | | | | | | objects cache info is stored on region db | |||||
| * | send agent view range to new child agents | UbitUmarov | 2019-04-04 | 10 | -3/+31 | |
| | | ||||||
| * | change avatars sending point | UbitUmarov | 2019-04-02 | 1 | -8/+10 | |
| | | ||||||
| * | another test.... | UbitUmarov | 2019-04-02 | 1 | -7/+34 | |
| | | ||||||
| * | another test.... | UbitUmarov | 2019-04-02 | 1 | -0/+9 | |
| | | ||||||
| * | make tests happy again; try to speedup crossings | UbitUmarov | 2019-04-02 | 2 | -10/+37 | |
| | | ||||||
| * | change the point where child regions are closed/opened | UbitUmarov | 2019-04-02 | 1 | -77/+83 | |
| | |