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My fork of OpenSim for IG and DG, called SledjChisl.
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Age
Files
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Fix regression from recent a02dae5 where stand positions are no longer correc...
Justin Clark-Casey (justincc)
2014-09-11
1
-3
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+2
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Merge branch 'master' into bullet-2.82
Robert Adams
2014-09-05
10
-23
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+29
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For monitoring purposes, start non-timeout tasks (which do not currently use ...
Justin Clark-Casey (justincc)
2014-09-05
8
-22
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+26
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Make LLUDP output queue refill thread active by default, since load tests hav...
Justin Clark-Casey (justincc)
2014-09-04
2
-1
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+3
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Merge branch 'master' into bullet-2.82
Robert Adams
2014-09-03
7
-46
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+68
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For processing outbound http requests in the XMLRPCModule, start the thread t...
Justin Clark-Casey (justincc)
2014-09-04
1
-5
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+4
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Start long-lived thread in IRCConnector via watchdog rather than indepedently...
Justin Clark-Casey (justincc)
2014-09-04
1
-13
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+5
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Don't need to check separate physics status in bulletsim update since that me...
Justin Clark-Casey (justincc)
2014-09-03
1
-2
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+3
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Make bulletsim thread alarm if no update for 5 seconds.
Justin Clark-Casey (justincc)
2014-09-03
1
-1
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+4
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minor: fix indenting from previous commit b08ab1e
Justin Clark-Casey (justincc)
2014-09-03
1
-7
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+7
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If BulletSim is running on its own threads, start this thread via the thread ...
Justin Clark-Casey (justincc)
2014-09-03
1
-3
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+8
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Don't show the ScrLPS data twice in the WebStats based statistics page.
Kevin Cozens
2014-09-03
1
-6
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+0
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Add [EntityTransfer] AllowAvatarCrossing setting to determine whether avatars...
Justin Clark-Casey (justincc)
2014-09-03
2
-1
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+19
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Fix recent regression from 473c5594 where camera started to judder on moving ...
Justin Clark-Casey (justincc)
2014-09-02
2
-18
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+28
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Merge branch 'master' into bullet-2.82
Robert Adams
2014-08-30
16
-481
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+885
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As per the LL grid, if an avatar is sitting then return it's velocity relativ...
Justin Clark-Casey (justincc)
2014-08-30
1
-0
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+5
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As per the LL grid, for attachments make llGetObjectDetails() OBJECT_VELOCITY...
Justin Clark-Casey (justincc)
2014-08-30
1
-1
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+15
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minor: fix wrong indentation in previous commit 0cc3cd
Justin Clark-Casey (justincc)
2014-08-30
1
-1
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+1
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As per the LL grid, for attachments make llGetObjectDetails() OBJECT_ROT retu...
Justin Clark-Casey (justincc)
2014-08-30
1
-4
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+13
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Fix issue where moving a seated avatar would not adjust their subsequent stan...
Justin Clark-Casey (justincc)
2014-08-30
1
-1
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+1
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Implement STATUS_BLOCK_GRAB_OBJECT in llSetStatus()/llGetStatus() and correct...
Justin Clark-Casey (justincc)
2014-08-29
5
-30
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+26
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Ignore whitespace when reading serialized XML objects.
Justin Clark-Casey (justincc)
2014-08-29
5
-205
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+193
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Fix recent regression test TestDeserializeXmlObjectWithOtherParts() which was...
Justin Clark-Casey (justincc)
2014-08-29
1
-1
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+1
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Add regression test for deserializing xml objects with more than one non-root...
Justin Clark-Casey (justincc)
2014-08-29
1
-127
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+406
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minor: Eliminate more unnecessary code copying individual parameters for Vect...
Justin Clark-Casey (justincc)
2014-08-28
1
-17
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+19
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On code section that rezzes single objects and attachments, reduce CPU use by...
Justin Clark-Casey (justincc)
2014-08-28
5
-71
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+128
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Don't allow update timer to invoke another scene update if the previous is st...
Justin Clark-Casey (justincc)
2014-08-26
1
-1
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+10
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Remove race conditions from where SP.AbsolutePosition could change between th...
Justin Clark-Casey (justincc)
2014-08-26
1
-7
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+4
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Fix frame times when updating scene on timer.
Justin Clark-Casey (justincc)
2014-08-26
1
-15
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+17
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Implement experimental non-default mechanism to update scene via a timer rath...
Justin Clark-Casey (justincc)
2014-08-26
4
-67
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+113
*
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Merge branch 'master' into bullet-2.82
Robert Adams
2014-08-21
4
-52
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+472
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Extend drop command to "debug lludp drop <in|out>..." to allow drop of inboun...
Justin Clark-Casey (justincc)
2014-08-19
2
-8
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+44
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Add "debug lludp drop out <add|remove> <packet-name>" console command for deb...
Justin Clark-Casey (justincc)
2014-08-19
2
-0
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+76
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Add clientstack.<scene>.OQRERequestsWaiting stat
Justin Clark-Casey (justincc)
2014-08-19
1
-0
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+19
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Add experimental OutgoingQueueRefillEngine to handle queue refill processing ...
Justin Clark-Casey (justincc)
2014-08-19
3
-5
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+288
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Make LLUDPServer.Scene publicly gettable/privately settable instead of protec...
Justin Clark-Casey (justincc)
2014-08-19
3
-49
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+55
*
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BulletSim: add new Bullet 2.82 constraint type codes and rename the
Robert Adams
2014-08-21
2
-7
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+9
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Prevent exception if inventory item in llGiveInventory() call doesn't exist.
Kevin Cozens
2014-08-18
1
-0
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+1
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If a user moves back in sight of a child region before the agent has been clo...
Justin Clark-Casey (justincc)
2014-08-15
2
-7
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+4
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On teleport to a region that already has a child agent established (e.g. a ne...
Justin Clark-Casey (justincc)
2014-08-15
5
-37
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+48
*
Added RestrictEmail to make llEmail only send to avatars email address if true.
Kevin Cozens
2014-08-14
1
-0
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+34
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Make RootTerseUpdatePeriod and ChildTerseUpdatePeriod configurable in [Intere...
Justin Clark-Casey (justincc)
2014-08-14
1
-0
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+3
*
Make some existing reprioritization values changeable outside the scene for t...
Justin Clark-Casey (justincc)
2014-08-14
1
-15
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+18
*
On entity transfer of scene presence, replace polling sleep in SP.WaitForUpda...
Justin Clark-Casey (justincc)
2014-08-13
1
-14
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+13
*
Remove redundant origin region lock in SP.CompleteMovement()
Justin Clark-Casey (justincc)
2014-08-13
1
-6
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+1
*
Only set up the UnackedMethod for an outgoing message if that message is actu...
Justin Clark-Casey (justincc)
2014-08-13
1
-1
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+3
*
Avination's Dynamic Floater Module. This works with Singularity viewer only.
Melanie Thielker
2014-08-12
2
-0
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+290
*
Move the inventory request lock introduced in git master a58152bd to HGInvent...
Justin Clark-Casey (justincc)
2014-08-09
1
-20
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+43
*
Change RootRotationUpdateTolerance from 0.01 to 0.1 in code as well.
Justin Clark-Casey (justincc)
2014-08-08
1
-1
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+1
*
Change MaxPoolThreads default in code as well from 15 to 300
Justin Clark-Casey (justincc)
2014-08-08
1
-1
/
+1
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