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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
2011-11-26
1
-1
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+1
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Rip out unused Scene.HandleFetchInventoryDescendentsCAPS().
Justin Clark-Casey (justincc)
2011-11-26
3
-59
/
+13
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Use the same web fetch handler for every request from every avatar, since it ...
Justin Clark-Casey (justincc)
2011-11-26
1
-3
/
+11
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Stop locking the requests coming in to WebFetchInvDecHandler.
Justin Clark-Casey (justincc)
2011-11-26
1
-8
/
+8
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Fix config so that you can have both WebFetchInventoryDescendents and FetchIn...
Justin Clark-Casey (justincc)
2011-11-25
1
-1
/
+2
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Resolve error where an unknown asset type would cause the fetch inventory des...
Justin Clark-Casey (justincc)
2011-11-25
2
-44
/
+44
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Implement the FetchInventoryDescendents2 capability using the same code as We...
Justin Clark-Casey (justincc)
2011-11-25
2
-18
/
+39
*
remove some mono compiler warnings
Justin Clark-Casey (justincc)
2011-11-25
5
-10
/
+10
*
Use the more extensive Utils.AssetTypeToString()/InventoryTypeToString() conv...
Justin Clark-Casey (justincc)
2011-11-25
3
-61
/
+5
*
Fix WebFetchInventoryDescendents cap to use Utils.AssetTypeTostring/Inventory...
Justin Clark-Casey (justincc)
2011-11-25
2
-8
/
+17
*
Adding missing CrossBehaviour.cs file to fix build
Justin Clark-Casey (justincc)
2011-11-24
1
-0
/
+169
*
Remove bizarre call to PhysicsScene.Simulate(0) in Scene.GetNearestAllowedPos...
Justin Clark-Casey (justincc)
2011-11-24
1
-4
/
+2
*
On pCampBot, add bot as a property on behaviours instead of passing it in eve...
Justin Clark-Casey (justincc)
2011-11-24
7
-56
/
+115
*
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
2011-11-24
1
-1
/
+1
*
When setting packet level logging via "debug packet", apply to all clients, n...
Justin Clark-Casey (justincc)
2011-11-24
2
-21
/
+21
*
comment out a noisy log line I accidentally left in from the last commit
Justin Clark-Casey (justincc)
2011-11-24
1
-1
/
+1
*
Stop passing a request handler to the initial caps.RegisterHandler in EventQu...
Justin Clark-Casey (justincc)
2011-11-24
2
-161
/
+165
*
Add a "debug eq" console command for debugging.
Justin Clark-Casey (justincc)
2011-11-24
1
-6
/
+79
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-11-24
2
-102
/
+104
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*
Append asset ID to URL for storage requests to allow caching proxies to work ...
Dan Lake
2011-11-23
1
-1
/
+3
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*
Merge branch 'master' of git://opensimulator.org/git/opensim
Dan Lake
2011-11-23
10
-27
/
+231
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Line endings
Dan Lake
2011-11-23
1
-101
/
+101
*
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Add disabled CrossBehaviour to pCampBot, which is designed to cross test bots...
Justin Clark-Casey (justincc)
2011-11-24
5
-15
/
+19
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Print out what behaviours are active when pCampBot starts up
Justin Clark-Casey (justincc)
2011-11-23
5
-12
/
+42
*
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Add teleport behaviour to pCampBot
Justin Clark-Casey (justincc)
2011-11-23
3
-1
/
+77
*
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In pCampbot, change "show status" command to "show bots"
Justin Clark-Casey (justincc)
2011-11-23
1
-2
/
+2
*
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Rename Bot.BotManager to Manager
Justin Clark-Casey (justincc)
2011-11-23
1
-9
/
+16
*
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get pCampBot to extract nearby and store nearby region information
Justin Clark-Casey (justincc)
2011-11-23
2
-4
/
+62
*
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2011-11-23
3
-3
/
+30
|
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*
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
BlueWall
2011-11-23
11
-293
/
+288
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*
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Shell Environment Variables in config
BlueWall
2011-11-23
3
-3
/
+30
*
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Change random number generator property name in pCampbot
Justin Clark-Casey (justincc)
2011-11-23
1
-1
/
+7
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*
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Log error if we attempt to add/remove an OdeCharacter from the _characters li...
Justin Clark-Casey (justincc)
2011-11-22
1
-23
/
+33
*
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Stop removing actor from the hash maps in OdeScene.RemoveCharacter() since th...
Justin Clark-Casey (justincc)
2011-11-22
1
-6
/
+1
*
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Comment out uncalled OdeScene.UnCombine()
Justin Clark-Casey (justincc)
2011-11-22
2
-66
/
+60
*
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Comment out unimplemented and uncalled RegionCombinerModule.UnCombineRegion()
Justin Clark-Casey (justincc)
2011-11-22
1
-27
/
+27
*
|
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
2011-11-22
1
-1
/
+1
*
|
Stop an exception being thrown and a teleport/border cross failing if the des...
Justin Clark-Casey (justincc)
2011-11-22
5
-32
/
+41
*
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slightly simplify OdeScene.Simulate() by removing bool processtaints, since w...
Justin Clark-Casey (justincc)
2011-11-22
3
-141
/
+128
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/
*
Improve the error messages returned if the HelloNeighbour call fails.
Justin Clark-Casey (justincc)
2011-11-21
1
-19
/
+46
*
Slightly improve "Unable to space collide" logging message, though I don't th...
Justin Clark-Casey (justincc)
2011-11-21
1
-1
/
+2
*
Get rid of OdeCharacter != null checks since OdeScene._characters can never c...
Justin Clark-Casey (justincc)
2011-11-21
1
-17
/
+4
*
remove unnecessary OdeScene._activeprims locking. Code is single-threaded
Justin Clark-Casey (justincc)
2011-11-21
1
-53
/
+46
*
Restore defects list. In hindsight, the reason for this is becuase we can't ...
Justin Clark-Casey (justincc)
2011-11-21
2
-92
/
+112
*
simplify operation of OdeScene._perloopContact
Justin Clark-Casey (justincc)
2011-11-21
1
-45
/
+51
*
don't bother locking OdeScene._perloopContact in single threaded code
Justin Clark-Casey (justincc)
2011-11-21
1
-47
/
+42
*
don't lock OdeScene.contacts since only ever accessed by a single thread
Justin Clark-Casey (justincc)
2011-11-21
1
-10
/
+24
*
rename ODECharacter.AvatarGeomAndBodyCreation() -> CreateOdeStructures() to m...
Justin Clark-Casey (justincc)
2011-11-21
1
-8
/
+10
*
refactor: Eliminate one line ODECharacter.doForce() method for code clarity
Justin Clark-Casey (justincc)
2011-11-21
1
-15
/
+3
*
Comment out calls to OdeScene.waitForSpaceUnlock() since that method does not...
Justin Clark-Casey (justincc)
2011-11-21
3
-23
/
+24
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