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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Services
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AssetService
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AssetService.cs
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Author
Age
Files
Lines
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-05-08
1
-5
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+51
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minor: slightly shorten "show digest" printing code
Justin Clark-Casey (justincc)
2011-05-06
1
-5
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+5
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on asset "show digest" command, print out the asset type name (e.g. texture) ...
Justin Clark-Casey (justincc)
2011-05-06
1
-1
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+1
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*
Say which filename an asset has been dumped to on a successful dump
Justin Clark-Casey (justincc)
2011-05-06
1
-2
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+6
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remove the NDesk.Options using since didn't end up needing it
Justin Clark-Casey (justincc)
2011-05-06
1
-1
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+0
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Add "dump asset" command to the asset service for debugging purposes.
Justin Clark-Casey (justincc)
2011-05-06
1
-0
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+43
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-04-17
1
-0
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+6
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Make all the objects in a coalescence reappears after being loaded from an IA...
Justin Clark-Casey (justincc)
2011-04-15
1
-1
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+9
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-02-16
1
-1
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+1
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*
Typo
Diva Canto
2011-02-12
1
-1
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+1
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2010-12-03
1
-33
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+40
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WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ...
Diva Canto
2010-11-25
1
-33
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+40
*
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Return a UUID.Zero if the asset fails to upload
Tom Grimshaw
2010-06-28
1
-1
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+4
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* Fixed spamming the assets table with map tiles. The tile image ID is now st...
Diva Canto
2010-05-09
1
-0
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+5
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Implement the "delete" path for assets. Adds a new option to allow remote ass...
Melanie
2010-05-09
1
-0
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+11
*
Add a field asset_flags and a corresponding enum to the asset database. This
Melanie
2010-05-09
1
-0
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+1
*
* Thanks cmickeyb, for a patch that sanity checks if the response from m_Data...
John Hurliman
2010-04-27
1
-1
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+4
*
* Adds IAssetService.GetCached() to allow asset fetching from the local cache...
John Hurliman
2010-04-08
1
-0
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+5
*
Formatting cleanup.
Jeff Ames
2010-02-15
1
-2
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+2
*
Fix http://opensimulator.org/mantis/view.php?id=4224
Justin Clark-Casey (justincc)
2010-02-12
1
-3
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+5
*
* Minimized the number of times textures are pulled off the priority queue
John Hurliman
2009-10-14
1
-6
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+11
*
Formatting cleanup.
Jeff Ames
2009-10-01
1
-2
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+2
*
* Switching IAssetData to follow the new naming schema, removing the separate...
Kunnis
2009-08-19
1
-5
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+5
*
Add "show digest <id>" console commdn to the ROBUST asset handler
Melanie
2009-08-09
1
-0
/
+75
*
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
/
+1
*
This should make HG asset transfers work much better. It now uses HGUuidGathe...
diva
2009-05-23
1
-2
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+3
*
HG asset transfers starting to work -- GETs only for now.
diva
2009-05-17
1
-0
/
+1
*
* Resolve bug where save oar would never complete if any assets were missing
Justin Clarke Casey
2009-05-15
1
-0
/
+4
*
Plumb the HG asset broker. More naming changes to clarify things. Lots more
Melanie Thielker
2009-05-11
1
-0
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+2
*
Connect up the new asset cache and introduce an asynchronous call path
Melanie Thielker
2009-05-10
1
-0
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+14
*
FInish basic asset server functionality on the new asset server
Melanie Thielker
2009-05-09
1
-3
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+17
*
The new asset server now actually serves existing assets
Melanie Thielker
2009-05-08
1
-1
/
+7
*
More additions to the nextgen reference UGAIM
Melanie Thielker
2009-05-08
1
-0
/
+94