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* several debug msgs, need to be removed asapUbitUmarov2014-08-032-0/+12
* debug...UbitUmarov2014-08-031-25/+110
* ....UbitUmarov2014-08-031-3/+4
* test...UbitUmarov2014-08-031-2/+74
* test not rezzing attachments on a FireAndForgetUbitUmarov2014-08-031-14/+13
* comment out a debug msg. more on gods being GodsUbitUmarov2014-08-032-9/+15
* testing...UbitUmarov2014-08-021-20/+67
* testingUbitUmarov2014-08-021-2/+16
* god also read local chatUbitUmarov2014-08-022-2/+7
* let gods see hidden avatars ( test )UbitUmarov2014-08-021-9/+15
* remove the groups restrictions for npcs since they do nothing usefullUbitUmarov2014-08-021-10/+6
* bug hunt: disable group for npcUbitUmarov2014-08-021-3/+8
* dont fire a thread on npc creation keeping the main one just waitingUbitUmarov2014-08-021-5/+6
* add some filters for NPCsUbitUmarov2014-08-023-16/+52
* crossing into a hide parcel may work now. Not nice fix.. need get back toUbitUmarov2014-08-021-1/+5
* initial state changeUbitUmarov2014-08-021-2/+2
* add a hide check at end of region arrivalUbitUmarov2014-08-021-0/+7
* remove a few moreUbitUmarov2014-08-021-6/+1
* remove some ischild testsUbitUmarov2014-08-021-5/+5
* sitting avatars hidding by their position. This is not as SL that usesUbitUmarov2014-08-012-1/+40
* handle change of hide avatars flag. Parcel limits edition still need workUbitUmarov2014-08-012-67/+114
* remove unnecessary sendparceloverlayUbitUmarov2014-08-011-1/+1
* filter local chat from avatars or attachment acording to parcel hide (UbitUmarov2014-08-011-3/+34
* work on hide avatarsUbitUmarov2014-08-011-40/+238
* MESS: changes in MakeRootAgent and CompleteMovement reordering things.UbitUmarov2014-07-314-30/+148
* make HandlerRegionHandshakeReply processing async and delay it a bit. ThisUbitUmarov2014-07-301-2/+6
* restrict other avatar sounds to parcel flags ( untested )UbitUmarov2014-07-302-19/+36
* mute avatar collision sounds if parcel doesnt allowUbitUmarov2014-07-301-1/+19
* changes to parcels code (still more to to)UbitUmarov2014-07-302-77/+134
* Correct nomenclature for LLSD messages. LL sure suckMelanie Thielker2014-07-291-4/+4
* Try to plumb the other halfMelanie Thielker2014-07-292-0/+16
* Send new parcel permissions to activate viewer options - done right this timeMelanie Thielker2014-07-291-4/+6
* Add new fields to parcel updateMelanie Thielker2014-07-291-1/+11
* Change some ORs to assignments as they should beMelanie Thielker2014-07-291-5/+5
* fix the mess about exclusive fields and flags on land overlayUbitUmarov2014-07-292-31/+34
* change parcel overlay bytes adding LocalSound.. changed others also NEEDSUbitUmarov2014-07-293-30/+66
* dont mess with sound gain on stopUbitUmarov2014-07-271-1/+1
* dont send packets twiceUbitUmarov2014-07-271-1/+0
* change how sounds work. May be bad.. needs testingUbitUmarov2014-07-274-102/+66
* remove forgotten linesUbitUmarov2014-07-271-7/+0
* serialize sound parameters for llLoopSoundUbitUmarov2014-07-271-1/+48
* clear script controls on crossing (untested)(possible should be doneUbitUmarov2014-07-262-0/+10
* dont standup avatar on crossingUbitUmarov2014-07-261-2/+2
* allow reset default animation to default as core doesUbitUmarov2014-07-261-1/+1
* add queue transition code needs review/more testingUbitUmarov2014-07-251-79/+115
* remove old and dead code that its only making it hard to understandUbitUmarov2014-07-251-287/+18
* change previus code, send a NoEvents response back to http server, evenUbitUmarov2014-07-241-2/+1
* EventQueueGetModule: dont reuse queues, we dont know whats there; makeUbitUmarov2014-07-241-10/+9
* revert my change of not adding physcis to a failed avatar transfer. ThisUbitUmarov2014-07-241-3/+0
* on transfer fail of sited avatars, only doUbitUmarov2014-07-241-2/+2