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* Don't need to check separate physics status in bulletsim update since that me...Justin Clark-Casey (justincc)2014-09-031-2/+3
* Make bulletsim thread alarm if no update for 5 seconds.Justin Clark-Casey (justincc)2014-09-031-1/+4
* minor: fix indenting from previous commit b08ab1eJustin Clark-Casey (justincc)2014-09-031-7/+7
* If BulletSim is running on its own threads, start this thread via the thread ...Justin Clark-Casey (justincc)2014-09-031-3/+8
* Cleanup some unused code and configuration entriesBlueWall2014-09-032-6/+2
* Don't show the ScrLPS data twice in the WebStats based statistics page.Kevin Cozens2014-09-031-6/+0
* Remove the 32 bit launchers as discussed at OpenSimulator Office Hour 9//2/14...BlueWall2014-09-037-461/+0
* Add [EntityTransfer] AllowAvatarCrossing setting to determine whether avatars...Justin Clark-Casey (justincc)2014-09-032-1/+19
* Fix recent regression from 473c5594 where camera started to judder on moving ...Justin Clark-Casey (justincc)2014-09-022-18/+28
* As per the LL grid, if an avatar is sitting then return it's velocity relativ...Justin Clark-Casey (justincc)2014-08-301-0/+5
* As per the LL grid, for attachments make llGetObjectDetails() OBJECT_VELOCITY...Justin Clark-Casey (justincc)2014-08-301-1/+15
* minor: fix wrong indentation in previous commit 0cc3cdJustin Clark-Casey (justincc)2014-08-301-1/+1
* As per the LL grid, for attachments make llGetObjectDetails() OBJECT_ROT retu...Justin Clark-Casey (justincc)2014-08-301-4/+13
* Fix issue where moving a seated avatar would not adjust their subsequent stan...Justin Clark-Casey (justincc)2014-08-301-1/+1
* Implement STATUS_BLOCK_GRAB_OBJECT in llSetStatus()/llGetStatus() and correct...Justin Clark-Casey (justincc)2014-08-295-30/+26
* Ignore whitespace when reading serialized XML objects.Justin Clark-Casey (justincc)2014-08-299-241/+229
* Fix recent regression test TestDeserializeXmlObjectWithOtherParts() which was...Justin Clark-Casey (justincc)2014-08-291-1/+1
* Add regression test for deserializing xml objects with more than one non-root...Justin Clark-Casey (justincc)2014-08-291-127/+406
* minor: Eliminate more unnecessary code copying individual parameters for Vect...Justin Clark-Casey (justincc)2014-08-281-17/+19
* On code section that rezzes single objects and attachments, reduce CPU use by...Justin Clark-Casey (justincc)2014-08-285-71/+128
* Don't allow update timer to invoke another scene update if the previous is st...Justin Clark-Casey (justincc)2014-08-261-1/+10
* Remove race conditions from where SP.AbsolutePosition could change between th...Justin Clark-Casey (justincc)2014-08-261-7/+4
* Fix frame times when updating scene on timer.Justin Clark-Casey (justincc)2014-08-261-15/+17
* Implement experimental non-default mechanism to update scene via a timer rath...Justin Clark-Casey (justincc)2014-08-264-67/+113
* Remove database connection locking in MySQLXAssetData. This is unnecessary a...Justin Clark-Casey (justincc)2014-08-221-186/+168
* Remove query locking in MySQLUserProfileData. This is not necessary as the c...Justin Clark-Casey (justincc)2014-08-221-20/+8
* Remove some use of database connection locking from MySQLSimulationData - thi...Justin Clark-Casey (justincc)2014-08-221-318/+298
* Remove lock in MySQLFramework. This is not necessary as the connection is no...Justin Clark-Casey (justincc)2014-08-221-21/+12
* Removing locking on requests in MySQLAssetData.Justin Clark-Casey (justincc)2014-08-221-161/+144
* Extend drop command to "debug lludp drop <in|out>..." to allow drop of inboun...Justin Clark-Casey (justincc)2014-08-192-8/+44
* Add "debug lludp drop out <add|remove> <packet-name>" console command for deb...Justin Clark-Casey (justincc)2014-08-192-0/+76
* minor:Give console feedback when we sit or stand pCampbot bots.Justin Clark-Casey (justincc)2014-08-191-2/+16
* Add clientstack.<scene>.OQRERequestsWaiting statJustin Clark-Casey (justincc)2014-08-191-0/+19
* Add experimental OutgoingQueueRefillEngine to handle queue refill processing ...Justin Clark-Casey (justincc)2014-08-193-5/+288
* Make LLUDPServer.Scene publicly gettable/privately settable instead of protec...Justin Clark-Casey (justincc)2014-08-193-49/+55
* Prevent exception if inventory item in llGiveInventory() call doesn't exist.Kevin Cozens2014-08-181-0/+1
* Don't allow the last behavior to be removed from a pCampbot botJustin Clark-Casey (justincc)2014-08-152-1/+4
* Resolve a small race condition on removing bot behaviours that might leave pr...Justin Clark-Casey (justincc)2014-08-151-2/+3
* If a user moves back in sight of a child region before the agent has been clo...Justin Clark-Casey (justincc)2014-08-153-7/+9
* On teleport to a region that already has a child agent established (e.g. a ne...Justin Clark-Casey (justincc)2014-08-157-39/+50
* Added RestrictEmail to make llEmail only send to avatars email address if true.Kevin Cozens2014-08-141-0/+34
* Make RootTerseUpdatePeriod and ChildTerseUpdatePeriod configurable in [Intere...Justin Clark-Casey (justincc)2014-08-141-0/+3
* Make some existing reprioritization values changeable outside the scene for t...Justin Clark-Casey (justincc)2014-08-141-15/+18
* Update OpenID server handler with proper interface. fixes http://opensimulato...BlueWall2014-08-131-1/+1
* On entity transfer of scene presence, replace polling sleep in SP.WaitForUpda...Justin Clark-Casey (justincc)2014-08-131-14/+13
* Remove redundant origin region lock in SP.CompleteMovement()Justin Clark-Casey (justincc)2014-08-131-6/+1
* Only set up the UnackedMethod for an outgoing message if that message is actu...Justin Clark-Casey (justincc)2014-08-131-1/+3
* Terminate 'nothing' behaviour (and potentially others) by signalling using an...Justin Clark-Casey (justincc)2014-08-135-36/+56
* Add 'server' stats information to pCampbot, as used elsewhere in OpenSimulatorJustin Clark-Casey (justincc)2014-08-132-0/+25
* For pCampbot, set max number of permitted connections to an endpoint to int.M...Justin Clark-Casey (justincc)2014-08-121-0/+4