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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Multiattach, part 1
Melanie
2013-03-05
8
-38
/
+34
*
Add support for void return type
root
2013-03-03
1
-1
/
+5
*
Experimental - add void return support to modSendCommand
Melanie
2013-03-03
1
-0
/
+2
*
Make Keyframe motion cross regions again
Melanie
2013-03-03
2
-2
/
+4
*
Make a viewer sent XML error prettier
Melanie
2013-03-03
1
-0
/
+4
*
Reinstate uploading temporary textures
Melanie
2013-02-27
1
-4
/
+4
*
Try to update inventory items when there is a valid asset - may fix temp text...
Melanie
2013-02-27
1
-0
/
+5
*
Remove osParseJSONNew because it's "object" return type is not useful for LSL
root
2013-02-25
3
-7
/
+1
*
Make banking no longer break sit rotations. Fix spinning avatars.
Melanie
2013-02-25
1
-3
/
+6
*
Revert "Output some additional data on Vivox connection errors", this logs pa...
Melanie
2013-02-24
1
-1
/
+1
*
Output some additional data on Vivox connection errors
Melanie
2013-02-24
1
-1
/
+1
*
The viewer tries to parse the error message body to LLSD - give it some.
Melanie
2013-02-24
1
-2
/
+2
*
Revert "Allow TeleportCancel packets to reset the transfer state machine"
Melanie
2013-02-24
1
-6
/
+0
*
Fix an issue where the viewer would request the seed cap before
Melanie
2013-02-18
5
-34
/
+81
*
Correctly remove https:// URLs from the http server.
Melanie
2013-02-17
1
-1
/
+7
*
Fix shape parameters sent for meshes tosupport the full number of faces
Melanie
2013-02-16
1
-0
/
+8
*
Add an event and some logic to allow customizing Simulator Features by avatar
Melanie
2013-02-14
2
-5
/
+26
*
Small fix to sim features module
Melanie
2013-02-14
1
-0
/
+2
*
Revert "Make keyframes use the sim's frame timer"
Melanie
2013-02-12
1
-8
/
+15
*
Revert "Push updates from keyframe directly to the front of the output queue ...
Melanie
2013-02-12
5
-46
/
+10
*
Revert "Use actual time dilation for unqueued updates"
Melanie
2013-02-12
1
-1
/
+1
*
Use actual time dilation for unqueued updates
Melanie
2013-02-12
1
-1
/
+1
*
Push updates from keyframe directly to the front of the output queue rather
Melanie
2013-02-12
5
-10
/
+46
*
Make keyframes use the sim's frame timer
Melanie
2013-02-11
1
-15
/
+8
*
Refactor KeyframeMotion to use one timer class per scene
Melanie
2013-02-11
1
-20
/
+75
*
Actually plumb the new values to physics.
Melanie
2013-02-07
1
-0
/
+20
*
Rename "Bounce" to "Restitution" in PhysicsActor as well. It appears these
Melanie
2013-02-07
1
-1
/
+1
*
Rename Bounciness to Restitution
Melanie
2013-02-07
6
-12
/
+12
*
Move SoubleQueu to Util. Change HTTP inv to prioritize COF. Determine COF for SP
Melanie
2013-02-06
6
-116
/
+188
*
Make scripts shout a error but not stop when button count is overrun on llDialog
Melanie
2013-02-05
1
-7
/
+9
*
Merge branch 'teravuswork' into avination
Melanie
2013-01-31
1
-12
/
+23
|
\
|
*
* This Checks the asset of each wearable asynchronously and repairs if it's r...
teravus
2013-01-29
1
-12
/
+23
*
|
* This adds a bit more to the previous flying roll effect by adding additiona...
teravus
2013-01-31
1
-10
/
+50
*
|
* Adds a satisfying angular roll when an avatar is flying and turning. (Gene...
Melanie
2013-01-31
2
-2
/
+84
*
|
Change keyframe motion to use a single timer for all objects. This is required
Melanie
2013-01-30
1
-236
/
+229
|
/
*
Change default avatar replacements to be ruth rather than urban male
Melanie
2013-01-28
1
-13
/
+10
*
Send moving_end event to scripts when keyframed motion ends.
Melanie
2013-01-27
1
-0
/
+10
*
Prevent items being destroyed by rename operations. Renaming of a wearable also
Melanie
2013-01-27
2
-7
/
+9
*
Reinstate cleaning objects from parcel when avatars sit on them. Instead do it
Melanie
2013-01-26
2
-2
/
+2
*
Stop temp-on-rez object from being deleted while an avatar sits on them
Melanie
2013-01-26
1
-1
/
+1
*
Merge branch 'teravuswork' into avination
Melanie
2013-01-26
2
-7
/
+277
|
\
|
*
* This update is ugly as sin, but it 'fills in the blanks' of your appearance...
teravus
2013-01-26
1
-4
/
+259
|
*
Merge remote-tracking branch 'remotes/origin/avination' into teravuswork
teravus
2013-01-26
8
-51
/
+90
|
|
\
|
*
|
* Handle a NRE with Baked Textures that may result in a failed appearance. ...
teravus
2013-01-22
1
-3
/
+18
*
|
|
bug fix: crash when too many collisions on a ode step
UbitUmarov
2013-01-26
1
-36
/
+40
|
|
/
|
/
|
*
|
Make llGiveMoney async again. The return value is now the constant 1 to make
Melanie
2013-01-24
1
-8
/
+10
*
|
Reintroduce the return value of llGiveMoney. The grid will crash and burn wit...
Melanie
2013-01-24
3
-12
/
+12
*
|
Null check the response body to make sure we're not crashing the script engine
Melanie
2013-01-24
1
-0
/
+6
*
|
Implement get version RemoteAdmin call
Melanie
2013-01-23
2
-2
/
+18
*
|
Prevent double ground collisions and prefer the physics result if there is one.
Melanie
2013-01-23
1
-3
/
+15
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