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* Change collision logic in SceneObjectPart so land_collision will happen.Robert Adams2013-09-091-6/+3
* Fix configuration/ini expansion issue. Thanks to smxy for testing.BlueWall2013-09-071-2/+2
* Restore group membership check for HG users in QueryAccess.Diva Canto2013-09-052-9/+11
* Stop "show client stats" from throwing an exception if somehow Scene.m_client...Justin Clark-Casey (justincc)2013-09-041-1/+8
* Also check user authorization if looking to upgrade from a child to a root ag...Justin Clark-Casey (justincc)2013-09-041-0/+13
* For a Hypergrid user, delay estate access checks until NewUserConnection() so...Justin Clark-Casey (justincc)2013-09-041-2/+6
* Remove test that gives issue on Windows, just let the try/catch do the work.BlueWall2013-09-021-5/+1
* Fix bug where users teleporting to non-neighbour regions could continue to he...Justin Clark-Casey (justincc)2013-09-025-15/+85
* Comment out warning about agent updating without valid session ID for now.Justin Clark-Casey (justincc)2013-09-021-4/+4
* Allow one to specify a DefaultHGRegion flag in [GridService] in order to allo...Justin Clark-Casey (justincc)2013-09-022-0/+25
* Profiles: Clean up some log entries caused when visiting HG avatar is using l...BlueWall2013-08-291-16/+26
* Initialization: move key expansion out to operate on all sources and not just...BlueWall2013-08-291-2/+2
* BulletSim: add some protections for processing when shutting down.Robert Adams2013-08-271-2/+2
* Fix exception thrown after a region has been restarted through scheduling.Justin Clark-Casey (justincc)2013-08-251-10/+22
* Potential fix for access control bug on login introduced with SeeIntoRegion c...Diva Canto2013-08-241-1/+1
* Fix a printing of exception error in InventoryArchiveModule that onlyRobert Adams2013-08-231-1/+1
* minor: shortern warning messages in EntityTransferModule when UpdateAgent() f...Justin Clark-Casey (justincc)2013-08-231-4/+4
* Remove old and unused ScenePresence.RestoreInCurrentScene()Justin Clark-Casey (justincc)2013-08-231-5/+0
* Refactor: merge SceneGraph.AddScenePresence() into CreateAndAddChildScenePres...Justin Clark-Casey (justincc)2013-08-231-28/+6
* minor: remove mono compiler warning from LLClientViewJustin Clark-Casey (justincc)2013-08-231-4/+0
* Stop "handle sit user name" command from trying to sit avatars on objects whi...Justin Clark-Casey (justincc)2013-08-221-0/+3
* Stop error messages being misleadingly generated when on client connection ac...Justin Clark-Casey (justincc)2013-08-221-2/+19
* Stop "sit user name" and "stand user name" console commands from trying to si...Justin Clark-Casey (justincc)2013-08-221-2/+8
* Don't allow users to attempt to sit on objects in a child region without goin...Justin Clark-Casey (justincc)2013-08-212-0/+29
* * Fix some threading issues in BulletXNA (the managed bullet library), this s...teravus2013-08-202-3/+48
* Add --regex options to "sit user name" and "stand user name" console commands...Justin Clark-Casey (justincc)2013-08-201-50/+81
* Add experimental "sit user name" and "stand user name" console commands in Si...Justin Clark-Casey (justincc)2013-08-201-0/+180
* Allow updating the wearable type of wearables that have a type of 0.Melanie2013-08-181-4/+16
* Remove mono compiler warnings from UserProfilesModuleJustin Clark-Casey (justincc)2013-08-171-19/+16
* minor: remove mono compiler warning from AttachmentsModuleJustin Clark-Casey (justincc)2013-08-171-2/+1
* minor: remove mono compiler warnings from ScenePresenceJustin Clark-Casey (justincc)2013-08-171-4/+3
* Add ScenePresenceTeleportTests.TestSameSimulatorIsolatedRegionsV2() regressio...Justin Clark-Casey (justincc)2013-08-174-7/+69
* Add TestSameSimulatorNeighbouringRegionsV2() regression test for v2 entity tr...Justin Clark-Casey (justincc)2013-08-161-2/+87
* refactor: Make AttachmentModulesTests.TestSameSimulatorNeighbouringRegionsTel...Justin Clark-Casey (justincc)2013-08-161-1/+1
* Packet headers are not zero-encoded so don't try to zero-decode these in Pack...Justin Clark-Casey (justincc)2013-08-161-16/+9
* Try to make "slow down" message that one could receive on rapid teleporting m...Justin Clark-Casey (justincc)2013-08-151-1/+2
* Move DoNotCloseAfterTeleport flag reset before UpdateAgent in V2 to avoid a l...Justin Clark-Casey (justincc)2013-08-151-2/+6
* Rely on the Scene.IncomingCloseAgent() check as to whether the connection sho...Justin Clark-Casey (justincc)2013-08-152-15/+7
* Do not use the SP.DoNotCloseAfterTeleport flag for child agent connections.Justin Clark-Casey (justincc)2013-08-152-23/+32
* minor: Comment out AvatarPicketSearch caps log message for now, which is occu...Justin Clark-Casey (justincc)2013-08-141-1/+1
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2013-08-145-6/+28
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| * BulletSim: include check for volume detect in check for zeroing avatar motion.Robert Adams2013-08-142-2/+6
| * BulletSim: add physical object initialized flag so updates and collisionsRobert Adams2013-08-145-5/+23
* | minor: remove unused entity transfer config in teleport v2 attachments testJustin Clark-Casey (justincc)2013-08-141-1/+0
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* Add stat clientstack.<scene>.IncomingPacketsOrphanedCount to record well-form...Justin Clark-Casey (justincc)2013-08-141-4/+29
* Count any incoming packet that could not be recognized as an LLUDP packet as ...Justin Clark-Casey (justincc)2013-08-141-21/+44
* Add method doc to Scene.RemoveClient() to ask any callers to use Scene.Incomi...Justin Clark-Casey (justincc)2013-08-142-0/+25
* BulletSim: move the creation of the avatar movement actor creating toRobert Adams2013-08-131-7/+7
* Remove exception when printing error for failure removing script state.Robert Adams2013-08-131-1/+1
* BulletSim: add check in avatar stair step code to verify the collisionRobert Adams2013-08-124-13/+26