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| * Fix regression from recent a02dae5 where stand positions are no longer correc...Justin Clark-Casey (justincc)2014-09-111-3/+2
* | Merge branch 'master' into bullet-2.82Robert Adams2014-09-0510-23/+29
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| * For monitoring purposes, start non-timeout tasks (which do not currently use ...Justin Clark-Casey (justincc)2014-09-058-22/+26
| * Make LLUDP output queue refill thread active by default, since load tests hav...Justin Clark-Casey (justincc)2014-09-042-1/+3
* | Merge branch 'master' into bullet-2.82Robert Adams2014-09-037-46/+68
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| * For processing outbound http requests in the XMLRPCModule, start the thread t...Justin Clark-Casey (justincc)2014-09-041-5/+4
| * Start long-lived thread in IRCConnector via watchdog rather than indepedently...Justin Clark-Casey (justincc)2014-09-041-13/+5
| * Don't need to check separate physics status in bulletsim update since that me...Justin Clark-Casey (justincc)2014-09-031-2/+3
| * Make bulletsim thread alarm if no update for 5 seconds.Justin Clark-Casey (justincc)2014-09-031-1/+4
| * minor: fix indenting from previous commit b08ab1eJustin Clark-Casey (justincc)2014-09-031-7/+7
| * If BulletSim is running on its own threads, start this thread via the thread ...Justin Clark-Casey (justincc)2014-09-031-3/+8
| * Don't show the ScrLPS data twice in the WebStats based statistics page.Kevin Cozens2014-09-031-6/+0
| * Add [EntityTransfer] AllowAvatarCrossing setting to determine whether avatars...Justin Clark-Casey (justincc)2014-09-032-1/+19
| * Fix recent regression from 473c5594 where camera started to judder on moving ...Justin Clark-Casey (justincc)2014-09-022-18/+28
* | Merge branch 'master' into bullet-2.82Robert Adams2014-08-3016-481/+885
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| * As per the LL grid, if an avatar is sitting then return it's velocity relativ...Justin Clark-Casey (justincc)2014-08-301-0/+5
| * As per the LL grid, for attachments make llGetObjectDetails() OBJECT_VELOCITY...Justin Clark-Casey (justincc)2014-08-301-1/+15
| * minor: fix wrong indentation in previous commit 0cc3cdJustin Clark-Casey (justincc)2014-08-301-1/+1
| * As per the LL grid, for attachments make llGetObjectDetails() OBJECT_ROT retu...Justin Clark-Casey (justincc)2014-08-301-4/+13
| * Fix issue where moving a seated avatar would not adjust their subsequent stan...Justin Clark-Casey (justincc)2014-08-301-1/+1
| * Implement STATUS_BLOCK_GRAB_OBJECT in llSetStatus()/llGetStatus() and correct...Justin Clark-Casey (justincc)2014-08-295-30/+26
| * Ignore whitespace when reading serialized XML objects.Justin Clark-Casey (justincc)2014-08-295-205/+193
| * Fix recent regression test TestDeserializeXmlObjectWithOtherParts() which was...Justin Clark-Casey (justincc)2014-08-291-1/+1
| * Add regression test for deserializing xml objects with more than one non-root...Justin Clark-Casey (justincc)2014-08-291-127/+406
| * minor: Eliminate more unnecessary code copying individual parameters for Vect...Justin Clark-Casey (justincc)2014-08-281-17/+19
| * On code section that rezzes single objects and attachments, reduce CPU use by...Justin Clark-Casey (justincc)2014-08-285-71/+128
| * Don't allow update timer to invoke another scene update if the previous is st...Justin Clark-Casey (justincc)2014-08-261-1/+10
| * Remove race conditions from where SP.AbsolutePosition could change between th...Justin Clark-Casey (justincc)2014-08-261-7/+4
| * Fix frame times when updating scene on timer.Justin Clark-Casey (justincc)2014-08-261-15/+17
| * Implement experimental non-default mechanism to update scene via a timer rath...Justin Clark-Casey (justincc)2014-08-264-67/+113
* | Merge branch 'master' into bullet-2.82Robert Adams2014-08-214-52/+472
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| * Extend drop command to "debug lludp drop <in|out>..." to allow drop of inboun...Justin Clark-Casey (justincc)2014-08-192-8/+44
| * Add "debug lludp drop out <add|remove> <packet-name>" console command for deb...Justin Clark-Casey (justincc)2014-08-192-0/+76
| * Add clientstack.<scene>.OQRERequestsWaiting statJustin Clark-Casey (justincc)2014-08-191-0/+19
| * Add experimental OutgoingQueueRefillEngine to handle queue refill processing ...Justin Clark-Casey (justincc)2014-08-193-5/+288
| * Make LLUDPServer.Scene publicly gettable/privately settable instead of protec...Justin Clark-Casey (justincc)2014-08-193-49/+55
* | BulletSim: add new Bullet 2.82 constraint type codes and rename theRobert Adams2014-08-212-7/+9
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* Prevent exception if inventory item in llGiveInventory() call doesn't exist.Kevin Cozens2014-08-181-0/+1
* If a user moves back in sight of a child region before the agent has been clo...Justin Clark-Casey (justincc)2014-08-152-7/+4
* On teleport to a region that already has a child agent established (e.g. a ne...Justin Clark-Casey (justincc)2014-08-155-37/+48
* Added RestrictEmail to make llEmail only send to avatars email address if true.Kevin Cozens2014-08-141-0/+34
* Make RootTerseUpdatePeriod and ChildTerseUpdatePeriod configurable in [Intere...Justin Clark-Casey (justincc)2014-08-141-0/+3
* Make some existing reprioritization values changeable outside the scene for t...Justin Clark-Casey (justincc)2014-08-141-15/+18
* On entity transfer of scene presence, replace polling sleep in SP.WaitForUpda...Justin Clark-Casey (justincc)2014-08-131-14/+13
* Remove redundant origin region lock in SP.CompleteMovement()Justin Clark-Casey (justincc)2014-08-131-6/+1
* Only set up the UnackedMethod for an outgoing message if that message is actu...Justin Clark-Casey (justincc)2014-08-131-1/+3
* Avination's Dynamic Floater Module. This works with Singularity viewer only.Melanie Thielker2014-08-122-0/+290
* Move the inventory request lock introduced in git master a58152bd to HGInvent...Justin Clark-Casey (justincc)2014-08-091-20/+43
* Change RootRotationUpdateTolerance from 0.01 to 0.1 in code as well.Justin Clark-Casey (justincc)2014-08-081-1/+1
* Change MaxPoolThreads default in code as well from 15 to 300Justin Clark-Casey (justincc)2014-08-081-1/+1