| Commit message (Expand) | Author | Age | Files | Lines |
* | fix object rez on terrain, i broke adding physics assistance | UbitUmarov | 2015-09-26 | 1 | -11/+19 |
* | fix object crossings to other scene on same instance | UbitUmarov | 2015-09-26 | 3 | -1/+10 |
* | revert previus wrong commit | UbitUmarov | 2015-09-25 | 1 | -8/+1 |
* | patch objects crossings for var regions, until region location is fully fixed | UbitUmarov | 2015-09-25 | 1 | -1/+7 |
* | rearrange source code | UbitUmarov | 2015-09-25 | 1 | -313/+304 |
* | add butterflies to terrain | UbitUmarov | 2015-09-25 | 1 | -185/+757 |
* | we still don't have extended wind and cloud neither do viewers | UbitUmarov | 2015-09-24 | 2 | -49/+36 |
* | some cleanup on terrain encoder | UbitUmarov | 2015-09-24 | 2 | -182/+63 |
* | save a few more bits per flat patch | UbitUmarov | 2015-09-24 | 1 | -4/+5 |
* | don't mess ray direction.. | UbitUmarov | 2015-09-24 | 1 | -74/+78 |
* | add physics assistance on placement of a new object. This may help on mantis... | UbitUmarov | 2015-09-24 | 2 | -67/+104 |
* | bug fix, let ubODE see more than one mesh on cast ray | UbitUmarov | 2015-09-24 | 1 | -14/+1 |
* | slow down terrain sending so other users of LAND queue do have a chance to s... | UbitUmarov | 2015-09-24 | 2 | -4/+4 |
* | fix the DC term on flat patch encoding | UbitUmarov | 2015-09-23 | 1 | -3/+3 |
* | speedup flat terrain patchs encoding, plus a few minor changes. | UbitUmarov | 2015-09-23 | 1 | -173/+62 |
* | add Culture.FormatProvider on all casts to LSLString on Vectors and Quaterni... | UbitUmarov | 2015-09-23 | 1 | -6/+4 |
* | fix for future non square regions | UbitUmarov | 2015-09-23 | 2 | -5/+6 |
* | same for old Ode | UbitUmarov | 2015-09-23 | 1 | -1/+1 |
* | remove a odd floating offset on physical prims/terrain collisions | UbitUmarov | 2015-09-23 | 1 | -16/+9 |
* | change the encapsulation of compressed land patchs in llUDP packets | UbitUmarov | 2015-09-23 | 2 | -22/+64 |
* | fix GetPacketsQueuedCount typos in last commit | UbitUmarov | 2015-09-22 | 1 | -1/+1 |
* | let minimum wqburst be a bit larger than MTU | UbitUmarov | 2015-09-22 | 2 | -4/+4 |
* | removed a protocol breaking lludp debug option that no one should try, chang... | UbitUmarov | 2015-09-22 | 5 | -100/+35 |
* | last merging of sog m_linkedAvatars into m_sittingAvatars - untested. | UbitUmarov | 2015-09-21 | 2 | -49/+6 |
* | replace LSL reference to sog GetLinkedAvatars | UbitUmarov | 2015-09-21 | 1 | -3/+5 |
* | try to remove Scenepresence dependence on sog m_linkedAvatars, sitting may st... | UbitUmarov | 2015-09-21 | 2 | -14/+6 |
* | add missing sit check | UbitUmarov | 2015-09-21 | 1 | -1/+2 |
* | Fix a regression to GetSittingAvatars(). Return List<ScenePresence> once more. | Kevin Cozens | 2015-09-21 | 6 | -44/+37 |
* | coment out lludp debug things that only fill up the help screen | UbitUmarov | 2015-09-21 | 1 | -0/+2 |
* | revert my change to the range of greyscale image maps, setting it back to 0 ... | UbitUmarov | 2015-09-21 | 1 | -3/+8 |
* | fix terrain save greyscale mapping to 1:1 suporting standard 0-255m range an... | UbitUmarov | 2015-09-20 | 1 | -54/+16 |
* | put back the hack to make viewers display map tags (now and then at least) t... | UbitUmarov | 2015-09-19 | 1 | -127/+236 |
* | a few more changes to worldMap. Use ExpireCaches, cache remote mapItems reque... | UbitUmarov | 2015-09-19 | 2 | -269/+196 |
* | MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thing | UbitUmarov | 2015-09-18 | 3 | -63/+16 |
* | sync remote responses for mapItens with the local ones, but sending all valid... | UbitUmarov | 2015-09-17 | 1 | -18/+11 |
* | dont block a region just bc it doesnt have the requested map item | UbitUmarov | 2015-09-17 | 1 | -10/+0 |
* | dont create terrain map asset for V1 viewers on large regions again, but do c... | UbitUmarov | 2015-09-17 | 1 | -165/+186 |
* | recover bulletS fps math change lost in merge | UbitUmarov | 2015-09-17 | 1 | -2/+3 |
* | remove messages on agents cross fails that got merged | UbitUmarov | 2015-09-17 | 1 | -64/+40 |
* | generate maptile assets again, v2 do use at least the parcels overlay | UbitUmarov | 2015-09-17 | 1 | -2/+2 |
* | merge issues and a few more changes | UbitUmarov | 2015-09-17 | 1 | -152/+116 |
* | remove bad merge code.. | UbitUmarov | 2015-09-17 | 1 | -14/+16 |
* | remove bad merge from master | UbitUmarov | 2015-09-16 | 1 | -12/+0 |
* | change point of evocation of AgentHasMovedAway for HG | UbitUmarov | 2015-09-16 | 1 | -19/+9 |
* | restore some avn code, fixing for var regions | UbitUmarov | 2015-09-16 | 1 | -23/+8 |
* | avoid a null ref (that should not happen after last commit), also reduce use ... | UbitUmarov | 2015-09-15 | 1 | -20/+28 |
* | fix missing check for viaHGLogin | UbitUmarov | 2015-09-15 | 1 | -2/+2 |
* | mute watchdog timeouts on world map work threads. They do wait for events fo... | UbitUmarov | 2015-09-15 | 1 | -2/+2 |
* | try to improve vehicles crossing with Xengine. Lag seems main issue now, but... | UbitUmarov | 2015-09-14 | 5 | -13/+28 |
* | Remove the last proprietary copyright headers, insert BSD ones. | Melanie Thielker | 2015-09-13 | 2 | -12/+52 |