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My fork of OpenSim for IG and DG, called SledjChisl.
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*
Merge branch 'master' into careminster
Melanie
2012-06-06
14
-435
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+510
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minor: Change log messages on Warp3DImageModule to show they are from this mo...
Justin Clark-Casey (justincc)
2012-06-06
1
-7
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+9
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Rename MapImageModule for Warp3D to Warp3DImageModule to match its class name...
Justin Clark-Casey (justincc)
2012-06-06
1
-0
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+0
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Actively dispose of Bitmaps in Warp3D image module and world map module once ...
Justin Clark-Casey (justincc)
2012-06-06
3
-215
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+248
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enabling all corners of a sim to be set in one call
SignpostMarv
2012-06-06
1
-1
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+11
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Ensure closure of bitmap and memory stream with using() statements in WorldVi...
Justin Clark-Casey (justincc)
2012-06-06
1
-7
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+8
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Stop accidentally reading 4 Int16s instead of 2 in SIZE section of Terragen f...
Justin Clark-Casey (justincc)
2012-06-05
1
-2
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+0
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minor: Add user feedback when executing fix-phantoms
Justin Clark-Casey (justincc)
2012-06-05
1
-0
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+2
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Allow fix-phantoms command to appear even if CombineContiguousRegions = false...
Justin Clark-Casey (justincc)
2012-06-05
1
-13
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+11
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Mantis 4597 AgentPaused packet is ignored.
Talun
2012-06-05
1
-3
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+15
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Remove unused ScenePresence list structure in llGetAgentList()
Justin Clark-Casey (justincc)
2012-06-05
1
-1
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+0
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Scale down per frame MS stats to match scaled simulator FPS stat.
Justin Clark-Casey (justincc)
2012-06-05
1
-1
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+1
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Start sending spare frame time MS viewer stat. Make frame time correctly dis...
Justin Clark-Casey (justincc)
2012-06-05
2
-78
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+124
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-06-05
3
-38
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+50
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Add replaceable region modules to the "show modules" command
BlueWall
2012-06-04
1
-29
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+49
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-06-04
1
-1
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+1
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Correct the delegate specification in EventManager.TriggerTerrainTainted. Loo...
Robert Adams
2012-06-04
1
-1
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+1
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Remove the "Profile" config as it's covered by the replaceable interface
Melanie
2012-06-04
1
-8
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+0
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Properly show per frame millisecond statistics per frame, not as amount of ti...
Justin Clark-Casey (justincc)
2012-06-04
1
-22
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+41
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Merge branch 'avination' into careminster
Melanie
2012-06-02
3
-27
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+53
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Fix LSL animation state reporting and animation state transitions on crossing
Melanie
2012-06-01
2
-8
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+34
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Remove the kill record. Core has removed it long ago and it really does more ...
Melanie
2012-06-01
1
-19
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+19
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Merge branch 'master' into careminster
Melanie
2012-06-02
3
-93
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+270
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Instead of updating sim stats root agent, child, objects and scripts accounts...
Justin Clark-Casey (justincc)
2012-06-01
2
-33
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+14
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Add optional total avatars, total prims and active prims stats to ODE plugin.
Justin Clark-Casey (justincc)
2012-06-01
1
-0
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+21
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If OdeScene.Near() returns no collision contacts, then exit as early as possi...
Justin Clark-Casey (justincc)
2012-06-01
1
-0
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+4
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Add optional stat for the other collision time per frame not spent in ODE nat...
Justin Clark-Casey (justincc)
2012-06-01
1
-1
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+16
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Add avatar forces calculation, prim force and raycasting per frame millisecon...
Justin Clark-Casey (justincc)
2012-06-01
1
-7
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+46
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Collection optional avatar and prim taint frame millisecond times
Justin Clark-Casey (justincc)
2012-06-01
1
-7
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+36
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Remove recent optional native collision frame milliseconds stat
Justin Clark-Casey (justincc)
2012-06-01
1
-13
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+1
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Add optional stat that records milliseconds spent notifying collision listene...
Justin Clark-Casey (justincc)
2012-06-01
1
-0
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+14
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Add avatar and prim update milliseconds per frame optional stats
Justin Clark-Casey (justincc)
2012-06-01
1
-7
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+31
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Add option native step frame ms stat
Justin Clark-Casey (justincc)
2012-06-01
1
-9
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+21
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Add total ODE frame time optional stat, as a sanity check on the main scene p...
Justin Clark-Casey (justincc)
2012-06-01
1
-7
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+21
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Break down native ODE collision frame time stat into native space collision a...
Justin Clark-Casey (justincc)
2012-06-01
1
-4
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+22
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Rename new collision stats to 'contacts' - there are/can be multiple contacts...
Justin Clark-Casey (justincc)
2012-06-01
1
-6
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+6
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Stop adding an unnecessary duplicate _perloopcontact if the avatar is standin...
Justin Clark-Casey (justincc)
2012-06-01
1
-9
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+4
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minor: comment out currently unused OdeScene.sCollisionData
Justin Clark-Casey (justincc)
2012-06-01
1
-9
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+9
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Add ODE avatar and prim collision numbers if extra stats collection is enabled.
Justin Clark-Casey (justincc)
2012-06-01
1
-5
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+34
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Fix OdeScene.GetTopColliders() to return the top 25 colliders rather than the...
Justin Clark-Casey (justincc)
2012-06-01
1
-19
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+13
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Merge branch 'avination' into careminster
Melanie
2012-05-31
7
-209
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+236
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ubitode prim: if makebody() is called already having a body, do a full destru...
UbitUmarov
2012-05-30
1
-3
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+4
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Guard setting the building flag
Melanie
2012-05-30
1
-0
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+4
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Whitespace fix
Melanie
2012-05-30
1
-1
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+1
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Prevent multiple requests to go physical from reaching the physics plugin
Melanie
2012-05-30
1
-0
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+4
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Fix the log standing attach-from-world bug.
Melanie
2012-05-30
2
-42
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+59
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fix physics not reporting collisions only with terrain
UbitUmarov
2012-05-29
1
-0
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+1
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Add advanced collision processing into ScenePresence
Melanie
2012-05-29
1
-162
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+162
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Fix collision filtering
Melanie
2012-05-29
1
-10
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+10
*
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Merge branch 'master' into careminster
Melanie
2012-05-31
7
-69
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+450
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