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* Repair check for if in region position (I mean || is kinda like &&).Robert Adams2014-02-152-2/+2
* Fix displacement and location operations on legacy trees and grass inRobert Adams2014-02-152-5/+5
* Properly restore position on crossing failure for mega-regions.Robert Adams2014-02-154-23/+52
* Rewrite of mega-region code to use new form of border checking.Robert Adams2014-02-157-619/+107
* Non-functional changes of numbers into symbolic references and a fewRobert Adams2014-02-154-4/+6
* Don't request group information in SP.MakeRootAgent() if the presence belongs...Justin Clark-Casey (justincc)2014-02-141-8/+10
* Log information about which function, request data and agent ID triggered an ...Justin Clark-Casey (justincc)2014-02-141-14/+5
* Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-02-145-6/+54
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| * Change warns associated with UserAgentServiceConnector to debugs, as this is ...Justin Clark-Casey (justincc)2014-02-145-5/+5
| * If calls to UserAgentServiceConnector fail then throw an exception. This lets...Justin Clark-Casey (justincc)2014-02-145-6/+54
* | Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-02-122-7/+99
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| * If a caller tries to queue a CAPs message to a scene presence that has no eve...Justin Clark-Casey (justincc)2014-02-122-7/+99
* | BulletSim: the minimum vehicle velocity was set too low so moving slowRobert Adams2014-02-112-1/+12
* | varregion: Send large region patches for wind and clouds.Robert Adams2014-02-112-5/+13
* | Add JsonRezAtRoot script function. Operation is very similar toMic Bowman2014-02-091-0/+111
* | Remove the added whitespace, test concludedMelanie2014-02-041-1/+1
* | Bot testMelanie2014-02-041-1/+1
* | Remove compile error from returning value in void functionRobert Adams2014-02-031-1/+1
* | Fix raw32 terrain heightmap reader so it estimates terrain size fromRobert Adams2014-02-033-2/+17
* | Add one check for a blank URL because the module wasn't quite sure not to wor...Melanie2014-02-041-1/+3
* | Adding the Avination XBakesModule, the client for the persistent bakes systemMelanie2014-02-041-0/+189
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2014-02-0422-336/+522
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| * | Add "--no-objects" parameter to 'load oar'.Robert Adams2014-02-023-1/+9
| * | Really add the old parameter names to load oar to keep downward compatibiliyRobert Adams2014-02-021-0/+2
| * | Change new 'load oar' parameters to be hyphenated to be consistant withRobert Adams2014-02-023-18/+18
| * | Implement terrain merging in TerrainChannel.Robert Adams2014-02-026-54/+129
| * | Overload INPCModule.CreateNPC() to allow agentID to be specified. Note: this ...dahlia2014-02-013-3/+64
| * | In UuidGatherer, gather materials referenced in the prim's TextureEntryOren Hurvitz2014-02-011-2/+15
| * | Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-01-315-146/+165
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| | * Make sure Web streams are disposed after useOren Hurvitz2014-01-314-48/+40
| | * Made error messages more consistentDavid Rowe2014-01-311-15/+15
| | * Replaced throwing exceptions with calls to Error()David Rowe2014-01-311-7/+9
| | * Replaced llSay()ing LSL errors with calls Error()David Rowe2014-01-311-9/+8
| | * Replaced LSLError() calls with calls to Error()David Rowe2014-01-311-15/+10
| | * Updated "deprecated" LSL errors to use Deprecrated()David Rowe2014-01-311-19/+11
| | * Updated "not implemented" LSL errors to use NotImplemented()David Rowe2014-01-311-4/+3
| | * Updated ShoutError() calls to use new LSL error methodsDavid Rowe2014-01-311-38/+27
| | * Updated methods for handling LSL script errors, deprecated, and not implementedDavid Rowe2014-01-311-7/+58
| * | BulletSim: default physical terrain implementation to heightmap.Robert Adams2014-01-292-1/+9
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimMic Bowman2014-01-281-17/+17
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| | * | Restore brush tests with correct values and adjustments for new terrain heightRobert Adams2014-01-281-17/+17
| * | | One more run at fixing the sun module. Parameter setting fixed toMic Bowman2014-01-281-52/+52
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| * | Temporarily disable brush test. It will come back when tuning is complete.Robert Adams2014-01-281-0/+2
| * | Change area of brush test to account for rounding errors in terrain implement...Robert Adams2014-01-281-2/+2
| * | Increase the strength of brushes in brush test in an attempt to overcome roun...Robert Adams2014-01-281-2/+2
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimMic Bowman2014-01-281-1/+1
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| | * | clear land tainting when tested. Then testing, pass scene to LandObject as no...Robert Adams2014-01-281-1/+1
| * | | Actually make the parameter updates change the behavior ofMic Bowman2014-01-281-0/+4
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| * | Fix terrain tests by properly initializing low detail terrain to zero height.Robert Adams2014-01-282-5/+4
| * | Some major surgery on the sun module. Updates to the client were gatedMic Bowman2014-01-281-51/+46