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My fork of OpenSim for IG and DG, called SledjChisl.
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...
*
HG Restricted appearance checking code is only called when HG teleporting via...
AliciaRaven
2014-10-08
1
-0
/
+8
*
Add LSL transaction_result event.
Justin Clark-Casey (justincc)
2014-10-04
4
-10406
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+11382
*
minor: Comment out received seed caps request logging for now
Justin Clark-Casey (justincc)
2014-10-02
1
-2
/
+2
*
Add "debug lludp throttle status" command to return status information about ...
Justin Clark-Casey (justincc)
2014-10-02
1
-0
/
+36
*
Add "debug lludp throttle log <level> <avatar-first-name> <avatar-last-name>"...
Justin Clark-Casey (justincc)
2014-10-02
3
-18
/
+111
*
Don't unnecessarily remove from backup objects that were not directly attache...
Justin Clark-Casey (justincc)
2014-10-02
2
-5
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+18
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Do not add attachments to the region scene object backup list.
Justin Clark-Casey (justincc)
2014-10-02
2
-3
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+3
*
Set appearance refresh to false by default.
Justin Clark-Casey (justincc)
2014-10-02
1
-1
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+1
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diva Canto
2014-09-28
1
-0
/
+1
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When a prim is bought through BuySellModule, the click action is not changed ...
AliciaRaven
2014-09-27
1
-0
/
+1
*
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Improve on the last commit to InventoryArchiver: put back the original constr...
Diva Canto
2014-09-28
4
-12
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+25
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*
Move expired objects cleaning trigger to the maintenance thread of a region r...
Justin Clark-Casey (justincc)
2014-09-27
1
-20
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+23
*
Fix recent regression with llRegionSayTo() started sending messages twice.
Justin Clark-Casey (justincc)
2014-09-26
1
-8
/
+2
*
Make "generate map" console command also trigger upload to maptiles as well a...
Justin Clark-Casey (justincc)
2014-09-26
3
-50
/
+118
*
Add "debug lludp data out" console command for logging outgoing data just bef...
Justin Clark-Casey (justincc)
2014-09-24
2
-1
/
+52
*
Remove an unnecessary check at the bottom of Scene.CloseAgent()
Justin Clark-Casey (justincc)
2014-09-24
1
-7
/
+2
*
Add persistent command history in console
Jak Daniels
2014-09-23
1
-1
/
+1
*
Modifications to previous IAR commits to bring them more inline with existing...
AliciaRaven
2014-09-23
4
-21
/
+24
*
Add an event callback for loading IAR files. The callback for creating them a...
AliciaRaven
2014-09-23
9
-50
/
+159
*
Change existing IAR save to use UUID for its callback reference instead of Gu...
AliciaRaven
2014-09-23
6
-20
/
+21
*
Include same content filters for IAR file exports that already exist for OAR ...
AliciaRaven
2014-09-23
2
-0
/
+54
*
Merge branch 'master' into bullet-2.82
Robert Adams
2014-09-21
6
-15
/
+48
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This fixes the Scene thread renaming issue
BlueWall
2014-09-17
1
-1
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+0
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*
Undo "Revert "Small changes to threading to send thread names to unmanaged th...
BlueWall
2014-09-17
1
-1
/
+3
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*
Changes to be committed: modified: OpenSim/Region/Framework/Scenes/Scene.Pack...
Edward
2014-09-17
2
-0
/
+21
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*
Revert "Small changes to threading to send thread names to unmanaged threads....
BlueWall
2014-09-17
1
-3
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+1
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*
Small changes to threading to send thread names to unmanaged threads. Needs M...
BlueWall
2014-09-17
1
-1
/
+3
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*
When osNpcMoveToTarget() is called for a sitting avatar then silently do noth...
Justin Clark-Casey (justincc)
2014-09-12
1
-0
/
+3
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*
Fix issues where setting llSetTextureAnim(FALSE... did not work properly).
Justin Clark-Casey (justincc)
2014-09-12
1
-11
/
+20
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*
Fix regression from recent a02dae5 where stand positions are no longer correc...
Justin Clark-Casey (justincc)
2014-09-11
1
-3
/
+2
*
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Merge branch 'master' into bullet-2.82
Robert Adams
2014-09-05
10
-23
/
+29
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*
For monitoring purposes, start non-timeout tasks (which do not currently use ...
Justin Clark-Casey (justincc)
2014-09-05
8
-22
/
+26
|
*
Make LLUDP output queue refill thread active by default, since load tests hav...
Justin Clark-Casey (justincc)
2014-09-04
2
-1
/
+3
*
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Merge branch 'master' into bullet-2.82
Robert Adams
2014-09-03
7
-46
/
+68
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*
For processing outbound http requests in the XMLRPCModule, start the thread t...
Justin Clark-Casey (justincc)
2014-09-04
1
-5
/
+4
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*
Start long-lived thread in IRCConnector via watchdog rather than indepedently...
Justin Clark-Casey (justincc)
2014-09-04
1
-13
/
+5
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*
Don't need to check separate physics status in bulletsim update since that me...
Justin Clark-Casey (justincc)
2014-09-03
1
-2
/
+3
|
*
Make bulletsim thread alarm if no update for 5 seconds.
Justin Clark-Casey (justincc)
2014-09-03
1
-1
/
+4
|
*
minor: fix indenting from previous commit b08ab1e
Justin Clark-Casey (justincc)
2014-09-03
1
-7
/
+7
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*
If BulletSim is running on its own threads, start this thread via the thread ...
Justin Clark-Casey (justincc)
2014-09-03
1
-3
/
+8
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*
Don't show the ScrLPS data twice in the WebStats based statistics page.
Kevin Cozens
2014-09-03
1
-6
/
+0
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*
Add [EntityTransfer] AllowAvatarCrossing setting to determine whether avatars...
Justin Clark-Casey (justincc)
2014-09-03
2
-1
/
+19
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*
Fix recent regression from 473c5594 where camera started to judder on moving ...
Justin Clark-Casey (justincc)
2014-09-02
2
-18
/
+28
*
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Merge branch 'master' into bullet-2.82
Robert Adams
2014-08-30
16
-481
/
+885
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*
As per the LL grid, if an avatar is sitting then return it's velocity relativ...
Justin Clark-Casey (justincc)
2014-08-30
1
-0
/
+5
|
*
As per the LL grid, for attachments make llGetObjectDetails() OBJECT_VELOCITY...
Justin Clark-Casey (justincc)
2014-08-30
1
-1
/
+15
|
*
minor: fix wrong indentation in previous commit 0cc3cd
Justin Clark-Casey (justincc)
2014-08-30
1
-1
/
+1
|
*
As per the LL grid, for attachments make llGetObjectDetails() OBJECT_ROT retu...
Justin Clark-Casey (justincc)
2014-08-30
1
-4
/
+13
|
*
Fix issue where moving a seated avatar would not adjust their subsequent stan...
Justin Clark-Casey (justincc)
2014-08-30
1
-1
/
+1
|
*
Implement STATUS_BLOCK_GRAB_OBJECT in llSetStatus()/llGetStatus() and correct...
Justin Clark-Casey (justincc)
2014-08-29
5
-30
/
+26
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