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2016-07-30 stop creating caches on all standalone regions on a single instance ( why ar...UbitUmarov2-3/+6
2016-07-30 fix NULL references added in recente changes in standalone modeUbitUmarov2-6/+10
2016-07-30 change RegionInfoCache expires controlUbitUmarov1-48/+36
2016-07-30 fix RegionInfoCache keys compare, remove RegionCache now replaced by RegionI...UbitUmarov3-134/+70
2016-07-30let LocalGridServiceConnector also have a RegionInfoCache, use the remote one...UbitUmarov3-94/+83
2016-07-30fix cAgent.CrossingFlagsUbitUmarov1-1/+7
2016-07-30remove a unused parameterUbitUmarov2-8/+11
2016-07-30add a regionInfoCache cache add region with expire time optionUbitUmarov1-3/+14
2016-07-30add a regionInfoCache get by world 2D positionUbitUmarov2-16/+71
2016-07-30in RegionInfoCache, replace lib omv ExpireCaches by a single dedicated oneUbitUmarov1-65/+441
2016-07-29 fix llEdgeOfWorld() for var regions (someone needs to test this betterUbitUmarov1-45/+41
2016-07-28 a zero direction vector in llEdgeOfWorld() should return TRUE not FALSE, (SL...UbitUmarov1-1/+2
2016-07-28 revert adding a new IM parameter ( commit bf604c85c66dd3bed06e3103cdf210ede0...UbitUmarov3-24/+9
2016-07-28remove more code related to Mega regionsUbitUmarov1-17/+1
2016-07-28remove more code related to Mega regionsUbitUmarov4-527/+34
2016-07-28remove references to RegionCombinerModuleUbitUmarov7-185/+26
2016-07-28remove the RegionCombinerModule (mega regions), references still all over the...UbitUmarov8-1762/+0
2016-07-27first step removing MegaRegions: refuse to run. Thanks to all that made MegaR...UbitUmarov2-1/+17
2016-07-27 but buoyancy was missingUbitUmarov1-1/+1
2016-07-27 actually that was redundante, already done at low levelUbitUmarov2-12/+5
2016-07-27 move refresh forces into applyphysicsUbitUmarov2-14/+13
2016-07-27 a few more changes relative to sits crossingUbitUmarov3-15/+29
2016-07-27 clear SitTargetAvatar on a sop copyUbitUmarov1-1/+1
2016-07-27 a few more changes on avatar crossingUbitUmarov2-46/+20
2016-07-27waste another thread job on another thing that should be part of a moreUbitUmarov2-53/+66
2016-07-27missing changes about friends on crossings, and missing angular velocity clea...UbitUmarov1-4/+14
2016-07-26 take friends out of onMakeRoot if crossingUbitUmarov2-15/+34
2016-07-26 do GridUserService.SetLastPosition async on crossingsUbitUmarov1-10/+23
2016-07-26 apply the change to groups v2 alsoUbitUmarov1-1/+2
2016-07-26 reduce some grid services calls on region crossings, sending more informatio...UbitUmarov4-149/+121
2016-07-26 add a public SetGroupPowers to clientViewUbitUmarov5-1/+18
2016-07-26 let some group related data to have a public setUbitUmarov5-6/+14
2016-07-26 get a copy of current clientView group powersUbitUmarov5-0/+25
2016-07-25cleanup some codeUbitUmarov1-23/+22
2016-07-25remove redundant checkUbitUmarov1-2/+1
2016-07-25remove extra charUbitUmarov1-2/+6
2016-07-25add give a body to default rootVelocityUbitUmarov1-1/+1
2016-07-25add missing overridesUbitUmarov2-2/+2
2016-07-25revert bad last changes and fix the issue another wayUbitUmarov4-10/+27
2016-07-25ubOde bug fixUbitUmarov2-2/+4
2016-07-25missing fileUbitUmarov1-2/+26
2016-07-25add osGetHealRate(avatarkey) and osSetHealRate(avatarkey, healrate); healrate...UbitUmarov3-0/+36
2016-07-25change bullet relative velocity sign to match ubOdeUbitUmarov1-1/+1
2016-07-25change avatar Health, from bad penetration depth to relative velocityUbitUmarov1-91/+89
2016-07-25preserve max relative velocity on a colision report time sliceUbitUmarov1-1/+12
2016-07-24ubOde actually revert last change don't send unnecessary empty collisions, wi...UbitUmarov1-2/+2
2016-07-24ubOde still on relative velocity. Make ubOde report avatar empty collisions ...UbitUmarov1-5/+11
2016-07-24ubOde try to improve contact velocity on first avatar collision with terrainUbitUmarov1-2/+5
2016-07-24ubOde fix contact relative velocity signUbitUmarov1-30/+31
2016-07-24 add a missing update to avatar damage InvulnerableUbitUmarov2-0/+5