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My fork of OpenSim for IG and DG, called SledjChisl.
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Files
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*
Add configurable SpawnPointRouting
BlueWall
2012-05-13
2
-38
/
+146
*
Revert "Save the Telehub and its Spawn Points in the OAR"
Justin Clark-Casey (justincc)
2012-05-12
3
-29
/
+2
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Save the Telehub and its Spawn Points in the OAR
Oren Hurvitz
2012-05-10
3
-2
/
+29
*
Add ConsoleTable framework class for future uniform formatting of console out...
Justin Clark-Casey (justincc)
2012-05-10
1
-8
/
+26
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-05-10
3
-7
/
+34
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*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2012-05-10
10
-20
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+128
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*
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Add even for terrain tainting and synchronize terrain module with physics sce...
Dan Lake
2012-05-10
3
-7
/
+34
*
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Add "attachments" show console command that will show the server's record of ...
Justin Clark-Casey (justincc)
2012-05-10
1
-0
/
+177
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Saving estate state is really slow (relatively) and it gets
Mic Bowman
2012-05-10
2
-7
/
+10
*
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Improve logging on the prim inventory script asset request path for future use.
Justin Clark-Casey (justincc)
2012-05-09
3
-6
/
+13
*
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Mantis 6015 new LSL function llGetAgentList.
Talun
2012-05-09
4
-0
/
+96
*
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Remove physics actor related race conditions in SetVehicleFlags() and SetPhys...
Justin Clark-Casey (justincc)
2012-05-09
1
-7
/
+9
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*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2012-05-08
1
-0
/
+2
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Mantis 1456 same region teleport of a sitting avatar.
Talun
2012-05-09
1
-0
/
+2
*
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Trigger event when scene presences are updated
Dan Lake
2012-05-08
2
-0
/
+34
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Add automated TestllBreakLink()
Justin Clark-Casey (justincc)
2012-05-08
1
-0
/
+27
*
Add automated TestllCreateLink()
Justin Clark-Casey (justincc)
2012-05-08
1
-0
/
+112
*
refactor: Eliminate local id parameter from api initialize.
Justin Clark-Casey (justincc)
2012-05-08
10
-46
/
+36
*
Instead of constantly looking up unchanging self item in script code, pass in...
Justin Clark-Casey (justincc)
2012-05-08
10
-190
/
+145
*
Perform SceneGraph.DuplicateObject() under existing m_updateLock already used...
Justin Clark-Casey (justincc)
2012-05-08
1
-75
/
+89
*
Revert "Better error handling if Load OAR or Save OAR fail"
Justin Clark-Casey (justincc)
2012-05-07
3
-32
/
+6
*
Better error handling if Load OAR or Save OAR fail
Oren Hurvitz
2012-05-07
3
-6
/
+32
*
For osGetGridNick(), osGetGridName(), osGetGridLoginURI() and osGetGridCustom...
Justin Clark-Casey (justincc)
2012-05-07
1
-8
/
+10
*
refactor: Instead of performing a ScenePresence lookup twice over LocateClien...
Justin Clark-Casey (justincc)
2012-05-07
1
-18
/
+2
*
Fix a bug in FriendsModule.StatusNotify() where all subsequent friends would ...
Justin Clark-Casey (justincc)
2012-05-07
1
-2
/
+7
*
remove default values from prior commit since mono cant deal with them
dahlia
2012-05-07
4
-5
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+5
*
add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for m...
dahlia
2012-05-06
4
-4
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+9
*
Stop llSetPos from sending one update per child prim
Melanie
2012-05-06
1
-1
/
+1
*
Fire the scripting changed event with CHANGED_OWNER when an object that has c...
Justin Clark-Casey (justincc)
2012-05-05
3
-12
/
+17
*
Use the more efficient HashSet instead of List for FlotasmAssetCache.m_Curren...
Justin Clark-Casey (justincc)
2012-05-04
1
-1
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+1
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Don't try and update the access time of a file that is actively being cached.
Justin Clark-Casey (justincc)
2012-05-04
1
-2
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+6
*
Temporarily add debug log lines to lsl url request and release
Justin Clark-Casey (justincc)
2012-05-04
1
-0
/
+13
*
Mantis 60004 problems with damage and llSetDamage. In damage enabled areas th...
Talun
2012-05-04
2
-10
/
+60
*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-05-03
1
-1
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+1
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Fixes Mantis #5999. llSetLinkPrimitiveParams with PRIM_BUMP_SHINY did cause a...
Snoopy Pfeffer
2012-05-03
1
-1
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+1
*
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Reinsert a 2000ms delay before closing a no longer required agent on the sour...
Justin Clark-Casey (justincc)
2012-05-03
2
-6
/
+17
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*
minor: resolve some mono compiler warnings
Justin Clark-Casey (justincc)
2012-05-03
3
-10
/
+5
*
Implement optional name and description on http stream handlers so that we ca...
Justin Clark-Casey (justincc)
2012-05-03
20
-164
/
+255
*
Comment out the five second sleep in etm.DoTeleport() if the old agent needs ...
Justin Clark-Casey (justincc)
2012-05-01
1
-1
/
+1
*
Remove some test code that accidentally crept in with 9d2e1c67
Justin Clark-Casey (justincc)
2012-05-01
1
-3
/
+0
*
Add regression test for teleporting between neighbouring regions on the same ...
Justin Clark-Casey (justincc)
2012-05-01
7
-19
/
+142
*
Move max teleport distance check down into etm.DoTeleport() since this should...
Justin Clark-Casey (justincc)
2012-05-01
1
-40
/
+41
*
refactor: Split most of EntityTransferModule.Teleport() into its same region ...
Justin Clark-Casey (justincc)
2012-05-01
4
-130
/
+198
*
Create TestHelpers.EnableLogging() and DisableLogging() to turn logging on an...
Justin Clark-Casey (justincc)
2012-04-30
3
-4
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+9
*
llGenerateKey implementation. Creates a random UUID I.E: UUID.Random().ToStri...
TBG Renfold
2012-04-30
3
-0
/
+13
*
refactor: Simplify by combining SafeSendControlsToScripts() from fe8e835 into...
Justin Clark-Casey (justincc)
2012-04-30
1
-73
/
+75
*
Fixed: scripted controls didn't work if the avatar was sitting down
Oren Hurvitz
2012-04-30
1
-9
/
+15
*
Comment out debug [ASYNC DELETER] messages for now.
Justin Clark-Casey (justincc)
2012-04-28
1
-5
/
+5
*
Remove mono compiler warning. Adjust message log to error from info
Justin Clark-Casey (justincc)
2012-04-28
1
-2
/
+2
*
Put scene object related console commands into new "Objects" help category ra...
Justin Clark-Casey (justincc)
2012-04-28
2
-13
/
+17
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