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* try fix IAR load inventory links and objects ownerUbitUmarov2018-01-264-61/+100
* try fix mantis 8283UbitUmarov2018-01-221-3/+12
* Ooops... fix the parentesisUbitUmarov2018-01-161-1/+1
* do not timeout BackupWorker threadsUbitUmarov2018-01-161-1/+1
* missed a few..UbitUmarov2018-01-093-4/+1
* give up on a property that old monos do compile, but then smore ok execUbitUmarov2018-01-099-10/+6
* test our obsolete jenkins ...UbitUmarov2018-01-081-1/+1
* fall back to a obsolete property since several monos in use (include our own)...UbitUmarov2018-01-0812-12/+16
* a few more xml thingsUbitUmarov2018-01-0511-24/+60
* don't be bad Jenkins..UbitUmarov2018-01-051-2/+2
* let tau do something in avatar MoveToTargetUbitUmarov2018-01-041-133/+163
* disable some XmlResolverUbitUmarov2018-01-0411-4/+16
* add more files for robust mutes suport. (module is still named MuteListModule...UbitUmarov2018-01-042-3/+154
* fix estates URIUbitUmarov2018-01-031-2/+2
* add a missing return on a mesh decode error in ubOdemeshmerizerUbitUmarov2017-12-141-1/+2
* mantis 8250: try to work around timing issuesUbitUmarov2017-12-131-7/+10
* commit what i did so far for core mutes module, befere i lose itUbitUmarov2017-12-113-69/+251
* increase sample rate of WaitGetScenePresence()UbitUmarov2017-12-111-2/+2
* move some sharable items out of Xmute to Framework; add another test mutelist...UbitUmarov2017-11-172-120/+229
* add missing part of mutes list protocolUbitUmarov2017-11-163-2/+42
* Donating the Avination Mute ModuleMelanie Thielker2017-11-141-0/+357
* add AGENT_LIST_EXCLUDENPC bit mask option to llGetAgentList scope to exclude...UbitUmarov2017-11-142-0/+11
* Changing map tile colors This change also allows setting the water color, as ...TomTheDragon2017-11-132-23/+32
* mantis 8253: don't let attachments delete remove controls from viewers on cro...UbitUmarov2017-11-122-10/+4
* mantis 8260 fix script count on delete and remove redundantTriggerRemoveScrip...UbitUmarov2017-11-082-5/+5
* mantis 8263: recover the ignore of texture changes if only materialID changed...UbitUmarov2017-11-081-2/+4
* remove a potencial (and silly) deadlock; let other texture parameters changes...UbitUmarov2017-11-082-27/+46
* mantis 8258: also limit mesh basic shape torus hole sizeY on (some) existent...UbitUmarov2017-10-301-0/+3
* Corrected name of function in call to CheckThreatLevel.Kevin Cozens2017-10-261-1/+1
* Whitespace cleanup.Kevin Cozens2017-10-261-19/+19
* mantis 8253: try to recover information about takecontrols pass=false contro...UbitUmarov2017-10-251-22/+40
* add osGetSimulatorMemoryKB(). This allows work around the fact osGetSimulator...UbitUmarov2017-10-153-1/+23
* Merge branch 'master' of git://opensimulator.org/git/opensim (Ubit beatRobert Adams2017-10-131-4/+7
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| * mantis 8249: give better data to llDetectedGrabUbitUmarov2017-10-131-4/+7
* | BulletSim: Add parameter "[BulletSim]AvatarWalkVelocityFactor=1.0" toRobert Adams2017-10-132-4/+13
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* remove a dead line of codeUbitUmarov2017-10-061-1/+1
* mantis 8246: don't allow 'delete object name' to delete attachments, but all...UbitUmarov2017-10-061-9/+12
* bug fix: add missing stub for osSetInertiaUbitUmarov2017-10-012-0/+6
* bug fix: Of course i had to pick a wrong number for profileBeginUbitUmarov2017-09-161-1/+1
* bug fix. Increase the values of profileHollow and profileBegin used to match ...UbitUmarov2017-09-161-3/+15
* BulletSim: Merge branch 'BulletSim2017'Robert Adams2017-09-0512-86/+414
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| * BulletSim: add raycast filteringRobert Adams2017-09-051-3/+35
| * BulletSim: first version of raycast. Only single contact point and noRobert Adams2017-09-038-128/+137
| * BulletSim: modify taint processing which use locks.Robert Adams2017-09-025-27/+62
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| | * BulletSim: add clock and change logic for taint processing a littleRobert Adams2017-08-285-27/+62
| * | BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll toRobert Adams2017-09-028-0/+252
* | | Fixed typo in function name HaveNotifiedLogOfScriptStopMistmatch.Kevin Cozens2017-09-041-3/+3
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* | in some cases ll TPVs can only see avatar rotations around Z or camera misbe...UbitUmarov2017-08-251-0/+13
* | change camera view constraint. we need to do it a lot more :(UbitUmarov2017-08-251-50/+40
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* frozen avatars should not do local teleports. Possible none should not be all...UbitUmarov2017-08-241-3/+13