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path: root/OpenSim/ScriptEngine/Components/DotNetEngine/Scheduler/ScriptManager.cs (follow)
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* Removed the DotNetEngine scripting engine. You will need to create a fresh ↵John Hurliman2009-10-271-203/+0
| | | | checkout or clean out all *DotNet*.dll assemblies from the bin/ directory to run OpenSim moving forward
* Update svn properties. Add copyright headers. Minor formatting cleanup.Jeff Ames2008-11-091-1/+28
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* Work in progress on SECS stuff. Have been holding it off until after 0.6 ↵Tedd Hansen2008-11-081-0/+176
release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.