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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
If a script state save fails for some reason on shutdown/region removal, get ...
Justin Clark-Casey (justincc)
2012-08-23
1
-2
/
+25
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this should be an if-else block in case the non-phys min/max are smaller than...
SignpostMarv
2012-08-22
1
-5
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+7
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Lock disposal of separate gdi+ objects under different threads since this pre...
Justin Clark-Casey (justincc)
2012-08-22
1
-26
/
+42
*
Fix bug in SoundModule.PlayAttachedSound() where every sound update to an ava...
Justin Clark-Casey (justincc)
2012-08-21
1
-3
/
+5
*
refactoring out SetFaceColor
SignpostMarv
2012-08-20
2
-54
/
+17
*
making use of implicit operators and Util.Clip handling of Vector3
SignpostMarv
2012-08-20
2
-22
/
+27
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single operation for PRIM_COLOR
SignpostMarv
2012-08-20
2
-2
/
+50
*
fix typo
SignpostMarv
2012-08-20
1
-1
/
+1
*
no-op change for cia.vc test
Justin Clark-Casey (justincc)
2012-08-20
1
-0
/
+1
*
When loading an OAR, validate any group UUIDs and properly reconstruct parcel...
Justin Clark-Casey (justincc)
2012-08-20
1
-1
/
+62
*
Add --force flag to "kick user" console command to allow bypassing of recent ...
Justin Clark-Casey (justincc)
2012-08-20
11
-22
/
+49
*
Fix scripted detach of temp attachments
Melanie
2012-08-20
1
-6
/
+2
*
Fix llDialog responses so that they can be heard throughout the region. This ...
Melanie
2012-08-19
1
-1
/
+1
*
Add a reference to OpenMetaverseType.dll to compiled script assemblies.
Melanie
2012-08-18
1
-0
/
+2
*
integrating redundant code into operator
SignpostMarv
2012-08-18
2
-14
/
+7
*
Rot2Quaternion is now redundant
SignpostMarv
2012-08-18
2
-12
/
+11
*
constructor means not having to manually refer to individual properties
SignpostMarv
2012-08-18
3
-6
/
+6
*
implicit operators mean one does not need to instantiate new objects manually
SignpostMarv
2012-08-18
2
-7
/
+5
*
adding missing refactor for LSL_Vector
SignpostMarv
2012-08-18
1
-1
/
+1
*
Implementing operators & constructors for Quaternion
SignpostMarv
2012-08-18
1
-0
/
+18
*
Fix the whitespace formatting error introduced by the last patch
Melanie
2012-08-18
1
-2
/
+2
*
refactoring for Vector3 operator & constructor tweaks
SignpostMarv
2012-08-18
9
-125
/
+119
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-08-18
14
-342
/
+395
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*
adding null return to fix building
SignpostMarv
2012-08-17
1
-1
/
+1
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*
fixing bug that get/set the wrong property for prim types other than sphere &...
SignpostMarv
2012-08-17
2
-3
/
+6
|
*
implemented
SignpostMarv
2012-08-17
3
-0
/
+64
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*
attempt to handle InvalidCastException in a manner similar to Second Life
SignpostMarv
2012-08-17
2
-2
/
+17
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*
BulletSim: Properly regenerate hulls when objects made physical.
Robert Adams
2012-08-17
2
-17
/
+33
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*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-17
6
-278
/
+146
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*
BulletSim: restore most of the Detail logging statements. Will have
Robert Adams
2012-08-17
4
-40
/
+51
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*
Modify order of code so SOP doesn't set the physics actor flying
Robert Adams
2012-08-17
1
-7
/
+12
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*
BulletSim: add parameters and functionality to specify the mesh
Robert Adams
2012-08-17
3
-48
/
+34
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*
BulletSim: comments and parameter changes in dynamics engine.
Robert Adams
2012-08-17
2
-26
/
+30
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*
BulletSim: in BSDynamics, merge 'flags' and 'hoverFlags' as they are defined ...
Robert Adams
2012-08-17
1
-158
/
+20
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*
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minor: Make xengine debug message on script load a scripting loading message ...
Justin Clark-Casey (justincc)
2012-08-17
1
-7
/
+9
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/
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*
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-08-17
4
-3
/
+28
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\
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*
Correct an exception report in SceneObjectPart so it outputs the stack.
Robert Adams
2012-08-15
1
-1
/
+1
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*
BulletSim: make it so objects in a linkset do not generate collisions with ea...
Robert Adams
2012-08-15
3
-2
/
+27
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*
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adding a clip method to handle Vector3 objects to enable a minor amount of re...
SignpostMarv
2012-08-17
1
-6
/
+5
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/
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*
enables configurable minimum sizes for physical & non-physical prims
SignpostMarv
2012-08-15
5
-40
/
+101
*
|
Do a proper null check to avoid the overloaded operator == trap
Melanie
2012-08-16
1
-1
/
+1
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/
*
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
Melanie
2012-08-15
12
-217
/
+439
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\
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*
Don't enable the thread watchdog until all regions are ready.
Justin Clark-Casey (justincc)
2012-08-15
1
-2
/
+7
|
*
adding ATTACH_*_PEC constants
SignpostMarv
2012-08-15
1
-0
/
+2
|
*
BulletSim: add hinge constraint.
Robert Adams
2012-08-15
3
-6
/
+126
|
*
BulletSim: add locking to constraintCollection and rename some of the public ...
Robert Adams
2012-08-15
2
-147
/
+197
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*
BulletSim: clean up detail logging by adding many more debug log statements a...
Robert Adams
2012-08-15
5
-34
/
+44
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*
BulletSim: don't recreate mesh unless it needs it when rebuilding the hull. M...
Robert Adams
2012-08-15
1
-15
/
+15
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*
BulletSim: fix problem of a null reference exception on shutdown if there wer...
Robert Adams
2012-08-15
1
-12
/
+13
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*
BulletSim: Refactor BSConstraintCollection to add a new RemoveAndDestroyConst...
Robert Adams
2012-08-15
1
-4
/
+12
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