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* Add configurable SpawnPointRoutingBlueWall2012-05-132-38/+146
* Revert "Save the Telehub and its Spawn Points in the OAR"Justin Clark-Casey (justincc)2012-05-123-29/+2
* Save the Telehub and its Spawn Points in the OAROren Hurvitz2012-05-103-2/+29
* Add ConsoleTable framework class for future uniform formatting of console out...Justin Clark-Casey (justincc)2012-05-101-8/+26
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-05-103-7/+34
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2012-05-1010-20/+128
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| * | Add even for terrain tainting and synchronize terrain module with physics sce...Dan Lake2012-05-103-7/+34
* | | Add "attachments" show console command that will show the server's record of ...Justin Clark-Casey (justincc)2012-05-101-0/+177
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* | Saving estate state is really slow (relatively) and it getsMic Bowman2012-05-102-7/+10
* | Improve logging on the prim inventory script asset request path for future use.Justin Clark-Casey (justincc)2012-05-093-6/+13
* | Mantis 6015 new LSL function llGetAgentList.Talun2012-05-094-0/+96
* | Remove physics actor related race conditions in SetVehicleFlags() and SetPhys...Justin Clark-Casey (justincc)2012-05-091-7/+9
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDan Lake2012-05-081-0/+2
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| * Mantis 1456 same region teleport of a sitting avatar.Talun2012-05-091-0/+2
* | Trigger event when scene presences are updatedDan Lake2012-05-082-0/+34
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* Add automated TestllBreakLink()Justin Clark-Casey (justincc)2012-05-081-0/+27
* Add automated TestllCreateLink()Justin Clark-Casey (justincc)2012-05-081-0/+112
* refactor: Eliminate local id parameter from api initialize.Justin Clark-Casey (justincc)2012-05-0810-46/+36
* Instead of constantly looking up unchanging self item in script code, pass in...Justin Clark-Casey (justincc)2012-05-0810-190/+145
* Perform SceneGraph.DuplicateObject() under existing m_updateLock already used...Justin Clark-Casey (justincc)2012-05-081-75/+89
* Revert "Better error handling if Load OAR or Save OAR fail"Justin Clark-Casey (justincc)2012-05-073-32/+6
* Better error handling if Load OAR or Save OAR failOren Hurvitz2012-05-073-6/+32
* For osGetGridNick(), osGetGridName(), osGetGridLoginURI() and osGetGridCustom...Justin Clark-Casey (justincc)2012-05-071-8/+10
* refactor: Instead of performing a ScenePresence lookup twice over LocateClien...Justin Clark-Casey (justincc)2012-05-071-18/+2
* Fix a bug in FriendsModule.StatusNotify() where all subsequent friends would ...Justin Clark-Casey (justincc)2012-05-071-2/+7
* remove default values from prior commit since mono cant deal with themdahlia2012-05-074-5/+5
* add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for m...dahlia2012-05-064-4/+9
* Stop llSetPos from sending one update per child primMelanie2012-05-061-1/+1
* Fire the scripting changed event with CHANGED_OWNER when an object that has c...Justin Clark-Casey (justincc)2012-05-053-12/+17
* Use the more efficient HashSet instead of List for FlotasmAssetCache.m_Curren...Justin Clark-Casey (justincc)2012-05-041-1/+1
* Don't try and update the access time of a file that is actively being cached.Justin Clark-Casey (justincc)2012-05-041-2/+6
* Temporarily add debug log lines to lsl url request and releaseJustin Clark-Casey (justincc)2012-05-041-0/+13
* Mantis 60004 problems with damage and llSetDamage. In damage enabled areas th...Talun2012-05-042-10/+60
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-05-031-1/+1
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| * Fixes Mantis #5999. llSetLinkPrimitiveParams with PRIM_BUMP_SHINY did cause a...Snoopy Pfeffer2012-05-031-1/+1
* | Reinsert a 2000ms delay before closing a no longer required agent on the sour...Justin Clark-Casey (justincc)2012-05-032-6/+17
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* minor: resolve some mono compiler warningsJustin Clark-Casey (justincc)2012-05-033-10/+5
* Implement optional name and description on http stream handlers so that we ca...Justin Clark-Casey (justincc)2012-05-0320-164/+255
* Comment out the five second sleep in etm.DoTeleport() if the old agent needs ...Justin Clark-Casey (justincc)2012-05-011-1/+1
* Remove some test code that accidentally crept in with 9d2e1c67Justin Clark-Casey (justincc)2012-05-011-3/+0
* Add regression test for teleporting between neighbouring regions on the same ...Justin Clark-Casey (justincc)2012-05-017-19/+142
* Move max teleport distance check down into etm.DoTeleport() since this should...Justin Clark-Casey (justincc)2012-05-011-40/+41
* refactor: Split most of EntityTransferModule.Teleport() into its same region ...Justin Clark-Casey (justincc)2012-05-014-130/+198
* Create TestHelpers.EnableLogging() and DisableLogging() to turn logging on an...Justin Clark-Casey (justincc)2012-04-303-4/+9
* llGenerateKey implementation. Creates a random UUID I.E: UUID.Random().ToStri...TBG Renfold2012-04-303-0/+13
* refactor: Simplify by combining SafeSendControlsToScripts() from fe8e835 into...Justin Clark-Casey (justincc)2012-04-301-73/+75
* Fixed: scripted controls didn't work if the avatar was sitting downOren Hurvitz2012-04-301-9/+15
* Comment out debug [ASYNC DELETER] messages for now.Justin Clark-Casey (justincc)2012-04-281-5/+5
* Remove mono compiler warning. Adjust message log to error from infoJustin Clark-Casey (justincc)2012-04-281-2/+2
* Put scene object related console commands into new "Objects" help category ra...Justin Clark-Casey (justincc)2012-04-282-13/+17