| Commit message (Expand) | Author | Age | Files | Lines |
* | Better error-handling when storing assets: recognize that 'null' is an error ... | Oren Hurvitz | 2014-04-20 | 1 | -1/+1 |
* | Added assets service method AssetsExist(), which returns whether the given li... | Oren Hurvitz | 2014-04-02 | 1 | -0/+7 |
* | Add method doc to IAssetService.Get(string, object, AssetRetrieved) outlining... | Justin Clark-Casey (justincc) | 2012-10-30 | 1 | -1/+5 |
* | Don't need to try both AssetService.Get and GetCached in GetMesh since Get al... | Justin Clark-Casey (justincc) | 2011-08-18 | 1 | -2/+6 |
* | Make all the objects in a coalescence reappears after being loaded from an IA... | Justin Clark-Casey (justincc) | 2011-04-15 | 1 | -0/+5 |
* | * Adds IAssetService.GetCached() to allow asset fetching from the local cache... | John Hurliman | 2010-04-08 | 1 | -0/+7 |
* | * Fixing incorrect documentation for the continuation passing style IAssetSer... | John Hurliman | 2010-04-07 | 1 | -1/+2 |
* | Add standard doc and standard doc formatting to IAssetService | Justin Clark-Casey (justincc) | 2009-08-14 | 1 | -9/+37 |
* | Connect up the new asset cache and introduce an asynchronous call path | Melanie Thielker | 2009-05-10 | 1 | -0/+5 |
* | More additions to the nextgen reference UGAIM | Melanie Thielker | 2009-05-08 | 1 | -0/+53 |