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* | | fix missing proprieties get, etcUbitUmarov2015-09-081-8/+10
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* | | improve old ODE prim region bordersUbitUmarov2015-09-071-37/+84
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* | | recover opensim m_sendTerrainUpdatesByViewDistance. if false do as opensim ↵UbitUmarov2015-09-072-56/+189
| | | | | | | | | | | | (slower since it depended on sending terrain as TASK). if true send by view range and also all terrain at arrival
* | | allocate llRAW LookupHeightTable on demand and release it, saving a few ↵UbitUmarov2015-09-071-0/+8
| | | | | | | | | | | | 512KB of memory
* | | restore terrain modifiers, left out earlier bc of merge errors, (untested)UbitUmarov2015-09-072-12/+12
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* | remove a forgotten cast to intUbitUmarov2015-09-061-1/+1
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* | minor change, add a lock we had at avnUbitUmarov2015-09-061-2/+4
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* | fix the missing initialization of the folish ProcessUnackedSends optionUbitUmarov2015-09-061-0/+2
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* | fix odd drawdistance control initializationUbitUmarov2015-09-061-12/+6
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* | add missing stub for llSetVelocityUbitUmarov2015-09-061-0/+1
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* | dont store/upload map asset for large regions, ( needs testing)UbitUmarov2015-09-061-2/+12
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* | still a missing stat IDUbitUmarov2015-09-062-10/+13
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* | let extra stats travel side by side with viewers ones... try to fix damm ↵UbitUmarov2015-09-063-52/+93
| | | | | | | | array indexes all over the place
* | a few changes to stats. Array order coerent on users. give up on moses stats ↵UbitUmarov2015-09-043-83/+95
| | | | | | | | for now, since SimExtraStatsCollector cant reach SimStatsReport etc
* | actually reduce max number of ode spacesUbitUmarov2015-09-042-8/+8
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* | bug fix on ode spaces and allow more of them on large regionsUbitUmarov2015-09-042-12/+12
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* | remove a forgotten 1000.9 factor on physics fpsUbitUmarov2015-09-045-5/+5
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* | use GetTimeStampMS to increase heartbeat and stats timing resolution. some ↵UbitUmarov2015-09-042-106/+122
| | | | | | | | rearrange on stat code ( MOSES special ones still out )
* | normalise physics plugins to return fps as (simulated time / requested ↵UbitUmarov2015-09-046-1906/+3319
| | | | | | | | simulation time). improved a bit old ode simulations per call math
* | a bit better addAvatar() call chainUbitUmarov2015-09-031-5/+1
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* | make addavatar more friendly between pluginsUbitUmarov2015-09-032-3330/+1891
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* | fix a old bug i added: MaxWearables can't be changed in runtimeUbitUmarov2015-09-031-1/+0
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* | fix CM_api compile errorUbitUmarov2015-09-031-3/+3
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* | minor cleanUbitUmarov2015-09-031-48/+0
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* | at last we can login and see objects ( friends is dead and disable inUbitUmarov2015-09-0310-85/+29
| | | | | | | | scenepresence)
* | seems to compile ( tests comented out)UbitUmarov2015-09-02103-8410/+1005
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* | bad merge?UbitUmarov2015-09-01242-7022/+54746
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| * dont change camera on crossingsUbitUmarov2015-08-311-4/+4
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| * start sending terrain patchs in completmovement where we know itsUbitUmarov2015-08-312-2/+8
| | | | | | | | position. Also reset camera to position on makeroot
| * fix slow moving physical objects moving without sending updatesUbitUmarov2015-08-311-9/+9
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| * minor changesUbitUmarov2015-08-311-15/+21
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| * more on tps and crossingsUbitUmarov2015-08-303-157/+193
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| * improve object crossingsUbitUmarov2015-08-291-37/+15
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| * fix some effects rangesUbitUmarov2015-08-295-7/+7
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| * fix NeighborRegions codeUbitUmarov2015-08-292-55/+21
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| * stop sending parcel overlays on parcels crossings since SL seems to haveUbitUmarov2015-08-281-1/+2
| | | | | | | | stop sending also
| * send land parcels overlay in cat Land not Task, or avatar freezesUbitUmarov2015-08-281-1/+2
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| * also limit terrain flood effects ( like on pait change this should haveUbitUmarov2015-08-289-35/+37
| | | | | | | | no visible impact, just cpu saving)
| * restrict terrain PaintBrushes to the requested areaUbitUmarov2015-08-2712-102/+97
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| * remove the rest of #justEditedTerrain, it was sending patchs nonUbitUmarov2015-08-271-16/+0
| | | | | | | | | | conforming to protocol, and no longer in agreement with how patchs are schedule to send
| * make terrain undo non op, it is broken and can't be global but per agentUbitUmarov2015-08-271-27/+2
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| * fix terrain bake for revert. just good enought fixUbitUmarov2015-08-271-11/+3
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| * rename revert map as baked map, bc thats what it isUbitUmarov2015-08-271-20/+20
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| * take taints check terrain out of Onframe event and add a new event for it. ↵UbitUmarov2015-08-273-11/+50
| | | | | | | | Slow it down to 1/4 heartbeat rate (once every 363ms aprox)
| * change osd encoding of region sizeUbitUmarov2015-08-271-8/+8
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| * NEVER EVER SEND TERRAIN PATCHS AS UNRELIABLE!!!!!!!!!!!!!!!!!!!!!!!!!!UbitUmarov2015-08-261-26/+13
| | | | | | | | this costed me hours :P
| * add more of the v03 checks and homeURL. Sending side only for nowUbitUmarov2015-08-263-11/+36
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| * change teleport version number to v0.3, without actually adding the checksUbitUmarov2015-08-262-52/+29
| | | | | | | | | | for 0.7 sims, etc that we don't have. Also still not using the homeURL added in core.
| * fix bugUbitUmarov2015-08-251-1/+1
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| * update raw32 file reader to core one. Warning only suports square regionsUbitUmarov2015-08-251-0/+11
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