| Commit message (Expand) | Author | Age | Files | Lines |
* | * Extracted out old RezObject method placing at absolute pos without the rayt... | lbsa71 | 2007-12-29 | 1 | -0/+5 |
* | Make inventory items nominate explicit inventory folders rather than hardcoding | Justin Clarke Casey | 2007-12-29 | 1 | -7/+12 |
* | Allow OpenSim operators to specify their own asset sets without needing to ch... | Justin Clarke Casey | 2007-12-29 | 2 | -19/+64 |
* | * Patch from Melanie provides Util.CleanString and uses it on the prim name a... | Teravus Ovares | 2007-12-28 | 3 | -8/+30 |
* | Migrate opensim default assets up another directory in preparation for extrac... | Justin Clarke Casey | 2007-12-28 | 1 | -2/+2 |
* | Move OpenSimAssetSet assets file up into assets pending further changes | Justin Clarke Casey | 2007-12-28 | 1 | -1/+1 |
* | Remove now dead code | Justin Clarke Casey | 2007-12-28 | 1 | -44/+0 |
* | Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main | Justin Clarke Casey | 2007-12-28 | 6 | -129/+174 |
* | * applied melanie's matnis patch #255. Thanks Melanie. | Teravus Ovares | 2007-12-28 | 1 | -2/+2 |
* | Move inventory contents configuration files to bin/inventory folder | Justin Clarke Casey | 2007-12-28 | 2 | -6/+6 |
* | * Rezzing items from Inventory on top of other prim rezzes them 0.5 meters ab... | Teravus Ovares | 2007-12-28 | 4 | -11/+50 |
* | * Made a copy of parts before updating to avoid dictionary updated exceptions... | lbsa71 | 2007-12-28 | 2 | -4/+10 |
* | * redid the AddNewPrim refactoring as that got lost in r2855 | lbsa71 | 2007-12-28 | 1 | -35/+34 |
* | Set svn:eol-style. | Jeff Ames | 2007-12-28 | 2 | -4/+4 |
* | Patch from Johan: LibSL updated to the latest revision (1568) and all packets... | Adam Johnson | 2007-12-28 | 10 | -244/+310 |
* | * Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ... | lbsa71 | 2007-12-28 | 8 | -100/+91 |
* | * Patch from Melanie. Thanks Melanie! | Teravus Ovares | 2007-12-28 | 2 | -4/+4 |
* | * Added ability to create new prim on existing prim (rezzing prim from invent... | Teravus Ovares | 2007-12-28 | 6 | -54/+121 |
* | Add missing "System." to System.NullReferenceException | Charles Krinke | 2007-12-28 | 1 | -1/+1 |
* | * Fixed Physical prim, various issues, viewer freezes, sim crashes, ODE error... | Teravus Ovares | 2007-12-27 | 1 | -6/+19 |
* | Thank you again, Alondria for: | Charles Krinke | 2007-12-27 | 1 | -2/+55 |
* | * Optimized usings | lbsa71 | 2007-12-27 | 277 | -4427/+4704 |
* | * removed always true if | lbsa71 | 2007-12-27 | 1 | -15/+12 |
* | * Fixed MonoSQLite Update Table routine | Teravus Ovares | 2007-12-27 | 4 | -26/+53 |
* | Move hardcoded texture library inventory items out into OpenSimLibrary/xml. ... | Justin Clarke Casey | 2007-12-27 | 3 | -18/+4 |
* | * AssetServerBase: _ProcessRequest is now called GetAsset | lbsa71 | 2007-12-27 | 13 | -39/+82 |
* | * Fixed the matching logic error on the LLQuat to axiom quat :P | Teravus Ovares | 2007-12-27 | 1 | -1/+1 |
* | * fixed a logic error in the receiving end of the prim load for the sit target | Teravus Ovares | 2007-12-27 | 1 | -2/+5 |
* | * Fixed compile issue caused by half-refactoring (sorrry!) | Adam Frisby | 2007-12-27 | 1 | -1/+12 |
* | * Added Sit Target persistence over sim restarts for mySQL and MonoSQLite. | Teravus Ovares | 2007-12-27 | 4 | -0/+163 |
* | * Added osRegionRestart(float secs) to LSL Commands | Adam Frisby | 2007-12-27 | 1 | -2/+27 |
* | * Added osTerrainSetHeight(int x, int y, double val) to LSL commands | Adam Frisby | 2007-12-27 | 2 | -0/+26 |
* | * Added slightly better object sit handling | Teravus Ovares | 2007-12-27 | 6 | -111/+245 |
* | Prim inventory persistence phase 1: Creation of preliminary table in sqlite. | Justin Clarke Casey | 2007-12-27 | 7 | -30/+103 |
* | * Play the 'landing' animation when landing and minimize the collision protec... | Teravus Ovares | 2007-12-26 | 1 | -1/+2 |
* | * Patch from Charlie Omega for standard secondlife inventory folders: see man... | Teravus Ovares | 2007-12-26 | 2 | -24/+103 |
* | * Patch from Charlie0 to the OpenSim/Tools/OpenSim.GUI application to include... | Teravus Ovares | 2007-12-26 | 1 | -0/+20 |
* | If a prim is persisted in the region, scripts dragged into its inventory afte... | Justin Clarke Casey | 2007-12-26 | 3 | -5/+15 |
* | * This update includes a wide range of changes to the ODEPlugin for avatar mo... | Teravus Ovares | 2007-12-26 | 5 | -43/+86 |
* | * Patch by Melanie to fix CreateSelected | Teravus Ovares | 2007-12-26 | 1 | -1/+7 |
* | * Coded around another Null packet sent by the packet pool | Teravus Ovares | 2007-12-26 | 2 | -27/+48 |
* | * Added a -val heightfield value limiter so giant pits of death don't cause a... | Teravus Ovares | 2007-12-26 | 1 | -1/+5 |
* | * Removed a debug message I left in there | Teravus Ovares | 2007-12-26 | 1 | -1/+7 |
* | * Added the ability to land automatically on prim by pressing the page down b... | Teravus Ovares | 2007-12-26 | 2 | -9/+58 |
* | Small non-functional inventory changes | Justin Clarke Casey | 2007-12-25 | 2 | -43/+89 |
* | * Added some ugly hackish code to the user server to start implementing the n... | Teravus Ovares | 2007-12-24 | 1 | -0/+134 |
* | Prim inventory script saving phase 1. Create necessary CAPS structures for c... | Justin Clarke Casey | 2007-12-24 | 7 | -11/+343 |
* | Again, great thanks to Alondria for: | Charles Krinke | 2007-12-24 | 5 | -27/+115 |
* | Revert most of the regionName message stuff. | Charles Krinke | 2007-12-24 | 2 | -18/+0 |
* | Go back to displaying the X,Y and not the regionName until | Charles Krinke | 2007-12-24 | 1 | -2/+8 |