Commit message (Collapse) | Author | Age | Files | Lines | |
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* | lludp: direct encode terrain patchs packets | UbitUmarov | 2019-03-10 | 2 | -5/+83 |
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* | lludp fix max packet size on ack appends | UbitUmarov | 2019-03-10 | 1 | -1/+2 |
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* | do not send animated attachments to viewers that do not support them. | UbitUmarov | 2019-03-09 | 1 | -1/+6 |
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* | ooops bad zeroencode flag | UbitUmarov | 2019-03-08 | 1 | -1/+1 |
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* | just direct encode avatar animation also | UbitUmarov | 2019-03-08 | 1 | -0/+74 |
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* | agent animation object ids are only for self avatar | UbitUmarov | 2019-03-08 | 1 | -10/+40 |
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* | well let trees have special state and grass data block again. | UbitUmarov | 2019-03-07 | 1 | -4/+3 |
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* | grass even more | UbitUmarov | 2019-03-07 | 1 | -7/+38 |
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* | vegetation is special | UbitUmarov | 2019-03-07 | 1 | -28/+71 |
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* | make use of direct object update encoding | UbitUmarov | 2019-03-07 | 1 | -23/+88 |
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* | prims have at most 9 face textures | UbitUmarov | 2019-03-07 | 3 | -7/+7 |
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* | don't read from dbs wrong sound flags | UbitUmarov | 2019-03-07 | 3 | -3/+12 |
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* | don't send irrelevant data | UbitUmarov | 2019-03-07 | 1 | -25/+36 |
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* | fix packet type | UbitUmarov | 2019-03-06 | 1 | -1/+5 |
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* | llupd add direct encode, with inline zeroencode, of objects update ( code ↵ | UbitUmarov | 2019-03-06 | 2 | -34/+227 |
| | | | | path currently not in use) | ||||
* | lludp do inline zeroencode of some(most) agent full updates (runprebuild) | UbitUmarov | 2019-03-06 | 2 | -37/+356 |
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* | BulletSim: Add delay to stationary check after adding force to Avatar. | Robert Adams | 2019-03-06 | 3 | -10/+19 |
| | | | | | Fix to Mantis 8496. Add parameter [BulletSim] AvatarAddForceFrames. | ||||
* | dont try to backup a object in the middle of possible multipack link | UbitUmarov | 2019-03-05 | 1 | -3/+1 |
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* | llupd direct encode object updates for agents; let terse updates be ↵ | UbitUmarov | 2019-03-05 | 2 | -109/+212 |
| | | | | zeroencoded. This is not as spec but does work | ||||
* | remove lludp throttle texture rate cannibal option. That rate is used by ↵ | UbitUmarov | 2019-03-05 | 2 | -23/+0 |
| | | | | http, and beeing http is still trafic | ||||
* | OOOPPPSSS | UbitUmarov | 2019-03-03 | 1 | -2/+2 |
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* | direct encode lludp terse object update, let contain texture entry | UbitUmarov | 2019-03-02 | 3 | -41/+78 |
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* | ll rez objects: silent ginore null object id; remove redundante llSetColor code | UbitUmarov | 2019-03-02 | 1 | -40/+1 |
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* | put back assetViewer cap code, to allow viewers testing. It is disabled at ↵ | UbitUmarov | 2019-03-01 | 1 | -8/+6 |
| | | | | OpenSimDefaults, and should not be enabled until all major viewers do it right on opensim | ||||
* | reduce the chance of using a invalid avatar physics actor | UbitUmarov | 2019-03-01 | 1 | -15/+28 |
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* | Add Thread.ResetAbort() to various thread loops to clean up errors on | Robert Adams | 2019-02-27 | 5 | -32/+63 |
| | | | | | | | | shutdown. Fixes Mantis #8494. Threads are aborted when shutting down and ThreadAbortException is odd in that it is rethrown at the end of the catch unless the abort is reset. No functional changes but fewer error messages on shutdown. | ||||
* | combat module: those parcel changes are now handled elsewhere | UbitUmarov | 2019-02-27 | 2 | -35/+2 |
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* | direct encode terseupdates | UbitUmarov | 2019-02-27 | 4 | -37/+207 |
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* | avoid packet split on terseupdates | UbitUmarov | 2019-02-26 | 1 | -30/+76 |
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* | issues with udp buffers pool on heavy load | UbitUmarov | 2019-02-26 | 4 | -42/+53 |
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* | mantis 6569: restore full health on invulnerable set to true; combat module ↵ | UbitUmarov | 2019-02-26 | 1 | -1/+6 |
| | | | | is outdated and needs work. By then the proposal on this mantis should be reviewed | ||||
* | buffers in pool have no data, better mk that clear | UbitUmarov | 2019-02-26 | 1 | -0/+1 |
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* | fix UDPBuffersPoolCount value (readable with stats show clientstack | UbitUmarov | 2019-02-26 | 1 | -2/+1 |
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* | zero decode using a buffer from the pool | UbitUmarov | 2019-02-25 | 1 | -6/+14 |
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* | removed a redundant function; try to make a particular vi coder happy about ↵ | UbitUmarov | 2019-02-25 | 2 | -23/+7 |
| | | | | removed comments | ||||
* | change UDPPacketBuffer pools (does waste a bit of memory) | UbitUmarov | 2019-02-25 | 6 | -323/+156 |
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* | also throttle llhttprequest by owner, options: PrimOwnerRequestsBurst = 5, ↵ | UbitUmarov | 2019-02-24 | 3 | -70/+86 |
| | | | | PrimOwnerRequestsPerSec = 25; increase concurrency to 8 | ||||
* | several changes to llHttpRequest processing: options section renamed ↵ | UbitUmarov | 2019-02-24 | 4 | -81/+117 |
| | | | | ScriptsHttpRequestModule; throttle by prim (PrimRequestsBurst = 3, PrimRequestsPerSec = 1) and max concurrent connections per instance (MaxPoolThreads = 5), llhttprequest returns if error, nullkey if throttled, reqid otherwise | ||||
* | update script sintaxe | UbitUmarov | 2019-02-22 | 1 | -1/+1 |
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* | remove redundant osInventoryDescription() and improve osInventoryDesc() to ↵ | UbitUmarov | 2019-02-22 | 3 | -34/+4 |
| | | | | do the same | ||||
* | add LSL_Key osGetLastChangedEventKey() ( it is a alias for lldetectedkey(0) ↵ | UbitUmarov | 2019-02-21 | 3 | -0/+15 |
| | | | | but don't tell anyone | ||||
* | let Xengine also have that detectedkey | UbitUmarov | 2019-02-21 | 2 | -6/+19 |
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* | add LSL_String osGetInventoryName(LSL_Key itemId) and LSL_String ↵ | UbitUmarov | 2019-02-21 | 3 | -3/+46 |
| | | | | osGetInventoryDescription(LSL_String itemNameOrId) | ||||
* | let changed allowed drop have lldetectedkey[0] return the dropped item id, ↵ | UbitUmarov | 2019-02-21 | 5 | -9/+22 |
| | | | | Yengine and still testing" | ||||
* | Yengine changed position and shape events can bt throttled by mineventdelay | UbitUmarov | 2019-02-21 | 1 | -0/+15 |
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* | add LSL_Key osGetInventoryLastOwner(string itemNameorid) | UbitUmarov | 2019-02-21 | 3 | -2/+26 |
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* | fix last owner on add to object inventory | UbitUmarov | 2019-02-21 | 2 | -5/+5 |
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* | Yengine:save minEventDelay in script state | UbitUmarov | 2019-02-20 | 2 | -0/+18 |
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* | Yengine: let llminEventDelay do something: it just ignores a more limited ↵ | UbitUmarov | 2019-02-20 | 6 | -17/+62 |
| | | | | set of events than Xengine (neither do as SL) | ||||
* | Xengine: exclude a few more events from mineventdelay | UbitUmarov | 2019-02-20 | 1 | -1/+3 |
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