Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | | Implement ChangeInventoryItemFlagsPacket handling | Melanie | 2011-12-04 | 1 | -0/+1 | |
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* | | Merge branch 'master' into bigmerge | Melanie | 2011-11-17 | 1 | -6/+9 | |
|\ \ | |/ | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | |||||
| * | Add test for removing a friendship. | Justin Clark-Casey (justincc) | 2011-11-14 | 1 | -6/+9 | |
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* | | Merge branch 'master' into bigmerge | Melanie | 2011-11-14 | 1 | -2/+9 | |
|\ \ | |/ | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | |||||
| * | Add very simple FriendsModuleTests.TestNoFriends() | Justin Clark-Casey (justincc) | 2011-11-14 | 1 | -2/+9 | |
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| * | Convert SendKillObject to take a list of uint rather than sending one | Melanie | 2011-11-06 | 1 | -1/+1 | |
| | | | | | | | | packet per prim. More to come as we change to make use of this. | |||||
* | | Merge commit '120114e96becc6fee1311300359dcefaf4013c0e' into bigmerge | Melanie | 2011-10-25 | 1 | -3/+1 | |
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| * | refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter ↵ | Justin Clark-Casey (justincc) | 2011-10-17 | 1 | -3/+1 | |
| | | | | | | | | without a getter | |||||
* | | Merge commit 'aa19ccf65c9cd235e0ba941e9832c5240df4412c' into bigmerge | Melanie | 2011-10-25 | 1 | -1/+1 | |
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| * | refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it ↵ | Justin Clark-Casey (justincc) | 2011-10-14 | 1 | -1/+1 | |
| | | | | | | | | sends entity updates (including presence ones), not just prims. | |||||
* | | Merge commit 'd358125cac4e01194dae4b1f0bc9afc87e463f76' into bigmerge | Melanie | 2011-10-11 | 1 | -1/+1 | |
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| * | Reinstate option to land an npc when it reaches a target. | Justin Clark-Casey (justincc) | 2011-09-22 | 1 | -1/+1 | |
| | | | | | | | | This is moved into ScenePresence for now as a general facility | |||||
* | | Resolve merge commits, stage 1 | Tom | 2011-09-04 | 1 | -6/+7 | |
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| * | Don't try to save changed attachment states when an NPC with attachments is ↵ | Justin Clark-Casey (justincc) | 2011-08-18 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | removed from the scene. This is done by introducing a PresenceType enum into ScenePresence which currently has two values, User and Npc. This seems better than a SaveAttachments flag in terms of code comprehension, though I'm still slightly uneasy about introducing these semantics to core objects | |||||
| * | early code to allow scripts to force npcs not to fly when moving to target | Justin Clark-Casey (justincc) | 2011-08-10 | 1 | -1/+1 | |
| | | | | | | | | | | this is to allow walking on prims. it will be up to the script writer to be sure that there is a continuous path. currently implemented in osNpcMoveToTarget(), but none of this is final. | |||||
| * | Stop trying to deregister caps or close child agents when an NPC is removed | Justin Clark-Casey (justincc) | 2011-08-10 | 1 | -1/+1 | |
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| * | When an NPC is created, stop telling neighbouring regions to expect a child ↵ | Justin Clark-Casey (justincc) | 2011-08-09 | 1 | -3/+4 | |
| | | | | | | | | agent | |||||
| * | get rid of vestigal move to parameters | Justin Clark-Casey (justincc) | 2011-08-03 | 1 | -1/+1 | |
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| * | Fix LLTextBox to work with the updated libOMV | Melanie | 2011-07-23 | 1 | -1/+1 | |
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* | | Fix LLTextBox to work with the updated libOMV | Melanie | 2011-07-23 | 1 | -1/+1 | |
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* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2011-06-09 | 1 | -1/+1 | |
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| * | Fill in the new OwnerData field in the LLUDP ScriptDialog message. | Justin Clark-Casey (justincc) | 2011-05-31 | 1 | -1/+1 | |
| | | | | | | | | | | If we don't do this then viewer 2.8 crashes. Resolves http://opensimulator.org/mantis/view.php?id=5510 | |||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2011-04-18 | 1 | -9/+2 | |
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| * | First pass at moving object property requests into a queue similar | Mic Bowman | 2011-04-12 | 1 | -9/+2 | |
| | | | | | | | | | | | | | | | | to the entity update queue. The number of property packets can become significant when selecting/deselecting large numbers of objects. This is experimental code. | |||||
* | | Fix up client implementations | Melanie | 2011-04-17 | 1 | -1/+1 | |
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* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2011-04-01 | 1 | -1/+1 | |
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| * | Start using IPrimCounts populated by PrimCountModule instead of LandData ↵ | Justin Clark-Casey (justincc) | 2011-03-25 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | counts populated by LandManagementModule. In order to pass ILandObject into IClientAPI.SendLandProperties(), had to push ILandObject and IPrimCounts into OpenSim.Framework from OpenSim.Region.Framework.Interfaces, in order to avoid ci Counts are showing odd behaviour at the moment, this will be addressed shortly. | |||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2011-02-19 | 1 | -2/+5 | |
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| * | Put some CapabilitiesModule null checks in Scene | Justin Clark-Casey (justincc) | 2011-02-18 | 1 | -2/+5 | |
| | | | | | | | | Stop tests setting up a capabilities module by default | |||||
| * | Implement SendPlacesReply | Melanie | 2010-12-30 | 1 | -0/+4 | |
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* | | Implement SendPlacesReply | Melanie | 2010-12-30 | 1 | -0/+4 | |
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* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-12-21 | 1 | -0/+5 | |
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| * | * Adds AbortXfer to the ClientAPI mix | Teravus Ovares (Dan Olivares) | 2010-12-21 | 1 | -0/+5 | |
| | | | | | | | | | | | | * Adds an item that checks to see if the top request has been there for longer then 30 seconds without an update and sends an AbortXfer if it encounters one. This allows the client to cancel the Xfer on it's side so you can re-select the prim and get the inventory when it fails the first time. * Some interesting locking... Using NewFiles to lock the rest of them. We'll see how that goes. * The goal of this is to ensure that Xfers are restartable when they fail. The client will not do that on it's own. | |||||
* | | Revert "Fix for hanging on "Connecting to region".. caused by packets being ↵ | Melanie | 2010-11-05 | 1 | -4/+0 | |
| | | | | | | | | | | | | | | | | | | | | | | | | processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready." This reverts commit 91b1d17e5bd3ff6ed006744bc529b53a67af1a64. Conflicts: OpenSim/Client/Sirikata/ClientStack/SirikataClientView.cs OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-10-29 | 1 | -1/+1 | |
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| * | Major refactoring of appearance handling. | Master ScienceSim | 2010-10-20 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | AvatarService -- add two new methods, GetAppearance and SetAppearance to get around the lossy encoding in AvatarData. Preseve the old functions to avoid changing the behavior for ROBUST services. AvatarAppearance -- major refactor, moved the various encoding methods used by AgentCircuitData, ClientAgentUpdate and ScenePresence into one location. Changed initialization. AvatarAttachments -- added a class specifically to handle attachments in preparation for additional functionality that will be needed for viewer 2. AvatarFactory -- removed a number of unused or methods duplicated in other locations. Moved in all appearance event handling from ScenePresence. Required a change to IClientAPI that propogated throughout all the IClientAPI implementations. | |||||
* | | Make SendKillObject send multiple localIDs in one packet. This avoids the | Melanie | 2010-10-08 | 1 | -1/+1 | |
| | | | | | | | | halting visual behavior of large group deletes and eliminates the packet flood | |||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-08-18 | 1 | -1/+5 | |
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| * | Added SendTeleportProgress to IClientAPI. Ya know what that means... 8 files ↵ | Diva Canto | 2010-08-16 | 1 | -0/+4 | |
| | | | | | | | | affected. | |||||
| * | Work on TeleportStart: renamed method from TeleportLocationStart to ↵ | Diva Canto | 2010-08-16 | 1 | -1/+1 | |
| | | | | | | | | TeleportStart, and now sending this upon all teleports, not just some, and in the right place (EntityTransferModule). | |||||
| * | Major attachments cleanup. Remove unused AttachObject ClientView method | Melanie | 2010-07-14 | 1 | -4/+0 | |
| | | | | | | | | | | Clean up use of AttachObject throughout, reduce number of overloads and number of parameters | |||||
* | | Implement CreateNewOutfitAttachments. This addresses mantis #199. | Tom | 2010-08-06 | 1 | -1/+1 | |
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* | | Major attachments cleanup. Remove unused AttachObject ClientView method | Melanie Thielker | 2010-07-14 | 1 | -4/+0 | |
| | | | | | | | | | | Clean up use of AttachObject throughout, reduce number of overloads and number of parameters | |||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-06-12 | 1 | -0/+4 | |
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| * | Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packet | Melanie | 2010-06-12 | 1 | -0/+4 | |
| | | | | | | | | we used to send before slimupdates and explicitly send it | |||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-05-23 | 1 | -0/+5 | |
|\ \ | |/ | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||||
| * | Added overload of SendGenericMessage to LLClientView with string list as ↵ | Mikko Pallari | 2010-05-21 | 1 | -0/+5 | |
| | | | | | | | | parameter. Now modules themselfs don't necessarily need to convert strings to byte arrays. Added this as it was removed in LightShare patch. | |||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-05-21 | 1 | -1/+1 | |
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| * | * Moving all of the prioritization/reprioritization code into a new file ↵ | John Hurliman | 2010-05-21 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | Prioritizer.cs * Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now * Improved the distance and front back policies to always give your avatar the highest priority | |||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-05-21 | 1 | -11/+3 | |
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