diff options
author | UbitUmarov | 2015-08-27 22:36:14 +0100 |
---|---|---|
committer | UbitUmarov | 2015-08-27 22:36:14 +0100 |
commit | bd4ec5f26c8cc038e5155d6913e5a4601f724271 (patch) | |
tree | 509df6de47dbb47937fe5bbb823697bd85ac8f02 /OpenSim/Region | |
parent | remove the rest of #justEditedTerrain, it was sending patchs non (diff) | |
download | opensim-SC-bd4ec5f26c8cc038e5155d6913e5a4601f724271.zip opensim-SC-bd4ec5f26c8cc038e5155d6913e5a4601f724271.tar.gz opensim-SC-bd4ec5f26c8cc038e5155d6913e5a4601f724271.tar.bz2 opensim-SC-bd4ec5f26c8cc038e5155d6913e5a4601f724271.tar.xz |
restrict terrain PaintBrushes to the requested area
Diffstat (limited to 'OpenSim/Region')
12 files changed, 97 insertions, 102 deletions
diff --git a/OpenSim/Region/CoreModules/World/Terrain/ITerrainPaintableEffect.cs b/OpenSim/Region/CoreModules/World/Terrain/ITerrainPaintableEffect.cs index b73defd..d0b05e4 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/ITerrainPaintableEffect.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/ITerrainPaintableEffect.cs | |||
@@ -31,6 +31,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
31 | { | 31 | { |
32 | public interface ITerrainPaintableEffect | 32 | public interface ITerrainPaintableEffect |
33 | { | 33 | { |
34 | void PaintEffect(ITerrainChannel map, bool[,] allowMask, double x, double y, double z, double strength, double duration); | 34 | void PaintEffect(ITerrainChannel map, bool[,] allowMask, double x, double y, double z, |
35 | double strength, double duration, int startX, int endX, int startY, int endY); | ||
35 | } | 36 | } |
36 | } | 37 | } |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/ErodeSphere.cs b/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/ErodeSphere.cs index 7a78cd8..7358ba3 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/ErodeSphere.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/ErodeSphere.cs | |||
@@ -151,7 +151,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes | |||
151 | 151 | ||
152 | #region ITerrainPaintableEffect Members | 152 | #region ITerrainPaintableEffect Members |
153 | 153 | ||
154 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) | 154 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, |
155 | double strength, double duration, int startX, int endX, int startY, int endY) | ||
155 | { | 156 | { |
156 | strength = TerrainUtil.MetersToSphericalStrength(strength); | 157 | strength = TerrainUtil.MetersToSphericalStrength(strength); |
157 | 158 | ||
@@ -163,18 +164,23 @@ namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes | |||
163 | ITerrainChannel sediment = new TerrainChannel(map.Width, map.Height); | 164 | ITerrainChannel sediment = new TerrainChannel(map.Width, map.Height); |
164 | 165 | ||
165 | // Fill with rain | 166 | // Fill with rain |
166 | for (x = 0; x < water.Width; x++) | 167 | for (x = startX; x <= endX; x++) |
167 | for (y = 0; y < water.Height; y++) | 168 | { |
168 | water[x, y] = Math.Max(0.0, TerrainUtil.SphericalFactor(x, y, rx, ry, strength) * rainHeight * duration); | 169 | for (y = startY; y <= endY; y++) |
170 | { | ||
171 | if (mask[x, y]) | ||
172 | water[x, y] = Math.Max(0.0, TerrainUtil.SphericalFactor(x, y, rx, ry, strength) * rainHeight * duration); | ||
173 | } | ||
174 | } | ||
169 | 175 | ||
170 | for (int i = 0; i < rounds; i++) | 176 | for (int i = 0; i < rounds; i++) |
171 | { | 177 | { |
172 | // Erode underlying terrain | 178 | // Erode underlying terrain |
173 | for (x = 0; x < water.Width; x++) | 179 | for (x = startX; x <= endX; x++) |
174 | { | 180 | { |
175 | for (y = 0; y < water.Height; y++) | 181 | for (y = startY; y <= endY; y++) |
176 | { | 182 | { |
177 | if (mask[x,y]) | 183 | if (mask[x, y]) |
178 | { | 184 | { |
179 | const double solConst = (1.0 / rounds); | 185 | const double solConst = (1.0 / rounds); |
180 | double sedDelta = water[x, y] * solConst; | 186 | double sedDelta = water[x, y] * solConst; |
@@ -185,9 +191,9 @@ namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes | |||
185 | } | 191 | } |
186 | 192 | ||
187 | // Move water | 193 | // Move water |
188 | for (x = 0; x < water.Width; x++) | 194 | for (x = startX; x <= endX; x++) |
189 | { | 195 | { |
190 | for (y = 0; y < water.Height; y++) | 196 | for (y = startY; y <= endY; y++) |
191 | { | 197 | { |
192 | if (water[x, y] <= 0) | 198 | if (water[x, y] <= 0) |
193 | continue; | 199 | continue; |
@@ -296,7 +302,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes | |||
296 | double sedimentDeposit = sediment[x, y] - waterCapacity; | 302 | double sedimentDeposit = sediment[x, y] - waterCapacity; |
297 | if (sedimentDeposit > 0) | 303 | if (sedimentDeposit > 0) |
298 | { | 304 | { |
299 | if (mask[x,y]) | 305 | if (mask[x, y]) |
300 | { | 306 | { |
301 | sediment[x, y] -= sedimentDeposit; | 307 | sediment[x, y] -= sedimentDeposit; |
302 | map[x, y] += sedimentDeposit; | 308 | map[x, y] += sedimentDeposit; |
@@ -309,10 +315,9 @@ namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes | |||
309 | // Deposit any remainder (should be minimal) | 315 | // Deposit any remainder (should be minimal) |
310 | for (x = 0; x < water.Width; x++) | 316 | for (x = 0; x < water.Width; x++) |
311 | for (y = 0; y < water.Height; y++) | 317 | for (y = 0; y < water.Height; y++) |
312 | if (mask[x,y] && sediment[x, y] > 0) | 318 | if (mask[x, y] && sediment[x, y] > 0) |
313 | map[x, y] += sediment[x, y]; | 319 | map[x, y] += sediment[x, y]; |
314 | } | 320 | } |
315 | |||
316 | #endregion | 321 | #endregion |
317 | } | 322 | } |
318 | } | 323 | } |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/FlattenSphere.cs b/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/FlattenSphere.cs index 9aa3dff..34bed8b 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/FlattenSphere.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/FlattenSphere.cs | |||
@@ -35,7 +35,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes | |||
35 | { | 35 | { |
36 | #region ITerrainPaintableEffect Members | 36 | #region ITerrainPaintableEffect Members |
37 | 37 | ||
38 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) | 38 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, |
39 | double strength, double duration, int startX, int endX, int startY, int endY) | ||
39 | { | 40 | { |
40 | strength = TerrainUtil.MetersToSphericalStrength(strength); | 41 | strength = TerrainUtil.MetersToSphericalStrength(strength); |
41 | 42 | ||
diff --git a/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/LowerSphere.cs b/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/LowerSphere.cs index 68145f2..bbf9407 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/LowerSphere.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/LowerSphere.cs | |||
@@ -34,34 +34,18 @@ namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes | |||
34 | { | 34 | { |
35 | #region ITerrainPaintableEffect Members | 35 | #region ITerrainPaintableEffect Members |
36 | 36 | ||
37 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) | 37 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, |
38 | double strength, double duration, int startX, int endX, int startY, int endY) | ||
38 | { | 39 | { |
39 | int s = (int) (Math.Pow(2, strength) + 0.5); | 40 | int s = (int) (Math.Pow(2, strength) + 0.5); |
40 | 41 | ||
41 | int x; | 42 | int x, y; |
42 | int xFrom = (int)(rx-s+0.5); | ||
43 | int xTo = (int)(rx+s+0.5) + 1; | ||
44 | int yFrom = (int)(ry-s+0.5); | ||
45 | int yTo = (int)(ry+s+0.5) + 1; | ||
46 | 43 | ||
47 | if (xFrom < 0) | 44 | for (x = startX; x <= endX; x++) |
48 | xFrom = 0; | ||
49 | |||
50 | if (yFrom < 0) | ||
51 | yFrom = 0; | ||
52 | |||
53 | if (xTo > map.Width) | ||
54 | xTo = map.Width; | ||
55 | |||
56 | if (yTo > map.Width) | ||
57 | yTo = map.Width; | ||
58 | |||
59 | for (x = xFrom; x < xTo; x++) | ||
60 | { | 45 | { |
61 | int y; | 46 | for (y = startY; y <= endY; y++) |
62 | for (y = yFrom; y < yTo; y++) | ||
63 | { | 47 | { |
64 | if (!mask[x,y]) | 48 | if (!mask[x, y]) |
65 | continue; | 49 | continue; |
66 | 50 | ||
67 | // Calculate a cos-sphere and add it to the heighmap | 51 | // Calculate a cos-sphere and add it to the heighmap |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/NoiseSphere.cs b/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/NoiseSphere.cs index e7df3f8..46d47b4 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/NoiseSphere.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/NoiseSphere.cs | |||
@@ -35,17 +35,18 @@ namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes | |||
35 | { | 35 | { |
36 | #region ITerrainPaintableEffect Members | 36 | #region ITerrainPaintableEffect Members |
37 | 37 | ||
38 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) | 38 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, |
39 | double strength, double duration, int startX, int endX, int startY, int endY) | ||
39 | { | 40 | { |
40 | strength = TerrainUtil.MetersToSphericalStrength(strength); | 41 | strength = TerrainUtil.MetersToSphericalStrength(strength); |
41 | 42 | ||
42 | int x; | 43 | int x, y; |
43 | for (x = 0; x < map.Width; x++) | 44 | |
45 | for (x = startX; x <= endX; x++) | ||
44 | { | 46 | { |
45 | int y; | 47 | for (y = startY; y <= endY; y++) |
46 | for (y = 0; y < map.Height; y++) | ||
47 | { | 48 | { |
48 | if (!mask[x,y]) | 49 | if (!mask[x, y]) |
49 | continue; | 50 | continue; |
50 | 51 | ||
51 | // Calculate a sphere and add it to the heighmap | 52 | // Calculate a sphere and add it to the heighmap |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/OlsenSphere.cs b/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/OlsenSphere.cs index b199df3..281690d 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/OlsenSphere.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/OlsenSphere.cs | |||
@@ -152,18 +152,18 @@ namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes | |||
152 | 152 | ||
153 | #region ITerrainPaintableEffect Members | 153 | #region ITerrainPaintableEffect Members |
154 | 154 | ||
155 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) | 155 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, |
156 | double strength, double duration, int startX, int endX, int startY, int endY) | ||
156 | { | 157 | { |
157 | strength = TerrainUtil.MetersToSphericalStrength(strength); | 158 | strength = TerrainUtil.MetersToSphericalStrength(strength); |
158 | 159 | ||
159 | int x; | 160 | int x, y; |
160 | 161 | ||
161 | for (x = 0; x < map.Width; x++) | 162 | for (x = startX; x <= endX; x++) |
162 | { | 163 | { |
163 | int y; | 164 | for (y = startY; y <= endY; y++) |
164 | for (y = 0; y < map.Height; y++) | ||
165 | { | 165 | { |
166 | if (!mask[x,y]) | 166 | if (!mask[x, y]) |
167 | continue; | 167 | continue; |
168 | 168 | ||
169 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); | 169 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/RaiseSphere.cs b/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/RaiseSphere.cs index bd9a8a0..1b704bb 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/RaiseSphere.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/RaiseSphere.cs | |||
@@ -35,38 +35,22 @@ namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes | |||
35 | #region ITerrainPaintableEffect Members | 35 | #region ITerrainPaintableEffect Members |
36 | 36 | ||
37 | 37 | ||
38 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) | 38 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, |
39 | double strength, double duration, int startX, int endX, int startY, int endY) | ||
39 | { | 40 | { |
40 | int s = (int) (Math.Pow(2, strength) + 0.5); | 41 | int s = (int) (Math.Pow(2, strength) + 0.5); |
41 | 42 | ||
42 | int x; | 43 | int x,y; |
43 | int xFrom = (int)(rx-s+0.5); | ||
44 | int xTo = (int)(rx+s+0.5) + 1; | ||
45 | int yFrom = (int)(ry-s+0.5); | ||
46 | int yTo = (int)(ry+s+0.5) + 1; | ||
47 | 44 | ||
48 | if (xFrom < 0) | 45 | for (x = startX; x <= endX; x++) |
49 | xFrom = 0; | ||
50 | |||
51 | if (yFrom < 0) | ||
52 | yFrom = 0; | ||
53 | |||
54 | if (xTo > map.Width) | ||
55 | xTo = map.Width; | ||
56 | |||
57 | if (yTo > map.Width) | ||
58 | yTo = map.Width; | ||
59 | |||
60 | for (x = xFrom; x < xTo; x++) | ||
61 | { | 46 | { |
62 | int y; | 47 | for (y = startY; y <= endY; y++) |
63 | for (y = yFrom; y < yTo; y++) | ||
64 | { | 48 | { |
65 | if (!mask[x,y]) | 49 | if (!mask[x, y]) |
66 | continue; | 50 | continue; |
67 | 51 | ||
68 | // Calculate a cos-sphere and add it to the heighmap | 52 | // Calculate a cos-sphere and add it to the heighmap |
69 | double r = Math.Sqrt((x-rx) * (x-rx) + ((y-ry) * (y-ry))); | 53 | double r = Math.Sqrt((x - rx) * (x - rx) + ((y - ry) * (y - ry))); |
70 | double z = Math.Cos(r * Math.PI / (s * 2)); | 54 | double z = Math.Cos(r * Math.PI / (s * 2)); |
71 | if (z > 0.0) | 55 | if (z > 0.0) |
72 | map[x, y] += z * duration; | 56 | map[x, y] += z * duration; |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/RevertSphere.cs b/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/RevertSphere.cs index 4b28275..2fb05d1 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/RevertSphere.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/RevertSphere.cs | |||
@@ -41,7 +41,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes | |||
41 | 41 | ||
42 | #region ITerrainPaintableEffect Members | 42 | #region ITerrainPaintableEffect Members |
43 | 43 | ||
44 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) | 44 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, |
45 | double strength, double duration, int startX, int endX, int startY, int endY) | ||
45 | { | 46 | { |
46 | strength = TerrainUtil.MetersToSphericalStrength(strength); | 47 | strength = TerrainUtil.MetersToSphericalStrength(strength); |
47 | duration = 0.03; //MCP Should be read from ini file | 48 | duration = 0.03; //MCP Should be read from ini file |
@@ -51,13 +52,12 @@ namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes | |||
51 | if (duration < 0) | 52 | if (duration < 0) |
52 | return; | 53 | return; |
53 | 54 | ||
54 | int x; | 55 | int x,y; |
55 | for (x = 0; x < map.Width; x++) | 56 | for (x = startX; x <= endX; x++) |
56 | { | 57 | { |
57 | int y; | 58 | for (y = startY; y < endY; y++) |
58 | for (y = 0; y < map.Height; y++) | ||
59 | { | 59 | { |
60 | if (!mask[x,y]) | 60 | if (!mask[x, y]) |
61 | continue; | 61 | continue; |
62 | 62 | ||
63 | // Calculate a sphere and add it to the heighmap | 63 | // Calculate a sphere and add it to the heighmap |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/SmoothSphere.cs b/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/SmoothSphere.cs index 4834c86..cc618fd 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/SmoothSphere.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/SmoothSphere.cs | |||
@@ -34,7 +34,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes | |||
34 | { | 34 | { |
35 | #region ITerrainPaintableEffect Members | 35 | #region ITerrainPaintableEffect Members |
36 | 36 | ||
37 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) | 37 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, |
38 | double strength, double duration, int startX, int endX, int startY, int endY) | ||
38 | { | 39 | { |
39 | strength = TerrainUtil.MetersToSphericalStrength(strength); | 40 | strength = TerrainUtil.MetersToSphericalStrength(strength); |
40 | 41 | ||
@@ -47,10 +48,13 @@ namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes | |||
47 | 48 | ||
48 | 49 | ||
49 | // compute delta map | 50 | // compute delta map |
50 | for (x = 0; x < map.Width; x++) | 51 | for (x = startX; x <= endX; x++) |
51 | { | 52 | { |
52 | for (y = 0; y < map.Height; y++) | 53 | for (y = startY; y < endY; y++) |
53 | { | 54 | { |
55 | if (!mask[x, y]) | ||
56 | continue; | ||
57 | |||
54 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); | 58 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); |
55 | 59 | ||
56 | if (z > 0) // add in non-zero amount | 60 | if (z > 0) // add in non-zero amount |
@@ -73,11 +77,11 @@ namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes | |||
73 | } | 77 | } |
74 | } | 78 | } |
75 | // blend in map | 79 | // blend in map |
76 | for (x = 0; x < map.Width; x++) | 80 | for (x = startX; x <= endX; x++) |
77 | { | 81 | { |
78 | for (y = 0; y < map.Height; y++) | 82 | for (y = startY; y < endY; y++) |
79 | { | 83 | { |
80 | if (!mask[x,y]) | 84 | if (!mask[x, y]) |
81 | continue; | 85 | continue; |
82 | 86 | ||
83 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); | 87 | double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength); |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/WeatherSphere.cs b/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/WeatherSphere.cs index f31c8b6..c9facc7 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/WeatherSphere.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/PaintBrushes/WeatherSphere.cs | |||
@@ -148,16 +148,16 @@ namespace OpenSim.Region.CoreModules.World.Terrain.PaintBrushes | |||
148 | 148 | ||
149 | #region ITerrainPaintableEffect Members | 149 | #region ITerrainPaintableEffect Members |
150 | 150 | ||
151 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration) | 151 | public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, |
152 | double strength, double duration, int startX, int endX, int startY, int endY) | ||
152 | { | 153 | { |
153 | strength = TerrainUtil.MetersToSphericalStrength(strength); | 154 | strength = TerrainUtil.MetersToSphericalStrength(strength); |
154 | 155 | ||
155 | int x; | 156 | int x,y; |
156 | 157 | ||
157 | for (x = 0; x < map.Width; x++) | 158 | for (x = startX; x <= endX; x++) |
158 | { | 159 | { |
159 | int y; | 160 | for (y = startY; y < endY; y++) |
160 | for (y = 0; y < map.Height; y++) | ||
161 | { | 161 | { |
162 | if (!mask[x,y]) | 162 | if (!mask[x,y]) |
163 | continue; | 163 | continue; |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs index a5efeb8..7bae9ec 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs | |||
@@ -1128,20 +1128,32 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
1128 | int zx = (int) (west + 0.5); | 1128 | int zx = (int) (west + 0.5); |
1129 | int zy = (int) (north + 0.5); | 1129 | int zy = (int) (north + 0.5); |
1130 | 1130 | ||
1131 | int dx,dy; | 1131 | |
1132 | for (dx=-n; dx<=n; dx++) | 1132 | int startX = zx - n; |
1133 | if (startX < 0) | ||
1134 | startX = 0; | ||
1135 | |||
1136 | int startY = zy - n; | ||
1137 | if (startY < 0) | ||
1138 | startY = 0; | ||
1139 | |||
1140 | int endX = zx + n; | ||
1141 | if (endX >= m_channel.Width) | ||
1142 | endX = m_channel.Width - 1; | ||
1143 | int endY = zy + n; | ||
1144 | if (endY >= m_channel.Height) | ||
1145 | endY = m_channel.Height - 1; | ||
1146 | |||
1147 | int x, y; | ||
1148 | |||
1149 | for (x = startX; x <= endX; x++) | ||
1133 | { | 1150 | { |
1134 | for (dy=-n; dy<=n; dy++) | 1151 | for (y = startY; y <= endY; y++) |
1135 | { | 1152 | { |
1136 | int x = zx + dx; | 1153 | if (m_scene.Permissions.CanTerraformLand(agentId, new Vector3(x, y, 0))) |
1137 | int y = zy + dy; | ||
1138 | if (x>=0 && y>=0 && x<m_channel.Width && y<m_channel.Height) | ||
1139 | { | 1154 | { |
1140 | if (m_scene.Permissions.CanTerraformLand(agentId, new Vector3(x,y,0))) | 1155 | allowMask[x, y] = true; |
1141 | { | 1156 | allowed = true; |
1142 | allowMask[x, y] = true; | ||
1143 | allowed = true; | ||
1144 | } | ||
1145 | } | 1157 | } |
1146 | } | 1158 | } |
1147 | } | 1159 | } |
@@ -1149,7 +1161,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain | |||
1149 | { | 1161 | { |
1150 | StoreUndoState(); | 1162 | StoreUndoState(); |
1151 | m_painteffects[(StandardTerrainEffects) action].PaintEffect( | 1163 | m_painteffects[(StandardTerrainEffects) action].PaintEffect( |
1152 | m_channel, allowMask, west, south, height, size, seconds); | 1164 | m_channel, allowMask, west, south, height, size, seconds, |
1165 | startX, endX, startY, endY); | ||
1153 | 1166 | ||
1154 | //block changes outside estate limits | 1167 | //block changes outside estate limits |
1155 | if (!god) | 1168 | if (!god) |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs b/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs index 062d7ff..2329c1f 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/Tests/TerrainTest.cs | |||
@@ -60,7 +60,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain.Tests | |||
60 | TerrainChannel map = new TerrainChannel((int)Constants.RegionSize, (int)Constants.RegionSize); | 60 | TerrainChannel map = new TerrainChannel((int)Constants.RegionSize, (int)Constants.RegionSize); |
61 | ITerrainPaintableEffect effect = new RaiseSphere(); | 61 | ITerrainPaintableEffect effect = new RaiseSphere(); |
62 | 62 | ||
63 | effect.PaintEffect(map, allowMask, midRegion, midRegion, -1.0, 2, 6.0); | 63 | effect.PaintEffect(map, allowMask, midRegion, midRegion, -1.0, 2, 6.0, |
64 | 0, midRegion - 1,0, (int)Constants.RegionSize -1); | ||
64 | Assert.That(map[127, midRegion] > 0.0, "Raise brush should raising value at this point (127,128)."); | 65 | Assert.That(map[127, midRegion] > 0.0, "Raise brush should raising value at this point (127,128)."); |
65 | Assert.That(map[125, midRegion] > 0.0, "Raise brush should raising value at this point (124,128)."); | 66 | Assert.That(map[125, midRegion] > 0.0, "Raise brush should raising value at this point (124,128)."); |
66 | Assert.That(map[120, midRegion] == 0.0, "Raise brush should not change value at this point (120,128)."); | 67 | Assert.That(map[120, midRegion] == 0.0, "Raise brush should not change value at this point (120,128)."); |
@@ -79,7 +80,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain.Tests | |||
79 | } | 80 | } |
80 | effect = new LowerSphere(); | 81 | effect = new LowerSphere(); |
81 | 82 | ||
82 | effect.PaintEffect(map, allowMask, midRegion, midRegion, -1.0, 2, 6.0); | 83 | effect.PaintEffect(map, allowMask, midRegion, midRegion, -1.0, 2, 6.0, |
84 | 0, (int)Constants.RegionSize -1,0, (int)Constants.RegionSize -1); | ||
83 | Assert.That(map[127, midRegion] >= 0.0, "Lower should not lowering value below 0.0 at this point (127,128)."); | 85 | Assert.That(map[127, midRegion] >= 0.0, "Lower should not lowering value below 0.0 at this point (127,128)."); |
84 | Assert.That(map[127, midRegion] == 0.0, "Lower brush should lowering value to 0.0 at this point (127,128)."); | 86 | Assert.That(map[127, midRegion] == 0.0, "Lower brush should lowering value to 0.0 at this point (127,128)."); |
85 | Assert.That(map[125, midRegion] < 1.0, "Lower brush should lowering value at this point (124,128)."); | 87 | Assert.That(map[125, midRegion] < 1.0, "Lower brush should lowering value at this point (124,128)."); |