Commit message (Collapse) | Author | Age | Files | Lines | ||
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| * | | | | Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2010-04-16 | 1 | -1/+1 | |
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| | * | | | | Bug fix in SQLite/SQLiteUserAccountData.cs: Missing'(' in one of the SQL ↵ | Diva Canto | 2010-04-16 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | | | | | | | statements. | |||||
| * | | | | | refactor: crudely move DetachSingleAttachmentToGround() over to the ↵ | Justin Clark-Casey (justincc) | 2010-04-16 | 4 | -33/+40 | |
| |/ / / / | | | | | | | | | | | | | | | | AttachmentsModule | |||||
| * | | | | minor: correctly print out missing item id when it can't be found rather ↵ | Justin Clark-Casey (justincc) | 2010-04-16 | 2 | -2/+4 | |
| | | | | | | | | | | | | | | | | | | | | than a NullReferenceException | |||||
| * | | | | refactor: crudely move the RezMultipleAttachments() method into the ↵ | Justin Clark-Casey (justincc) | 2010-04-16 | 4 | -14/+28 | |
| | | | | | | | | | | | | | | | | | | | | AttachmentsModule | |||||
| * | | | | minor: use the static ascii and utf8 encodings instead of instantiating our own | Justin Clark-Casey (justincc) | 2010-04-16 | 1 | -6/+3 | |
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| * | | | | Add --skip-assets option to load oar. | Justin Clark-Casey (justincc) | 2010-04-16 | 5 | -28/+50 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | This allows you to load an oar without loading its assets. This is useful if you know that the required assets are already in the asset service, since loading without assets is quicker. This option will become more useful when the ability to save oars without assets is added, which should happen fairly soon. At this point there will also be better documentation. | |||||
| * | | | | add a missing initialization of the m_memoryCache in ↵ | Justin Clark-Casey (justincc) | 2010-04-16 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | XmlRpcGroupsServicesConnectorModule the lack of this caused me a NullReferenceException when calling some groups methods directly though in principle it would also fail in other situations | |||||
| * | | | | minor: stop irc bridge warning about not attached to regions if it's not ↵ | Justin Clark-Casey (justincc) | 2010-04-16 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | | | been turned on in the first place | |||||
| * | | | | minor: stop datasnapshot issuing a warning log message if it's disabled | Justin Clark-Casey (justincc) | 2010-04-16 | 1 | -3/+3 | |
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| * | | | | Fix http://opensimulator.org/mantis/view.php?id=4657 where ↵ | Justin Clark-Casey (justincc) | 2010-04-16 | 2 | -17/+48 | |
| |/ / / | | | | | | | | | | | | | | | | | | | | | OpenSim.Grid.UserServer.exe fails on startup if no previous config probably appears to occur because mono 2.4.2.3 (and possibly later) erroneously returns a value of 0 for BufferWidth and BufferHeight in some circumstances | |||||
| * | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | John Hurliman | 2010-04-14 | 3 | -19/+96 | |
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| | * \ \ | Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim | Diva Canto | 2010-04-14 | 3 | -20/+35 | |
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| | | * | | | minor: add some documentation around the asset udp request path and replace ↵ | Justin Clark-Casey (justincc) | 2010-04-14 | 2 | -19/+34 | |
| | | | | | | | | | | | | | | | | | | | | | | | | some magic numbers with libomv enums | |||||
| | * | | | | The missing .csproj for the Robust 32 bit launcher | Diva Canto | 2010-04-14 | 1 | -0/+62 | |
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| * | | | | | Patch from mcortez to add basic caching to the groups module. This prevents ↵ | John Hurliman | 2010-04-14 | 2 | -52/+160 | |
| | |/ / / | |/| | | | | | | | | | | | | | database/network explosions when you have a significant number of group-owned prims in a scene | |||||
| * | | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | John Hurliman | 2010-04-14 | 5 | -4/+147 | |
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| | * | | | * Added 32bitLauncher for Robust. Still need to test it on a 64 bit machine. | Diva Canto | 2010-04-14 | 5 | -4/+147 | |
| | | | | | | | | | | | | | | | | | | | | * PrimitiveBaseShape wants to be be committed too -- EOF. | |||||
| * | | | | Applying a patch from lkalif to fix a small bug in the previous patch | John Hurliman | 2010-04-14 | 1 | -1/+1 | |
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| * | | | Applying patch from lkalif to add support for inventory links to the ↵ | John Hurliman | 2010-04-13 | 2 | -0/+45 | |
| | | | | | | | | | | | | | | | | SimianGrid connectors | |||||
| * | | | Reduce number of AvatarAnimations sent with large number of avatars | Robert Adams | 2010-04-13 | 2 | -6/+8 | |
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| * | | | thanks lkalif for Mantis #4676 - a patch that adds support for inventory links | dahlia | 2010-04-12 | 11 | -0/+78 | |
| | | | | | | | | | | | | | | | | Signed-off-by: dahlia <dahliaTrimble@gmail.removeme.com> | |||||
| * | | | minor - add some documentation to PrimitiveBaseShape constructor with ↵ | dahlia | 2010-04-09 | 1 | -0/+4 | |
| | | | | | | | | | | | | | | | | OpenMetaverse.Primitive parameter | |||||
| * | | | * Adds IAssetService.GetCached() to allow asset fetching from the local ↵ | John Hurliman | 2010-04-08 | 11 | -2/+293 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | cache only * Adds GetTextureModule that implements the "GetTexture" capability, aka HTTP texture fetching. This is a significantly optimized path that does not require any server-side JPEG2000 decoding, texture priority queue, or UDP file transfer * Sanity check for null reference in LLClientView.RefreshGroupMembership() | |||||
| * | | | * Fixing incorrect documentation for the continuation passing style ↵ | John Hurliman | 2010-04-07 | 2 | -2/+3 | |
| | | | | | | | | | | | | | | | | | | | | | | | | IAssetService.Get() method * Changing the SimianGrid asset service connector to match the corrected documentation | |||||
| * | | | Added NullInventoryData for unit tests and quick try-outs of the services in ↵ | Diva Canto | 2010-04-06 | 1 | -0/+193 | |
| | | | | | | | | | | | | | | | | 64-bit machines (no SQLite). | |||||
| * | | | * May fix mantis #4603. | Diva Canto | 2010-04-05 | 6 | -198/+200 | |
| | | | | | | | | | | | | | | | | * My local git wants to commit the groups files for line endings, I'm gonna let it do it. | |||||
| * | | | * In the async asset fetch method, cache check before firing any async code. ↵ | John Hurliman | 2010-04-05 | 1 | -47/+62 | |
| | | | | | | | | | | | | | | | | This should alleviate some "thread storm" issues when regions are starting up that hit Mono especially hard | |||||
| * | | | check group membership and powers with the groups module rather than just ↵ | Justin Clark-Casey (justincc) | 2010-04-05 | 1 | -12/+27 | |
| | | | | | | | | | | | | | | | | | | | | | | | | the client's active group id this resolves the earlier issue where notecards/scripts shared with group could only be edited if the user had that group active | |||||
| * | | | log exceptions that end up at the top of a asynchronous viewer packet method ↵ | Justin Clark-Casey (justincc) | 2010-04-05 | 1 | -3/+13 | |
| | | | | | | | | | | | | | | | | call rather than swallowing them | |||||
| * | | | Partially implement share with group option for object inventory items | Justin Clark-Casey (justincc) | 2010-04-05 | 4 | -8/+22 | |
| | | | | | | | | | | | | | | | | | | | | | | | | If serverside permissions are off then this works as expected. Previously, it was impossible for more than one person to edit such items even if permissions were off. If serverside permissions are on then this works as expected if the object was created by an avatar who had the required group active. However, if the group for the object is later set then the contained item is still not editable. This may be linked to a wider bug where the object is still not modifiable by the group anyway | |||||
* | | | | Merge branch 'master' into careminster-presence-refactor | Melanie Thielker | 2010-04-19 | 1 | -6/+65 | |
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| * | | | This GetScriptErrors() change allows initial XEngine to run in background | Mike Rieker | 2010-04-18 | 1 | -6/+65 | |
| | | | | | | | | | | | | | | | | | | | | thread. It should block only for the case of being called by CapsUpdateTaskInventoryScriptAsset(). | |||||
* | | | | Merge branch 'master' into careminster-presence-refactor | Melanie Thielker | 2010-04-16 | 2 | -3/+54 | |
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| * | | | Committing sacha's partial work (from orpheus). The GridBrat needs to learn | Melanie | 2010-04-14 | 2 | -1/+46 | |
| | | | | | | | | | | | | | | | | a bit of git | |||||
| * | | | Change ISnmpModule to use scene references | Melanie | 2010-04-14 | 1 | -2/+9 | |
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| * | | | Drop unused Alert() method from ISnmpModule | Melanie | 2010-04-13 | 1 | -2/+1 | |
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* | | | | Merge branch 'careminster' into careminster-presence-refactor | Melanie | 2010-04-13 | 25 | -203/+694 | |
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| * | | | Merge branch '0.6.9-post-fixes' into careminster | Melanie | 2010-04-13 | 10 | -3/+296 | |
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| | * | | Changed the GetTextureModule backport to work with the 0.6.9 codebase | John Hurliman | 2010-04-08 | 2 | -363/+11 | |
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| | * | | Backported WebUtil.cs from master to 0.6.9-postfixes to fix the build break | John Hurliman | 2010-04-08 | 1 | -0/+361 | |
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| | * | | Backported GetTextureModule and IAssetService.GetCached() | John Hurliman | 2010-04-08 | 10 | -3/+287 | |
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| * | | | Fixed LINEAR_MOTOR Z drive, Mantis #30 | Kitto Flora | 2010-04-11 | 1 | -23/+35 | |
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| * | | | Merge branch 'master' of ssh://3dhosting.de/var/git/careminster | lcc | 2010-04-10 | 11 | -78/+201 | |
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | resolved Conflicts: OpenSim/Region/Framework/Interfaces/ISnmpModule.cs | |||||
| | * | | | guarantee that a script engine's GetScriptErrors() will not be called | Mike Rieker | 2010-04-10 | 3 | -12/+71 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | until after its OnRezScript() returns so that script compile error messages can be retrieved | |||||
| | * | | | re-fixing this darn file | lcc | 2010-04-10 | 1 | -0/+11 | |
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| | * | | | Fixing Trap | lcc | 2010-04-10 | 1 | -11/+0 | |
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| | * | | | Add Scene.SnmpService, which is of type ISnmpModule and, if nun-null, can | Melanie | 2010-04-09 | 1 | -0/+14 | |
| | | | | | | | | | | | | | | | | | | | | be used to send snmp alerts | |||||
| | * | | | Implement cmGetAvatarList(). This returns a strided list of all avatars in ↵ | Thomas Grimshaw | 2010-04-07 | 3 | -60/+87 | |
| | | | | | | | | | | | | | | | | | | | | the region, including their UUID, position and name. The radar is often the most taxing scripts on a sim, this function can help radars reduce their impact by 66% by eliminating the need for sensors. | |||||
| | * | | | Increase the amount of time we wait for a teleport to complete. This allows ↵ | Thomas Grimshaw | 2010-04-07 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | | | teleportation to a remote region without a local connection to the asset server without timing out. |